I doubt anyone would care, but I really want to help open up customs in the general public. You've seen how unfair it is with that... and I'm a quick learner.
My fee is small - just the leviathan. k?
The situation is that people don't seem to like how older people abused it, so, to open them up, First I analyze the custom, then a 2nd person, a mod/admin, checks. OK?
Rollback Post to RevisionRollBack
This statement is meant to be both provocative and condescending. Look at these pathetic huddled masses in their private and closed games, cringing behind the policy of no homebrews and no custom content. This is an insult and injury even to fire types. HEED THIS! Your better off playing rpgmaker. It's everything this place wants to be when it grows up. Seriously. Otherwise, good luck, they will overdo things. All because of safety and security... kor.
They are already opened up for free creation. To implement an approval queue would only bottleneck the process of submission and release. This system was previously setup and tested without successful results.
They can freely use what the make in theirs, no hassle. It doesn't infringe on copyrights. And... for those who are not wise enough, we provide mentored guidance in the workshop forum for fair and/or reasonable content. (it only needs one of those two)
It's very moral. "What goes in Vegas, stays in Vegas" Just that.
Rollback Post to RevisionRollBack
This statement is meant to be both provocative and condescending. Look at these pathetic huddled masses in their private and closed games, cringing behind the policy of no homebrews and no custom content. This is an insult and injury even to fire types. HEED THIS! Your better off playing rpgmaker. It's everything this place wants to be when it grows up. Seriously. Otherwise, good luck, they will overdo things. All because of safety and security... kor.
Yes, they can freely use what they make theirs. This is referred to as 'Private Homebrew'. No restrictions applied. 'Public Homebrew' USED TO BE included in a homebrew queue that the moderators had to approve before it appeared before the community. What happened was that this queue grew longer and longer before it became roughly a month between submission and approval. This is the reason this has now been reconfigured as instant-approval.
"Fair and/or reasonable" content is subjective. We only require submissions maintain the Rules & Guidelines set forth. Good homebrew? Bad homebrew? Overpowered, incomplete, absurd... It doesn't matter. As long as it conducts itself within the rules and guidelines, it can remain. The vote up/down system will become the great equalizer for what rises to the top of the page.
There are no current plans to implement further blockages of approval to release publicly submitted homebrew to the community. If by chance this ever came be once more, it would certainly fall to the moderation team alone rather than single community members to approve.
In my opinion, the vote up/down equalizer is not working. And hombrews are overflowing with unfinished, unbalanced, and improperly worded creations that are crowding out the polished gems that could pass as official.
Just my personal gripe. Maybe it would be better if homebrew had tags to sort between polished semi-official content, unfinished poorly worded works-in-progress, and unbalanced absurdities.
This statement is meant to be both provocative and condescending. Look at these pathetic huddled masses in their private and closed games, cringing behind the policy of no homebrews and no custom content. This is an insult and injury even to fire types. HEED THIS! Your better off playing rpgmaker. It's everything this place wants to be when it grows up. Seriously. Otherwise, good luck, they will overdo things. All because of safety and security... kor.
We would love to be able to manage item 3 on your list and we tried.
Originally, every homebrew submission was reviewed by a moderator, to ensure it met site rules and was fully finished, but the sheer volume of submitted homebrew was way more than anyone predicted.
Several hundred per day.
Every day.
At the point where the current automated system was put in place, there was a backlog of around 6 weeks, with thousands of homebrew submissions.
So currently, we (the moderator team) rely on keywords searches and users reporting homebrew to eliminate homebrew that is transgressing site rules.
Ya, reporting is much better. But I am open. Speaking of such, I've made a game involving customs only I'm also going to make a game for training D&D players. Seems wise.
This statement is meant to be both provocative and condescending. Look at these pathetic huddled masses in their private and closed games, cringing behind the policy of no homebrews and no custom content. This is an insult and injury even to fire types. HEED THIS! Your better off playing rpgmaker. It's everything this place wants to be when it grows up. Seriously. Otherwise, good luck, they will overdo things. All because of safety and security... kor.
These items are all subjective; How can you use these to justify the submissions of the 1.5 million community members?
