I'm not sure if this is the right place, but when playing a class with "always prepared" - spells, those are shown twice in the spell section. Anyone else experiencing this problem?
They are fine for me until I open the Manage Spells section and open the Known Spells list, then they become duplicated - I presume it's something to do with the lazy loading?
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--[ Natural 20 - that's how I roll! ]-- We've stopped this OGL madness, but stay vigilant, they tried it once, they can try it again.
It appears to be a new bug that's shown up in the last couple of days. A lot of people have been reporting it in the bug forum, but no staff or mods have come through and collated them all into one thread or acknowledged it as a bug.
I'm not sure if this is the right place, but when playing a class with "always prepared" - spells, those are shown twice in the spell section. Anyone else experiencing this problem?
It appears to be a new bug that's shown up in the last couple of days. A lot of people have been reporting it in the bug forum, but no staff or mods have come through and collated them all into one thread or acknowledged it as a bug.
Looks like the latest update fixed it, at least I could not replicate the issue today.
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--[ Natural 20 - that's how I roll! ]-- We've stopped this OGL madness, but stay vigilant, they tried it once, they can try it again.
When I export a character to PDF in order to print it, Class Features always appear BEFORE the Racial Traits in the "Features and Traits" Box. Is there any way, other than cut and paste on the pdf file, to reverse this? I ask because it seems more logical to me for Racial Traits to come first. After all, these will not change as the character gains levels, whereas characters always gain more Class Features as they progress.
For Druids, I'd love to be able to add pictures to my wild shapes that don't include one. For example, brown bear does not currently have a default picture. I'd love to be able to customize it and add my own. Currently there does not seem to be any way to do that.
For Druids, I'd love to be able to add pictures to my wild shapes that don't include one. For example, brown bear does not currently have a default picture. I'd love to be able to customize it and add my own. Currently there does not seem to be any way to do that.
Copy the creature as a homebrew
Add a picture to the homebrewed copy
Add the homebrewed copy to your character
Profit. Well, you cannot "profit" as you cannot reshare the homebrew creation if it is practically just one small change, but you know what I mean.
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--[ Natural 20 - that's how I roll! ]-- We've stopped this OGL madness, but stay vigilant, they tried it once, they can try it again.
For example, my character bought a Quarterstaff (non-magical just a normal one). But he decided to by a 1GP one instead of 0.2GP. Would be nice to override it's value.
Sincerely,
Omair
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Want to see Virtual Table Top like no other before it built within DnDBeyond.com? Upvote the feature request. It's 2nd highest voted so far:
NOTE: You will need to setup a zendesk account (which is not your DnDBeyond.com account, the team uses this 3rd party software). It's easy to do and your votes are needed!
For example, my character bought a Quarterstaff (non-magical just a normal one). But he decided to by a 1GP one instead of 0.2GP. Would be nice to override it's value.
Sincerely,
Omair
Click on the item in your inventory; click on Customize; and there you see a Cost Override box.
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--[ Natural 20 - that's how I roll! ]-- We've stopped this OGL madness, but stay vigilant, they tried it once, they can try it again.
For example, my character bought a Quarterstaff (non-magical just a normal one). But he decided to by a 1GP one instead of 0.2GP. Would be nice to override it's value.
Sincerely,
Omair
Click on item.
In sidebar that opens click Customise.
Enter desired value in Cost Override box.
Press tab or click in another box.
-
The value of the item will now be what you entered.
Rollback Post to RevisionRollBack
Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond. Need help with Homebrew? Check out ✨ thisFAQ/Guide thread ✨ by IamSposta.
Does anyone know why my lvl 9 druid can only have 12 prepared spells when I have 15 spell slots? Maybe its something about DnD that I am missing but shouldn't I be able to prepare one spell per slot? If so, why doesn't the character sheet allow me to do that?
Does anyone know why my lvl 9 druid can only have 12 prepared spells when I have 15 spell slots? Maybe its something about DnD that I am missing but shouldn't I be able to prepare one spell per slot? If so, why doesn't the character sheet allow me to do that?
Thanks in advance!
In 5E, spell slots for casting and the number spells you can memorize are two different things. You have to keep in mind that you don't lose a spell form memory once you cast it, so you can cast the same spell multiple times. If you have, say, Flaming Sphere prepared, you can cast it as many times as you have 2nd level slots (or more if you upcast it at 3rd). The number of slots comes from the table in the Druid rules while the number memorized, is simply your level + WIS bonus. Additionally, you can memorize any mix of spells you want, you aren't locked into a certain number of each level.
"You prepare the list of druid spells that are available for you to cast, choosing from the druid spell list. When you do so, choose a number of druid spells equal to your Wisdom modifier + your druid level (minimum of one spell). The spells must be of a level for which you have spell slots."
