Good for you, I guess. In any case if the DM brags about cutting your "DPS" by specifically designing an enemy you especially have a somewhat hard time facing, there is something seriously f***ed up in your gaming group, no offense.
Rollback Post to RevisionRollBack
Born in Italy, moved a bunch, living in Spain, my heart always belonged to Roleplaying Games
Having heard of your prowess with a bow, and knowing that your were coming for him, the BBEG took reasonable steps to protect himself. He procured a shield of missile attraction so that his disposable henchlings would initially suffer your wrath. Wealthy people in our world use the same tactics to protect themselves against harm, whether that be bodyguards, bullet proof glass, or merely a car with an Encap rating of 5.
Your character should take pride in being the BBEG's living, walking, shooting, nightmare.
Occasionally negating a character's strengths is what DMs sometimes (have to) do. It goes alongside exploiting weaknesses. As a player, it can be annoying (or challenging if you are that sort of positive person) but it does highlight how awesome you normally are!
Did you feel that in that fight you were not contributing/pulling your weight? Was it a dull fight, or were you forced to adapt to the circumstances, improvising solutions 'on the fly'? The group 'won' so the DM can't really be faulted there. Apart from your issues with magic item distribution, it sounds like a great campaign to be involved with.
The paladin with a 26 AC is surely going to cause either the DM or the rest of the group trouble though. :) From my limited experience of 5th edition, it seems that the designers really envisaged a soft cap of 20 (ish) for player armour classes.
Edit: I'm not really sure about the logic of a displacer cloak and a shield of missile attraction working together.... 2nd Edit: I'm glad to see Lek and I are back to saying exactly the opposite things. :) Not that I disagree with him; we are both making assumptions and drawing conclusions. We might both be wrong!
Having heard of your prowess with a bow, and knowing that your were coming for him, the BBEG took reasonable steps to protect himself. He procured a shield of missile attraction so that his disposable henchlings would initially suffer your wrath. Wealthy people in our world use the same tactics to protect themselves against harm, whether that be bodyguards, bullet proof glass, or merely a car with an Encap rating of 5.
Your character should take pride in being the BBEG's living, walking, shooting, nightmare.
Occasionally negating a character's strengths is what DMs sometimes (have to) do. It goes alongside exploiting weaknesses. As a player, it can be annoying (or challenging if you are that sort of positive person) but it does highlight how awesome you normally are!
I am not questioning the possible in-world reasoning behind enemies having equipment to limit the effectiveness of a PC, there is nothing wrong with it, but if the DM then brags about the result, as it seems he did, that was a petty move, not a means to move on the story including the archer prowess getting the interest of the BBEG.
Also, yeah, Paladin with 26AC is going to be a big problem in the near future for everyone, and I actually wonder how in hell he got so high in AC in 5ed...
Rollback Post to RevisionRollBack
Born in Italy, moved a bunch, living in Spain, my heart always belonged to Roleplaying Games
Its not impossible. I had a level 20 sorcadin I minmaxed for a one on one duel with my friend to see which build was better (which I amazingly still won even after he true polymorphed into an ancient bronze dragon) and my sorcadin had an AC of 23. 25 with haste. 30 with shield.
Then again, thats a level 20 with bracers of unarmored defence and a ring of protection and a shield. A level 15 with an AC of 26 is just silly.
I took too long to frame a reply, and it looked like I was responding to Lek's comment. Hey, I get distracted sometimes, what with being in the office and all....
A DM 'bragging' that he reduced a player's DPS for a fight seem akin to me bragging that I went to the toilet yesterday, or managed to post to the forum. A DM bragging that he made a player fall of his chair with excitement would be reasonable. A DM bragging that his players were having so much fun that they kidnapped him and forced him to run a session for 20 straight hours would be reasonable (don't actually do this kids - it's technically illegal!)
A DM lamenting that he had to cut a player's DPS in half, that I can understand and empathise with....
Plate, shield, Fighting Style, Shield of Faith and Defensive Duelist on top of the Cloak of Displacement. Granted Defensive Duelist isn't going to help vs. arrows. And after getting hit once, he loses the Cloak of Displacement's effect until the start of his next turn.
