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Returning 35 results for 'trees of words what'.
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Elf
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
skill with sword, bow, and strategy.
Hidden Woodland Realms
Most elves dwell in small forest villages hidden among the trees. Elves hunt game, gather food, and grow vegetables, and their skill and
between male names and female names; the groupings here reflect only general tendencies. In addition, every elf bears a family name, typically a combination of other Elvish words. Some elves traveling among
Warlock
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
With a pseudodragon curled on his shoulder, a young elf in golden robes smiles warmly, weaving a magical charm into his honeyed words and bending the palace sentinel to his will. As flames spring to
voice. Some warlocks find messages from their patrons etched on trees, mingled among tea leaves, or adrift in the clouds — messages that only the warlock can see. Other warlocks converse with
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
words. A successful DC 16 Intelligence (Investigation) check detects this illusion. The hags’ cottage is built from three trees entwined together. These trees might contain the three true dryads whose
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
words. A successful DC 16 Intelligence (Investigation) check detects this illusion. The hags’ cottage is built from three trees entwined together. These trees might contain the three true dryads whose
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
among humans favor the goddess Mielikki. However, they consider the goddess too wild and primal for them to pray to directly. Instead, they pray to Gwaeron Windstrom to bring their words to the
goddess. Gwaeron is said to sleep in a grove of trees west of the town of Triboar, and most of his followers travel to that place at least once in their lives as a holy pilgrimage. Evil human rangers usually honor Malar for his ferocity and hunting skill.
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
among humans favor the goddess Mielikki. However, they consider the goddess too wild and primal for them to pray to directly. Instead, they pray to Gwaeron Windstrom to bring their words to the
goddess. Gwaeron is said to sleep in a grove of trees west of the town of Triboar, and most of his followers travel to that place at least once in their lives as a holy pilgrimage. Evil human rangers usually honor Malar for his ferocity and hunting skill.
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
their eloquent words — and then being eaten in turn.
Opportunistic Wanderers. Ogres clothe themselves in animal pelts and uproot trees for use as tools and weapons. They create stone-tipped
words. Ogres believe what they are told and are easy to fool or confuse, but they break things they don’t understand. Silver-tongued tricksters who test their talents on ogres typically end up eating
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
their eloquent words — and then being eaten in turn.
Opportunistic Wanderers. Ogres clothe themselves in animal pelts and uproot trees for use as tools and weapons. They create stone-tipped
words. Ogres believe what they are told and are easy to fool or confuse, but they break things they don’t understand. Silver-tongued tricksters who test their talents on ogres typically end up eating
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Mire of Doubt This location is presented on map 8.4. Mike Schley Map 8.4: Mire of Doubt View Player Version This floating nodule is covered with trees with sheets of moss hanging from the branches
. A stone pier juts from one end near a winding path. A light fog clings to the trees, making whorls and eddies despite the lack of wind.
Two spirit nagas named Valsyx and Charnyz lurk in the swamp on
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Mire of Doubt This location is presented on map 8.4. Mike Schley Map 8.4: Mire of Doubt View Player Version This floating nodule is covered with trees with sheets of moss hanging from the branches
. A stone pier juts from one end near a winding path. A light fog clings to the trees, making whorls and eddies despite the lack of wind.
