You can, have the person who will be the dm create the campaign end have the person who has the master tier subscription enable content sharing. You don't need to be the dm to activate content sharing.
It’s still a problem if you want to use Maps. Only the actual DM can use the DM tools in Maps, and content sharing doesn’t work in Maps at all.
You can, have the person who will be the dm create the campaign end have the person who has the master tier subscription enable content sharing. You don't need to be the dm to activate content sharing.
It’s still a problem if you want to use Maps. Only the actual DM can use the DM tools in Maps, and content sharing doesn’t work in Maps at all.
Hopefully once maps are fully released that gets fixed
You can, have the person who will be the dm create the campaign end have the person who has the master tier subscription enable content sharing. You don't need to be the dm to activate content sharing.
It’s still a problem if you want to use Maps. Only the actual DM can use the DM tools in Maps, and content sharing doesn’t work in Maps at all.
Hopefully once maps are fully released that gets fixed
Still waiting on a response for that question. I'm guessing the answer is "We haven't decided" or "There's a technical block that we haven't solved". I never quite understood why content sharing didn't work from the outset in the VTT.
The ability to move inventory items from one character to another within a campaign. When we make custom items that we move from one person to another, someone has to delete the item and the other person has to remake the item.
Many times I stumble upon exceptional Homebrews of various sorts and add them to my Collection.
Sometimes they need only minor flavor rewrites or even just little tweaks before they're suitable for my game. Yet, I can't (so far as I know) just go in and edit them as needed.
It seems like it'd be a wonderful tool to have the capability to create "Copy_of" just like I can with base items, feats, etc.
Perhaps such copies could be prevented from being shared with the community; again, as is already the case with base items when they're too similar to the original. This would still allow us to edit and use such things in our home campaigns without having to reinvent the wheel.
Even cooler would be for an attribution to be permanently attached to the original homebrew and all copies.
I frequently find myself in the middle of a book on DnDBeyond and think, "Boy, it sure would be nice to be able to roll some dice for this...whatever it happens to be." To do so, I have to either use an off-site resource, or go to one of the places w/in DDB that has the dice tool.
Heck, it'd be grand if I could automatically roll on any table in any book to which I have access, while you're at it!
As someone who frequently looks for specific Homebrewed things created by community members, it'd be tremendous to be able to actually sort by Old to New, vice versa, or even just a date range.
Access to all the features and subclasses in the new players handbook in the app. Example, I am a Druid who through the app can only choose Circle of the Land, because I have the new handbook digitally.
Access to all the features and subclasses in the new players handbook in the app. Example, I am a Druid who through the app can only choose Circle of the Land, because I have the new handbook digitally.
If you bought the new PHB digitally you should already have access. If you bought it physically, this has never been a thing.
Access to all the features and subclasses in the new players handbook in the app. Example, I am a Druid who through the app can only choose Circle of the Land, because I have the new handbook digitally.
When making your character did you choose the 2024 Druid or the 2014 Druid?
If you bought the new PHB it will only show up with the 2024 Druid.
These are all requests that have been asked for several years, but he we go again :)
URGENT to make the experience much more user-friendly at the table.
- A Concentration toggle - Custom Conditions - Dynamic Conditions (i.e. when toggle on, the digital character sheet reflects the bonuses or penalties) - An Advantage / Disadvantage option when customizing skills - A "Quests" tab for the notes section - Ability to spend Hit Dice without having to take a Short Rest (so many features now allow this, example: Grim Hollow sangromancy spells...) [As of now, If you mark a Hit Die check box without taking a Short Rest, the check won't register] - When managing Inventory on the digital character sheet, we need filters by Rarity !!! (this is really getting unwieldy with the amount of magic items now available in the game when you include 3rd party products and homebrew) - More love for the Encounter Builder that isn't integrated to MAPS. (A "Create New Encounter" button when you finish creating an encounter would be great)... Integrate the 2024 combat encounter difficulty and XP budget (Easy, Medium, Hard, Deadly) in the non-MAPS Encounter Builder. - When you roll digitial dice during game play on your digital character sheet, there should be a way to click on the result and see all the individual dice that were rolled (rather than just the first 6 dice) because many features now allow to reroll some 1s and 2s or poor die roll results... - Customizable Spell Scrolls (i.e. when you add a spell scroll to your inventory, you can choose any spells in the game (that have been unlocked).