Did I mention the DM also threw in a Monk to the encounter? Deflect Arrows much? Was funny when I hit her with the first arrow and the DM's face when I hit her with the 2nd, 3rd and 4th arrow. Each attack used Precise Shot (roll dice, add 20 to the result), Humans are my Favored. One of the hits was a crit.
To be fair, she was on guard when our party started the encounter and I offered (RP) to just let us pass her by. She refused, our Monk upped the encounter with his RP and the BBEG said he'd mop the floor with our blood.
Roll for initiative.
(It was a fun fight, the Paladin was a no-show and our Barbarian is a bit upset because he got Frightened, Stunned and just really missed the fight for the most part. Our Monk that used to have a big AC took the brunt of the damage and went down. Healer threw a Heal on him the Monk almost went down again by the end of the fight).
Said Monk has 3 incredible (legendary) magic items, does 4 to 6 attacks per round including a crit on 19-20 with his weapon attacks.
So there are 3-4 people in the party that do incredible damage based on their skills, spells and magic items. Rogue has a Fiery Whip of Haste. Monk has a a Lightning Tongue Short Sword/Shard of Light. Sorcerer does incredible AoE damage.
They all get nice magic items when the fight is all said and done. I get nothing, because my single target dps is too high? My single target damage IS very good, that's part of how my build works. So I have nice numbers vs one target. Vs. crowds/AoE, I'm nowhere near as effective as our Sorcerer or Cleric.
People/casters with AoE often top the dps charts. My AoE is very limited. I'm just trying to do my part during combat, but feel that I'm being penalized because my single target DPS is decent. Out of all the loot in our last encounter, I can't use a single bit of it. Who CAN use it? All our tanks/defensive people.
So here's the short, in case anyone missed it. I'm not getting any offensive OR defensive magic items because the other people in my party aren't doing the single target DPS I'm doing. My single target dps is being used as a metric to guide what magic items are given out to players. I multiclassed to achieve my build. If I hadn't, I'd be doing more AoE damage (via Volley).
It'd be fine if it was everyone having a shortage of magic items, instead...the rest of the party is getting (or already has) epic/legendary magic items. What do I have at level 16, even though the other players are Attuned out to epic/rare/legendary items?
Bracers of Archery (yes, very nice but still in the end just gives+2 to damage), A Ring of Protections +1 (uncommon item) and Boots of Flying. Everyone that joined the campaign got to choose an Uncommon item, the Boots were my choice....not the DM's.
In short, other people have epic/legendary items.; Huma's Dragonlance, Shard of Light. Flaming Whip of Haste, Short Sword of Lightning.From levels 7 to 16, I've received a Ring +1 and +2 to bow damage.
There's an obvious discrepancy from what I've received and what other players have been given.
If I complain about it, "You shouldn't be complaining, since you ARE complaining ....I'm not going to give you anything. Nobody else has complained about their magic items.".
Yeah, level 12 character has epic magic items & I have crap at level 16. If I complain, that's just be being a whiner. If I don't complain, level 12 gets uber magic items.
Granted a level 12 playing with level 16s is going to need some kind of boost/help to just be on keel. Sure, I get that. So the level 16 should get SOMETHING that doesn't imbalance combat, but still is a reward. Shiny toy for the high level, doesn't have to impact game play.
Here's another way to look at it, if a player attends every single game sessions, get bonus xp for coming up with a great backstory....gets extra rp from RPing and backstory, in other words goes above and beyond the average player. Should those less than average players get a boost?
If a player goes above and beyond, creates an intricate backstory and just really gets involved with a backstorty....actively tries to be the best character they can be, mamy DM/GMs will give a bonus to xp or maybe some extra items/gear.
If a player makes an ineffectual character, one that makes it difficult for a GM/DM to include the player in the campaign, much less work well with other players; there's probably not going to be a lot of love from the DM/GM.
On the opposite side, if the player is TOO effective.....the DM/GM is going to be upset as well as the other players. Where's the balance? Isn't that the important part.
Know your DM, know the other players you're playing with. Adjust & adapt. At a certain point, you may have to realize that the role-playing environment you thought you were in....is just a tactical wargame. Role playing just gets in the way. People just get upset if you try to "roleplay". There's just too many players for one person to try to rp and hog the spotlight.
Have you ever considered that you have a terrible build?
