I'm pretty sure they're going to combine Planescape and Spelljammer next if the last UA is any indication. Sounds like a big project so idk if it's going to be *next* but right now I think it's the only thing they've really teased.
+1 to the Planejammer Spellscaping, I'm also sure that's going to likely be one of those "in a format we've never seen before" product (lines?). I have some thoughts on what it could and should be, but also think I have an idea of what it's going to be.
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Jander Sunstar is the thinking person's Drizzt, fight me.
+1 to the Planejammer Spellscaping, I'm also sure that's going to likely be one of those "in a format we've never seen before" product (lines?). I have some thoughts on what it could and should be, but also think I have an idea of what it's going to be.
+1 to the Planejammer Spellscaping, I'm also sure that's going to likely be one of those "in a format we've never seen before" product (lines?). I have some thoughts on what it could and should be, but also think I have an idea of what it's going to be.
Do share :)
My concern is that it's going to be something to the tune of what we've been seeing with WBtW or Strixhaven. Books that would have had broader DM utility had they been made as settings books (with player options and DMs tips, and general lore/orientation section of use to both roles), but instead the material will be dominated by an adventure (something like 2e's Tales from the Infinite Staircase) that kinda Candlekeeps in the adventures ability to played out as a campaign (though with an actual throughline unlike Candlekeep) and if a DM wants more there will be DMsGuild content available (like they did with WBtW, and did briefly for those two Baldur's Gate loafers who have some sorta interplanar hook too) in the form of planar guides and expanded player option pieces.
I'd prefer the adventures be DMsGuild options (a mix of stuff from the studio, but also an early on published "style guide" for content to be produced under the setting's imprint by "civilian" DMsGuild producers), and the physical content would be a range of products providing varying levels of multiversal, or planescaping or spelljamming entry. If you want to go hardcore into 5e's multiversal apotheosis, BOOM Beedle and Grimm style prestige box set with some sort of multiplanar astrolabe that functions as a planar orientation device like poster maps would have ... but multidimensional. And for those who want to go hardcore into but don't want an expensive box set, a regular box set, we haven't seen a setting boxed set for 5e ever with Strahd Revamped as a project that tests that water. "The Multiverse is nice, but I just want to visit not base my campaign there" a simpler player/DM option book which folks could build onto with the DMs Guild products.
Honestly, I'd rather have seen a planar player's options, a DMs mutliversal guide, and a true extraplanar bestiary more than a reprint gift set. Maybe we'll see something like that ... if DMsGuild didn't go big behind a writers Infinite Planar Codex (available print on demand, even in hardcover, the player options and beastiaries only as PDFs for now).
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Jander Sunstar is the thinking person's Drizzt, fight me.
I would prefer that they NOT be like Strixhaven. Something like VRGtR or EGtW would be best, at least in my opinion.
I want a Spelljammer campaign setting book similar in format to Van Richten's Guide to Ravenloft (with a few pages per major Crystal Sphere detailing the basics of them), but with a chapter for the Rock of Bral similar to the Sigil chapter from Eberron: Rising from the Last War, and an appendix for Air/Space Vehicles (a la Ghosts of Saltmarsh).
I would prefer that they NOT be like Strixhaven. Something like VRGtR or EGtW would be best, at least in my opinion.
I don't think anyone wants it to be like Strixhaven, there's just a lot of fear that it will be.
And I'm not sure that they're going to combine Planescape and Spelljammer into one book: that last UA was pretty much all Spelljammer races with no Planescape races. If they were going to do anything with the Planescape setting I'd hope that they'd give us revised, non-sucking genasi, as well as bariaurs and bladelings.
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Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.
I want Spelljammer. Planescape would also make me quite happy. If they decide to combine those two I will almost definitely end up purchasing the book.
I would prefer that they NOT be like Strixhaven. Something like VRGtR or EGtW would be best, at least in my opinion.
I don't think anyone wants it to be like Strixhaven, there's just a lot of fear that it will be.
And I'm not sure that they're going to combine Planescape and Spelljammer into one book: that last UA was pretty much all Spelljammer races with no Planescape races. If they were going to do anything with the Planescape setting I'd hope that they'd give us revised, non-sucking genasi, as well as bariaurs and bladelings.
Yeah but the article's title "Travellers of the Multiverse" sounds a lot more like they're going to be plane-hopping moreso than crystal-sphere-hopping.
I want Spelljammer. Planescape would also make me quite happy. If they decide to combine those two I will almost definitely end up purchasing the book.
I agree, those are my favorite settings. I gave Witchwild and Strixhaven hard passes, but would insta-buy Spelljammer and Planescape both here and as physical books.
