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Returning 35 results for 'vicious strong'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
":"Longbow","rollDamageType":"piercing"} piercing damage.When the demon lord Yeenoghu wants to create a particularly fearsome war band leader, he transforms an exceptionally strong and vicious gnoll into
Monsters
The Wild Beyond the Witchlight
.”
Bond. “I hate my sisters, but together we are strong."
Flaw. “I forget the first creature I see each day when I awaken.”
Skabatha’s Appearance
Skabatha appears as a
hag will occasionally visit another to plot against the third sister, creating a vicious circle in which Bavlorna and Endelyn plot against Skabatha, Endelyn and Skabatha conspire against Bavlorna, and
Monsters
Mordenkainen's Fiendish Folio Volume 1
creature within 5 feet of the norker makes a melee attack against it, the norker can use its reaction to cause 4 piercing damage to it.Cruel, vicious, and lazy even by the standards of goblinoids
any blow and whose fangs sink deep into their enemies will be shepherded to paradise. To the norkers, all other creatures are enemies. Strong creatures can be mollified with servitude and obsequious begging, while weaker ones are victims for their fangs and clubs.
Monsters
Mordenkainen's Fiendish Folio Volume 1
make a single melee attack.Defensive Rebuke. If a creature within 5 feet of the norker makes a melee attack against it, the norker can use its reaction to cause 6 piercing damage to it.Cruel, vicious
cruel test. Those norkers whose skin can withstand any blow and whose fangs sink deep into their enemies will be shepherded to paradise. To the norkers, all other creatures are enemies. Strong creatures
Dwarf
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
have a strong sense of justice, and they are slow to forget wrongs they have suffered. A wrong done to one dwarf is a wrong done to the dwarf’s entire clan, so what begins as one dwarf’s
subraces or one from another source.
DUERGAR
In cities deep in the Underdark live the duergar, or gray dwarves. These vicious, stealthy slave traders raid the surface world for captives, then sell
Bugbear
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
indolence offers no clue to how vicious the creatures are. Bugbears are capable of bouts of incredible ferocity, using their muscular bodies to exact swift and ruthless violence. At their core
remove opposition or exile weaker or unpopular members to keep the rest of the gang strong. Fortunately for the race as a whole, even young and elderly bugbears have the ability to survive alone in the
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Kobolds: Little Dragons Kobolds are often dismissed as cowardly, foolish, and weak, but these little reptilian creatures actually have a strong social structure that stresses devotion to the tribe
, kobolds are dangerous if cornered, vicious when defending their eggs, and notorious for the dangerous improvised traps they use to protect their warrens.
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
warehouse is well guarded, and protected at night by “vicious guard dogs” (a trio of manticores whose snarling can be heard from the street). Getting that information out of any local requires a bribe
of at least 10 gp. Bribes and questions on the streets around Hemlock Pit also inform the characters that two figures in the Styes have strong dealings with Mr. Dory and are good potential sources of information: Master Loquid, a local perfumer, and Grotten Longflint, a gnome burglar.
Kobold
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
strong social structure that stresses devotion to the tribe, are clever with their hands, and viciously work together in order to overcome their physical limitations.
In the kobolds’ version of
invasion and oppression. Although individually they are timid and shy away from conflict, kobolds are dangerous if cornered, vicious when defending their eggs, and notorious for the dangerous
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Flind When the demon lord Yeenoghu (appears in this book) wants to create a particularly fearsome war band leader, he transforms an exceptionally strong and vicious gnoll into a demonic warrior known
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
cooperate on the battlefield.
Strategic Thinkers. Hobgoblins have a strong grasp of tactics and discipline, and can carry out sophisticated battle plans under the direction of a strategically minded leader
use oxen and horses to transport goods and weaponry over long distances. They communicate with each other using trained ravens, and keep vicious wolves to guard prisoners and protect hobgoblin camps
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
patterned scales, and strong legs. They are the most common mounts of the halflings of the Talenta Plains, bred for speed. Although too small to bear larger riders, a fastieth can carry a halfling with
rather than fight. However, even though not trained for battle, they can deliver a vicious bite if pressed. Fastieth
Medium beast, unaligned
Armor Class 14
Hit Points 9 (2d8)
Speed 50 ft.
