I have no idea. They probably have a place on their website or something for feedback.
Rollback Post to RevisionRollBack
All hail the great and mighty platypus.
Resisting is simply standing in front of the tide and pushing at it. Even if you endure at first, you will eventually break down. Adapting, by contrast, is turning into a fish.
-me
Rangers are not underpowered. They’re just exploration-oriented.
I would like to see character organization. I have/make many characters and having the ability to group them in folders would be ******* amazing. One folder for memes and another for campaigns another for sci-fi.
What I want most is the ability to create whole new classes in the homebrew section. I hate having to water down entire classes to fit them into a subclass.
Id really like the ability to create a quick reference sheet from my campaign. Be able to select the characters in the campaign and which parts of there character sheet to then create an easy to read table. E.g I select Players 1, 2, 3 and 5 of the campaign, and then select that I want to see Max HP, AC, passive perception and constitution score because in my next game they are all going to be relevant.
What I want most is the ability to create whole new classes in the homebrew section. I hate having to water down entire classes to fit them into a subclass.
Creating new classes, according to the Dungeon Master’s Guide, is a bad idea. But I still second this notion.
Rollback Post to RevisionRollBack
All hail the great and mighty platypus.
Resisting is simply standing in front of the tide and pushing at it. Even if you endure at first, you will eventually break down. Adapting, by contrast, is turning into a fish.
-me
Rangers are not underpowered. They’re just exploration-oriented.
I would love a DM Screen with modules for customization. I would the DM Screen to have little popups when hovering over something on it, instead of having multiple tabs to multiple sites open.
The biggest thing missing for me is a DM section in the App. To be able to access the Campaign Manager in app form rather than through the website would be super handy. Especially as two of my players are my 8yo and 10yo; having the ability to quickly switch between character sheets would be great (they can get a bit lost in the player app on their tablets). I also like to update session notes on my phone afterwards, or add notes to the DM section on the go. The site is good but can be slow to navigate on a phone.
I would like a way to get a real life book that you bought for like 40 dollars onto the site so you don't have to spend another 40 dollars. (recently got rime of the frostmaiden for Christmas)
I would like a way to get a real life book that you bought for like 40 dollars onto the site so you don't have to spend another 40 dollars. (recently got rime of the frostmaiden for Christmas)
That's like saying you bought a book on kindle so you want the real copy too, or vice versa.
dndbeyond is officially licensing WotC's work but its a separate entity
I would like a way to get a real life book that you bought for like 40 dollars onto the site so you don't have to spend another 40 dollars. (recently got rime of the frostmaiden for Christmas)
That's like saying you bought a book on kindle so you want the real copy too, or vice versa.
dndbeyond is officially licensing WotC's work but its a separate entity
Yes. If they could do this (or the other way around), that would be great, but they probably won’t due to the financial, contractual, and logistical difficulties. I mean, why would D&D Beyond and Wizards of the Coast want to halve their income?
Resisting is simply standing in front of the tide and pushing at it. Even if you endure at first, you will eventually break down. Adapting, by contrast, is turning into a fish.
-me
Rangers are not underpowered. They’re just exploration-oriented.
Page references: When I am looking through the online source material, I would love for it to tell me what page of the physical book I am on. For example, let's say I am playing with someone that has a physical book. They ask me a question and I find it in the online source book. I have no easy way to tell them what page to go to. A small aid that would be very helpful.
"Post it" notes: This can probably fall in the category of the campaign planning is really lacking. All we get is a text box on the campaign and everything is supposed to go there. If I had a physical book, I would put post-it notes in the book to highlight important details that I need to remember or to add reminders for story elements specific to my campaign. I should be able to do the same with the virtual book. When I am reading through Icewind Dale, I should be able to highlight passages and add comments right in the book itself. They should be saved with the campaign. That way if I am running the same campaign for multiple groups, each campaign will have its own notes that show up when I open that source book through the campaign.
Virtual tabletop: As mentioned by others, this would be huge to have a VTT and have everything integrated in one place.
Could we please have a homebrew vehicle maker- I'm trying to convert the Ship of Chaos into 5e for my Planescape campaign but I'm having trouble with the formatting. It's be a lot easier if we could make homebrew vehicles on dndbeyond.
