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Returning 35 results for 'time of watched with'.
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Monsters
Acquisitions Incorporated
the occasional streak of selflessness. Most notably, Donaar serves in his off-hours as part-time godfather to a young dragonborn named Chronaar, who had inadvertently imprinted on Donaar as a parental figure while he watched over her while she was in her egg.
Species
Wayfinder's Guide to Eberron
she danced toward the chieftain. In a moment the song of steel was over.
Caerys watched as the warlord fell to the ground. With a contemptuous snap of her wrist, she flicked the blood from her blade
to perfect the techniques of their ancestors. With centuries to devote to their studies, the elves are masters of their chosen crafts; at the same time, their society has changed very little over the
Species
Wayfinder's Guide to Eberron
she danced toward the chieftain. In a moment the song of steel was over.
Caerys watched as the warlord fell to the ground. With a contemptuous snap of her wrist, she flicked the blood from her blade
to perfect the techniques of their ancestors. With centuries to devote to their studies, the elves are masters of their chosen crafts; at the same time, their society has changed very little over the
Monsters
Out of the Abyss
can take only one legendary action at a time and only at the end of another creature's turn. The beholder regains spent legendary actions at the start of its turn.
Eye Ray. The beholder uses one random
the creature's unnatural presence, which creates one or more of the following effects:
Creatures within 1 mile of the beholder's lair sometimes feel as if they're being watched when they aren't.
When
Species
Wayfinder's Guide to Eberron
she danced toward the chieftain. In a moment the song of steel was over.
Caerys watched as the warlord fell to the ground. With a contemptuous snap of her wrist, she flicked the blood from her blade
to perfect the techniques of their ancestors. With centuries to devote to their studies, the elves are masters of their chosen crafts; at the same time, their society has changed very little over the
Species
Wayfinder's Guide to Eberron
she danced toward the chieftain. In a moment the song of steel was over.
Caerys watched as the warlord fell to the ground. With a contemptuous snap of her wrist, she flicked the blood from her blade
to perfect the techniques of their ancestors. With centuries to devote to their studies, the elves are masters of their chosen crafts; at the same time, their society has changed very little over the
Monsters
Mordenkainen Presents: Monsters of the Multiverse
being watched, even when they aren’t.
Lost Possessions. Each time a creature that has been on the island for less than a year finishes a short or long rest, it must make a DC 10 Intelligence
time, so it can be recovered with a successful DC 15 Wisdom (Perception) check. An object that is misplaced but not recovered ends up in the morkoth’s lair 1 hour later. If the creature later
Monsters
Princes of the Apocalypse
in the initiative count. The shadow is under the dragon’s control.The dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time
its victims can ferment. The lair is littered with the acid-pitted bones of previous victims and the fly-ridden carcasses of fresh kills, watched over by crumbling statues. Centipedes, scorpions, and
Monsters
Eberron: Rising from the Last War
success.Belashyrra can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. Belashyrra regains spent
more of the following effects:
Creatures within 1 mile of the passage sometimes feel as if they’re being watched.
Beasts that live within 5 miles of the passage undergo magical
Ancient Black Dragon
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Basic Rules (2014)
failed save, or half as much damage on a successful one.The dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the
ferment. The lair is littered with the acid-pitted bones of previous victims and the fly-ridden carcasses of fresh kills, watched over by crumbling statues. Centipedes, scorpions, and snakes infest
Adult Black Dragon
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Basic Rules (2014)
a failed save, or half as much damage on a successful one.The dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at
can ferment. The lair is littered with the acid-pitted bones of previous victims and the fly-ridden carcasses of fresh kills, watched over by crumbling statues. Centipedes, scorpions, and snakes
Morkoth
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Volo's Guide to Monsters
watched, even when they aren't.