STR
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
After the Battle Once the characters deal with the vicious Elementals, their problems aren’t over. The ground heaves as a small earthquake ripples through the area. Characters must succeed on a DC 12
destroyed her birth village and killed her parents, neighbors took her in and moved to Etizalan. There she learned a sense of community and acquired a strong desire to help others. As a youth, her
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume Four
Garenbrig and Embereth, fire giants and stone giants served as mighty knights and strong laborers. In the wilds, hill giants have always been hostile to the rulers of the realm, even when elves governed
specialize in sneak attacks and ambushes and often raid villages across the Boundary Lands before retreating deeper into the wilds. Ogres. Ogres are smaller and meaner than other giants, with vicious tempers
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
vicious kobolds. While wearing a crown, a character automatically fails any Intelligence (Investigation) check made to see through an illusion. An illusion that is touched still has its true nature
revealed. However, a character wearing the crown has such a strong sense that the illusion is real that they might not know which of their senses to believe. If a crown is closely examined by a character
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
can be doused with 10 gallons of water. Exposure to a strong wind for 1 minute causes the inferno to grow, adding 1d4 new 10-foot Cubes to its volume. An inferno deprived of fuel burns itself out
or periodically replenished by some natural or magical source, though a strong wind disperses the gas for 1 minute. Any creature that enters poisonous gas for the first time on a turn or starts its
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Northkingdom, and glory of fallen Delzoun. For nearly eighteen centuries, Adbar has stood strong against every threat from every foe, and stood fast, to the great pride of its residents and our people
uppermost are ringed with vicious dragonspikes to keep large creatures from landing to attack the structures directly. The great chimney of the city’s central foundry stands between them, belching smoke
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
form bonds with neighbors. Mountain Dwarves. As tough and strong as the natural stoneworks they dwell among, mountain dwarves see themselves as the true progenitors of their race and the exemplars of
their gods’ traditions and teachings. Mountain dwarves maintain a strong martial tradition. They know that the great wealth they accumulate in their vaults makes them prime targets for raiders. As a
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
Norker Cruel, vicious, and lazy even by the standards of goblinoids, norkers are tough humanoids whose long, sharp fangs and thick, bony exoskeletons make them well-suited to the ranks of hobgoblin
enemies. Strong creatures can be mollified with servitude and obsequious begging, while weaker ones are victims for their fangs and clubs. norker
Small humanoid (goblinoid), chaotic evil
Armor Class
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
dispute or conflict Aiding the weak or impeding the strong Your piety score to Kruphix decreases if you diminish Kruphix’s influence in the world, upset the balance of power, or make him look biased or
out of situations that seem morally straightforward, such as refusing to help a squad of hoplites finish off a band of vicious raiders. Kruphix’s Devotee Piety 3+ Kruphix trait As a devotee of Kruphix
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Mountains and the Rakers at the head of the Yol River, cloak a place of unnameable horrors. As the name implies, the fens are infested with particularly large and vicious trolls. The Pale carefully
hedges the place with watchtowers and keeps, and strong patrols ride the verges of the southern end of the Troll Fens to watch for unwelcome visits from the monsters dwelling within. Mark Behm The Tomb of Horrors lies deep within the vast swamp
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
vicious the creatures are. Bugbears are capable of bouts of incredible ferocity, using their muscular bodies to exact swift and ruthless violence. At their core, bugbears are ambush predators
unpopular members to keep the rest of the gang strong. Fortunately for the race as a whole, even young and elderly bugbears have the ability to survive alone in the wild, and the cast-off members of a gang
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
he’s made, commands a vicious streak of predators. Ophelia (lawful good; use the elephant stat block with an Intelligence of 10, a Wisdom of 14, and a Charisma of 14), a sard-hided elephant matriarch
timbers that are as strong as steel. As loggers topple sacred trees for their priceless lumber, the treetops’ avian residents criticize their leader, the albatross Parvaz, who merely observes
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
all the time. Pirates affiliated with the Sea Princes, along with independent marauders, prey on ships that attempt to cross the ocean. Strange monsters, including vicious dinosaurs from the Amedio
admiral in the Keoland Navy. The young half-dragon is merciless, and her greed is as strong as that of any red dragon. She alone can sound the dragon’s horn, a monstrous instrument mounted to the prow of
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
inhabitants, and feed upon them as they rest and regain strength.