Some of these requests can be addressed in an afternoon's work by your programmers. Why they are still major "requests" after 8 years of D&D Beyond is... beyond me.
WOULD BE VERY USEFUL AND APPRECIATED
- Better Search filters for Homebrew Creations and Homebrew Collection (e.g. search by spell level for spells, or spell school, or CR for monsters, or Rarity for items....) - When adding a "snippet" or "description" to a custom action on the digital character sheet ("Manage Custom"> choose an action > "General"...), the notes you put there don't appear for some reason in the Notes section of the Action, Bonus Action, Reaction or other tab. This seems like a bug that's been around for years. - Speaking of custom actions, there should be the option to add several damage output fields. Many items or spells have several different damage rolls. E.g. a sword that deals 1d6 Slashing, but also 1d8 Necrotic damage. - 2024 DMG Gemstones as actual items (without having to toggle on the annoying Legacy option, which also adds all the Legacy spells and feats that we don't necessarily want... ) - Allow the creation of homebrew nonmagical items - A "M" tag beside spell names that indicate an costly Material component that has to be provided (e.g. 300 GP diamond for Revivify). - Ability to transfer loot items from one character to another character in the campaign. (D&D Beyond was working on that before the company got bought by WoTC)... - Ability to ENABLE or DISABLE homebrew content from each participant in a shared campaign. (Very annoying that is has to be all homebrew content or nothing). - More granularity for character options: We (or the DM) should be able to decide which book / supplement's content will be allowed for a given character... Similar to how we can already filter Partnered content in the Preferences section of the character, we should be able to decide we don't want Acquisitions Inc. content, or Spelljammer content....(In other word, Expanded Rules and Legacy Content should be more granular.)
As someone that has been a Master Tier subscriber from day 1 and has unlocked most of the digital content on this site, I thank you for your attention to these matters, and for your hard work making all the books usable with the digital character sheet and encounter builder. But I -- and a lot of other users -- have been waiting for many of these requests for years and it's infuriating knowing some of these requests can be easily addressed.
It’s still a problem if you want to use Maps. Only the actual DM can use the DM tools in Maps, and content sharing doesn’t work in Maps at all.
pronouns: he/she/they
Hopefully once maps are fully released that gets fixed
Still waiting on a response for that question. I'm guessing the answer is "We haven't decided" or "There's a technical block that we haven't solved". I never quite understood why content sharing didn't work from the outset in the VTT.
The ability to move inventory items from one character to another within a campaign. When we make custom items that we move from one person to another, someone has to delete the item and the other person has to remake the item.
Copy/Edit Homebrews in my collection
Many times I stumble upon exceptional Homebrews of various sorts and add them to my Collection.
Sometimes they need only minor flavor rewrites or even just little tweaks before they're suitable for my game. Yet, I can't (so far as I know) just go in and edit them as needed.
It seems like it'd be a wonderful tool to have the capability to create "Copy_of" just like I can with base items, feats, etc.
Perhaps such copies could be prevented from being shared with the community; again, as is already the case with base items when they're too similar to the original. This would still allow us to edit and use such things in our home campaigns without having to reinvent the wheel.
Even cooler would be for an attribution to be permanently attached to the original homebrew and all copies.
Just spit balling
The dice roller tool on EVERY page
I dunno about you but I roll a lot of dice.
I frequently find myself in the middle of a book on DnDBeyond and think, "Boy, it sure would be nice to be able to roll some dice for this...whatever it happens to be."
To do so, I have to either use an off-site resource, or go to one of the places w/in DDB that has the dice tool.
Heck, it'd be grand if I could automatically roll on any table in any book to which I have access, while you're at it!
:)
Sorting Homebrew entries by Date
As someone who frequently looks for specific Homebrewed things created by community members, it'd be tremendous to be able to actually sort by Old to New, vice versa, or even just a date range.
