The name's Kyle. Currently in a homebrewed campaign. Our characters are currently level 9, mine specifically being a level 7cleric/2druid. Ihave a background, which I can post, but long story short my character is a wood elf raised in a village amongst a swamp. Her mother is a member of the clergy & her father was a woodsman/hunter. The campaign doesn't really have named gods, more so things they worship/believe in. Her village in particular believes heavily the cycle of Life & Death rather than a specific god of either so I thought Grave would be fun & fit well. She eventually adventured away from village & met a druid who took her in. Going with the life/death theme & always being surrounded by nature, I thought it would make sense if she considered druidry from him. Circle of Spores drew me in, so that's the path I'm headed. Not sure how many levels of cleric or druid I'll be taking, but thought I'd put this post out there...
Any recommendations as to if this build would work? How should I proceed? How many levels of either I should take? Other circles that might align better (play-wise as well as character/RP-wise)? I'm not a min/max player whatsoever. I honestly just love creating characters & seeing how they turn out. I'm not exactly looking for the most OP build(s). Just hopping to make this a fun build to run, that functions well, where I don't feel like she's missing out potential-wise.
Thanks for the read & feel free to be brutally honest if I've made a grave mistake 😂
I can definitely see it not being optimal gameplay wise. I am considering a take back, because apparently changing your subclass is an option now due to Tasha's, at your DM's discretion of course. Maybe going Circle of Land instead, but that's more so because I don't see my character getting up close & personal unless it's her last result. As of right now I don't really see her fully utilizing the "Halo of Spores" feature especially if I'm only dipping 4 levels max. It's nice for the temp HP & damage, but not optimal for sure.
Thematically I guess I can kind of see that. Though she's not fully a druid of the Circle of Spores so I was thinking she adopted some of the practices/aspects of the circle. Again, she'll be cleric heavy with some druid levels. What I read from dndbeyond: "These druids believe that life and death are parts of a grand cycle, with one leading to the other and then back again. Death isn’t the end of life, but instead a change of state that sees life shift into a new form..." I wouldn't be taking enough levels in druid for her to be able to bring things back to life as "undead" so I wasn't really worried about that portion. For me it comes from a place of life leading to death, & new life (actual life) coming from it. The way death plays a natural part in the life cycle, especially in the wild. Animals must kill & die for the ecosystem to continue for example.
It also states "...these druids believe that the natural cycle is healthiest when each segment of it is vibrant and changing. Undead that seek to replace all life with undeath, or that try to avoid passing to a final rest, violate the cycle and must be thwarted..." It did mention these types of druids see the thought of undead as neutral, clearly seeing as they can reanimate the dead, but both have the same goal. Life leading to death & new life - not undead avoiding death. Undead are not meant to walk the world forever in both their eyes.
Just my pair of pennies. Hope that makes more sense. I definitely appreciate the comment back! I'm honestly hoping for more replies, so if you've given (or are giving) this a read please feel free to comment! Thanks again for the reply sfPanzer. Much love✌
Hello to whoever's reading this!
The name's Kyle. Currently in a homebrewed campaign. Our characters are currently level 9, mine specifically being a level 7cleric/2druid. Ihave a background, which I can post, but long story short my character is a wood elf raised in a village amongst a swamp. Her mother is a member of the clergy & her father was a woodsman/hunter. The campaign doesn't really have named gods, more so things they worship/believe in. Her village in particular believes heavily the cycle of Life & Death rather than a specific god of either so I thought Grave would be fun & fit well. She eventually adventured away from village & met a druid who took her in. Going with the life/death theme & always being surrounded by nature, I thought it would make sense if she considered druidry from him. Circle of Spores drew me in, so that's the path I'm headed. Not sure how many levels of cleric or druid I'll be taking, but thought I'd put this post out there...
Any recommendations as to if this build would work? How should I proceed? How many levels of either I should take? Other circles that might align better (play-wise as well as character/RP-wise)? I'm not a min/max player whatsoever. I honestly just love creating characters & seeing how they turn out. I'm not exactly looking for the most OP build(s). Just hopping to make this a fun build to run, that functions well, where I don't feel like she's missing out potential-wise.
Thanks for the read & feel free to be brutally honest if I've made a grave mistake 😂
I can definitely see it not being optimal gameplay wise. I am considering a take back, because apparently changing your subclass is an option now due to Tasha's, at your DM's discretion of course. Maybe going Circle of Land instead, but that's more so because I don't see my character getting up close & personal unless it's her last result. As of right now I don't really see her fully utilizing the "Halo of Spores" feature especially if I'm only dipping 4 levels max. It's nice for the temp HP & damage, but not optimal for sure.
Thematically I guess I can kind of see that. Though she's not fully a druid of the Circle of Spores so I was thinking she adopted some of the practices/aspects of the circle. Again, she'll be cleric heavy with some druid levels. What I read from dndbeyond: "These druids believe that life and death are parts of a grand cycle, with one leading to the other and then back again. Death isn’t the end of life, but instead a change of state that sees life shift into a new form..." I wouldn't be taking enough levels in druid for her to be able to bring things back to life as "undead" so I wasn't really worried about that portion. For me it comes from a place of life leading to death, & new life (actual life) coming from it. The way death plays a natural part in the life cycle, especially in the wild. Animals must kill & die for the ecosystem to continue for example.
It also states "...these druids believe that the natural cycle is healthiest when each segment of it is vibrant and changing. Undead that seek to replace all life with undeath, or that try to avoid passing to a final rest, violate the cycle and must be thwarted..." It did mention these types of druids see the thought of undead as neutral, clearly seeing as they can reanimate the dead, but both have the same goal. Life leading to death & new life - not undead avoiding death. Undead are not meant to walk the world forever in both their eyes.
Just my pair of pennies. Hope that makes more sense. I definitely appreciate the comment back! I'm honestly hoping for more replies, so if you've given (or are giving) this a read please feel free to comment! Thanks again for the reply sfPanzer. Much love✌