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Returning 35 results for 'that handed life'.
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that honed life
that hand life
that hatred life
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Monsters
Spelljammer: Adventures in Space
20/60 ft., one target. Hit: 6 (1d6 + 3);{"diceNotation":"1d6+3","rollType":"damage","rollAction":"Spear (one-handed)","rollDamageType":"piercing"} piercing damage, or 7 (1d8 + 3);{"diceNotation":"1d8+3
","rollType":"damage","rollAction":"Spear (two-handed)","rollDamageType":"piercing"} piercing damage when used with two hands to make a melee attack.
Pistol. Ranged Weapon Attack: +4;{"diceNotation
Magic Items
Fizban's Treasury of Dragons
range of 300 feet, and it has the two-handed property. It deals 2d6 necrotic damage on a hit. If this damage reduces a creature or object to 0 hit points, the target is reduced to dust. A creature
reduced to dust can be restored to life only by a true resurrection or wish spell.
While the weapon is on your person, you can use an action to cast the disintegrate spell (save DC 18). Once this property is used, it can’t be used again until the next dawn.
Monsters
Spelljammer: Adventures in Space
navigate difficult terrain in Wildspace, turn invisible, and drain life from their prey. They often serve as spelljammers aboard thri-kreen ships.
Thri-kreen
Thri-kreen are carnivores with insectile
sapient species, thri-kreen rely on a form of telepathy.
Thri-kreen often use weapons of their own design, particularly the gythka (a two-handed polearm with a blade at each end) and a light thrown
Classes
Van Richten’s Guide to Ravenloft
You’ve made a pact with a deathless being, a creature that defies the cycle and life and death, forsaking its mortal shell so it might eternally pursue its unfathomable ambitions. For such
beings, time and morality are fleeting things, the concerns of those for whom grains of sand still rush through life’s hourglass. Having once been mortal themselves, these ancient undead know
Monsters
Strixhaven: A Curriculum of Chaos
, Murgaxor was expelled for using life-draining magic when it resulted in another student’s death. Murgaxor fled before he could be handed over to authorities.
For a few years after his expulsion
using harmful magic while on campus.
University officials believe Murgaxor began his illicit experiments with life-draining magic shortly after he enrolled as a student.
In his third year
Classes
Van Richten’s Guide to Ravenloft
You’ve made a pact with a deathless being, a creature that defies the cycle and life and death, forsaking its mortal shell so it might eternally pursue its unfathomable ambitions. For such
beings, time and morality are fleeting things, the concerns of those for whom grains of sand still rush through life’s hourglass. Having once been mortal themselves, these ancient undead know
Backgrounds
Acquisitions Incorporated
Acquisitions Incorporated. At least that’s what the local magistrate said. But before a final ruling could be handed down, Acquisitions Incorporated offered you a job! Don’t know how to
and realms of magic and mystery just a dungeon away, you left your old life behind. Now a world of adventure is yours. Just initial here and sign here and here. Absolve Acq Inc of all former claims, and
Monsters
Tomb of Annihilation
Lugg.
Artus has spent most of his life trying to keep the Ring of Winter out of evil hands, but his return to Chult is focused on reuniting with his beloved Alisanda, who disappeared along with the
ancient guardian naga, can help him. As such, his search has been focused on locating the ruins of Orolunga, where the naga is said to dwell. Fate has handed Artus a saurial traveling companion named
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
ability to wield it effectively can mean the difference between life and death while adventuring. The Weapons table shows the most common weapons used in the worlds of D&D, their price and weight, the
Dagger
2 gp
1d4 piercing
1 lb.
Finesse, light, thrown (range 20/60)
Greatclub
2 sp
1d8 bludgeoning
10 lb.
Two-handed
Handaxe
5 gp
1d6 slashing
2 lb.
Light, thrown (range 20
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
ability to wield it effectively can mean the difference between life and death while adventuring. The Weapons table shows the most common weapons used in the worlds of D&D, their price and weight, the
Dagger
2 gp
1d4 piercing
1 lb.
Finesse, light, thrown (range 20/60)
Greatclub
2 sp
1d8 bludgeoning
10 lb.
Two-handed
Handaxe
5 gp
1d6 slashing
2 lb.
Light, thrown (range 20
Tabaxi
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
homeland, content to dwell in small, tight clans. These tabaxi hunt for food, craft goods, and largely keep to themselves.