Two spirit nagas named Valsyx and Charnyz lurk in the swamp on
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
older green dragon might indulge in horticulture, cultivating the local flora as befits their individual aesthetic. However, most green dragons are content to either excavate beneath trees and nestle
among the roots or make lairs inside trees large enough to be hollowed out without compromising their structure. Green dragons take great interest in woodland settlements when seeking lair sites. Though
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
older green dragon might indulge in horticulture, cultivating the local flora as befits their individual aesthetic. However, most green dragons are content to either excavate beneath trees and nestle
among the roots or make lairs inside trees large enough to be hollowed out without compromising their structure. Green dragons take great interest in woodland settlements when seeking lair sites. Though
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Memory Web As the characters travel through the region, read or paraphrase the following text: The moorland of the Tegefed Mountains sprawls around you. Beneath lofty peaks, sparse trees and splashes
responses. Bestiary for Derwyth. One of the corpses clutches a thin leather-bound book—an illustrated bestiary of creatures local to the mountains, which is worth 30 gp. The words “for Derwyth” are neatly
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Memory Web As the characters travel through the region, read or paraphrase the following text: The moorland of the Tegefed Mountains sprawls around you. Beneath lofty peaks, sparse trees and splashes
responses. Bestiary for Derwyth. One of the corpses clutches a thin leather-bound book—an illustrated bestiary of creatures local to the mountains, which is worth 30 gp. The words “for Derwyth” are neatly
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
much damage on a successful one. Burning Trees Each tree depicted on map 4.2 is 1d6 + 10 feet tall and on fire. No ability check is required to climb a tree. However, a creature that starts its turn in
are a few quick words about demons and gnolls coming out of nowhere to ransack the town. The characters have opportunities to save Idyllglen’s people from Yeenoghu’s hordes and other dangers. Townsfolk
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
encircle the trees or are built amid their spreading boughs. Passing revelers wave and offer you crowns woven of fresh, colorful flowers. As they do, your mimir chimes, and its eyes twinkle in rainbow hues
on the Sylvania Encounters table might occur. CoupleOfKooks “I said I’m coming! I just need to say a few words about the gate-town for this mimir fellow first. Hold on wait–wait. Who’s here? And
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
much damage on a successful one. Burning Trees Each tree depicted on map 4.2 is 1d6 + 10 feet tall and on fire. No ability check is required to climb a tree. However, a creature that starts its turn in
are a few quick words about demons and gnolls coming out of nowhere to ransack the town. The characters have opportunities to save Idyllglen’s people from Yeenoghu’s hordes and other dangers. Townsfolk
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
encircle the trees or are built amid their spreading boughs. Passing revelers wave and offer you crowns woven of fresh, colorful flowers. As they do, your mimir chimes, and its eyes twinkle in rainbow hues
on the Sylvania Encounters table might occur. CoupleOfKooks “I said I’m coming! I just need to say a few words about the gate-town for this mimir fellow first. Hold on wait–wait. Who’s here? And
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
bodies, shrouding their bare arms and legs. They tread lightly when they walk, on talons made for grasping the branches of trees and seizing prey from the lofty skies. Soft as the wind they move, so as
marketplace can reproduce the cacophony of hawking vendors, barking dogs, bleating sheep, and the cries of street urchins. When mimicking voices, they can only repeat words and phrases they have heard, not
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
bodies, shrouding their bare arms and legs. They tread lightly when they walk, on talons made for grasping the branches of trees and seizing prey from the lofty skies. Soft as the wind they move, so as
marketplace can reproduce the cacophony of hawking vendors, barking dogs, bleating sheep, and the cries of street urchins. When mimicking voices, they can only repeat words and phrases they have heard, not
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
water. On those stretches, blaze marks are cut into trees to keep porters on the right course. No skill checks are needed to avoid getting lost as long as characters stick to the trail. If characters
drawn up near one of the lean-tos.
A few dozen yards beyond the campsite in the direction you’ve been traveling, dry land ends. Other than moss-covered trees, fallen logs, and thick clumps of reeds
Compendium
- Sources->Dungeons & Dragons->Heroes’ Feast: Saving the Children’s Menu
soon as she sees the adventurers, she blurts out, “Manji!”—the Giant word for toy. She knows only a few words and speaks mostly in nonsense syllables. See the “Fire Giant Baby Talk” sidebar earlier
comes within 20 feet of them, they attack. Treasure. Two rare cacao trees stand in the north end of the greenhouse, near the shambling mounds. The trees have broad flat leaves and yellowish gourds that
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
water. On those stretches, blaze marks are cut into trees to keep porters on the right course. No skill checks are needed to avoid getting lost as long as characters stick to the trail. If characters
drawn up near one of the lean-tos.