They must not ruin who's campaign? Yours? Mine? The goofy one my 7 year old made? The must be fair and/or reasonable to whom? What is fair and/or reasonable? What context dictates what these standards are? What makes a trusted mentor? What classifications determines this trust, and what is this trust based upon? How does this trust become established across the community?
Due to the questions above, we allow any and all homebrew submissions, regardless of being "overpowered", "incomplete", or "ridiculous". The only guidelines enforced are those found on https://www.dndbeyond.com/homebrew-rules-guidelines
Hopeless... I was just trying to help, and you clearly are too ignorant/callous to expand on them. Those rules are on the side of wisdom but you want logic.
This statement is meant to be both provocative and condescending. Look at these pathetic huddled masses in their private and closed games, cringing behind the policy of no homebrews and no custom content. This is an insult and injury even to fire types. HEED THIS! Your better off playing rpgmaker. It's everything this place wants to be when it grows up. Seriously. Otherwise, good luck, they will overdo things. All because of safety and security... kor.
Hopeless... I was just trying to help, and you clearly are too ignorant/callous to expand on them. Those rules are on the side of wisdom but you want logic.
2nd strike against this place.
Just because they do not agree with you does not mean they are being ignorant or callous.
The suggestion you made, to have somebody approve homebrew content, was tried already: it did not work. They switched to something different and while not perfect is vastly superior and has been a tremendous benefit to the homebrewers here.
It is not wisdom to return to a failed method. A wise person learns from what does not work and adapts to what does.
Rollback Post to RevisionRollBack
Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond. Need help with Homebrew? Check out ✨ thisFAQ/Guide thread ✨ by IamSposta.
I just wish the system made it easy to find good homebrews. There are too many that are quirky beyond usability or are overpowered creations that far few DMs would want to deal with. Homebrew needs filters to separate the tools from the toys.
That sounds awesome, Stormknight! Though I would also love the ability to sort homebrew by date published. Then I could check once a week or so and see what's been added recently. :( The closest is to sort by 'views', but then I feel like I'm missing some great stuff.
Hopeless... I was just trying to help, and you clearly are too ignorant/callous to expand on them. Those rules are on the side of wisdom but you want logic.
2nd strike against this place.
Just because they do not agree with you does not mean they are being ignorant or callous.
The suggestion you made, to have somebody approve homebrew content, was tried already: it did not work. They switched to something different and while not perfect is vastly superior and has been a tremendous benefit to the homebrewers here.
It is not wisdom to return to a failed method. A wise person learns from what does not work and adapts to what does.
I'm not trying for a failed method, but a downtoned method, like volunteers willing to help.
Rollback Post to RevisionRollBack
This statement is meant to be both provocative and condescending. Look at these pathetic huddled masses in their private and closed games, cringing behind the policy of no homebrews and no custom content. This is an insult and injury even to fire types. HEED THIS! Your better off playing rpgmaker. It's everything this place wants to be when it grows up. Seriously. Otherwise, good luck, they will overdo things. All because of safety and security... kor.
Hopeless... I was just trying to help, and you clearly are too ignorant/callous to expand on them. Those rules are on the side of wisdom but you want logic.
2nd strike against this place.
Just because they do not agree with you does not mean they are being ignorant or callous.
The suggestion you made, to have somebody approve homebrew content, was tried already: it did not work. They switched to something different and while not perfect is vastly superior and has been a tremendous benefit to the homebrewers here.
It is not wisdom to return to a failed method. A wise person learns from what does not work and adapts to what does.
I'm not trying for a failed method, but a downtoned method, like volunteers willing to help.
They already tried this.
It did not work.
They moved on.
I don't know how to make this any clearer.
Rollback Post to RevisionRollBack
Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond. Need help with Homebrew? Check out ✨ thisFAQ/Guide thread ✨ by IamSposta.
I know, but I care enough anyhow. And don't tell me I cannot handle it, I'm a fire AND light type.
Rollback Post to RevisionRollBack
This statement is meant to be both provocative and condescending. Look at these pathetic huddled masses in their private and closed games, cringing behind the policy of no homebrews and no custom content. This is an insult and injury even to fire types. HEED THIS! Your better off playing rpgmaker. It's everything this place wants to be when it grows up. Seriously. Otherwise, good luck, they will overdo things. All because of safety and security... kor.
