Tools aren't listed under proficiencies, and ALL background choices aren't listed under that dropdown either, only 5 of them, Guild Artisan is missing, and so is Urchin, to name a couple. other than that, ability scores seem to be calculating fine, and i love this sheet so far, i'm not sure if all the equipment is there but i haven't FULLY explored that yet.
Background selection should be before the traits, flaws etc. Then when you pick one, it should let you select a flaw to auto populate the filled with if you wish.
When arrows are being carried in "Gear" I feel like there should be a box to enter current amount so you can keep track of your ammo. and then when you close the dropdown it would be super handy if that amount showed up in brackets after so you can see at a glace ie; "Arrows (14)"
Also makes me think gear like Dungeon Packs should have a similar number box system to keep track of used torches, rations, etc.
I'm not sure if this has been suggested - but a dice roller as part of character creation would be amazing! For those of us who like the old "roll 4, take highest 3" :)
I'm not sure if anyone has posted it yet, but Base Speed hasn't changed for my little Wood Elf (It is showing 30, not 35). Not complaining, just a heads up for y'all.
Ideas....
-> Is it possible to load the Starting equipment into Equipment selection so i don't have to search for it (just me being lazy)
-> Is it possible to pick background traits in a selector, as opposed to cut and paste (Again me being lazy)
Concerning Bards and there magic secretes: You can learn the additional 6 spells however they are still restricted to the bard spell list and not the full spell list.
The additional magic secretes does allow you to choose from the full spell list however at places them at the bottom of the spells column under Other Spells – Class Features and labels them as “At Will” can you incorporate them into the Bard section of the spell column.
During character creation, I could get nearly everything to function after refreshing the page a few times. The main issues I'm having are with equipment and spells on the character sheet. Frequently, when I select add item, the menu closes without adding the item. I also opted for the purchase system for starting equipment but there were no prices on any of the items (though I realize that will probably just come later). When I tried to enter my remaining wealth though, it would reduce to zero each time I moved to a different equipment tab on the character sheet. For the spells, I made a high elf fighter and selected thunderclap as the cantrip given by race. The cantrip appears in the character edit process but I can't find it on the character sheet. I'm not sure if that section hasn't been written yet or if it's not coming up properly but would appreciate any direction on that. Thank you,
There is no forest gnome in the charter generator and this race was in the 5e players handbook
For the beta, only the rules and options provided in the D&D 5th edition SRD , D&D 5th edition Basic Rules, Elemental Evil Companion are available in Beyond. Once the full platform launches later this summer, the core rule books and others will be available for purchase, and the content within will be available for those that purchase, or have access through a DM's subscription.
Remember guys, SRD content only. Stop reporting it's missing 5e Player's Handbook material I'm sure it drives them nuts. Also, I noticed while viewing a character sheet in mobile and then clicking the menu in the top right the character sheet clips parts of the menu.
Can you add an ‘in use’ tag for abilities such as Sacred Weapon, Rage and Great weapon Master, Sharpshooter, Vow of Enmity (after you add them) and the likes which alters the attack and damage modifiers in the attacks column. And also something similar for concentration spells.
For some reason I can't choose hermit as a background? Are some of the options not available yet?
For the beta, only the rules and options provided in the D&D 5th edition SRD , D&D 5th edition Basic Rules, Elemental Evil Companion are available in Beyond. Once the full platform launches later this summer, the core rule books and others will be available for purchase, and the content within will be available for those that purchase, or have access through a DM's subscription.
Selecting skill proficiencies from your class before selecting your background makes it harder to ensure there aren't double-ups. Some kind of alert, or a different method of selection would be nice. Also, is there going to be a space on the sheet to write notes?
Awesome job overall though team! So excited to see where this goes.
So this might have been brought up before, but Rogues get proficiency in Thieves Tools, the expertise ability should also be applicable to this. I dont see that as a Skill option?
Thanks!
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Tools aren't listed under proficiencies, and ALL background choices aren't listed under that dropdown either, only 5 of them, Guild Artisan is missing, and so is Urchin, to name a couple. other than that, ability scores seem to be calculating fine, and i love this sheet so far, i'm not sure if all the equipment is there but i haven't FULLY explored that yet.