1. A shared "dice channel" so everyone can see the dice rolls. There is a lot of trust at my table but I also have a HIGH rate of natural 20s, much higher than I suspect even flawed dice could give.
2. Allow me to create "draft" monsters, magic items, etc. and edit them before publishing them. I understand the need for version control, but as it is, I go back and forth between windows a lot to create a monster and sometimes I just have a skeleton of an idea and want to get it in the system so I don't forget about it.
3. A DM "character sheet" that would allow the DM to quickly give or take items from PCs. That way when I have things like a found note or scroll or something, I can easily pass it to the PC for the player to read. This would also be convenient to take items from the PCs without losing any customization that had been done to them.
4. Preplan Level Ups so you can level up faster in the middle of a session.
1. A shared "dice channel" so everyone can see the dice rolls. There is a lot of trust at my table but I also have a HIGH rate of natural 20s, much higher than I suspect even flawed dice could give.
2. Allow me to create "draft" monsters, magic items, etc. and edit them before publishing them. I understand the need for version control, but as it is, I go back and forth between windows a lot to create a monster and sometimes I just have a skeleton of an idea and want to get it in the system so I don't forget about it.
3. A DM "character sheet" that would allow the DM to quickly give or take items from PCs. That way when I have things like a found note or scroll or something, I can easily pass it to the PC for the player to read. This would also be convenient to take items from the PCs without losing any customization that had been done to them.
4. Preplan Level Ups so you can level up faster in the middle of a session.
#1 is on the verge of release. It was shown in this past Thursday's Dev Update.
#2 depends on what you're doing. You don't need to publish your homebrew creations unless you want to shares them with the wider public. They will be accessible to characters in your campaigns without being published. That means you can edit them as desired without issue.
#3 is possible as long as you are the creator of the campaign. If so, you can edit all the characters including adding or removing items from their character sheets.
#4, I haven't seen requested, and wouldn't need, personally. I've never played where we level mid-session, but i suppose some people might.
I'd like the ability to sort "Adventure" source books by levels. I know I can just jump on Wikipedia and look it up, but it'd be nice to have it baked into DnDBeyond.
This week I realized that I'd really love an NPC listing for each published module. I understand if it's too niche of a request, but it would be super useful.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
I have no idea. They probably have a place on their website or something for feedback.
All hail the great and mighty platypus.
Resisting is simply standing in front of the tide and pushing at it. Even if you endure at first, you will eventually break down. Adapting, by contrast, is turning into a fish.
-me
Rangers are not underpowered. They’re just exploration-oriented.
My homebrew setting: https://www.dndbeyond.com/forums/d-d-beyond-general/story-lore/94809-wakai-a-setting-inspired-by-japanese-folklore-and
This account is kinda old and I haven’t used it in a while
Start at www.wizards.com. Beyond is just a 3rd party licensee of their content.
I would like to see character organization. I have/make many characters and having the ability to group them in folders would be ******* amazing. One folder for memes and another for campaigns another for sci-fi.
What I want most is the ability to create whole new classes in the homebrew section. I hate having to water down entire classes to fit them into a subclass.
Id really like the ability to create a quick reference sheet from my campaign. Be able to select the characters in the campaign and which parts of there character sheet to then create an easy to read table. E.g I select Players 1, 2, 3 and 5 of the campaign, and then select that I want to see Max HP, AC, passive perception and constitution score because in my next game they are all going to be relevant.
Creating new classes, according to the Dungeon Master’s Guide, is a bad idea. But I still second this notion.
All hail the great and mighty platypus.
Resisting is simply standing in front of the tide and pushing at it. Even if you endure at first, you will eventually break down. Adapting, by contrast, is turning into a fish.
-me
Rangers are not underpowered. They’re just exploration-oriented.
My homebrew setting: https://www.dndbeyond.com/forums/d-d-beyond-general/story-lore/94809-wakai-a-setting-inspired-by-japanese-folklore-and
This account is kinda old and I haven’t used it in a while
I would love a DM Screen with modules for customization. I would the DM Screen to have little popups when hovering over something on it, instead of having multiple tabs to multiple sites open.
The biggest thing missing for me is a DM section in the App. To be able to access the Campaign Manager in app form rather than through the website would be super handy. Especially as two of my players are my 8yo and 10yo; having the ability to quickly switch between character sheets would be great (they can get a bit lost in the player app on their tablets). I also like to update session notes on my phone afterwards, or add notes to the DM section on the go. The site is good but can be slow to navigate on a phone.
