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Returning 16 results for 'vanishes survive'.
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Monsters
Baldur’s Gate: Descent into Avernus
sustain its unnatural existence, a redcap must soak its hat in the fresh blood of its victims. If the blood isn’t replenished at least once every three days, the redcap vanishes as if it had never
been. A redcap’s desire to slay is rooted in its will to survive.
VARIANT: MADCAPS
A madcap is a redcap that soaks its hat in demon ichor instead of blood. Contact with demon ichor makes the
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
The Farmers’ Story If any of the farmers survived, the crimson hue vanishes from their eyes after the soul shaker’s destruction, and they thank the characters for saving them. Even if the farmers in
the house didn’t survive, one or two lost in the fields arrive at the farmhouse—perhaps with Proclaimer Ward. The farmers remember only snippets from the last few days, and the last thing they recall
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
action. After it has been used three times, the dark gift vanishes. The beneficiary of this dark gift reeks of filth. South Sarcophagus. The vestige within this sarcophagus offers the dark gift of Zrin
dark gift vanishes. As soon as this dark gift is received, one side of the beneficiary’s face sags and loses all feeling. East Sarcophagus. The vestige within this sarcophagus offers the dark gift of
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
least once every three days, the redcap vanishes as if it had never been. A redcap’s desire to slay is rooted in its will to survive. Redcap
Small Fey, Chaotic Evil
Armor Class 13 (natural armor
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
redcap is born, its hat is coated with wet blood, and it knows instinctively that if the blood isn’t replenished at least once every three days, the redcap vanishes as if it had never been. A
redcap’s desire to kill is rooted in its will to survive. Redcaps don’t usually operate in groups, but in some circumstances they might be found in the employ of hags and evil mages. Also, some redcaps are
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
, hoping that the characters survive and returning to thank them if they prevail. Tlad Xolbrys uses his magic to help the characters unless it looks like they’re near defeat, whereupon the drow turns
long incarceration Follows his liberators around, talking nonsense 2 — — — 3 Invisible stalker Mirror guardian Tries to kill whoever released it, and vanishes if it succeeds 4 Zaal (minotaur) Trapped
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
born, its hat is coated with wet blood, and it knows that if the blood isn’t replenished at least once every three days, the redcap vanishes as if it had never been. A redcap’s desire to slay is rooted
in its will to survive. As subtle as a flung battleaxe.
— Volo
Bloodthirsty Mercenaries. Redcaps don’t usually operate in groups, but in some circumstances they might be found in the employ of
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
attacks the characters, it does so by assuming its true form and then using its Energy Drain action. A gingwatzim must feed on the life energy of other creatures to survive, but it can’t feed while in
move or make attacks but otherwise retains its statistics, and it is indistinguishable from the thing it is imitating. In beast form, it retains its hit points but otherwise uses the stat block of the beast it is imitating. When it dies, the gingwatzim reverts to its true form and then vanishes.
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
sphinx’s test are bound to that test unto death, and only those worthy will survive it. The rest the sphinx destroys. Some sphinxes are high priests of the gods that create them, but most are simply
object or knowledge it guards vanishes. Even if a sphinx is attacked and defeated, a quester will still fail to gain the secret it sought — and will make an enemy of the god that placed the sphinx as a
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
a steep set of stairs at the bottom right of the map lies a dry chamber that serves as barracks for guests and a library for documents too fragile to survive in damp conditions. Island Larder. Another
vanishes. Salt Burst. The dragon chooses a point it can see in the lair. The air in a 20-foot-radius sphere centered on that point bursts with abrasive salt crystals. Each creature in that area must
Compendium
- Sources->Dungeons & Dragons->Monster Manual
or gravity where entropic forces destroy whatever they engulf. Nothing can survive within for long. Only magic items and the corpses of gods and titans can endure inside the blob. Because of that fact
)
Traits
Astral Implosion. If the blob is reduced to 0 Hit Points, it implodes and ejects any creatures and objects engulfed by it into the Astral Sea. The blob itself vanishes, leaving behind a
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
elemental forces of the world in check, preventing civilization and the wilderness from destroying one another, and helping others survive the perils of the wilds. The goblins are a threat to the
gray squirrel and scurries out of the cottage through a crack in the wall. He vanishes into the woods, then waits for the hostile characters to leave. His watch post contains nothing of value. Joining
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Klondorn, it tosses aside the miter, revealing its true form, and attacks. If reduced to 0 hit points, the devil vanishes in a cloud of black smoke and returns to the Nine Hells, leaving its hat of
to be on Grandolpha’s side, the duergar that support her turn against their kin. If the characters let these duergar fight among themselves, five duergar survive the battle, all of them loyal to
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
. The initiates wear cult garb and are being tested. If the characters try to free them, they protest, claiming that their cult masters are teaching them how to “survive on air alone.” A17. The Palace
via the shaft in area A18. The first time Aerisi Kalinoth drops to 0 hit points, she vanishes in a screaming gust of wind, leaving Windvane behind. A20. Worm’s Tunnel This large, unlit room is empty
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
its necklace (see “Treasure” below). The dao do not pursue creatures that leave the room. If the characters all leave the area, any dao that wasn’t defeated vanishes after 1 minute but returns with
though you defeat me, I promise you will not survive the future I have seen …”
The validity of Valin’s threat is up to you and the needs of your campaign. Treasure. Valin’s diadem remains behind
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
.) Ralvald’s Goals. Ralvald is eager for aid and wants the dragon dead. He would prefer that his sister survive, but he understands that her choices might have serious consequences. Advice for Ralvald
, illusory manifestation of the spirits’ hatred. If the spirits are put to rest, the flame vanishes. Treasure. Each of the five icy pillars is a Large object with AC 13; HP 30; and Immunity to Cold