Each time a creature that has been on the island for less than a year finishes a short or long rest, it must make a DC 10 Intelligence (Investigation) check. On a
failure, the creature has misplaced one possession (chosen by the player, if the creature is that player's character). The possession remains nearby but concealed for a short time, so it can be recovered
Beholder
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Monster Manual (2014)
, using the Eye Ray option below. It can take only one legendary action at a time and only at the end of another creature’s turn. The beholder regains spent legendary actions at the start of its turn
within 1 mile of the beholder’s lair sometimes feel as if they’re being watched when they aren’t.
When the beholder sleeps, minor warps in reality occur within 1 mile of its lair and
Death Tyrant
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Monster Manual (2014)
tyrant can take 3 legendary actions, using the Eye Ray option below. It can take only one legendary action at a time and only at the end of another creature’s turn. The tyrant regains spent
lair sometimes feel as if they’re being watched even when they aren’t.
When a creature hostile to the tyrant and aware of its existence finishes a long rest within 1 mile of the tyrant
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
perfume into poison. Drinking the antidote, Ivana watched as Klaus and all the manor’s workers and inhabitants died choking amid a violet fog. By the time the poison cleared, the land of Borca had become surrounded by the Mists.
employing a series of aromatic toxins, she watched her siblings and treacherous mother sicken and die. None suspected her involvement. On Ivana’s eighteenth birthday, the aged and ailing Klaus summoned her
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Exploring the Manor The characters can approach the front door or try to sneak in through the side door that leads to the kitchen (area M2). If they try the front door prior to the time of the party
feel as though they’re constantly being watched, but this isn’t necessarily the case. There are, however, three stone golems and six suits of animated armor that guard the halls of the manor and attack intruders (see the Manor Encounters table below).
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
perfume into poison. Drinking the antidote, Ivana watched as Klaus and all the manor’s workers and inhabitants died choking amid a violet fog. By the time the poison cleared, the land of Borca had become surrounded by the Mists.
employing a series of aromatic toxins, she watched her siblings and treacherous mother sicken and die. None suspected her involvement. On Ivana’s eighteenth birthday, the aged and ailing Klaus summoned her
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Exploring the Manor The characters can approach the front door or try to sneak in through the side door that leads to the kitchen (area M2). If they try the front door prior to the time of the party
feel as though they’re constantly being watched, but this isn’t necessarily the case. There are, however, three stone golems and six suits of animated armor that guard the halls of the manor and attack intruders (see the Manor Encounters table below).
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
they hope to survive. However, if the characters haven’t made escape plans ahead of time, the attackers will have taken steps to make retreat impossible. The specifics are up to you, but should be
based around any obvious features of the encounter area. Standard escape paths such as back doors and known sewer entrances will be watched, and tactics the characters have used before will be known
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Thavius’s Betrayal Thavius was told the exact time when the Companion would cease to protect Elturel. In the weeks leading up to this fateful hour, Thavius urged Grand Duke Ulder Ravengard of
, Thavius Kreeg fled Elturel in secret and watched from a safe distance as the Companion transformed from a radiant sun into a black orb awash with crackling energy. It ripped Elturel from the Material
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Thavius’s Betrayal Thavius was told the exact time when the Companion would cease to protect Elturel. In the weeks leading up to this fateful hour, Thavius urged Grand Duke Ulder Ravengard of
, Thavius Kreeg fled Elturel in secret and watched from a safe distance as the Companion transformed from a radiant sun into a black orb awash with crackling energy. It ripped Elturel from the Material
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
they hope to survive. However, if the characters haven’t made escape plans ahead of time, the attackers will have taken steps to make retreat impossible. The specifics are up to you, but should be
based around any obvious features of the encounter area. Standard escape paths such as back doors and known sewer entrances will be watched, and tactics the characters have used before will be known
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
place feels like a graveyard, where battle and the sands of time destroyed a city and its population. It’s eerily silent except for the hissing of the sandstorm in the distance. Despite the silence, the
characters can’t shake the feeling that they’re being watched (even though the city is clearly abandoned). As the characters enter the necropolis, read the following boxed text: You see before you a
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
their best option if they hope to survive. However, if the characters haven’t made escape plans ahead of time, the attackers will have taken steps to make retreat impossible. The specifics are up to
you, but should be based around any obvious features of the encounter area. Standard escape paths such as back doors and known sewer entrances will be watched, and tactics the characters have used
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
their best option if they hope to survive. However, if the characters haven’t made escape plans ahead of time, the attackers will have taken steps to make retreat impossible. The specifics are up to
you, but should be based around any obvious features of the encounter area. Standard escape paths such as back doors and known sewer entrances will be watched, and tactics the characters have used
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
place feels like a graveyard, where battle and the sands of time destroyed a city and its population. It’s eerily silent except for the hissing of the sandstorm in the distance. Despite the silence, the
characters can’t shake the feeling that they’re being watched (even though the city is clearly abandoned). As the characters enter the necropolis, read the following boxed text: You see before you a
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
interest in you.