Access to all the features and subclasses in the new players handbook in the app. Example, I am a Druid who through the app can only choose Circle of the Land, because I have the new handbook digitally.
If you bought the new PHB digitally you should already have access. If you bought it physically, this has never been a thing.
When making your character did you choose the 2024 Druid or the 2014 Druid?
If you bought the new PHB it will only show up with the 2024 Druid.
These are all requests that have been asked for several years, but he we go again :)
URGENT to make the experience much more user-friendly at the table.
- A Concentration toggle
- Custom Conditions
- Dynamic Conditions (i.e. when toggle on, the digital character sheet reflects the bonuses or penalties)
- An Advantage / Disadvantage option when customizing skills
- A "Quests" tab for the notes section
- Ability to spend Hit Dice without having to take a Short Rest (so many features now allow this, example: Grim Hollow sangromancy spells...) [As of now, If you mark a Hit Die check box without taking a Short Rest, the check won't register]
- When managing Inventory on the digital character sheet, we need filters by Rarity !!! (this is really getting unwieldy with the amount of magic items now available in the game when you include 3rd party products and homebrew)
- More love for the Encounter Builder that isn't integrated to MAPS. (A "Create New Encounter" button when you finish creating an encounter would be great)... Integrate the 2024 combat encounter difficulty and XP budget (Easy, Medium, Hard, Deadly) in the non-MAPS Encounter Builder.
- When you roll digitial dice during game play on your digital character sheet, there should be a way to click on the result and see all the individual dice that were rolled (rather than just the first 6 dice) because many features now allow to reroll some 1s and 2s or poor die roll results...
- Customizable Spell Scrolls (i.e. when you add a spell scroll to your inventory, you can choose any spells in the game (that have been unlocked).
Some of these requests can be addressed in an afternoon's work by your programmers. Why they are still major "requests" after 8 years of D&D Beyond is... beyond me.
WOULD BE VERY USEFUL AND APPRECIATED
- Better Search filters for Homebrew Creations and Homebrew Collection (e.g. search by spell level for spells, or spell school, or CR for monsters, or Rarity for items....)
- When adding a "snippet" or "description" to a custom action on the digital character sheet ("Manage Custom"> choose an action > "General"...), the notes you put there don't appear for some reason in the Notes section of the Action, Bonus Action, Reaction or other tab. This seems like a bug that's been around for years.
- Speaking of custom actions, there should be the option to add several damage output fields. Many items or spells have several different damage rolls. E.g. a sword that deals 1d6 Slashing, but also 1d8 Necrotic damage.
- 2024 DMG Gemstones as actual items (without having to toggle on the annoying Legacy option, which also adds all the Legacy spells and feats that we don't necessarily want... )
- Allow the creation of homebrew nonmagical items
- A "M" tag beside spell names that indicate an costly Material component that has to be provided (e.g. 300 GP diamond for Revivify).
- Ability to transfer loot items from one character to another character in the campaign. (D&D Beyond was working on that before the company got bought by WoTC)...
- Ability to ENABLE or DISABLE homebrew content from each participant in a shared campaign. (Very annoying that is has to be all homebrew content or nothing).
- More granularity for character options: We (or the DM) should be able to decide which book / supplement's content will be allowed for a given character... Similar to how we can already filter Partnered content in the Preferences section of the character, we should be able to decide we don't want Acquisitions Inc. content, or Spelljammer content....(In other word, Expanded Rules and Legacy Content should be more granular.)
As someone that has been a Master Tier subscriber from day 1 and has unlocked most of the digital content on this site, I thank you for your attention to these matters, and for your hard work making all the books usable with the digital character sheet and encounter builder. But I -- and a lot of other users -- have been waiting for many of these requests for years and it's infuriating knowing some of these requests can be easily addressed.
My Homebrew: Magic Items | Monsters | Spells | Subclasses | My house rules
Currently playing: Fai'zal - CN Githyanki Rogue (Candlekeep Mysteries, Forgotten Realms) ; Zeena - LN Elf Sorcerer (Dragonlance)
Playing D&D since 1st edition. DMs Guild Author: B.A. Morrier (4-5⭐products! Please check them out.) Twitter: @benmorrier he/him