I spent the last hour playing around with the character creation rules. I understand how to prevent the 2024 rules from impinging the character during creation. Mostly just a lot of scrolling down and making proper choices. I still hold by my earlier statement that the GM should be able to control which rules/settings are being used in a campaign regardless of what the individual players have purchased. And players shouldn't need to scroll down to find the ruleset the GM wants to use.
Seconded, for my characters still on 5e content it's incredibly annyoing to see every spell lsited twice and not have my class features pop up when I search for them on the database.
I agree with these 100%, not being able to turn off or disable the 2024 rules has been extremely frustrating and confusing for my players.
I started running a game with players brand new to D&D earlier this year and they were all so excited. I thought when the 2024 books came out, which I did buy, that turning that content off on the content sharing would be enough, but no. The new PHB released and now my players are seeing new rules and abilities on their character sheets from the free basic rules. Lo and behold I look back and all my old characters have these new rules applied automatically as well. I hadn't even had a chance to read through this stuff myself and my players were asking what they were.
Not only that, but now anytime I try to make a new campaign or a new character, if the group that's playing say they want to play by the initial 5e rules and not the new ones, I have no way to turn that off on my character sheet or on campaigns. On top of that, even if the DM turns the 2024 PHB off for their campaign, because I bought the book I still see all the content. My spell lists are twice as long. It's obnoxious. This is something that should have been handled from the start with an additional toggle.
Indeed. To be...precise about this one issue - it was present before together with overall lack of progress of DM features
Regarding issue of filtering 24E - im able, as DM ehic is aware of this, to create 5E character. Its annoying, ruini g fun, but somehow doable.
The things is, that regardles said effort, 5E monk will stil have 1d6 (24e) instead of 1d4 (5e) unaemed atack... And i exactly dont know how many other thing leaked in from 24. Weapons have its mastery in description, but thats not issue as its not in front like dmg itself.
The worst thing is when you want to introduce new players to DnD. So far it wasnt without its hooos, as DM/campaign tools do t have option to just preset some basics (XP style, abillities rolls, HP style....). Now izs more complicated because DnDBeyond force feed tham 24E and it just makes mess and DMing harder
I feel completely unheard on this issue and very undervalued as a customer. I feel stupid for buying all my books on here. I thought as things updated they would update in ways to keep different systems separated. I feel the fool. I'm working on transitioning all my characters off this platform. After my current campaigns are done, I'm most likely switching to Pathfinder. This has been a very expensive lesson to learn about trusting digital platforms. I know I still have access to all the online books. The search feature sucks. And if I'm scrolling through a section I would rather have a physical book. I bought into the system because of the simplicity and tool tips. Now I have to question everything I look in at to see if it comes from new content. I'm beyond disappointed.
I agree here. I'm not against the new rules, but if both are going to be available then there needs to be a way to filter out what you want. I have two groups, one of which are very new running through a beginner module. Their heading are going to melt trying to figure out what they can use and what they can't.
Is the toggle button in the character creation sheet for the "Expanded rules" the 2024 rules? DMing for some friends coming up and would prefer to not learn more rules lol?
However you can just ignore new mechanics, the issue is that classes and spells in 24e are OP in comparsion with 5E, but if you want to use dndbeyond you cant avoid it beside making sure all your players will use content marked as legacy. Even then there will be some things like monk dmg and other confusions
I want to add to this thread as I apparently started another without realizing this was here.
Please, this would help so much. All my players have been frustrated when they tried to find their features and classes and races from 2014 and they only see "core rules" and need to scroll down to legacy.
Please allow campaigns to exclude 2024 campaign rules.
Yes, for the love of the Gods, allow us to turn off 2024 - I don't want it, I never wanted it. It is unnecessary. 2014 (with some house rules) is quite sufficient. 2024 spirals way far afield. I will not be purchasing any 2024 rules. My group is talking about looking at alternatives to Beyond. But if there was a final and definitive button that keeps 2024 out of my universe, all will be forgiven.
I didn't think this was a huge issue and then I tried to run a one-shot with new characters with my group - who has been playing for a few years now with D&D Beyond, so not newbies by any means! We agreed to stick to 2014 classes since we haven't learned the new stuff yet as a group and the idea was to run a quick light one-shot for Halloween without too much prep. Fully half of them accidentally created 2024 characters, immediately causing confusion. (Worse, one of them created a 2024 character but picked a 2014 background, which i suppose could have been prevented by disabling legacy content, but the entire idea was to do ONLY legacy...)
They really need to have much better filtering, tagging, and controls for what content to expose or not for a campaign. It's become completely unwieldy.