I understand your enthusiasm to help make homebrew on D&D Beyond better and it's appreciated.
I personally spent months moderating homebrew submissions, sometimes hundreds per day.
I was one of 6 moderators working on that and Sorce did more work on that than the rest of us - between us we might spend 10-12 person hours a day reviewing submissions before accepting them or rejecting with feedback.
We still ended up with over a month of backlog and the rate of submission has continued to grow since. I'd estimate around 20-25 hours a day of time would be needed to review all submissions currently and that's just doing a quick check that they adhere to the rules, not a proper review, commenting on quality and advising the user how they could improve their submission - that would take more like 50-60 hours of effort per day.
Sure, D&D Beyond could accept the help of a large number of volunteers, but here's the thing - when you've reviewed hundreds, it stops being so interesting. There would need to be a massive investment of time and effort from Curse to manage these volunteers and ensure they are guided on how to give consistent feedback.
There would also need to be an appeals process for when someone has their homebrew rejected by volunteer A, but an almost identical homebrew submitted by someone else was approved by volunteer B. That would likely see a lot of use and take a lot of time to manage.
So whilst we would honestly love to be able to provide a rules & quality checking service for all submitted homebrew, it's just not logistically possible or sensible to do so.
Again, this isn't just conjecture or estimation - we manually reviewed all submissions for about a year.
I'm working on an alternative solution now - rather than reviewing every single submission, instead looking at highlighting the best submissions as part of a monthly homebrew spotlight. This also may not work, but I love D&D and the D&D community and want to find a way of helping get some visibility on the best homebrew. :)
Impressive, but I've had to deal with 5 years of pain quite readily, not to mention, more than 20 years of insults.
Rollback Post to RevisionRollBack
This statement is meant to be both provocative and condescending. Look at these pathetic huddled masses in their private and closed games, cringing behind the policy of no homebrews and no custom content. This is an insult and injury even to fire types. HEED THIS! Your better off playing rpgmaker. It's everything this place wants to be when it grows up. Seriously. Otherwise, good luck, they will overdo things. All because of safety and security... kor.
To post a comment, please login or register a new account.
I doubt anyone would care, but I really want to help open up customs in the general public. You've seen how unfair it is with that... and I'm a quick learner.
My fee is small - just the leviathan. k?
The situation is that people don't seem to like how older people abused it, so, to open them up, First I analyze the custom, then a 2nd person, a mod/admin, checks.
OK?
This statement is meant to be both provocative and condescending. Look at these pathetic huddled masses in their private and closed games, cringing behind the policy of no homebrews and no custom content. This is an insult and injury even to fire types. HEED THIS! Your better off playing rpgmaker. It's everything this place wants to be when it grows up. Seriously. Otherwise, good luck, they will overdo things. All because of safety and security... kor.
They are already opened up for free creation. To implement an approval queue would only bottleneck the process of submission and release. This system was previously setup and tested without successful results.
I deal in triangles. Meh, riddles, dang that.
beginning picture:
They can freely use what the make in theirs, no hassle.
It doesn't infringe on copyrights.
And... for those who are not wise enough, we provide mentored guidance in the workshop forum for fair and/or reasonable content. (it only needs one of those two)
It's very moral.
"What goes in Vegas, stays in Vegas"
Just that.
This statement is meant to be both provocative and condescending. Look at these pathetic huddled masses in their private and closed games, cringing behind the policy of no homebrews and no custom content. This is an insult and injury even to fire types. HEED THIS! Your better off playing rpgmaker. It's everything this place wants to be when it grows up. Seriously. Otherwise, good luck, they will overdo things. All because of safety and security... kor.
Not quite-
Yes, they can freely use what they make theirs. This is referred to as 'Private Homebrew'. No restrictions applied.
'Public Homebrew' USED TO BE included in a homebrew queue that the moderators had to approve before it appeared before the community. What happened was that this queue grew longer and longer before it became roughly a month between submission and approval. This is the reason this has now been reconfigured as instant-approval.