— Elminster
Flind A flind is an exceptionally strong and vicious gnoll that commands and directs the war band it is a part of. It wields a
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
save DC 14, +6 to hit with spell attacks). He has the following bard spells prepared:
Cantrips (at will): mage hand, mending, minor illusion, vicious mockery
1st level (4 slots): cure wounds
because one of his friends (Davil, Istrid, Skeemo, or Tashlyn) asked him to. The characters might become Ziraj’s prey, or Ziraj might come to their aid to eliminate a common enemy. He’s the strong, silent
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
. Darkhafts. Members of the Deepking’s secret corps of psionic agents, the darkhafts often travel with duergar merchants as overseers and spies. Kavalrachni. The vicious kavalrachni ride giant tarantulas
grows too strong, replaced by a new red hatchling. However, the line of succession was interrupted when the Gray Ghosts stole a red dragon egg from the Keepers of the Flame. The Wyrmsmith is beginning
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
rarely worship a single deity exclusively; they revere all the gods equally and pay their respects in modest ways. Halflings speak of Yondalla the way humans would describe a strong and protective parent
people. She was a strong leader with a vision for her people, and she dedicated her life to gathering them together and protecting them. Over time, she elevated to godhood those halflings who were the
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
broods of orcs to be vicious and strong. Her symbol is the cave bear, and orc females raise such bears alongside orc whelps. Females particularly attracted to Luthic grow long nails and lacquer them
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
, prestidigitation, vicious mockery
1st level (4 slots): cure wounds, disguise self, silent image, Tasha’s hideous laughter
2nd level (3 slots): invisibility, suggestion
3rd level (2 slots): major image
until the giant disperses it (no action required), and it can’t be dispersed by wind. The giant creates a 60-foot-long, 10-foot-wide line of strong wind (or strong current within water) originating from
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
worshipers seek to rule the world. Bane grants power to those who strive to rule with an iron fist. By imposing order on the world, Bane’s followers ensure that those who are clever, strong, and
intimidation, cruel tyrants who use threats and gifts as needed to ensure loyalty. They enslave those too weak to resist them and shower the strong with gifts and promises of power to turn them into loyal
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Donaar Blit’zen, when taking over the operations of the Dran & Courtier and attempting to rebrand for the night. Though the endeavor was an overall disaster, the brand remains unnervingly strong
of undead turns in unison in your direction as they spot you. Then a strong voice calls out as the ship’s captain, wearing a flamboyant feathered hat and wielding a hammer decorated with seaweed
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
staunch souls are nowhere to be seen for fear of the Ditch Beast, a vicious monster that supposedly stalks the area. Seat of the Rat King. Wererats frequent the Ditch, where they receive the orders from
foundry’s most talented smiths are magical sculptors who require neither coal nor flame. They fashion strong yet delicate objects from minimal materials, shaping an ounce of ore into a lightweight yet
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
and her followers to make the Feathergale Society strong enough to rule Waterdeep as it should be ruled. Thurl Merosska
Medium humanoid (human), lawful evil
Armor Class 16 (breastplate)
Hit Points
(at will): friends, prestidigitation, vicious mockery
1st level (4 slots): disguise self, dissonant whispers, thunderwave
2nd level (3 slots): invisibility, shatter, silence
3rd level (3 slots
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
, she has shown a strong appreciation for the ordinary citizens who are often caught in the middle of interguild violence.
True justice, Aurelia argues, isn’t merely the enforcement of the letter of
the strong, sheltering the innocents who are threatened by war, and ensuring that enforcement of the law doesn’t become oppressive. Aurelia actively supports efforts to establish a lasting peace among