Does anyone know why my lvl 9 druid can only have 12 prepared spells when I have 15 spell slots? Maybe its something about DnD that I am missing but shouldn't I be able to prepare one spell per slot? If so, why doesn't the character sheet allow me to do that?
Thanks in advance!
In 5E, spell slots for casting and the number spells you can memorize are two different things. You have to keep in mind that you don't lose a spell form memory once you cast it, so you can cast the same spell multiple times. If you have, say, Flaming Sphere prepared, you can cast it as many times as you have 2nd level slots (or more if you upcast it at 3rd). The number of slots comes from the table in the Druid rules while the number memorized, is simply your level + WIS bonus. Additionally, you can memorize any mix of spells you want, you aren't locked into a certain number of each level.
"You prepare the list of druid spells that are available for you to cast, choosing from the druid spell list. When you do so, choose a number of druid spells equal to your Wisdom modifier + your druid level (minimum of one spell). The spells must be of a level for which you have spell slots."
As written above, but there's one commonly overlooked rule: you can "upcast" any spell, not just the ones that has an "at higher level cast" section.
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--[ Natural 20 - that's how I roll! ]-- We've stopped this OGL madness, but stay vigilant, they tried it once, they can try it again.
I'd like to suggest a 'free text' sidebar on the main sheet. It would be very handy for remembering temporary enhancements like Bless or Bardic Inspiration, but could be an all-purpose notepad for logging other simple reminders.
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How does a red dragon blow out the candles on its birthday cake?
I'd like to suggest a 'free text' sidebar on the main sheet. It would be very handy for remembering temporary enhancements like Bless or Bardic Inspiration, but could be an all-purpose notepad for logging other simple reminders.
Like this?
I mean, just use the Notes section. That's why its there.
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Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond. Need help with Homebrew? Check out ✨ thisFAQ/Guide thread ✨ by IamSposta.
I'd like to suggest a 'free text' sidebar on the main sheet. It would be very handy for remembering temporary enhancements like Bless or Bardic Inspiration, but could be an all-purpose notepad for logging other simple reminders.
I mean, just use the Notes section. That's why its there.
I do use Notes, but it's better for longer-term information storage. I'd like to see a more heads-up option for more temporary reminders.
The Defenses and Conditions box would be a good place for it. Maybe it could be expanded to include more options, including fully custom ones. It's prime real estate, and currently under-utilised in my experience.
I don't know if it's been mentioned yet, but due to character customizations, I have a bard who now has advantage on saving throws against being charmed or frightened even though it's not an inherent ability. I'm trying to add this to the Saving Throw section, but there's no place to put advantage/disadvantage notes there. Is there anyway to add that anytime soon?
I don't know if it's been mentioned yet, but due to character customizations, I have a bard who now has advantage on saving throws against being charmed or frightened even though it's not an inherent ability. I'm trying to add this to the Saving Throw section, but there's no place to put advantage/disadvantage notes there. Is there anyway to add that anytime soon?
Create Feat, from Scratch
Name: ST Adv Vs Ch and Fr (or whatever you feel appropriate) Basic / Snippet: Advantage on all saving throws against being Charmed or Frightened. Create
Modifers - Add Modifier
Type: Advantage Sub-Type: Saving Throws Details: Against being Charmed or Frightened Save
Save Changes.
-
Add Feat to Character.
Result:
Rollback Post to RevisionRollBack
Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond. Need help with Homebrew? Check out ✨ thisFAQ/Guide thread ✨ by IamSposta.
Thanks! I wound up making a magical item to do that (Ring of Charm Resistance) since my character didn't have room to gain a new feat, but I appreciate it!! Still, would love if D&D Beyond could make those types of things customizable on the character sheet so that we don't have develop a home brewed work-around for these scenarios.
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They are fine for me until I open the Manage Spells section and open the Known Spells list, then they become duplicated - I presume it's something to do with the lazy loading?
--[ Natural 20 - that's how I roll! ]--
We've stopped this OGL madness, but stay vigilant, they tried it once, they can try it again.
It appears to be a new bug that's shown up in the last couple of days. A lot of people have been reporting it in the bug forum, but no staff or mods have come through and collated them all into one thread or acknowledged it as a bug.
Birgit | Shifter | Sorcerer | Dragonlords
Shayone | Hobgoblin | Sorcerer | Netherdeep
Looks like the latest update fixed it, at least I could not replicate the issue today.
--[ Natural 20 - that's how I roll! ]--
We've stopped this OGL madness, but stay vigilant, they tried it once, they can try it again.
When I export a character to PDF in order to print it, Class Features always appear BEFORE the Racial Traits in the "Features and Traits" Box. Is there any way, other than cut and paste on the pdf file, to reverse this?
I ask because it seems more logical to me for Racial Traits to come first. After all, these will not change as the character gains levels, whereas characters always gain more Class Features as they progress.
