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Returning 35 results for 'that of walks what'.
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that of walk what
Magic Items
Dungeon Master’s Guide
damage.
Each extended claw makes the following melee attack: +8 to hit, reach 5 ft. Hit: The target has the Grappled condition (escape DC 15).
6
The apparatus walks or swims forward provided its
legs are extended.
The apparatus walks or swims backward provided its legs are extended.
7
The apparatus turns 90 degrees counterclockwise provided its legs are extended.
The apparatus turns 90
Monsters
Dragon of Icespire Peak
Raskin walks and talks like a giant. He has worked as a gold prospector, miner, fur trader, privateer, and whaler. He even ran a trading post on the outskirts of Neverwinter for a few seasons.
Monsters
Spelljammer: Adventures in Space
with opposable thumbs. The creature walks upright on two legs.
Braxats hunt alone or in pairs, prowling deserts, dry canyons, desolate wastelands, and lonely asteroids in search of prey. Braxats
Monsters
Mythic Odysseys of Theros
(Persuasion) checks.
3
Calming Presence. The wearer can cast calm emotions once per day (save DC 13).
4
Trail of Flowers. Wherever the wearer of the fleece walks, flowers spring up magically behind them
Monsters
Spelljammer: Adventures in Space
. Regardless of what its insides are made of, it has a metallic outer casing painted with gnomish features. It walks with a stiff gait, clanking, wheezing, whirring, and buzzing wherever it goes.
An
Monsters
Spelljammer: Adventures in Space
one.
Squeakers. The clown wears shoes that squeak when it walks. The squeaking can be heard out to a range of 30 feet. The squeaking is silenced while the clown’s Phantasmal Form is in
Monsters
Spelljammer: Adventures in Space
attract a chwinga to a particular creature vary. A chwinga might like the way a certain creature walks or the way it combs its hair, or be smitten by its ability to play music or to eat copious amounts of food.
Monsters
Curse of Strahd
furnishings have been bolted to the floor, since the hut lurches from side to side when it walks.
Heart of the Hut. The gemstone that has given life to Baba Lysaga's hut was previously buried in the
Magic Items
Tasha’s Cauldron of Everything
wayfarers from diverse walks and of disparate origins, embracing any who seek to find a home amid the endless roads and vistas hidden amid the mists.
A halfling Vistani, Mother Luba led one of the
Apparatus of Kwalish
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Magic Items
Dungeon Master’s Guide (2014)
: 7 (2d6) bludgeoning damage.
Each extended claw makes the following melee weapon attack: +8 to hit, reach 5 ft., one target. Hit: The target is grappled (escape DC 15).
6
The apparatus walks
or swims forward.
The apparatus walks or swims backward.
7
The apparatus turns 90 degrees left.
The apparatus turns 90 degrees right.
8
Eyelike fixtures emit bright light in a 30-foot
monsters
surprisingly dexterous for creations made of animated wood and metal. A nimblewright walks with a flowing grace and fights with whirling pirouettes.
Nimblewrights can serve as interesting background
monsters
adapt their routines to account for dangers.
Nimblewrights are surprisingly dexterous for creations made of animated wood and metal. A nimblewright walks with a flowing grace and fights with
Apparatus of the Crab
Legacy
This doesn't reflect the latest rules and lore.
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Magic Items
Basic Rules (2014)
. Hit: 7 (2d6) bludgeoning damage.
Each extended claw makes the following melee weapon attack: +8 to hit, reach 5 ft., one target. Hit: The target is grappled (escape DC 15).
6
The apparatus walks
or swims forward.
The apparatus walks or swims backward.
7
The apparatus turns 90 degrees left.
The apparatus turns 90 degrees right.
8
Eyelike fixtures emit bright light in a 30-foot
monsters
dexterous for creations made of animated wood and metal. A nimblewright walks with a flowing grace and fights with whirling pirouettes.
Nimblewrights can serve as interesting background flavor in Calimshan
Backgrounds
Mythic Odysseys of Theros
respect bordering on reverence. Athletes arise from all walks of life and all cultures and quite often cross paths with one another.
Skill Proficiencies: Acrobatics, Athletics
Tool Proficiencies
Shifter
Legacy
This doesn't reflect the latest rules and lore.