4 You survived a near-death experience—but shouldn’t have. Ever since, death and ill omens follow you.
5 You are out of sync with time or reality. Anything you touch is
warped by the distortion.
6 Every time you touch a creature, you hear the laughter of someone you once harmed.
Death Touch. You can focus your deadly touch against your foes. As an action
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
, 10-foot-square hatch on the flat top of the flying fortress. The hatch is watched by the bone devils that fly above the fortress and leads to a corridor just outside the bridge on the command deck
out of the Styx and storing them in the cistern, any creature that enters the pipe or cistern for the first time on its turn or starts its turn in either location takes 16 (3d10) necrotic damage.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
interest in you.
4 You survived a near-death experience—but shouldn’t have. Ever since, death and ill omens follow you.
5 You are out of sync with time or reality. Anything you touch is
warped by the distortion.
6 Every time you touch a creature, you hear the laughter of someone you once harmed.
Death Touch. You can focus your deadly touch against your foes. As an action
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Familiar. The familiar is an imp. Find Steed. The steed is a nightmare. Find the Path. An imp appears and begrudgingly guides the caster to the desired location while complaining the whole time
engaging in telepathic communication always have the feeling that they are being listened in on or watched by some infernal presence, even if an archdevil isn’t eavesdropping on their communication
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
mortal eyes to witness. Lidia rarely took time to step outside her home and watch the heavens, but now there was no place else to rest her eyes. Tonight the god-forms were vivid, and her heart beat faster
as she watched their battle unfold.
—Jenna Helland, Godsend
Responding to a single sailor’s slight, vengeful Keranos, god of storms,
sends lightning to strike a Meletian galley on the Siren Sea
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
, 10-foot-square hatch on the flat top of the flying fortress. The hatch is watched by the bone devils that fly above the fortress and leads to a corridor just outside the bridge on the command deck
out of the Styx and storing them in the cistern, any creature that enters the pipe or cistern for the first time on its turn or starts its turn in either location takes 16 (3d10) necrotic damage.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
mortal eyes to witness. Lidia rarely took time to step outside her home and watch the heavens, but now there was no place else to rest her eyes. Tonight the god-forms were vivid, and her heart beat faster
as she watched their battle unfold.
—Jenna Helland, Godsend
Responding to a single sailor’s slight, vengeful Keranos, god of storms,
sends lightning to strike a Meletian galley on the Siren Sea
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Familiar. The familiar is an imp. Find Steed. The steed is a nightmare. Find the Path. An imp appears and begrudgingly guides the caster to the desired location while complaining the whole time
engaging in telepathic communication always have the feeling that they are being listened in on or watched by some infernal presence, even if an archdevil isn’t eavesdropping on their communication
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
8. Sculptors’ Workroom This workspace is used by a number of neutral human sculptors creating objects for use in the tomb. Five are present when the characters first enter this area, watched over and
with magical symbols that place the creature under the effect of a permanent dominate monster spell. Phenex (area 14) knows the command words that compel the girallon into service. Manipulating Time