Due to the complete lack of response from WotC and D&D Beyond I don't believe they really care one bit about what their customers want or need. We tell them this repeatedly; this is hardly the only post on this subject, and still... Crickets. I truly have no idea how they expect to retain customers when we are treated this way. It's very disappointing as I had hoped WotC would honor their statement about being able to turn off the new content. Apparently, to them, this meant allowing us turn off part of the new content.
I think we'll use D&D Beyond as long as it's feasible but I'm going to have to start looking for an alternative. This is very unfortunate, because this has been a very useful and needed tool up to this point. Why they chose to make it nearly unusable is beyond me.
Here's the thing (are you listening WotC / Hasbro), and it's very important: We, the players of D&D, DO NOT need WotC or Hasbro to play D&D. they need us.
We have the printed books. We have printed character sheets. We even have pens, pencils, dry erase markers, and unlimited third-party content should we choose to use it. We also have scores of alternative games to D&D; Pathfinder anyone...? If WotC think they have a monopoly on D&D, and that they are invaluable to their customers, they will be very much sadly mistaken. I can even go back to AD&D. Why? Because I still have the books. We do not need WotC; don't forget this.
So, WotC: FIX IT. Listen to your customers; you know, the people who are paying for your content, and fix it. Stop being what it is you're being. Because it won't work in the long run. I'm very surprised I even need to tell them this. So obvious.
I domt think they care. Its silly to loose paying customers just because missing button, but...
24e seems very popular and i can see why - i dont like it as i see it as step away from 'players creativity'. But its essentially buff for every class so its obviously popular.
The core isnt compatible with 5E as 24E will be OP in comparsion. There are also few subtle changes which makes 5e options obsolete.
So this was sobering experiences for me as I, even as not-so-young-customer, was for long time in exited mood about DnDBeyond (which also mean eager to spend my dollars in it)
It seems strange to me, that 5e content creators arent more enrage by this situation as a lot of legacy content will be now weaker and not so isable option
But it is what it is...
At this point i just hope they will not force us to use 24e mechanics in Sigil project, butcthats another level of naivity
If you don't design your platform sustainably, you can't expect GMs and then players to leave new money. If Steam ( sell DRM games stuff you don't own) were to behave like Hasbro/Wotc, as Hasbro and Wotc keep doing (OGL & MTG, now pushing 5.5e) , then the reputation would be gone quickly. Currently many 5e 2014 campaigns are still running and the game will be decided in the future. Of course, this cannot yet be read from today's Excel tables, but the day will probably come. Hasbro will have to work hard to keep their super AI 5.5e GM happy with the people who bought the 2024 Player's Handbook en masse, because today's 5e 2014 GMs will probably not support the 5.5e 2024 system and this website and company in the future. In real life, the GMs run the game.
The best option I've come up with is to buy the books used from second-hand sellers. This way they can't permanently change subclasses (such as Bladesinger) because I've still got the original version in my book. Plus it means I'm not giving hasbro my money with purchasing the books for cheaper than new. That and I don't need to worry about a stupid mix-up of 5e and 5.5e information on a physical character sheet.
D&D Beyond has been a great platform in the past for two things: easily locating information and character sheets. The introduction of the 2024 rules and character options has made this an absolute disaster. Character sheets are confusing to set up, especially for new players, and some functionality has changed or broken for 2014 with the 2024 rules. Searching for spells/items/rules is tedious. And even if I wanted to switch to the 2024 ruleset completely--which I'm not keen on; it feels like the playtesting was very rushed to get out books for the 50th anniversary--I can't do that until I can afford to buy physical player's handbooks for a half dozen teenagers who can't use D&D Beyond for various reasons. My public library certainly can't justify that cost.
D&D Beyond used to be very new-player friendly, and now it's overwhelming and off-putting. What are all the families buying Starter Kits or Essentials Kits this holiday season going to think when they come here and all the rules they just learned have changed? Aside from the free 2024 rules, there's no support for youth clubs or groups with the new rules. And there's so many copies of the 2014 rules out there that someone will pick up and get excited about. This transition has been so poorly handled.
I have bought so many books on D&D Beyond, and I've had a Master's Tier subscription for several years. It's currently about to run out, and I'm agonizing over whether to renew it. I still need it for campaigns, but the usability of the platform has dropped so much since I started those campaigns. I can't trust that it's going to get better. If I renew, I think it's going to have to be for my own transition: to another platform entirely.
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I spent the last hour playing around with the character creation rules. I understand how to prevent the 2024 rules from impinging the character during creation. Mostly just a lot of scrolling down and making proper choices. I still hold by my earlier statement that the GM should be able to control which rules/settings are being used in a campaign regardless of what the individual players have purchased. And players shouldn't need to scroll down to find the ruleset the GM wants to use.