"Fair and/or reasonable" content is subjective. We only require submissions maintain the Rules & Guidelines set forth. Good homebrew? Bad homebrew? Overpowered, incomplete, absurd... It doesn't matter. As long as it conducts itself within the rules and guidelines, it can remain. The vote up/down system will become the great equalizer for what rises to the top of the page.
There are no current plans to implement further blockages of approval to release publicly submitted homebrew to the community. If by chance this ever came be once more, it would certainly fall to the moderation team alone rather than single community members to approve.
Thank you much.
In my opinion, the vote up/down equalizer is not working. And hombrews are overflowing with unfinished, unbalanced, and improperly worded creations that are crowding out the polished gems that could pass as official.
Just my personal gripe. Maybe it would be better if homebrew had tags to sort between polished semi-official content, unfinished poorly worded works-in-progress, and unbalanced absurdities.
I have a few laws that would help customs get in.
This statement is meant to be both provocative and condescending. Look at these pathetic huddled masses in their private and closed games, cringing behind the policy of no homebrews and no custom content. This is an insult and injury even to fire types. HEED THIS! Your better off playing rpgmaker. It's everything this place wants to be when it grows up. Seriously. Otherwise, good luck, they will overdo things. All because of safety and security... kor.
We would love to be able to manage item 3 on your list and we tried.
Originally, every homebrew submission was reviewed by a moderator, to ensure it met site rules and was fully finished, but the sheer volume of submitted homebrew was way more than anyone predicted.
Several hundred per day.
Every day.
At the point where the current automated system was put in place, there was a backlog of around 6 weeks, with thousands of homebrew submissions.
So currently, we (the moderator team) rely on keywords searches and users reporting homebrew to eliminate homebrew that is transgressing site rules.
Pun-loving nerd | Faith Elisabeth Lilley | She/Her/Hers | Profile art by Becca Golins
If you need help with homebrew, please post on the homebrew forums, where multiple staff and moderators can read your post and help you!
"We got this, no problem! I'll take the twenty on the left - you guys handle the one on the right!"🔊
Ya, reporting is much better.
But I am open. Speaking of such, I've made a game involving customs only
I'm also going to make a game for training D&D players. Seems wise.
This statement is meant to be both provocative and condescending. Look at these pathetic huddled masses in their private and closed games, cringing behind the policy of no homebrews and no custom content. This is an insult and injury even to fire types. HEED THIS! Your better off playing rpgmaker. It's everything this place wants to be when it grows up. Seriously. Otherwise, good luck, they will overdo things. All because of safety and security... kor.
These items are all subjective; How can you use these to justify the submissions of the 1.5 million community members?
They must not ruin who's campaign? Yours? Mine? The goofy one my 7 year old made?
The must be fair and/or reasonable to whom? What is fair and/or reasonable? What context dictates what these standards are?
What makes a trusted mentor? What classifications determines this trust, and what is this trust based upon? How does this trust become established across the community?
Due to the questions above, we allow any and all homebrew submissions, regardless of being "overpowered", "incomplete", or "ridiculous". The only guidelines enforced are those found on https://www.dndbeyond.com/homebrew-rules-guidelines
No comment on having tags for serious homebrews vs ... Let's say unorthodox homebrews.
Hopeless... I was just trying to help, and you clearly are too ignorant/callous to expand on them.
Those rules are on the side of wisdom but you want logic.
2nd strike against this place.
This statement is meant to be both provocative and condescending. Look at these pathetic huddled masses in their private and closed games, cringing behind the policy of no homebrews and no custom content. This is an insult and injury even to fire types. HEED THIS! Your better off playing rpgmaker. It's everything this place wants to be when it grows up. Seriously. Otherwise, good luck, they will overdo things. All because of safety and security... kor.
Just because they do not agree with you does not mean they are being ignorant or callous.
The suggestion you made, to have somebody approve homebrew content, was tried already: it did not work. They switched to something different and while not perfect is vastly superior and has been a tremendous benefit to the homebrewers here.
It is not wisdom to return to a failed method. A wise person learns from what does not work and adapts to what does.
Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond.
Need help with Homebrew? Check out ✨ this FAQ/Guide thread ✨ by IamSposta.
I just wish the system made it easy to find good homebrews. There are too many that are quirky beyond usability or are overpowered creations that far few DMs would want to deal with. Homebrew needs filters to separate the tools from the toys.
