If you get hurled through hell by the warlock, it's just as good as true polymorph for the purposes of this exercise. Just make sure to transform yourself into either (a fiend or something immune to psychic damage) with either (more than 150 hp or stun immunity). Then once the warlock has spent everything in a vain effort to win, cast feeblemind.
If you get hurled through hell by the warlock, it's just as good as true polymorph for the purposes of this exercise. Just make sure to transform yourself into either (a fiend or something immune to psychic damage) with either (more than 150 hp or stun immunity). Then once the warlock has spent everything in a vain effort to win, cast feeblemind.
Or just cast invulnerability, which is far, far more useful.
Invulnerability ironically leaves you vulnerable to a readied power word stun. Because you weren't there to counterspell when it was cast, there's nothing you can do to prevent it. Fiends don't take damage from hurl through hell and usually have more than 150 hp meaning you don't lose concentration by taking 10d10 damage and you can't be power word stunned because you still have more than 150 hp.
Invulnerability ironically leaves you vulnerable to a readied power word stun. Because you weren't there to counterspell when it was cast, there's nothing you can do to prevent it. Fiends don't take damage from hurl through hell and usually have more than 150 hp meaning you don't lose concentration by taking 10d10 damage and you can't be power word stunned because you still have more than 150 hp.
Invulnerability ironically leaves you vulnerable to a readied power word stun. Because you weren't there to counterspell when it was cast, there's nothing you can do to prevent it. Fiends don't take damage from hurl through hell and usually have more than 150 hp meaning you don't lose concentration by taking 10d10 damage and you can't be power word stunned because you still have more than 150 hp.
The average wizard has 182 at level 20.
Only if it has 20 Con. or with 16 Con and Tough. I'm not sure that counts as an average wizard. Though it could still hit 162 with 2 less Con, which is a bit more attainable and still above the threshold.
Invulnerability ironically leaves you vulnerable to a readied power word stun. Because you weren't there to counterspell when it was cast, there's nothing you can do to prevent it. Fiends don't take damage from hurl through hell and usually have more than 150 hp meaning you don't lose concentration by taking 10d10 damage and you can't be power word stunned because you still have more than 150 hp.
The average wizard has 182 at level 20.
Only if it has 20 Con. or with 16 Con and Tough. I'm not sure that counts as an average wizard. Though it could still hit 162 with 2 less Con, which is a bit more attainable and still above the threshold.
Thank you. I didn't want to have to be the one to point that out. Hurl through hell requires hitting the target with an attack first. One Eldritch blast shot or one melee attack could easily put the wizard below 150. Even at 182, an Eldritch smite could drop the wizard below 150 without much trouble.
Invulnerability ironically leaves you vulnerable to a readied power word stun. Because you weren't there to counterspell when it was cast, there's nothing you can do to prevent it.
Not sure where this is coming from, it states under Ready that, "When you ready a spell, you cast it as normal". Since you are casting it as normal, the rules of counterspell apply, thus you can counterspell the readied Power Word Stun. Although if you were to ready it while like, under cover or something this might work.
Not entirely sure I am understanding this, so let me say what I think of this situation. Round 1, Warlock attacks, smites, hurl through hell and brings wizard under 150. Round 2, Warlock casts Power Word Stun
I'm seeing a rather huge problem here, isn't the wizard just going to cast invulnerability on Round 1 after the warlock smites? Then even if they don't counterspell Power Word Stun, they have 8 hours to make a single CON save which they have at least +3 to (since their hp is higher than 150).
Invulnerability ironically leaves you vulnerable to a readied power word stun. Because you weren't there to counterspell when it was cast, there's nothing you can do to prevent it.
Not sure where this is coming from, it states under Ready that, "When you ready a spell, you cast it as normal". Since you are casting it as normal, the rules of counterspell apply, thus you can counterspell the readied Power Word Stun. Although if you were to ready it while like, under cover or something this might work.
Not entirely sure I am understanding this, so let me say what I think of this situation. Round 1, Warlock attacks, smites, hurl through hell and brings wizard under 150. Round 2, Warlock casts Power Word Stun
I'm seeing a rather huge problem here, isn't the wizard just going to cast invulnerability on Round 1 after the warlock smites? Then even if they don't counterspell Power Word Stun, they have 8 hours to make a single CON save which they have at least +3 to (since their hp is higher than 150).
Warlock attacks, smites the wizard below 150 HP, Hurl through Hell.
Wizard (while in hell) casts Invulnerability.
Warlock readies Power Word Stun, which the Wizard cannot counterspell since he is still in hell. Once the spell is successfully readied, it can't be counterspelled because it has already been cast.
End of Warlock's turn, the wizard reappears, is immediately stunned by the readied Power Word Stun with no chance to respond. Invulnerability would still protect against the 10d10 psychic damage though, which would resolve before the Stun could be applied.
Invulnerability ironically leaves you vulnerable to a readied power word stun. Because you weren't there to counterspell when it was cast, there's nothing you can do to prevent it.
Not sure where this is coming from, it states under Ready that, "When you ready a spell, you cast it as normal". Since you are casting it as normal, the rules of counterspell apply, thus you can counterspell the readied Power Word Stun. Although if you were to ready it while like, under cover or something this might work.