Seconded, for my characters still on 5e content it's incredibly annyoing to see every spell lsited twice and not have my class features pop up when I search for them on the database.
I agree with these 100%, not being able to turn off or disable the 2024 rules has been extremely frustrating and confusing for my players.
I started running a game with players brand new to D&D earlier this year and they were all so excited. I thought when the 2024 books came out, which I did buy, that turning that content off on the content sharing would be enough, but no. The new PHB released and now my players are seeing new rules and abilities on their character sheets from the free basic rules. Lo and behold I look back and all my old characters have these new rules applied automatically as well. I hadn't even had a chance to read through this stuff myself and my players were asking what they were.
Not only that, but now anytime I try to make a new campaign or a new character, if the group that's playing say they want to play by the initial 5e rules and not the new ones, I have no way to turn that off on my character sheet or on campaigns. On top of that, even if the DM turns the 2024 PHB off for their campaign, because I bought the book I still see all the content. My spell lists are twice as long. It's obnoxious. This is something that should have been handled from the start with an additional toggle.
Indeed. To be...precise about this one issue - it was present before together with overall lack of progress of DM features
Regarding issue of filtering 24E - im able, as DM ehic is aware of this, to create 5E character. Its annoying, ruini g fun, but somehow doable.
The things is, that regardles said effort, 5E monk will stil have 1d6 (24e) instead of 1d4 (5e) unaemed atack... And i exactly dont know how many other thing leaked in from 24. Weapons have its mastery in description, but thats not issue as its not in front like dmg itself.
The worst thing is when you want to introduce new players to DnD. So far it wasnt without its hooos, as DM/campaign tools do t have option to just preset some basics (XP style, abillities rolls, HP style....). Now izs more complicated because DnDBeyond force feed tham 24E and it just makes mess and DMing harder
I feel completely unheard on this issue and very undervalued as a customer. I feel stupid for buying all my books on here. I thought as things updated they would update in ways to keep different systems separated. I feel the fool. I'm working on transitioning all my characters off this platform. After my current campaigns are done, I'm most likely switching to Pathfinder. This has been a very expensive lesson to learn about trusting digital platforms. I know I still have access to all the online books. The search feature sucks. And if I'm scrolling through a section I would rather have a physical book. I bought into the system because of the simplicity and tool tips. Now I have to question everything I look in at to see if it comes from new content. I'm beyond disappointed.
I agree here. I'm not against the new rules, but if both are going to be available then there needs to be a way to filter out what you want. I have two groups, one of which are very new running through a beginner module. Their heading are going to melt trying to figure out what they can use and what they can't.
Is the toggle button in the character creation sheet for the "Expanded rules" the 2024 rules? DMing for some friends coming up and would prefer to not learn more rules lol?
No, it means books like Tasha, Xantar and so...
There is currently no way how to turn off 24e .
However you can just ignore new mechanics, the issue is that classes and spells in 24e are OP in comparsion with 5E, but if you want to use dndbeyond you cant avoid it beside making sure all your players will use content marked as legacy. Even then there will be some things like monk dmg and other confusions
Totally agree.
Soon finish with out campaign and leaving dndbeyond after that if they don't make it a choice to use 2024 versione or not.
I want to add to this thread as I apparently started another without realizing this was here.
Please, this would help so much. All my players have been frustrated when they tried to find their features and classes and races from 2014 and they only see "core rules" and need to scroll down to legacy.
Please allow campaigns to exclude 2024 campaign rules.
Yes, for the love of the Gods, allow us to turn off 2024 - I don't want it, I never wanted it. It is unnecessary. 2014 (with some house rules) is quite sufficient. 2024 spirals way far afield. I will not be purchasing any 2024 rules. My group is talking about looking at alternatives to Beyond. But if there was a final and definitive button that keeps 2024 out of my universe, all will be forgiven.
I didn't think this was a huge issue and then I tried to run a one-shot with new characters with my group - who has been playing for a few years now with D&D Beyond, so not newbies by any means! We agreed to stick to 2014 classes since we haven't learned the new stuff yet as a group and the idea was to run a quick light one-shot for Halloween without too much prep. Fully half of them accidentally created 2024 characters, immediately causing confusion. (Worse, one of them created a 2024 character but picked a 2014 background, which i suppose could have been prevented by disabling legacy content, but the entire idea was to do ONLY legacy...)
They really need to have much better filtering, tagging, and controls for what content to expose or not for a campaign. It's become completely unwieldy.