However, not all tabaxi are satisfied with such a life. The Cat Lord, the divine
), Five Timber (Timber), Jade Shoe (Jade), Left-Handed Hummingbird (Bird), Seven Thundercloud (Thunder), Skirt of Snakes (Snake), Smoking Mirror (Smoke)
Tabaxi Clans: Bright Cliffs, Distant Rain
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
wizards. Magic permeates many aspects of Aundairian life—more so than other nations. A cleansing stone (see chapter 5) graces every village, and you might encounter animated farming equipment in the
fields. The Knights Arcane are an elite unit of eldritch knights, and the spies of the Royal Eyes of Aundair specialize in divination magic. Some Aundairian nobles are bound by arcane pacts handed down
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
its heart. The weapon has a normal range of 100 feet and a long range of 300 feet, and it has the two-handed property. It deals 2d6 necrotic damage on a hit. If this damage reduces a creature or
object to 0 hit points, the target is reduced to dust. A creature reduced to dust can be restored to life only by a true resurrection or wish spell. While the weapon is on your person, you can use an
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
wizards. Magic permeates many aspects of Aundairian life—more so than other nations. A cleansing stone (see chapter 5) graces every village, and you might encounter animated farming equipment in the
fields. The Knights Arcane are an elite unit of eldritch knights, and the spies of the Royal Eyes of Aundair specialize in divination magic. Some Aundairian nobles are bound by arcane pacts handed down
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
its heart. The weapon has a normal range of 100 feet and a long range of 300 feet, and it has the two-handed property. It deals 2d6 necrotic damage on a hit. If this damage reduces a creature or
object to 0 hit points, the target is reduced to dust. A creature reduced to dust can be restored to life only by a true resurrection or wish spell. While the weapon is on your person, you can use an
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
year, Murgaxor was expelled for using life-draining magic when it resulted in another student’s death. Murgaxor fled before he could be handed over to authorities. For a few years after his expulsion
cursing peers, and using harmful magic while on campus. University officials believe Murgaxor began his illicit experiments with life-draining magic shortly after he enrolled as a student. In his third
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
year, Murgaxor was expelled for using life-draining magic when it resulted in another student’s death. Murgaxor fled before he could be handed over to authorities. For a few years after his expulsion
cursing peers, and using harmful magic while on campus. University officials believe Murgaxor began his illicit experiments with life-draining magic shortly after he enrolled as a student. In his third
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
with high level wizards. Arcane magic is tied into many aspects of Aundairian life—more so than other nations. There’s a cleansing stone in every village, and you might encounter animated farming
Stormhome, and House Orien has its ancestral seat in the city of Passage. Aundair is also home to Baron Jorlanna d’Cannith of the House of Making. Some Aundairian nobles are bound by arcane pacts handed
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
with high level wizards. Arcane magic is tied into many aspects of Aundairian life—more so than other nations. There’s a cleansing stone in every village, and you might encounter animated farming
Stormhome, and House Orien has its ancestral seat in the city of Passage. Aundair is also home to Baron Jorlanna d’Cannith of the House of Making. Some Aundairian nobles are bound by arcane pacts handed
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
represent heavy-handed instruments of supernatural justice, plunging those responsible for their deaths into a living hell where they suffer for their sins. They also represent grief and the need for
closure, lingering in a place until they bring about the completion of the work they hoped to accomplish in life. In addition, consider the following genre tropes when creating your haunted domain: All
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
represent heavy-handed instruments of supernatural justice, plunging those responsible for their deaths into a living hell where they suffer for their sins. They also represent grief and the need for
closure, lingering in a place until they bring about the completion of the work they hoped to accomplish in life. In addition, consider the following genre tropes when creating your haunted domain: All
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
own terrible life. Doomwake Giant
Huge giant, lawful evil
Armor Class 15 (natural armor)
Hit Points 162 (13d12 + 78)
Speed 40 ft.
STR
24 (+7)
DEX
12 (+1)
CON
22 (+6
and is knocked prone. On a successful save, a creature takes half as much damage and isn’t knocked prone.
(BRAD RIGNEY) Hundred-Handed One Extra pairs of arms magically orbit the bodies of the
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
own terrible life. Doomwake Giant
Huge giant, lawful evil
Armor Class 15 (natural armor)
Hit Points 162 (13d12 + 78)
Speed 40 ft.