I would like a way to get a real life book that you bought for like 40 dollars onto the site so you don't have to spend another 40 dollars. (recently got rime of the frostmaiden for Christmas)
Good one. But then Wizards would not make money per second and they would be sad.
Enjoy my magic items, spells, monsters, my race, and a few feats. And GIVE ME FEEDBACK... or else.
Like what I say?
⬐ Just press this little guy right here.
That's like saying you bought a book on kindle so you want the real copy too, or vice versa.
dndbeyond is officially licensing WotC's work but its a separate entity
Yes. If they could do this (or the other way around), that would be great, but they probably won’t due to the financial, contractual, and logistical difficulties. I mean, why would D&D Beyond and Wizards of the Coast want to halve their income?
All hail the great and mighty platypus.
Resisting is simply standing in front of the tide and pushing at it. Even if you endure at first, you will eventually break down. Adapting, by contrast, is turning into a fish.
-me
Rangers are not underpowered. They’re just exploration-oriented.
My homebrew setting: https://www.dndbeyond.com/forums/d-d-beyond-general/story-lore/94809-wakai-a-setting-inspired-by-japanese-folklore-and
This account is kinda old and I haven’t used it in a while
My top 3 (though not in any particular order)
Page references: When I am looking through the online source material, I would love for it to tell me what page of the physical book I am on. For example, let's say I am playing with someone that has a physical book. They ask me a question and I find it in the online source book. I have no easy way to tell them what page to go to. A small aid that would be very helpful.
"Post it" notes: This can probably fall in the category of the campaign planning is really lacking. All we get is a text box on the campaign and everything is supposed to go there. If I had a physical book, I would put post-it notes in the book to highlight important details that I need to remember or to add reminders for story elements specific to my campaign. I should be able to do the same with the virtual book. When I am reading through Icewind Dale, I should be able to highlight passages and add comments right in the book itself. They should be saved with the campaign. That way if I am running the same campaign for multiple groups, each campaign will have its own notes that show up when I open that source book through the campaign.
Virtual tabletop: As mentioned by others, this would be huge to have a VTT and have everything integrated in one place.
Could we please have a homebrew vehicle maker- I'm trying to convert the Ship of Chaos into 5e for my Planescape campaign but I'm having trouble with the formatting. It's be a lot easier if we could make homebrew vehicles on dndbeyond.
Odd, since WotC is adding more classes all the time ;)
And yes, Homebrew Classes would also be a major wish for me.
I second the vehicle maker. Also a vote for Sidekick maker.
Forge - Arena Wizard Tank
1. A shared "dice channel" so everyone can see the dice rolls. There is a lot of trust at my table but I also have a HIGH rate of natural 20s, much higher than I suspect even flawed dice could give.
2. Allow me to create "draft" monsters, magic items, etc. and edit them before publishing them. I understand the need for version control, but as it is, I go back and forth between windows a lot to create a monster and sometimes I just have a skeleton of an idea and want to get it in the system so I don't forget about it.
3. A DM "character sheet" that would allow the DM to quickly give or take items from PCs. That way when I have things like a found note or scroll or something, I can easily pass it to the PC for the player to read. This would also be convenient to take items from the PCs without losing any customization that had been done to them.
4. Preplan Level Ups so you can level up faster in the middle of a session.
#1 is on the verge of release. It was shown in this past Thursday's Dev Update.
#2 depends on what you're doing. You don't need to publish your homebrew creations unless you want to shares them with the wider public. They will be accessible to characters in your campaigns without being published. That means you can edit them as desired without issue.
#3 is possible as long as you are the creator of the campaign. If so, you can edit all the characters including adding or removing items from their character sheets.
#4, I haven't seen requested, and wouldn't need, personally. I've never played where we level mid-session, but i suppose some people might.
I'd like the ability to sort "Adventure" source books by levels. I know I can just jump on Wikipedia and look it up, but it'd be nice to have it baked into DnDBeyond.
https://en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons_adventures#5th_edition
This week I realized that I'd really love an NPC listing for each published module. I understand if it's too niche of a request, but it would be super useful.