
Dwarf Species Details
Dwarves were raised from the earth in the elder days by a deity of the forge. Called by various names on different worlds—Moradin, Reorx, and others—that god gave dwarves an affinity for stone and metal and for living underground. The god also made them resilient like the mountains, with a life span of about 350 years.
Squat and often bearded, the original dwarves carved cities and strongholds into mountainsides and under the earth. Their oldest legends tell of conflicts with the monsters of mountaintops and the Underdark, whether those monsters were towering giants or subterranean horrors. Inspired by those tales, dwarves of any culture often sing of valorous deeds—especially of the little overcoming the mighty.
On some worlds in the multiverse, the first settlements of dwarves were built in hills or mountains, and the families who trace their ancestry to those settlements call themselves hill dwarves or mountain dwarves, respectively. The Greyhawk and Dragonlance settings have such communities.
Dwarf Traits
Creature Type: Humanoid
Size: Medium (about 4–5 feet tall)
Speed: 30 feet
Darkvision
You have Darkvision with a range of 120 feet.
Dwarven Resilience
You have Resistance to Poison damage. You also have Advantage on saving throws you make to avoid or end the Poisoned condition.
Dwarven Toughness
Your Hit Point maximum increases by 1, and it increases by 1 again whenever you gain a level.
Stonecunning
As a Bonus Action, you gain Tremorsense with a range of 60 feet for 10 minutes. You must be on a stone surface or touching a stone surface to use this Tremorsense. The stone can be natural or worked.
You can use this Bonus Action a number of times equal to your Proficiency Bonus, and you regain all expended uses when you finish a Long Rest.
This is for sure a bit down-graded from 2014 5e
You mean in the first paragraph where it tells the average age span is 350 years?
Why have Dwarves been 'dumbed down' ? What happened to the racial bonus to strength? What use is tremorsense ? at only 60ft as well ?
Dwarves should be given the ability to always know what direction they are facing especially under ground.
No species have ability score bonuses anymore; under 2024 rules, you get those from your background, not your species.
Tremorsense is very useful for tracking the location of invisible creatures, or creatures in other rooms, etc.
Agree. I've been playing a 2024 orc and it's been interesting to (thanks to content from pre-existing content) run into so many people who seem super prejudiced against orcs for some reason! There's been "sure, some war bands are just about destruction and raiding, but you've really never met on of the orc groups that are more interested in exploration? Weird." There's a dwarf smith/weapons trader in Triboar who's pretty much only character trait was "hates orcs and giants." When an orc cleric saved him from Orogs and Fire Giants and cured his fatal wounds, he had to rethink that.
And really, WotC is just making room for new products who will add in new species, new variations on species, along with all the subclasses they are already rolling out monthly. That's how we got here in the first place.
No constitution or strength bonus? So now just big gnomes?
This page is for the 2024 version of the Dwarf. In the 2024 rules, ability score bonuses are tied to a character's Background, not their Species. No 2024 species has any ability score bonuses.