If sharing content I have purchased leads to my players spoiling an adventure then that certainly has an impact on my experience, both at the table and of this product.
Generally speaking, most players will know not to look at the content they are currently playing in. They don't want to spoil it for themselves. You could tell them up front not to look at the content. That way they know they should not do so in the beginning, and are made aware that they are potentially ruining their experience.
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"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
My players can’t build a character using any of the books I have. For example. someone wants to build and play a Minotaur. I purchased the Guildmaster’s GUIDE TO RAVNICA and none can or see any of the options. They can only build using basic tools. They are now pushing to not use this as it’s” completely useless, the generic free character builder app X” lets them build everything from all sources.
How can i open this up so my money isn’t completely wasted.
My players can’t build a character using any of the books I have. For example. someone wants to build and play a Minotaur. I purchased the Guildmaster’s GUIDE TO RAVNICA and none can or see any of the options. They can only build using basic tools. They are now pushing to not use this as it’s” completely useless, the generic free character builder app X” lets them build everything from all sources.
How can i open this up so my money isn’t completely wasted.
Then you must start a Campaign here on DDB, and invite your players to join it by sending them the “invite link.” When you click on “my campaigns” and then click on that specific campaign you will see a button that says “enable content sharing,” click it. Your players will be able to use any content you have purchased, but only on characters specifically within that campaign and nowhere else.
If they want to use content from either the Ravnica or Theros books, then they will have to enable M:tG content for their characters. On the “home” tab of the character builder, the toggle next to “Magic: the Gathering Content” needs to be on (red, to the right). If they want Eberron content, they will need to enable that too.
Then you must not have a master tier subscription. Only a master tier can share content. If you see no button, you must either have no subscription, or only have a hero tier subscription.
Just wanted to add my +1 to the original request. I too DM one campaign and am a player in another campaign DM’d by one of my players. I would love to share the sourcebooks without sharing the adventure modules, so they can have access to a greater variety of options without spoiling themselves on my campaign. It’s really easy to stumble on spoilers accidentally while searching for things.
Just wanted to add my +1 to the original request. I too DM one campaign and am a player in another campaign DM’d by one of my players. I would love to share the sourcebooks without sharing the adventure modules, so they can have access to a greater variety of options without spoiling themselves on my campaign. It’s really easy to stumble on spoilers accidentally while searching for things.
Not really... You have to select sources, then the individual adventure, then the chapter in the adventure to get spoilers. That's a lot of "accidental" clicking.
Rollback Post to RevisionRollBack
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
Just wanted to add my +1 to the original request. I too DM one campaign and am a player in another campaign DM’d by one of my players. I would love to share the sourcebooks without sharing the adventure modules, so they can have access to a greater variety of options without spoiling themselves on my campaign. It’s really easy to stumble on spoilers accidentally while searching for things.
Not really... You have to select sources, then the individual adventure, then the chapter in the adventure to get spoilers. That's a lot of "accidental" clicking.
Or just search for some magic items, maybe swords, and then see a wonderful new sword that you really want, but it is supposed to be a unique reward within the campaign you are playing, or even another campaign that the "sharing" player is DMing.
Just wanted to add my +1 to the original request. I too DM one campaign and am a player in another campaign DM’d by one of my players. I would love to share the sourcebooks without sharing the adventure modules, so they can have access to a greater variety of options without spoiling themselves on my campaign. It’s really easy to stumble on spoilers accidentally while searching for things.
Not really... You have to select sources, then the individual adventure, then the chapter in the adventure to get spoilers. That's a lot of "accidental" clicking.
Or just search for some magic items, maybe swords, and then see a wonderful new sword that you really want, but it is supposed to be a unique reward within the campaign you are playing, or even another campaign that the "sharing" player is DMing.
What's wrong with that?
The game is full of things that the players know about that the PCs may or may not know about though legend. Holy Avengers, Vorpal Weapons, etc.
One famous sword is flaunted in front of the party at the beginning of the adventure Sunsword
You can get players pretty excited about cool loot if they know it actually exists in your game. That excitement can be better than not knowing.
Rollback Post to RevisionRollBack
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
Loot is one thing. Obviously you don't want your players knowing about potential curses.
