I know people can try and mold their character/reasoning to the DM to allow for jumping back and forth to classes, but I never liked it personally. Like saying ok he's starting Paladin 2 lvsl, then 3 lvls Sorc, then back to Paladin for 4 lvls, then back to Sorc the rest just feels too much like a video game trying to build the best character you can and creating a backstory or reasoning just to allow you to do so. Because of that (again just my feeling) I prefer going full 6 lvl Paladin then having my character have a meaningful change to their story and go Sorc full out. My DM prefers this as well.
Thats being said, i'm a fan of 6 lvl Conquest Paladin and the rest Divine Soul Sorcerer. Pretty obvious build of Attacks plus Spiritual Weapon from lvl 5 forward, at lvl 9 going 2x Shadow Blade with Spiritual Weapon, lvl 11 of course Spirit Guardians and Spiritual Weapon. Very Clericy but a bit tankier with ability to smite and have better saves.
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this is what im playing atm
https://ddb.ac/characters/49376666/tVRuu1
That's a Bardadin, this is a Sorcadin thread.
opps, my bad sry
I know people can try and mold their character/reasoning to the DM to allow for jumping back and forth to classes, but I never liked it personally. Like saying ok he's starting Paladin 2 lvsl, then 3 lvls Sorc, then back to Paladin for 4 lvls, then back to Sorc the rest just feels too much like a video game trying to build the best character you can and creating a backstory or reasoning just to allow you to do so. Because of that (again just my feeling) I prefer going full 6 lvl Paladin then having my character have a meaningful change to their story and go Sorc full out. My DM prefers this as well.
Thats being said, i'm a fan of 6 lvl Conquest Paladin and the rest Divine Soul Sorcerer. Pretty obvious build of Attacks plus Spiritual Weapon from lvl 5 forward, at lvl 9 going 2x Shadow Blade with Spiritual Weapon, lvl 11 of course Spirit Guardians and Spiritual Weapon. Very Clericy but a bit tankier with ability to smite and have better saves.