For Druids, I'd love to be able to add pictures to my wild shapes that don't include one. For example, brown bear does not currently have a default picture. I'd love to be able to customize it and add my own. Currently there does not seem to be any way to do that.
Profit.Well, you cannot "profit" as you cannot reshare the homebrew creation if it is practically just one small change, but you know what I mean.--[ Natural 20 - that's how I roll! ]--
We've stopped this OGL madness, but stay vigilant, they tried it once, they can try it again.
Some feedback for the character sheet.
Can we please customize the value of things?
For example, my character bought a Quarterstaff (non-magical just a normal one). But he decided to by a 1GP one instead of 0.2GP. Would be nice to override it's value.
Sincerely,
Omair
Want to see Virtual Table Top like no other before it built within DnDBeyond.com? Upvote the feature request. It's 2nd highest voted so far:
https://dndbeyond.zendesk.com/hc/en-us/community/posts/115008597088-Virtual-Tabletop-Gameboard
NOTE: You will need to setup a zendesk account (which is not your DnDBeyond.com account, the team uses this 3rd party software). It's easy to do and your votes are needed!
Click on the item in your inventory; click on Customize; and there you see a Cost Override box.
--[ Natural 20 - that's how I roll! ]--
We've stopped this OGL madness, but stay vigilant, they tried it once, they can try it again.
Click on item.
In sidebar that opens click Customise.
Enter desired value in Cost Override box.
Press tab or click in another box.
-
The value of the item will now be what you entered.
Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond.
Need help with Homebrew? Check out ✨ this FAQ/Guide thread ✨ by IamSposta.
Hey!
Does anyone know why my lvl 9 druid can only have 12 prepared spells when I have 15 spell slots? Maybe its something about DnD that I am missing but shouldn't I be able to prepare one spell per slot? If so, why doesn't the character sheet allow me to do that?
Thanks in advance!
In 5E, spell slots for casting and the number spells you can memorize are two different things. You have to keep in mind that you don't lose a spell form memory once you cast it, so you can cast the same spell multiple times. If you have, say, Flaming Sphere prepared, you can cast it as many times as you have 2nd level slots (or more if you upcast it at 3rd). The number of slots comes from the table in the Druid rules while the number memorized, is simply your level + WIS bonus. Additionally, you can memorize any mix of spells you want, you aren't locked into a certain number of each level.
"You prepare the list of druid spells that are available for you to cast, choosing from the druid spell list. When you do so, choose a number of druid spells equal to your Wisdom modifier + your druid level (minimum of one spell). The spells must be of a level for which you have spell slots."
As written above, but there's one commonly overlooked rule: you can "upcast" any spell, not just the ones that has an "at higher level cast" section.
--[ Natural 20 - that's how I roll! ]--
We've stopped this OGL madness, but stay vigilant, they tried it once, they can try it again.
Thanks a million!
I'm still a pretty new player so I suppose mistakes are normal still :)
Love the support!
I'd like to suggest a 'free text' sidebar on the main sheet. It would be very handy for remembering temporary enhancements like Bless or Bardic Inspiration, but could be an all-purpose notepad for logging other simple reminders.
How does a red dragon blow out the candles on its birthday cake?
Like this?
I mean, just use the Notes section. That's why its there.
Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond.
Need help with Homebrew? Check out ✨ this FAQ/Guide thread ✨ by IamSposta.
I do use Notes, but it's better for longer-term information storage. I'd like to see a more heads-up option for more temporary reminders.
The Defenses and Conditions box would be a good place for it. Maybe it could be expanded to include more options, including fully custom ones. It's prime real estate, and currently under-utilised in my experience.
How does a red dragon blow out the candles on its birthday cake?
I don't know if it's been mentioned yet, but due to character customizations, I have a bard who now has advantage on saving throws against being charmed or frightened even though it's not an inherent ability. I'm trying to add this to the Saving Throw section, but there's no place to put advantage/disadvantage notes there. Is there anyway to add that anytime soon?
Create Feat, from Scratch
Name: ST Adv Vs Ch and Fr (or whatever you feel appropriate)
Basic / Snippet: Advantage on all saving throws against being Charmed or Frightened.
Create
Modifers - Add Modifier
Type: Advantage
Sub-Type: Saving Throws
Details: Against being Charmed or Frightened
Save
Save Changes.
-
Add Feat to Character.
Result:
Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond.
Need help with Homebrew? Check out ✨ this FAQ/Guide thread ✨ by IamSposta.
Thanks! I wound up making a magical item to do that (Ring of Charm Resistance) since my character didn't have room to gain a new feat, but I appreciate it!! Still, would love if D&D Beyond could make those types of things customizable on the character sheet so that we don't have develop a home brewed work-around for these scenarios.