A few dozen yards beyond the campsite in the direction you’ve been traveling, dry land ends. Other than moss-covered trees, fallen logs, and thick clumps of reeds
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
which is written: “There’s a Fortune to Be Made in Fortune!”, “Choose Fortune and Win!”, and “Tokens! Lowest Prices!” The grass, trees, and other plants in the area appear normal. Birds and rodents can
the words “Welcome! You are Almost Here!” shining brightly. If the sign is not activated, it can be read by any creature within 10 feet of it. Farther down the twisting tunnel, a second pressure plate
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
which is written: “There’s a Fortune to Be Made in Fortune!”, “Choose Fortune and Win!”, and “Tokens! Lowest Prices!” The grass, trees, and other plants in the area appear normal. Birds and rodents can
the words “Welcome! You are Almost Here!” shining brightly. If the sign is not activated, it can be read by any creature within 10 feet of it. Farther down the twisting tunnel, a second pressure plate
Compendium
- Sources->Dungeons & Dragons->Heroes’ Feast: Saving the Children’s Menu
soon as she sees the adventurers, she blurts out, “Manji!”—the Giant word for toy. She knows only a few words and speaks mostly in nonsense syllables. See the “Fire Giant Baby Talk” sidebar earlier
comes within 20 feet of them, they attack. Treasure. Two rare cacao trees stand in the north end of the greenhouse, near the shambling mounds. The trees have broad flat leaves and yellowish gourds that
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
feet flows like water in a river.
4 04 A veiled figure observes the character from a distance, then vanishes.
5 05 Silent mourners carry a body past.
6 06 Echoes produce words
.
5 11 A grove of trees has a perfectly symmetrical configuration.
6 12 A clay vessel overflows with water.
Omens of Erebos d8 d100 Omen of Erebos
1 13 Small animals drop
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
feet flows like water in a river.
4 04 A veiled figure observes the character from a distance, then vanishes.
5 05 Silent mourners carry a body past.
6 06 Echoes produce words
.
5 11 A grove of trees has a perfectly symmetrical configuration.
6 12 A clay vessel overflows with water.
Omens of Erebos d8 d100 Omen of Erebos
1 13 Small animals drop
Compendium
- Sources->Dungeons & Dragons->Monster Manual
ancient forests, often shaping stands of massive trees into compounds of interwoven branches, hollow trunks, and caverns amid mighty roots. They might also dwell amid forested ruins, particularly the
for 1 hour.
If the dragon dies or moves its lair elsewhere, these effects end immediately.
Adult Green Dragon The words of adult green dragons are as deadly as their poisonous breath. They are
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Wanted Posters Granny Nightshade has attached wanted posters to trees throughout Thither, offering rewards for the capture of her nemesis, Will of the Feywild (see “Locations in Thither”). Each
poster consists of a portrait of the boy drawn in ink, above which are the following words in the Elvish script: Wanted: Will of the Feywild!
Each poster promises a different reward for Will’s capture
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
dugout canoes are drawn up near one of the lean-tos.
A few dozen yards beyond the campsite in the direction you’ve been traveling, dry land ends. Other than moss-covered trees, fallen logs, and thick
and they’re being questioned together, he could sprinkle words of Common into his Draconic replies, such as “want to help” and “talk alone.” If several lizardfolk are tied up and left alone for a few
Compendium
- Sources->Dungeons & Dragons->Monster Manual
ancient forests, often shaping stands of massive trees into compounds of interwoven branches, hollow trunks, and caverns amid mighty roots. They might also dwell amid forested ruins, particularly the
for 1 hour.
If the dragon dies or moves its lair elsewhere, these effects end immediately.
Adult Green Dragon The words of adult green dragons are as deadly as their poisonous breath. They are
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Wanted Posters Granny Nightshade has attached wanted posters to trees throughout Thither, offering rewards for the capture of her nemesis, Will of the Feywild (see “Locations in Thither”). Each
poster consists of a portrait of the boy drawn in ink, above which are the following words in the Elvish script: Wanted: Will of the Feywild!
Each poster promises a different reward for Will’s capture
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
dugout canoes are drawn up near one of the lean-tos.
A few dozen yards beyond the campsite in the direction you’ve been traveling, dry land ends. Other than moss-covered trees, fallen logs, and thick
and they’re being questioned together, he could sprinkle words of Common into his Draconic replies, such as “want to help” and “talk alone.” If several lizardfolk are tied up and left alone for a few
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
flower beds, trees, and topiaries. The streams are 2 feet deep and easily forded. Minor damage to the garden is tolerated, but widespread destruction causes the iron lion in area P9 and the iron hart in
motionless in the air. Fruit Trees. Many of the trees in the garden bear glittering gold and silver fruit. A detect magic spell reveals auras of divination magic around the gold fruit and auras of