If the ranger class had a section that said "Ranger are self-sufficient guardians of the wild. Attachments are seen as weakness, and a reflection of this is that they refuse to keep magic items for longer than 1 week, instead releasing them back into the wild to find new paths." then I suspect that you might have chosen a different path yourself.
You have chosen a single target, DPS focused build. This means that you are the one killing off the DM's favourite bad guys before he has a time to really showcase their awesome skills and monologues. You are effectively taking away his toys. He retaliates by reducing your abilities, reducing the effectiveness of your build, causing you to become more of a liability than an asset to the group.
This is how combat works in Hollywood and D&D : Protagonists fight flunkies before moving onto henchmen. Only when these minor threats are dealt with are they allowed a shot on the BBEG. After a couple of rounds, they are either losing and have to up their game by drawing on deep reserves of character or an item they discovered at the beginning of the film/campaign. Now the BBEG is on the back foot, and pulls some dirty trick or summons a horde of glass jawed flunkies so that he can retreat and resume monologuing. As the flunkies inevitably fall to the heroes, the BBEG starts to get flustered, the heroes sense final victory is close, emotions rise : THIS is the pay-off after 90 minutes / 6 months. The heroes may even indulge in a spot of mocking monologuing themselves. Ah, sweet, fulfilling victory! Maybe the BBEG escapes, tail between his legs, his empire crushed. The heroes know he will be back, but for now, the sun shines fully on their collective greatness.
Now imagine a different scenario. A small humanoid discovers a ring of power that once belonged to some really BBEG millennia ago. He takes it to a wizard who gathers a party of adventurers, some wet behind the ears, some hardened veterans. The plan is to travel through the lands, taking in a few monster-hotspots along the way, before finally destroying the ring in a fountain of ultimate purity. The journey will be long and arduous - not all will make it home. Many strange and fantastic sights will be beheld. Ancient races will rouse themselves for one last battle before sinking into the west. The mists of time will roll back and the light of the heroes will free the minds of kings and release the souls of long suffering men.....
"Sod that!" says the ranger. "I am of Numenorean stock, hardier than normal men. My mind is an unassailable fortress, my wilderness skills exemplary, my skill with sword and bow unrivalled by any save that feeble elf there who would cough up a lung if he ever trod the volcano strewn lands surrounding Fount Doo...err, Fount of Purity." He snatches the ring, pulls up the hood of his elven cloak, and vanishes into the wilderness. Avoiding all unnecessary encounters through keen senses and knowledge of long forgotten paths, he makes his way to Fount Purity and tosses the ring in. On his way home he detours past the cottage of BBEG and with with unparalleled skills shoots a single arrow high into the air. It arcs down, through the exhaust ven...err chimney of the Death Cottage, bounces off a trophy dwarven helmet and pierces the BBEG in the eye, killing him instantly.
YOUR backstory may be awesome - but unless it interacts meaningfully with the other players around the table, then they won't care.
But much kudos for this thread stretching out over an epic 8+ pages and involving many varying viewpoints.
Its not impossible. I had a level 20 sorcadin I minmaxed for a one on one duel with my friend to see which build was better (which I amazingly still won even after he true polymorphed into an ancient bronze dragon) and my sorcadin had an AC of 23. 25 with haste. 30 with shield.
Then again, thats a level 20 with bracers of unarmored defence and a ring of protection and a shield. A level 15 with an AC of 26 is just silly.
Bladesinger wizard? 20 DEX and 20 INT = 10 + 5 (Dex Bonus) + 5 (INT bonus) +3 (Mage Armor) + 5 Shield = 28 AC. No magic items, and there are still other things you can do? Or am I wrong?
Rollback Post to RevisionRollBack
I have decided to make a bad signature
I worship JUSTIN BUCKNER
Thanks for reading!
Me and about 4 friends started Dnd at our school and apparently it's really popular now so yay!
Me: Why does everyone else in the party have awesome magic items and I have...nothing.
DM: You already do more damage than anyone else, you don't need magic items.
Me: So...the tanks and healers in the party are getting magic items to increase their damage so they can compete with me?
DM: Yes....
Me: Ok, so can I have defensive or healing magic items so I can compete with the tanks and healers.
DM: No.
Me: Can I buy magical armor with my gold?
DM: No.