Not entirely sure I am understanding this, so let me say what I think of this situation. Round 1, Warlock attacks, smites, hurl through hell and brings wizard under 150. Round 2, Warlock casts Power Word Stun
I'm seeing a rather huge problem here, isn't the wizard just going to cast invulnerability on Round 1 after the warlock smites? Then even if they don't counterspell Power Word Stun, they have 8 hours to make a single CON save which they have at least +3 to (since their hp is higher than 150).
Edit: fixed tooltip
Warlock readies power word stun for when the wizard reappears from hurl through hell, but otherwise yes.
The spell is cast/readied while the wizard is in "hell". That's why there's no counterspell possible.
You can't maintain concentration while incapacitated, so casting invulnerability doesn't help.
The big problem (and what ultimately kills this strategy) is that the wizard can cast true polymorph while in "hell" to not take damage from the ability and have more hp than power word stun can handle.
Learned something new! If you ready a spell then it can only be countered when it is being readied and not released, cool! But now that begs another question... Crawford says you are concentrating on the readied spell and therefor if you take damage can lose concentration on that readied spell and lose it before the trigger is met. Makes sense. But does that mean that if you ready a spell that you lose concentration on any other concentration spells you may already have up since you are concentrating on the current readied spell?
Oops! Found the answer, of course, right after I posted this lol. If you ready a spell you lose concentration on any concentration spells you have up as you are concentrating on the readied spell. Learned 2 new things lol!
It's actually much easier than that if you win initiative. Just cast feeblemind, counterspell any counterspell, GG.
So? Fancier is better! Plus then you have more slots for delayed blast fireball.
There is no dawn after eternal night.
Homebrew: Magic items, Subclasses
What about shapechange?
Cult of Sedge
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Not useful at all compared to feeblemind. No point in wasting your 9th level spell slot on this.
There is no dawn after eternal night.
Homebrew: Magic items, Subclasses
If you get hurled through hell by the warlock, it's just as good as true polymorph for the purposes of this exercise. Just make sure to transform yourself into either (a fiend or something immune to psychic damage) with either (more than 150 hp or stun immunity). Then once the warlock has spent everything in a vain effort to win, cast feeblemind.
Or just cast invulnerability, which is far, far more useful.
There is no dawn after eternal night.
Homebrew: Magic items, Subclasses
Invulnerability ironically leaves you vulnerable to a readied power word stun. Because you weren't there to counterspell when it was cast, there's nothing you can do to prevent it. Fiends don't take damage from hurl through hell and usually have more than 150 hp meaning you don't lose concentration by taking 10d10 damage and you can't be power word stunned because you still have more than 150 hp.
The average wizard has 182 at level 20.
There is no dawn after eternal night.
Homebrew: Magic items, Subclasses
Only if it has 20 Con. or with 16 Con and Tough. I'm not sure that counts as an average wizard. Though it could still hit 162 with 2 less Con, which is a bit more attainable and still above the threshold.
Thank you. I didn't want to have to be the one to point that out. Hurl through hell requires hitting the target with an attack first. One Eldritch blast shot or one melee attack could easily put the wizard below 150. Even at 182, an Eldritch smite could drop the wizard below 150 without much trouble.
Not sure where this is coming from, it states under Ready that, "When you ready a spell, you cast it as normal". Since you are casting it as normal, the rules of counterspell apply, thus you can counterspell the readied Power Word Stun. Although if you were to ready it while like, under cover or something this might work.
Not entirely sure I am understanding this, so let me say what I think of this situation.
Round 1, Warlock attacks, smites, hurl through hell and brings wizard under 150.
Round 2, Warlock casts Power Word Stun
I'm seeing a rather huge problem here, isn't the wizard just going to cast invulnerability on Round 1 after the warlock smites? Then even if they don't counterspell Power Word Stun, they have 8 hours to make a single CON save which they have at least +3 to (since their hp is higher than 150).
Edit: fixed tooltip
if I edit a message, most of the time it's because of grammar. The rest of the time I'll put "Edit:" at the bottom.
Power Word Stun will immediately break concentration on invulnerability. So the play would be:
Warlock readies power word stun for when the wizard reappears from hurl through hell, but otherwise yes.
The spell is cast/readied while the wizard is in "hell". That's why there's no counterspell possible.
You can't maintain concentration while incapacitated, so casting invulnerability doesn't help.
The big problem (and what ultimately kills this strategy) is that the wizard can cast true polymorph while in "hell" to not take damage from the ability and have more hp than power word stun can handle.
Learned something new! If you ready a spell then it can only be countered when it is being readied and not released, cool! But now that begs another question... Crawford says you are concentrating on the readied spell and therefor if you take damage can lose concentration on that readied spell and lose it before the trigger is met. Makes sense. But does that mean that if you ready a spell that you lose concentration on any other concentration spells you may already have up since you are concentrating on the current readied spell?
Oops! Found the answer, of course, right after I posted this lol. If you ready a spell you lose concentration on any concentration spells you have up as you are concentrating on the readied spell. Learned 2 new things lol!
I don't think so. But, whatever.
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That is how it works.
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If you counter-spell a counter-spell it cancels the original spell you cast so either way you don’t get invulnerability.
Citation needed.
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That's absolutely incorrect. If you counterspell a counterspell, the first spell works.
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