I'm more concerned about the other DM/player searching for monsters and accidentally spoiling themselves on some things that are coming up. It's very easy to spoil yourself searching for something. NPCs show up in searches for monsters. For example, the other player/DM could have looked for a spider monster to fit in their campaign and accidentally come across Nezznar the Black Spider (we're done with LMoP now but just as an example). You wouldn't necessarily even know that the NPC was a spoiler right away, since you can't see the source until you actually click the link for the monster.
Loot is one thing. Obviously you don't want your players knowing about potential curses.
I'm more concerned about the other DM/player searching for monsters and accidentally spoiling themselves on some things that are coming up. It's very easy to spoil yourself searching for something. NPCs show up in searches for monsters. For example, the other player/DM could have looked for a spider monster to fit in their campaign and accidentally come across Nezznar the Black Spider (we're done with LMoP now but just as an example). You wouldn't necessarily even know that the NPC was a spoiler right away, since you can't see the source until you actually click the link for the monster.
This exact scenario happened to me recently. I am DMing a campaign and have the adventure blocked. However, one of my players is DMing another campaign that I am not even a part of, yet he is still able to see the adventure I'm running and it does not show up as a blockable option for him on his campaign because I'm not in that campaign. So, he inadvertently used one of the main adversaries from my game in his own. Because there is some player overlap between the campaigns, it ruined things for several people.
I'm GM'ing CoS for my brothers. I have Master Tier and have purchased all of the sourcebooks and CoS. One of my brothers is also running a campaign, but only has the free tier. I want to share all of sourcebooks, but *not* CoS as he's a player in that campaign. I think it's totally reasonable, that I, as owner of that Adventure, block it from being shared in some one else's campaign. I shouldn't have to rely on the the DM of that campaign to block it for me.
I really don't understand why there's resistance to this feature...
Source books should default to "ON" when content sharing and Adventures should default to "OFF". I have content sharing on for my campaign, but only the the source books. I purchased a mix of source books and adventures in the recent sale and they all instantly shared. Fortunately, I had purchased both types, which meant I logged in to check the new source books had shared with my players (expecting all new content to be default "OFF"), and immediately picked up that all the new content had shared> I was able to turn off the adventures before any one noticed. If I had only purchased adventures I may not have checked :-/
This still is an issue. I want to decide what I share and what not. I just want to have this power as kind of reward for paying the content. This feature has emotional value to me as the paying customer.
At least show who shares the content in the Conent Management overview. The DM/Group certainly doesn't even realise who payed that stuff.
This still is an issue. I want to decide what I share and what not. I just want to have this power as kind of reward for paying the content. This feature has emotional value to me as the paying customer.
At least show who shares the content in the Conent Management overview. The DM/Group certainly doesn't even realise who payed that stuff.
I agree with this. I asked the DM I share content with to turn off the books I am using in my campaign because there are things I don't want shared but as I pay for the master tier, I should be able to decide what I want to share when I am in another person's campaign.
But the DM has no control if a player in the campaign shares there content and then that player also has no control over the sharing - it's just all or nothing - it's stupid!
Bcause that player sharing may be DMing an adventure in the content with some of the same players and they could inadvertantly or with mischief see the details of that adventure - it's not about the source books it's about not being able to turn the adventures off, surely
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Generally speaking, most players will know not to look at the content they are currently playing in. They don't want to spoil it for themselves. You could tell them up front not to look at the content. That way they know they should not do so in the beginning, and are made aware that they are potentially ruining their experience.
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
Yes, I do.
My players can’t build a character using any of the books I have. For example.
someone wants to build and play a Minotaur. I purchased the Guildmaster’s GUIDE TO RAVNICA and none can or see any of the options. They can only build using basic tools. They are now pushing to not use this as it’s” completely useless, the generic free character builder app X” lets them build everything from all sources.
How can i open this up so my money isn’t completely wasted.
Then you must start a Campaign here on DDB, and invite your players to join it by sending them the “invite link.” When you click on “my campaigns” and then click on that specific campaign you will see a button that says “enable content sharing,” click it. Your players will be able to use any content you have purchased, but only on characters specifically within that campaign and nowhere else.