Me: Can I buy other magical items with my gold?
DM: You can buy potions and scrolls.
Me: How about a bow+1 or a shortsword +1?
DM: No.
Other player: Can I buy a Wand of the War Mage +2.
DM: Yes.
Other player: Can I buy a Cloak of Elvenkind.
DM: Yes.
Me: WTF?
DM: Oh and the mobs you guys just defeated have a Staff of Spell Storing and a Headband of Intellect.
Me: I'd like to note that NOBODY in the party has magical armor or a magical shield...in a party of 8 that has an average level of 14.
DM: Stop complaining about it. You don't need magic armor or shields.
Me: Uh, yes I do....you had 2 mobs on me that had 5 attacks each..and they had advantage on each attack, hit me so often my children will feel it.
DM: Well, you're doing the most damage...the mobs will focus on you of course.
I've had discussions (somewhat) like the above. And then:
Me: Did you die?
Player: .... no.
Me: Did anyone else?
Player: No!
Me: Was your damage high enough to 1-shot most mobs?
Player: ... yes.
Me: Did I state, quite clearly, in the intro to this game, that levels of magic would be controlled?
Player: No!
Me: [sends link]
Player: Ok, yes then.
Admittedly, I use mooks a lot. Like, if they're humanoids, they're almost certainly classless mooks. But they are dangerous in numbers, because they fight intelligently, and because they can hit the PC's, because I've designed it that way. If I start allowing PC's to have AC's the mooks cannot hit, well then I need to upgrade the mooks - to achieve, and this is the important bit - to achieve the exact same result.
Players want bigger numbers. I do not provide that, but I provide a highly satisfying level of character power. A powerlevel that, however, remains vulnerable to large groups of archers or pikemen or both.
Rollback Post to RevisionRollBack
Blanket disclaimer: I only ever state opinion. But I can sound terribly dogmatic - so if you feel I'm trying to tell you what to think, I'm really not, I swear. I'm telling you what I think, that's all.
Me: .in a party of 8 that has an average level of 14.
I see the issue. Personally, having a campaign with more than 4 people, either as a DM or player, is absolutely tedious and nightmare.. spotlight time is incredibly short. If he's being unfair to you, these are some possible scenarios. Though, I don't know what his personality is like. This is baed off experiences I've seen as a player and or as a DM
1. He's trying to low key kick you out by this unfair treatment 2. You are a Mid-Maxer and in an unhealthy way, keeping you from becoming even more broken. It's too obvious if that's the case 3. Either he's a big old jerk, or you're the big old jerk and nobody else wants to say it
Unless this is an evil campaign, I don't understand the mentality of trying to compete with the other players. It's a Party, a Team based game. Each role needs to have strengths and weaknesses. If even one character has all the strengths and little to no weaknesses, why have others?
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Enjoy your slop. I'll be enjoying good products elsewhere.
my guess is you are a min maxer which is hard on most DM's to balance combat to give you items that would further increase your damage would probably completely ruin his/her game. as to the other magic items that won't boost your damage I DK maybe he/she is hoping your character will die but won't blatantly kill off your character due to some Code of his or hers.
No offense taken...lol The large font because I'm old and have bad eyes... the no spaces is because I forgot to do so before posting lol I added spaces haha :P Also, I post mainly from my work PC... sorry that it has made your reading difficult :/
I'm with you, i have bad eyesight as well, and wish forums would default to a larger font size.
Good for you, I guess. In any case if the DM brags about cutting your "DPS" by specifically designing an enemy you especially have a somewhat hard time facing, there is something seriously f***ed up in your gaming group, no offense.
Born in Italy, moved a bunch, living in Spain, my heart always belonged to Roleplaying Games
Having heard of your prowess with a bow, and knowing that your were coming for him, the BBEG took reasonable steps to protect himself. He procured a shield of missile attraction so that his disposable henchlings would initially suffer your wrath. Wealthy people in our world use the same tactics to protect themselves against harm, whether that be bodyguards, bullet proof glass, or merely a car with an Encap rating of 5.
Your character should take pride in being the BBEG's living, walking, shooting, nightmare.
Occasionally negating a character's strengths is what DMs sometimes (have to) do. It goes alongside exploiting weaknesses.