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Species
Eberron: Rising from the Last War
can’t fully change shape, they can temporarily enhance their animalistic features — a state they call shifting. Each shifter walks on the knife’s edge between the wilds and the
Backgrounds
Sword Coast Adventurer's Guide
from many walks of life, setting them to tasks that serve the goals of the Black Network but aren’t necessarily criminal in nature. Agents of the Black Network must often work in secret, and are
Compendium
- Sources->Dungeons & Dragons->Forgotten Realms: Heroes of Faerûn
Introduction: A World of Epic Heroes Introduction
A World of Epic Heroes Heroes in Faerûn come from all species, all character classes, and all walks of life.
But they have one thing in
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
dune. At first, he seems to shimmer in the heat and desert haze, but as he walks closer, it becomes apparent that he’s a ghost.
This is the ghost of Amun Sa, former pharaoh of Bakar. He walks in a
walks somberly in the direction of his pyramid. Amun Sa doesn’t speak to the characters any further—his curse allows him to share only the tale above. If the characters attempt to harm Amun Sa, he steps
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
in the middle of a bog 4 A rocky hill shaped like a sleeping satyr, with its open mouth forming a cave entrance 5 A windmill that walks around on giant crow’s feet 6 A crumbling keep on a small island
doors, and gumdrop gardens 12 A musty, web-shrouded stone cottage surrounded by an orchard of awakened apple trees 13 A walking stone colossus with a tower for a head 14 A cave-riddled hill that walks
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
passage at the end of this alcove is deeply shadowed and hidden by a cleverly cut fold in the rock. It’s obvious to anyone who walks to the end of the alcove, but from elsewhere in the cavern, it can
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
. Galifar ended the practice of slavery, and these goblins are now citizens of the Five Nations. Gifted goblins can be found in all walks of life, and goblins served in the armies of the Five Nations during the Last War.
Compendium
- Sources->Dungeons & Dragons->Giants of the Star Forge
. Ascetics and mystics from all walks of life seek enlightenment within the monastery’s halls, including a significant number of firbolgs (Humanoids believed to be distantly related to giants). The Fireside Monastery’s most famous aspirants are hardy firbolg martial artists who call themselves giant wrestlers.
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
passage at the end of this alcove is deeply shadowed and hidden by a cleverly cut fold in the rock. It’s obvious to anyone who walks to the end of the alcove, but from elsewhere in the cavern, it can
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
chapter first outlines the history and goals of Count Strahd von Zarovich so that you are prepared for what awaits the characters. In the “Fortunes of Ravenloft” section, the chapter walks you through
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
make the steps slippery. Every character who walks down these steps must make a successful DC 8 Dexterity saving throw to avoid tumbling into area 4. The fall causes 1d4 bludgeoning damage and makes a lot of noise.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
-Ortheel, the Elf-Eater; Kezef, the Chaos Hound; Kyuss, the Worm That Walks; the Queen of Chaos; Tharizdun, the Chained God; Tyranthraxus, the Flamed One; and Zargon, the Returner. They are all forces of
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
over the game and makes sure everyone is having fun. This player is the Dungeon Master, or DM. Being a Dungeon Master is a fun, empowering, and rewarding experience, and this chapter walks you through the basics.
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
who are the heroes of the story, this section is written for the player who presides over the game and makes sure everyone is having fun. This player is the Dungeon Master, or DM. Being a Dungeon Master is a fun, empowering, and rewarding experience, and this chapter walks you through the basics.
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
Roleplaying Don-Jon Raskin Full of bluster and stories of his great exploits, Don-Jon Raskin walks and talks like a giant. He has worked as a gold prospector, miner, fur trader, privateer, and whaler
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
, so that should not enter into the decision. Whomever the party chooses is pleased, and the other captain simply accepts the decision and walks away. They are both ready to go as soon as the characters
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Ghorbani Bakery, a smiling manticore. The agent says that the characters’ “old friend Laleh” is anxious to see them, then walks away. If the characters follow the agent, they lose sight of him near
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
make the steps slippery. Every character who walks down these steps must make a successful DC 8 Dexterity saving throw to avoid tumbling into area 4. The fall causes 1d4 bludgeoning damage and makes a lot of noise.
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Dance with Me? Nivall walks students through a dance routine, then asks dancers to repeat it on their own. After each dance, Nivall encourages students to switch partners. During the dance lesson, at
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
0 Madam Kulp makes a blunt comment about the characters’ demeanor or appearance.
1 Madam Kulp says her tut-krogh caterpillars become nervous whenever she walks them around the Tyenmo or






