Level
Cantrip
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S
Duration
Instantaneous
School
Conjuration
Attack/Save
DEX Save
Damage/Effect
Acid
You hurl a bubble of acid. Choose one or two creatures you can see within range. If you choose two, they must be within 5 feet of each other. A target must succeed on a Dexterity saving throw or take 1d6 acid damage.
This spell’s damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6).







-
View User Profile
-
Send Message
Posted Sep 21, 2018Can't target objects? Where's my flavor?!
-
View User Profile
-
Send Message
Posted Jun 12, 2019It's actually better if it can't target object. If it's harmless to anything that's not alive, and it specifies "creatures" (which include automatons and animated constructs), then just acid-splash any table, door, or chest you see to check for mimics.
-
View User Profile
-
Send Message
Posted Feb 29, 2020I like your thinking. good sir xD
-
View User Profile
-
Send Message
Posted Apr 28, 2020Could you bottle this? It is a conjure.
If so this would be a good get rich fast spell. Acid vials sell for 25g, a glass vile 1g, and I would say it is at least a pint (given that a pint of oil covers a 5ft square and this has a splash of 5 ft) A vial is 4 ounces, so I can get 4 of them out of the pint (a pint being 16 ounces).
25gx 4 vials - 4g for the vials =96g for a cast of a cantrip and some supplies. Not too bad.
-
View User Profile
-
Send Message
Posted May 18, 2020Just walk into a room spraying acid everywhere
-
View User Profile
-
Send Message
Posted Jul 1, 2020I think it disappears after it's used to counter this precise exploit.
-
View User Profile
-
Send Message
Posted Jul 5, 2020Unfortunately not. The spell has an instantaneous duration, meaning the acid only exists for long enough to hit or miss a target, then disappears.
When you can only target creatures, it would be difficult enough to get it inside a glass vial, let alone to keep it existing for long enough to sell.
So while it is indeed a conjuration spell... unfortunately the conjured acid doesn't stick around :/
-
View User Profile
-
Send Message
Posted Jul 10, 2020Casting word is"
Corodicus Burstium
-
View User Profile
-
Send Message
Posted Jul 25, 2020I find myself wishing Spell SNiper worked with save spell ranges too.. Even if it was just 1/2 distance instead of double
-
View User Profile
-
Send Message
Posted Aug 27, 2020Hmm...I'm picturing a Black Dragonborn Wizard, who shoots acid with their breathe weapon...and just spits it with this cantrip.
Have to name them...I'm thinking Gnarly.
Feels like a nickname that would stick with them.
Sorta like acid.
-
View User Profile
-
Send Message
Posted Oct 25, 2020it is a nice cantrip for alchemists since both targets get +Int damage.
-
View User Profile
-
Send Message
Posted Mar 30, 2021I wondered why druids couldn’t use it, than I remember there nature related
-
View User Profile
-
Send Message
Posted Apr 15, 2021Mimics are immune to acid
-
View User Profile
-
Send Message
Posted Apr 15, 2021I just realized this is super weak unless you’re fighting something with acid weaknesses. Even as a cantrip. Go for fire bolt, or ray of frost, even shocking hands has more practical uses.
-
View User Profile
-
Send Message
Posted Apr 16, 2021That.... Makes me very sad
-
View User Profile
-
Send Message
Posted Jul 15, 2021Acid Splash actually doesn’t require sight so if this could be changed that’d be nice
-
View User Profile
-
Send Message
Posted Jul 19, 2021Humans are immune to having jam thrown on them, doesn't mean you won't react to having that happen 😝
-
View User Profile
-
Send Message
Posted Sep 10, 2021How do you mean? It says very clearly "creatures you can see within range", how does it not require sight?
-
View User Profile
-
Send Message
Posted Dec 18, 2021You hurl a bubble of acid. Choose one or two creatures you can see within range.
-
View User Profile
-
Send Message
Posted Dec 19, 2021In the phb it says “You hurl a bubble of acid. Choose one creature within range, or choose two creatures within range that are within 5 feet of each other. A target must succeed on a Dexterity saving throw or take 1d6 acid acid damage.”