As a player, it can be annoying (or challenging if you are that sort of positive person) but it does highlight how awesome you normally are!
Did you feel that in that fight you were not contributing/pulling your weight? Was it a dull fight, or were you forced to adapt to the circumstances, improvising solutions 'on the fly'? The group 'won' so the DM can't really be faulted there.
Apart from your issues with magic item distribution, it sounds like a great campaign to be involved with.
The paladin with a 26 AC is surely going to cause either the DM or the rest of the group trouble though. :)
From my limited experience of 5th edition, it seems that the designers really envisaged a soft cap of 20 (ish) for player armour classes.
Edit: I'm not really sure about the logic of a displacer cloak and a shield of missile attraction working together....
2nd Edit: I'm glad to see Lek and I are back to saying exactly the opposite things. :) Not that I disagree with him; we are both making assumptions and drawing conclusions. We might both be wrong!
Roleplaying since Runequest.
Born in Italy, moved a bunch, living in Spain, my heart always belonged to Roleplaying Games
Its not impossible. I had a level 20 sorcadin I minmaxed for a one on one duel with my friend to see which build was better (which I amazingly still won even after he true polymorphed into an ancient bronze dragon) and my sorcadin had an AC of 23. 25 with haste. 30 with shield.
Then again, thats a level 20 with bracers of unarmored defence and a ring of protection and a shield. A level 15 with an AC of 26 is just silly.
I took too long to frame a reply, and it looked like I was responding to Lek's comment. Hey, I get distracted sometimes, what with being in the office and all....
A DM 'bragging' that he reduced a player's DPS for a fight seem akin to me bragging that I went to the toilet yesterday, or managed to post to the forum.
A DM bragging that he made a player fall of his chair with excitement would be reasonable. A DM bragging that his players were having so much fun that they kidnapped him and forced him to run a session for 20 straight hours would be reasonable (don't actually do this kids - it's technically illegal!)
A DM lamenting that he had to cut a player's DPS in half, that I can understand and empathise with....
Roleplaying since Runequest.
"Sorcadin" - brilliant!
I wonder what the best portmanteau class is.
Roleplaying since Runequest.
Plate, shield, Fighting Style, Shield of Faith and Defensive Duelist on top of the Cloak of Displacement. Granted Defensive Duelist isn't going to help vs. arrows. And after getting hit once, he loses the Cloak of Displacement's effect until the start of his next turn.
Did I mention the DM also threw in a Monk to the encounter? Deflect Arrows much? Was funny when I hit her with the first arrow and the DM's face when I hit her with the 2nd, 3rd and 4th arrow. Each attack used Precise Shot (roll dice, add 20 to the result), Humans are my Favored. One of the hits was a crit.
To be fair, she was on guard when our party started the encounter and I offered (RP) to just let us pass her by. She refused, our Monk upped the encounter with his RP and the BBEG said he'd mop the floor with our blood.
Roll for initiative.
(It was a fun fight, the Paladin was a no-show and our Barbarian is a bit upset because he got Frightened, Stunned and just really missed the fight for the most part. Our Monk that used to have a big AC took the brunt of the damage and went down. Healer threw a Heal on him the Monk almost went down again by the end of the fight).
Said Monk has 3 incredible (legendary) magic items, does 4 to 6 attacks per round including a crit on 19-20 with his weapon attacks.
So there are 3-4 people in the party that do incredible damage based on their skills, spells and magic items. Rogue has a Fiery Whip of Haste. Monk has a a Lightning Tongue Short Sword/Shard of Light. Sorcerer does incredible AoE damage.
They all get nice magic items when the fight is all said and done. I get nothing, because my single target dps is too high? My single target damage IS very good, that's part of how my build works. So I have nice numbers vs one target. Vs. crowds/AoE, I'm nowhere near as effective as our Sorcerer or Cleric.
People/casters with AoE often top the dps charts. My AoE is very limited. I'm just trying to do my part during combat, but feel that I'm being penalized because my single target DPS is decent. Out of all the loot in our last encounter, I can't use a single bit of it. Who CAN use it? All our tanks/defensive people.
So here's the short, in case anyone missed it. I'm not getting any offensive OR defensive magic items because the other people in my party aren't doing the single target DPS I'm doing. My single target dps is being used as a metric to guide what magic items are given out to players. I multiclassed to achieve my build. If I hadn't, I'd be doing more AoE damage (via Volley).