STR
24 (+7)
DEX
12 (+1)
CON
22 (+6
and is knocked prone. On a successful save, a creature takes half as much damage and isn’t knocked prone.
(BRAD RIGNEY) Hundred-Handed One Extra pairs of arms magically orbit the bodies of the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
. Please present your gift for inspection.”
All three monks are neutral good priests of Deneir. (Apply racial traits to their statistics as needed.) The monks study any book or scroll that’s handed to
. When the ogre attuned to it, the headband grew in size, allowing him to don it. As a genius, the ogre felt compelled to learn the error of his ways and seek out a better life. He adopted the name Little
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
. Please present your gift for inspection.”
All three monks are neutral good priests of Deneir. (Apply racial traits to their statistics as needed.) The monks study any book or scroll that’s handed to
. When the ogre attuned to it, the headband grew in size, allowing him to don it. As a genius, the ogre felt compelled to learn the error of his ways and seek out a better life. He adopted the name Little
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
is complete. This variant encourages teamwork and makes your life as a DM easier, since you can more easily coordinate monsters. On the downside, the side that wins initiative can gang up on enemies
, the action has no effect on initiative. If more than one modifier applies (such as wielding a two-handed, heavy melee weapon), apply them all to the initiative roll. Speed Factor Initiative Modifiers
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
is complete. This variant encourages teamwork and makes your life as a DM easier, since you can more easily coordinate monsters. On the downside, the side that wins initiative can gang up on enemies
, the action has no effect on initiative. If more than one modifier applies (such as wielding a two-handed, heavy melee weapon), apply them all to the initiative roll. Speed Factor Initiative Modifiers
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
duty to follow in the footsteps of your patron, living your life as they lived theirs, allowing this champion to live on through you. This is why your people constantly seek out conflict; you need to
Scimitar: Martial Melee Weapon Weapon Name Cost Damage Weight Properties
Double-bladed Scimitar 100 gp 2d4 slashing 6 lbs Special, two-handed
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
bladesinger at work remember the display as one of the more beautiful experiences in their life, a glorious dance accompanied by a singing blade. A Drow and a High Elf Bladesinger Training in War and
Song 2nd-level Bladesinging feature You gain proficiency with light armor, and you gain proficiency with one type of one-handed melee weapon of your choice. You also gain proficiency in the Performance
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
bladesinger at work remember the display as one of the more beautiful experiences in their life, a glorious dance accompanied by a singing blade. A Drow and a High Elf Bladesinger Training in War and
Song 2nd-level Bladesinging feature You gain proficiency with light armor, and you gain proficiency with one type of one-handed melee weapon of your choice. You also gain proficiency in the Performance
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Amenities You’ll find no city on the Sword Coast or in all the North half as civilized as Waterdeep. It’s not just the law of the land that makes this so, but also the comforts that life here
plastered onto alley walls, and smaller ones are passed out by those hired by businesses to trumpet their services. Printed menus can be found posted in the windows of most eateries and are handed out to
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
fault of Acquisitions Incorporated. At least that’s what the local magistrate said. But before a final ruling could be handed down, Acquisitions Incorporated offered you a job! Don’t know how to swing
magic and mystery just a dungeon away, you left your old life behind. Now a world of adventure is yours. Just initial here and sign here and here. Absolve Acq Inc of all former claims, and acknowledge you
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Amenities You’ll find no city on the Sword Coast or in all the North half as civilized as Waterdeep. It’s not just the law of the land that makes this so, but also the comforts that life here
plastered onto alley walls, and smaller ones are passed out by those hired by businesses to trumpet their services. Printed menus can be found posted in the windows of most eateries and are handed out to
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
duty to follow in the footsteps of your patron, living your life as they lived theirs, allowing this champion to live on through you. This is why your people constantly seek out conflict; you need to
Scimitar: Martial Melee Weapon Weapon Name Cost Damage Weight Properties
Double-bladed Scimitar 100 gp 2d4 slashing 6 lbs Special, two-handed
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
character’s possession, the character relives the first ten years of their life as a vivid dream whenever they finish a long rest. After 8 days, the rose wilts and loses this magical property. 2 “This little
petrified (no saving throw allowed). 5 “Deliver this rascal alive and unharmed. As payment, I offer you the power to bring the dead back to life.” Granny Nightshade gives the character an 11-inch-long bone