If they want to use content from either the Ravnica or Theros books, then they will have to enable M:tG content for their characters. On the “home” tab of the character builder, the toggle next to “Magic: the Gathering Content” needs to be on (red, to the right). If they want Eberron content, they will need to enable that too.
I hope that helps.
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting
There is no button to share
Then you must not have a master tier subscription. Only a master tier can share content. If you see no button, you must either have no subscription, or only have a hero tier subscription.
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting
my fault. i was a member since beta testing they system when it was being created.
i recently changed my credit card.. and my account was canceled.. i reactivated it... all good now. i didn't realize it. thank you for your help !
Just wanted to add my +1 to the original request. I too DM one campaign and am a player in another campaign DM’d by one of my players. I would love to share the sourcebooks without sharing the adventure modules, so they can have access to a greater variety of options without spoiling themselves on my campaign. It’s really easy to stumble on spoilers accidentally while searching for things.
Not really... You have to select sources, then the individual adventure, then the chapter in the adventure to get spoilers. That's a lot of "accidental" clicking.
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
Or just search for some magic items, maybe swords, and then see a wonderful new sword that you really want, but it is supposed to be a unique reward within the campaign you are playing, or even another campaign that the "sharing" player is DMing.
What's wrong with that?
The game is full of things that the players know about that the PCs may or may not know about though legend. Holy Avengers, Vorpal Weapons, etc.
One famous sword is flaunted in front of the party at the beginning of the adventure Sunsword
You can get players pretty excited about cool loot if they know it actually exists in your game. That excitement can be better than not knowing.
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
Loot is one thing. Obviously you don't want your players knowing about potential curses.
I'm more concerned about the other DM/player searching for monsters and accidentally spoiling themselves on some things that are coming up. It's very easy to spoil yourself searching for something. NPCs show up in searches for monsters. For example, the other player/DM could have looked for a spider monster to fit in their campaign and accidentally come across Nezznar the Black Spider (we're done with LMoP now but just as an example). You wouldn't necessarily even know that the NPC was a spoiler right away, since you can't see the source until you actually click the link for the monster.
This exact scenario happened to me recently. I am DMing a campaign and have the adventure blocked. However, one of my players is DMing another campaign that I am not even a part of, yet he is still able to see the adventure I'm running and it does not show up as a blockable option for him on his campaign because I'm not in that campaign. So, he inadvertently used one of the main adversaries from my game in his own. Because there is some player overlap between the campaigns, it ruined things for several people.
Here's my scenario.
I'm GM'ing CoS for my brothers. I have Master Tier and have purchased all of the sourcebooks and CoS. One of my brothers is also running a campaign, but only has the free tier. I want to share all of sourcebooks, but *not* CoS as he's a player in that campaign. I think it's totally reasonable, that I, as owner of that Adventure, block it from being shared in some one else's campaign. I shouldn't have to rely on the the DM of that campaign to block it for me.
I really don't understand why there's resistance to this feature...
Source books should default to "ON" when content sharing and Adventures should default to "OFF". I have content sharing on for my campaign, but only the the source books. I purchased a mix of source books and adventures in the recent sale and they all instantly shared. Fortunately, I had purchased both types, which meant I logged in to check the new source books had shared with my players (expecting all new content to be default "OFF"), and immediately picked up that all the new content had shared> I was able to turn off the adventures before any one noticed. If I had only purchased adventures I may not have checked :-/
This still is an issue. I want to decide what I share and what not. I just want to have this power as kind of reward for paying the content. This feature has emotional value to me as the paying customer.
At least show who shares the content in the Conent Management overview. The DM/Group certainly doesn't even realise who payed that stuff.
I agree with this. I asked the DM I share content with to turn off the books I am using in my campaign because there are things I don't want shared but as I pay for the master tier, I should be able to decide what I want to share when I am in another person's campaign.
*I removed my post* I interpreted it wrong. But could’t find how to remove my post entirely.
But the DM has no control if a player in the campaign shares there content and then that player also has no control over the sharing - it's just all or nothing - it's stupid!
Bcause that player sharing may be DMing an adventure in the content with some of the same players and they could inadvertantly or with mischief see the details of that adventure - it's not about the source books it's about not being able to turn the adventures off, surely