
Dragonborn
Legacy
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Species Details
Her father stood on the first of the three stairs that led down from the portal, unmoving. The scales of his face had grown paler around the edges, but Clanless Mehen still looked as if he could wrestle down a dire bear himself. His familiar well-worn armor was gone, replaced by violet-tinted scale armor with bright silvery tracings. There was a blazon on his arm as well, the mark of some foreign house. The sword at his back was the same, though, the one he had carried since even before he had found the twins left in swaddling at the gates of Arush Vayem.
For all her life, Farideh had known that reading her father’s face was a skill she’d been fortunate to learn. A human who couldn’t spot the shift of her eyes or Havilar’s would certainly see only the indifference of a dragon in Clanless Mehen’s face. But the shift of scales, the arch of a ridge, the set of his eyes, the gape of his teeth—her father’s face spoke volumes.
But every scale of it, this time, seemed completely still—the indifference of a dragon, even to Farideh.
Born of dragons, as their name proclaims, the dragonborn walk proudly through a world that greets them with fearful incomprehension. Shaped by draconic gods or the dragons themselves, dragonborn originally hatched from dragon eggs as a unique race, combining the best attributes of dragons and humanoids. Some dragonborn are faithful servants to true dragons, others form the ranks of soldiers in great wars, and still others find themselves adrift, with no clear calling in life.
Proud Dragon Kin
Dragonborn look very much like dragons standing erect in humanoid form, though they lack wings or a tail. The first dragonborn had scales of vibrant hues matching the colors of their dragon kin, but generations of interbreeding have created a more uniform appearance. Their small, fine scales are usually brass or bronze in color, sometimes ranging to scarlet, rust, gold, or copper-green. They are tall and strongly built, often standing close to 6½ feet tall and weighing 300 pounds or more. Their hands and feet are strong, talonlike claws with three fingers and a thumb on each hand.
The blood of a particular type of dragon runs very strong through some dragonborn clans. These dragonborn often boast scales that more closely match those of their dragon ancestor—bright red, green, blue, or white, lustrous black, or gleaming metallic gold, silver, brass, copper, or bronze.
Self-Sufficient Clans
To any dragonborn, the clan is more important than life itself. Dragonborn owe their devotion and respect to their clan above all else, even the gods. Each dragonborn’s conduct reflects on the honor of his or her clan, and bringing dishonor to the clan can result in expulsion and exile. Each dragonborn knows his or her station and duties within the clan, and honor demands maintaining the bounds of that position.
A continual drive for self-improvement reflects the self-sufficiency of the race as a whole. Dragonborn value skill and excellence in all endeavors. They hate to fail, and they push themselves to extreme efforts before they give up on something. A dragonborn holds mastery of a particular skill as a lifetime goal. Members of other races who share the same commitment find it easy to earn the respect of a dragonborn.
Though all dragonborn strive to be self-sufficient, they recognize that help is sometimes needed in difficult situations. But the best source for such help is the clan, and when a clan needs help, it turns to another dragonborn clan before seeking aid from other races—or even from the gods.
Dragonborn Names
Dragonborn have personal names given at birth, but they put their clan names first as a mark of honor. A childhood name or nickname is often used among clutchmates as a descriptive term or a term of endearment. The name might recall an event or center on a habit.
Male Names: Arjhan, Balasar, Bharash, Donaar, Ghesh, Heskan, Kriv, Medrash, Mehen, Nadarr, Pandjed, Patrin, Rhogar, Shamash, Shedinn, Tarhun, Torinn
Female Names: Akra, Biri, Daar, Farideh, Harann, Havilar, Jheri, Kava, Korinn, Mishann, Nala, Perra, Raiann, Sora, Surina, Thava, Uadjit
Childhood Names: Climber, Earbender, Leaper, Pious, Shieldbiter, Zealous
Clan Names: Clethtinthiallor, Daardendrian, Delmirev, Drachedandion, Fenkenkabradon, Kepeshkmolik, Kerrhylon, Kimbatuul, Linxakasendalor, Myastan, Nemmonis, Norixius, Ophinshtalajiir, Prexijandilin, Shestendeliath, Turnuroth, Verthisathurgiesh, Yarjerit
DRACONIANS
In the Dragonlance setting, the followers of the evil goddess Takhisis learned a vile ritual that let them corrupt the eggs of metallic dragons, producing evil dragonborn called draconians. Five types of draconians, corresponding to the five types of metallic dragons, fought for Takhisis in the War of the Lance: auraks (gold), baaz (brass), bozak (bronze), kapak (copper), and sivak (silver). In place of their draconic breath weapons, they have unique magical abilities.
Dragonborn Traits
Your draconic heritage manifests in a variety of traits you share with other dragonborn.Ability Score Increase
Your Strength score increases by 2, and your Charisma score increases by 1.
Age
Young dragonborn grow quickly. They walk hours after hatching, attain the size and development of a 10-year-old human child by the age of 3, and reach adulthood by 15. They live to be around 80.
Size
Dragonborn are taller and heavier than humans, standing well over 6 feet tall and averaging almost 250 pounds. Your size is Medium.