It'd be fine if it was everyone having a shortage of magic items, instead...the rest of the party is getting (or already has) epic/legendary magic items. What do I have at level 16, even though the other players are Attuned out to epic/rare/legendary items?
Bracers of Archery (yes, very nice but still in the end just gives+2 to damage), A Ring of Protections +1 (uncommon item) and Boots of Flying. Everyone that joined the campaign got to choose an Uncommon item, the Boots were my choice....not the DM's.
In short, other people have epic/legendary items.; Huma's Dragonlance, Shard of Light. Flaming Whip of Haste, Short Sword of Lightning.From levels 7 to 16, I've received a Ring +1 and +2 to bow damage.
There's an obvious discrepancy from what I've received and what other players have been given.
If I complain about it, "You shouldn't be complaining, since you ARE complaining ....I'm not going to give you anything. Nobody else has complained about their magic items.".
Yeah, level 12 character has epic magic items & I have crap at level 16. If I complain, that's just be being a whiner. If I don't complain, level 12 gets uber magic items.
Granted a level 12 playing with level 16s is going to need some kind of boost/help to just be on keel. Sure, I get that. So the level 16 should get SOMETHING that doesn't imbalance combat, but still is a reward. Shiny toy for the high level, doesn't have to impact game play.
Here's another way to look at it, if a player attends every single game sessions, get bonus xp for coming up with a great backstory....gets extra rp from RPing and backstory, in other words goes above and beyond the average player. Should those less than average players get a boost?
If a player goes above and beyond, creates an intricate backstory and just really gets involved with a backstorty....actively tries to be the best character they can be, mamy DM/GMs will give a bonus to xp or maybe some extra items/gear.
If a player makes an ineffectual character, one that makes it difficult for a GM/DM to include the player in the campaign, much less work well with other players; there's probably not going to be a lot of love from the DM/GM.
On the opposite side, if the player is TOO effective.....the DM/GM is going to be upset as well as the other players. Where's the balance? Isn't that the important part.
Know your DM, know the other players you're playing with. Adjust & adapt. At a certain point, you may have to realize that the role-playing environment you thought you were in....is just a tactical wargame. Role playing just gets in the way. People just get upset if you try to "roleplay". There's just too many players for one person to try to rp and hog the spotlight.
Have you ever considered that you have a terrible build?
If the ranger class had a section that said "Ranger are self-sufficient guardians of the wild. Attachments are seen as weakness, and a reflection of this is that they refuse to keep magic items for longer than 1 week, instead releasing them back into the wild to find new paths." then I suspect that you might have chosen a different path yourself.
You have chosen a single target, DPS focused build. This means that you are the one killing off the DM's favourite bad guys before he has a time to really showcase their awesome skills and monologues. You are effectively taking away his toys. He retaliates by reducing your abilities, reducing the effectiveness of your build, causing you to become more of a liability than an asset to the group.
This is how combat works in Hollywood and D&D : Protagonists fight flunkies before moving onto henchmen. Only when these minor threats are dealt with are they allowed a shot on the BBEG. After a couple of rounds, they are either losing and have to up their game by drawing on deep reserves of character or an item they discovered at the beginning of the film/campaign. Now the BBEG is on the back foot, and pulls some dirty trick or summons a horde of glass jawed flunkies so that he can retreat and resume monologuing. As the flunkies inevitably fall to the heroes, the BBEG starts to get flustered, the heroes sense final victory is close, emotions rise : THIS is the pay-off after 90 minutes / 6 months. The heroes may even indulge in a spot of mocking monologuing themselves. Ah, sweet, fulfilling victory! Maybe the BBEG escapes, tail between his legs, his empire crushed. The heroes know he will be back, but for now, the sun shines fully on their collective greatness.
Now imagine a different scenario. A small humanoid discovers a ring of power that once belonged to some really BBEG millennia ago. He takes it to a wizard who gathers a party of adventurers, some wet behind the ears, some hardened veterans. The plan is to travel through the lands, taking in a few monster-hotspots along the way, before finally destroying the ring in a fountain of ultimate purity. The journey will be long and arduous - not all will make it home. Many strange and fantastic sights will be beheld. Ancient races will rouse themselves for one last battle before sinking into the west. The mists of time will roll back and the light of the heroes will free the minds of kings and release the souls of long suffering men.....