Background selection should be before the traits, flaws etc. Then when you pick one, it should let you select a flaw to auto populate the filled with if you wish.
Will save user a lot of back and forth.
When arrows are being carried in "Gear" I feel like there should be a box to enter current amount so you can keep track of your ammo.
and then when you close the dropdown it would be super handy if that amount showed up in brackets after so you can see at a glace
ie;
"Arrows (14)"
Also makes me think gear like Dungeon Packs should have a similar number box system to keep track of used torches, rations, etc.
I'm not sure if this has been suggested - but a dice roller as part of character creation would be amazing! For those of us who like the old "roll 4, take highest 3" :)
Great job so far, just missing some backgrounds from the 5e book. I.e. Urchin
Bug report...
I'm not sure if anyone has posted it yet, but Base Speed hasn't changed for my little Wood Elf (It is showing 30, not 35). Not complaining, just a heads up for y'all.
Ideas....
-> Is it possible to load the Starting equipment into Equipment selection so i don't have to search for it (just me being lazy)
-> Is it possible to pick background traits in a selector, as opposed to cut and paste (Again me being lazy)
Other comments...
Love what you have done with the place.
Archery Fighting style for ranger isn't being added to Longbow weapon for +hit
Concerning Bards and there magic secretes: You can learn the additional 6 spells however they are still restricted to the bard spell list and not the full spell list.
The additional magic secretes does allow you to choose from the full spell list however at places them at the bottom of the spells column under Other Spells – Class Features and labels them as “At Will” can you incorporate them into the Bard section of the spell column.
I just made a 3rd level Fighter and it will only show his first level hit points.
There is no forest gnome in the charter generator and this race was in the 5e players handbook
In the hit point tool there should be a one click reset to clear conditions and damage.
Or even smarter, a short rest/ long rest button that updates things accordingly.
During character creation, I could get nearly everything to function after refreshing the page a few times. The main issues I'm having are with equipment and spells on the character sheet. Frequently, when I select add item, the menu closes without adding the item. I also opted for the purchase system for starting equipment but there were no prices on any of the items (though I realize that will probably just come later). When I tried to enter my remaining wealth though, it would reduce to zero each time I moved to a different equipment tab on the character sheet. For the spells, I made a high elf fighter and selected thunderclap as the cantrip given by race. The cantrip appears in the character edit process but I can't find it on the character sheet. I'm not sure if that section hasn't been written yet or if it's not coming up properly but would appreciate any direction on that. Thank you,
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Wary the wizard who focuses on homebrew, for he can create nightmares that you wouldn't even dream of
unaware of it has been pointed out but the backgrounds selection is missing quite a few. Urchin and Hermit for sure.
Remember guys, SRD content only. Stop reporting it's missing 5e Player's Handbook material I'm sure it drives them nuts. Also, I noticed while viewing a character sheet in mobile and then clicking the menu in the top right the character sheet clips parts of the menu.
Can you add an ‘in use’ tag for abilities such as Sacred Weapon, Rage and Great weapon Master, Sharpshooter, Vow of Enmity (after you add them) and the likes which alters the attack and damage modifiers in the attacks column. And also something similar for concentration spells.
For some reason I can't choose hermit as a background? Are some of the options not available yet?
Site Rules & Guidelines || How to Tooltip || Contact Support || Changelog || Pricing FAQ || Homebrew FAQ
If you have questions/concerns, please Private Message me or another moderator.
Wary the wizard who focuses on homebrew, for he can create nightmares that you wouldn't even dream of
Selecting skill proficiencies from your class before selecting your background makes it harder to ensure there aren't double-ups. Some kind of alert, or a different method of selection would be nice. Also, is there going to be a space on the sheet to write notes?
Awesome job overall though team! So excited to see where this goes.
So this might have been brought up before, but Rogues get proficiency in Thieves Tools, the expertise ability should also be applicable to this. I dont see that as a Skill option?
Thanks!