Due to the complete lack of response from WotC and D&D Beyond I don't believe they really care one bit about what their customers want or need. We tell them this repeatedly; this is hardly the only post on this subject, and still... Crickets. I truly have no idea how they expect to retain customers when we are treated this way. It's very disappointing as I had hoped WotC would honor their statement about being able to turn off the new content. Apparently, to them, this meant allowing us turn off part of the new content.
I think we'll use D&D Beyond as long as it's feasible but I'm going to have to start looking for an alternative. This is very unfortunate, because this has been a very useful and needed tool up to this point. Why they chose to make it nearly unusable is beyond me.
Here's the thing (are you listening WotC / Hasbro), and it's very important:
We, the players of D&D, DO NOT need WotC or Hasbro to play D&D. they need us.
We have the printed books. We have printed character sheets. We even have pens, pencils, dry erase markers, and unlimited third-party content should we choose to use it. We also have scores of alternative games to D&D; Pathfinder anyone...? If WotC think they have a monopoly on D&D, and that they are invaluable to their customers, they will be very much sadly mistaken. I can even go back to AD&D. Why? Because I still have the books. We do not need WotC; don't forget this.
So, WotC: FIX IT. Listen to your customers; you know, the people who are paying for your content, and fix it. Stop being what it is you're being. Because it won't work in the long run. I'm very surprised I even need to tell them this. So obvious.
I domt think they care. Its silly to loose paying customers just because missing button, but...
24e seems very popular and i can see why - i dont like it as i see it as step away from 'players creativity'. But its essentially buff for every class so its obviously popular.
The core isnt compatible with 5E as 24E will be OP in comparsion. There are also few subtle changes which makes 5e options obsolete.
So this was sobering experiences for me as I, even as not-so-young-customer, was for long time in exited mood about DnDBeyond (which also mean eager to spend my dollars in it)
It seems strange to me, that 5e content creators arent more enrage by this situation as a lot of legacy content will be now weaker and not so isable option
But it is what it is...
At this point i just hope they will not force us to use 24e mechanics in Sigil project, butcthats another level of naivity
If you don't design your platform sustainably, you can't expect GMs and then players to leave new money. If Steam ( sell DRM games stuff you don't own) were to behave like Hasbro/Wotc, as Hasbro and Wotc keep doing (OGL & MTG, now pushing 5.5e) , then the reputation would be gone quickly. Currently many 5e 2014 campaigns are still running and the game will be decided in the future. Of course, this cannot yet be read from today's Excel tables, but the day will probably come. Hasbro will have to work hard to keep their super AI 5.5e GM happy with the people who bought the 2024 Player's Handbook en masse, because today's 5e 2014 GMs will probably not support the 5.5e 2024 system and this website and company in the future. In real life, the GMs run the game.
I'll suspend my subscription until this is changed. I've given this company enough time with this very anti consumer practice.
The best option I've come up with is to buy the books used from second-hand sellers. This way they can't permanently change subclasses (such as Bladesinger) because I've still got the original version in my book. Plus it means I'm not giving hasbro my money with purchasing the books for cheaper than new. That and I don't need to worry about a stupid mix-up of 5e and 5.5e information on a physical character sheet.
+1 I don't want to renew my subscription if this is "working as intended." It's unintuitive and wading through 2024 bugs is a chore and frustrating.
Also agreeing that there needs to be a toggle.
D&D Beyond has been a great platform in the past for two things: easily locating information and character sheets. The introduction of the 2024 rules and character options has made this an absolute disaster. Character sheets are confusing to set up, especially for new players, and some functionality has changed or broken for 2014 with the 2024 rules. Searching for spells/items/rules is tedious. And even if I wanted to switch to the 2024 ruleset completely--which I'm not keen on; it feels like the playtesting was very rushed to get out books for the 50th anniversary--I can't do that until I can afford to buy physical player's handbooks for a half dozen teenagers who can't use D&D Beyond for various reasons. My public library certainly can't justify that cost.
D&D Beyond used to be very new-player friendly, and now it's overwhelming and off-putting. What are all the families buying Starter Kits or Essentials Kits this holiday season going to think when they come here and all the rules they just learned have changed? Aside from the free 2024 rules, there's no support for youth clubs or groups with the new rules. And there's so many copies of the 2014 rules out there that someone will pick up and get excited about. This transition has been so poorly handled.
I have bought so many books on D&D Beyond, and I've had a Master's Tier subscription for several years. It's currently about to run out, and I'm agonizing over whether to renew it. I still need it for campaigns, but the usability of the platform has dropped so much since I started those campaigns. I can't trust that it's going to get better. If I renew, I think it's going to have to be for my own transition: to another platform entirely.