"Sod that!" says the ranger. "I am of Numenorean stock, hardier than normal men. My mind is an unassailable fortress, my wilderness skills exemplary, my skill with sword and bow unrivalled by any save that feeble elf there who would cough up a lung if he ever trod the volcano strewn lands surrounding Fount Doo...err, Fount of Purity."
He snatches the ring, pulls up the hood of his elven cloak, and vanishes into the wilderness. Avoiding all unnecessary encounters through keen senses and knowledge of long forgotten paths, he makes his way to Fount Purity and tosses the ring in. On his way home he detours past the cottage of BBEG and with with unparalleled skills shoots a single arrow high into the air. It arcs down, through the exhaust ven...err chimney of the Death Cottage, bounces off a trophy dwarven helmet and pierces the BBEG in the eye, killing him instantly.
YOUR backstory may be awesome - but unless it interacts meaningfully with the other players around the table, then they won't care.
But much kudos for this thread stretching out over an epic 8+ pages and involving many varying viewpoints.
Roleplaying since Runequest.
Bladesinger wizard?
20 DEX and 20 INT = 10 + 5 (Dex Bonus) + 5 (INT bonus) +3 (Mage Armor) + 5 Shield = 28 AC. No magic items, and there are still other things you can do? Or am I wrong?
I have decided to make a bad signature
I worship JUSTIN BUCKNER
Thanks for reading!
Me and about 4 friends started Dnd at our school and apparently it's really popular now so yay!
Im gonna make a cult of Buckner thread soon.
AGAIN, Thanks for reading!
I've had discussions (somewhat) like the above. And then:
Me: Did you die?
Player: .... no.
Me: Did anyone else?
Player: No!
Me: Was your damage high enough to 1-shot most mobs?
Player: ... yes.
Me: Did I state, quite clearly, in the intro to this game, that levels of magic would be controlled?
Player: No!
Me: [sends link]
Player: Ok, yes then.
Admittedly, I use mooks a lot. Like, if they're humanoids, they're almost certainly classless mooks. But they are dangerous in numbers, because they fight intelligently, and because they can hit the PC's, because I've designed it that way. If I start allowing PC's to have AC's the mooks cannot hit, well then I need to upgrade the mooks - to achieve, and this is the important bit - to achieve the exact same result.
Players want bigger numbers. I do not provide that, but I provide a highly satisfying level of character power. A powerlevel that, however, remains vulnerable to large groups of archers or pikemen or both.
Blanket disclaimer: I only ever state opinion. But I can sound terribly dogmatic - so if you feel I'm trying to tell you what to think, I'm really not, I swear. I'm telling you what I think, that's all.
I see the issue. Personally, having a campaign with more than 4 people, either as a DM or player, is absolutely tedious and nightmare.. spotlight time is incredibly short. If he's being unfair to you, these are some possible scenarios. Though, I don't know what his personality is like. This is baed off experiences I've seen as a player and or as a DM
1. He's trying to low key kick you out by this unfair treatment
2. You are a Mid-Maxer and in an unhealthy way, keeping you from becoming even more broken. It's too obvious if that's the case
3. Either he's a big old jerk, or you're the big old jerk and nobody else wants to say it
Unless this is an evil campaign, I don't understand the mentality of trying to compete with the other players. It's a Party, a Team based game. Each role needs to have strengths and weaknesses. If even one character has all the strengths and little to no weaknesses, why have others?
Enjoy your slop. I'll be enjoying good products elsewhere.
my guess is you are a min maxer which is hard on most DM's to balance combat to give you items that would further increase your damage would probably completely ruin his/her game. as to the other magic items that won't boost your damage I DK maybe he/she is hoping your character will die but won't blatantly kill off your character due to some Code of his or hers.
I'm with you, i have bad eyesight as well, and wish forums would default to a larger font size.
Kink us the character so we can see if its an overpowered build or if the DM is jsut being a jerk.
This is a 7 year old post your are asking about. I doubt it really matters any more lol.
She/Her Player and Dungeon Master
As this thread has been revived multiple times after 6-7 years, I am locking this thread.
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