Speed
Your base walking speed is 30 feet.
Draconic Ancestry
You have draconic ancestry. Choose one type of dragon from the Draconic Ancestry table. Your breath weapon and damage resistance are determined by the dragon type, as shown in the table.
Draconic Ancestry
Dragon | Damage Type | Breath Weapon |
---|---|---|
Black | Acid | 5 by 30 ft. line (Dex. save) |
Blue | Lightning | 5 by 30 ft. line (Dex. save) |
Brass | Fire | 5 by 30 ft. line (Dex. save) |
Bronze | Lightning | 5 by 30 ft. line (Dex. save) |
Copper | Acid | 5 by 30 ft. line (Dex. save) |
Gold | Fire | 15 ft. cone (Dex. save) |
Green | Poison | 15 ft. cone (Con. save) |
Red | Fire | 15 ft. cone (Dex. save) |
Silver | Cold | 15 ft. cone (Con. save) |
White | Cold | 15 ft. cone (Con. save) |
Breath Weapon
You can use your action to exhale destructive energy. Your draconic ancestry determines the size, shape, and damage type of the exhalation. When you use your breath weapon, each creature in the area of the exhalation must make a saving throw, the type of which is determined by your draconic ancestry. The DC for this saving throw equals 8 + your Constitution modifier + your proficiency bonus. A creature takes 2d6 damage on a failed save, and half as much damage on a successful one. The damage increases to 3d6 at 6th level, 4d6 at 11th level, and 5d6 at 16th level. After you use your breath weapon, you can’t use it again until you complete a short or long rest.
Damage Resistance
You have resistance to the damage type associated with your draconic ancestry.
Languages
You can speak, read, and write Common and Draconic. Draconic is thought to be one of the oldest languages and is often used in the study of magic. The language sounds harsh to most other creatures and includes numerous hard consonants and sibilants.
i bought the dragonborn subraces speratly from explorers guide to wildmount and I cant find the subraces anywhere, not on the race list, and not on the carecter creater.
Where are the Draconblood and Ravenite Dragonborn from?
Explorer’s Guide to Wildemount
Perhaps there's discussion over weather or not the variant is meant to replace the original or go along side of it. The Feywild were simple in terms of coding. No options other than the splat itself.
They are listed on this page, and you have to turn on Critical Role content when making a character.
Draconian should be a playable race
I recently got added to a d&d group and this forum is a big help
I am new. What is common language?
DnD With Dragonborns Is Amazing! 10/10 Race!
Same thoughts buddy, same thoughts
"Draconbloods possess long tails and a knack for social manipulation"
"Ravenites have no tails and a hearty physique"
What does it matter who has tails or not? It literally doesn't affect anything mechanically
Is it possible for a Dragonborn to have the appearance of a human or can they only have the appearance of better looking lizardfolk?
I only played dragonborn because I get +2 in my strength modifier
Wait can they have tails or not? I'm confused. Some sources say they can, some don't. What is it? Just wanna know if I can draw a tail on mine.
is there a way to fix the Draconblood's damage res so it is applied automatically vs having to be a custom addition to resistances?
The “Common” language just refers to a language that is shared between most humanoids. Since almost everyone knows Common, it is the language that most conversations in D&D use. Hope that clears things up!
Can it be possible to be three quarters dragon by having a humanoid race as a grandpa, a blue dragon as a grandma, a dragonborn father, and a white dragon mother? I ask because I want a blue ice white dragonborn with lighting breath, but the white scales of a white dragon, and inherit the lightning breath of my father and the scales of my mothe
I don’t think so, but it’s really up to your DM. The reason why is that if you had a humanoid grandfather and a blue dragon grandmother, their child would be a half-dragon, not a dragon, humanoid, or dragonborn. And because half dragons can’t reproduce I’m not sure it’d be possible. If you just want that combination and it doesn’t matter to you what family tree you’d have, you could just say your parents were a blue dragonborn and a white dragonborn so you could get the scales of one and breath of the other. But, really your DM is the person who makes the final call, not me, so if you really want to do it, you could work something out. Hope this helps!
Wait so Dragonborns grow up quickly huh? Does that mean they also mentally age or are they just children in a adult body? I mean i guess it's how you interpret it but eh... I kinda want to make a more childish Dragonborn and not like a big balls tough guy.
I legit wish WotC would just take the time to fix Dragonborn because damn are they one of the coolest races but are simultaneously one of the most mechanically useless races in the game, especially with Tasha’s adding the ability to reallocate your initial ability score increase points into whatever you want.
What ever mechanical reason you may have for playing a Dragonborn, another race would do it better.
Not to mention that they’re lacking features they absolutely should have and the two feature they do have are pretty useless.
They should have a natural armor due to their scales just like Lizardfolk. There’s absolutely no reason as to why they shouldn’t have darkvision just like every other draconic race. They have big mouths full of razor sharp teeth that somehow aren’t a natural weapon. They’re massive bulky behemoths that somehow don’t have either powerful build or innate prof. in either intimidation or atheletics.
Not to mention the breath weapon is completely useless in 95% of situations where it’s better off to use your action to do literally anything else.