I have an idea on that, which should help - just need more spare time, so this should happen in December.
Periodic homebrew spotlight (probably monthly).
Pun-loving nerd | Faith Elisabeth Lilley | She/Her/Hers | Profile art by Becca Golins
If you need help with homebrew, please post on the homebrew forums, where multiple staff and moderators can read your post and help you!
"We got this, no problem! I'll take the twenty on the left - you guys handle the one on the right!"🔊
That sounds awesome, Stormknight! Though I would also love the ability to sort homebrew by date published. Then I could check once a week or so and see what's been added recently. :( The closest is to sort by 'views', but then I feel like I'm missing some great stuff.
I'm not trying for a failed method, but a downtoned method, like volunteers willing to help.
This statement is meant to be both provocative and condescending. Look at these pathetic huddled masses in their private and closed games, cringing behind the policy of no homebrews and no custom content. This is an insult and injury even to fire types. HEED THIS! Your better off playing rpgmaker. It's everything this place wants to be when it grows up. Seriously. Otherwise, good luck, they will overdo things. All because of safety and security... kor.
They already tried this.
It did not work.
They moved on.
I don't know how to make this any clearer.
Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond.
Need help with Homebrew? Check out ✨ this FAQ/Guide thread ✨ by IamSposta.
I know, but I care enough anyhow. And don't tell me I cannot handle it, I'm a fire AND light type.
This statement is meant to be both provocative and condescending. Look at these pathetic huddled masses in their private and closed games, cringing behind the policy of no homebrews and no custom content. This is an insult and injury even to fire types. HEED THIS! Your better off playing rpgmaker. It's everything this place wants to be when it grows up. Seriously. Otherwise, good luck, they will overdo things. All because of safety and security... kor.
Hi Reizon,
I understand your enthusiasm to help make homebrew on D&D Beyond better and it's appreciated.
I personally spent months moderating homebrew submissions, sometimes hundreds per day.
I was one of 6 moderators working on that and Sorce did more work on that than the rest of us - between us we might spend 10-12 person hours a day reviewing submissions before accepting them or rejecting with feedback.
We still ended up with over a month of backlog and the rate of submission has continued to grow since. I'd estimate around 20-25 hours a day of time would be needed to review all submissions currently and that's just doing a quick check that they adhere to the rules, not a proper review, commenting on quality and advising the user how they could improve their submission - that would take more like 50-60 hours of effort per day.
Sure, D&D Beyond could accept the help of a large number of volunteers, but here's the thing - when you've reviewed hundreds, it stops being so interesting. There would need to be a massive investment of time and effort from Curse to manage these volunteers and ensure they are guided on how to give consistent feedback.
There would also need to be an appeals process for when someone has their homebrew rejected by volunteer A, but an almost identical homebrew submitted by someone else was approved by volunteer B. That would likely see a lot of use and take a lot of time to manage.
So whilst we would honestly love to be able to provide a rules & quality checking service for all submitted homebrew, it's just not logistically possible or sensible to do so.
Again, this isn't just conjecture or estimation - we manually reviewed all submissions for about a year.
I'm working on an alternative solution now - rather than reviewing every single submission, instead looking at highlighting the best submissions as part of a monthly homebrew spotlight. This also may not work, but I love D&D and the D&D community and want to find a way of helping get some visibility on the best homebrew. :)
Pun-loving nerd | Faith Elisabeth Lilley | She/Her/Hers | Profile art by Becca Golins
If you need help with homebrew, please post on the homebrew forums, where multiple staff and moderators can read your post and help you!
"We got this, no problem! I'll take the twenty on the left - you guys handle the one on the right!"🔊
Impressive, but I've had to deal with 5 years of pain quite readily, not to mention, more than 20 years of insults.
This statement is meant to be both provocative and condescending. Look at these pathetic huddled masses in their private and closed games, cringing behind the policy of no homebrews and no custom content. This is an insult and injury even to fire types. HEED THIS! Your better off playing rpgmaker. It's everything this place wants to be when it grows up. Seriously. Otherwise, good luck, they will overdo things. All because of safety and security... kor.