The best scenario would be the settings as separate books, but a combo is good enough.
I'm a bit disheartened about a good 5e Planescape setting though. WotC seems to be working hard towards eliminating every trace of how philosophical concepts such as good and evil can manifest in physical form. To me that has been a foundation for D&D for decades, even more so for Planescape. But one can always hope :-)
I want Spelljammer and Planescape as well, although preferably as separate books too so we get more. If they are going to do one book, it better be a pretty big book!
I would prefer that they NOT be like Strixhaven. Something like VRGtR or EGtW would be best, at least in my opinion.
I don't think anyone wants it to be like Strixhaven, there's just a lot of fear that it will be.
And I'm not sure that they're going to combine Planescape and Spelljammer into one book: that last UA was pretty much all Spelljammer races with no Planescape races. If they were going to do anything with the Planescape setting I'd hope that they'd give us revised, non-sucking genasi, as well as bariaurs and bladelings.
Oh, I get that, just voicing it out loud.
As far as the Genasi are concerned, we could see a better version in the upcoming book along with revised Aasimar, Eladrin, Shadar-kai, and Gith. Not that those really need an update, but we don't know much about the book as of yet.
Edit: Also maybe the various Tieflings? I don't know.
So the Multiverse seems to encompass both the known planes (and maybe hitherto unknown planes to encourage DMs building their own cosmic orders) as well as various prime material worlds. Press releases made a big deal about Dream of the Blue Veil when Tasha's came out, and Fizban suggests individual dragons can have "echoes" of themselves in other worlds on the prime material plane, and very powerful dragons even possess a degree of awareness and even communion among them. So I believe a multiversal produce would encourage modes of transport between both planes and prime material worlds. Whether that's Sigil and Spelljammer, or the Infinite Staircase (which I believe accesses both the planes and different prime material expressions) and Blue Veils, etc.
Again, the contents of MMM don't seem to be particular planar denizens, but the sort of beings you could find in _any_ reality, hence the use of common NPC monster statblocks as examples of the format going forward.
I loved the Mystara setting and use to have all of the gazetteers, including the Dawn of the Emperors box set. I would love to see that back again. It was such a rich, diverse setting full of story ideas, and the various nations were completely different from each other unlike Forgotten Realms where most places are basically the same except busier, or colder, or meaner.
There were even full descriptions of a kingdom of orcs and goblinoid tribes, and a hidden underground nation of elves similar to the drow, except they weren’t evil like the drow back then, and they were pale because they lived underground.
It represented a lot of cultures and had a lot of cool mechanics added in, like a system for diplomacy, and how to use guilds as important parts of the government. It would be awesome to see it back.
I am working on a planeswalker guide that takes a little of what strixhaven should have been and scrambles it into a rift world/ city of doors/ dark tower theme. PC’s born with the gift to travel the planes, rigorous training to learn to control it by tier 3ish, the nefarious agents of Nicol Bolas itching to subvert you or destroy you before then. On topic though… source book, adventure book, setting book… I don’t think it should be mixed up so much. I peruse 6 different titles when making a character now, one more title with a few subclasses and a new race or 2 , plus a new area and a story idea or three, aka more of the same… beat it into the ground. Feels so commercialized, next we will have a new best race and subclass like clickbait, oh we have to buy that to keep up.
Put all the races and subclasses in 1 book, I will permit 1 expansion in a few years.
Put all the races and subclasses in 1 book, I will permit 1 expansion in a few years.
Given that this would be what keeps the D&D department of WotC working, how big a book would you expect and what price would you accept?
Not that one expansion book every few years is ever going to happen, simply because new books serve to keep the player base interested and not give the impression the game is dead and unsupported, but I'm curious about how you see this financially.
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Not sure where this would go, but I figured I'd ask anyway. What do you guys think the next setting should be?
I would love to see Athus, but I honestly think the next thing we will see is Planescape or Spelljammer. Maybe mashed together into one "setting".
She/Her Player and Dungeon Master
I'm pretty sure they're going to combine Planescape and Spelljammer next if the last UA is any indication. Sounds like a big project so idk if it's going to be *next* but right now I think it's the only thing they've really teased.
+1 to the Planejammer Spellscaping, I'm also sure that's going to likely be one of those "in a format we've never seen before" product (lines?). I have some thoughts on what it could and should be, but also think I have an idea of what it's going to be.
Jander Sunstar is the thinking person's Drizzt, fight me.
Do share :)
She/Her Player and Dungeon Master
My concern is that it's going to be something to the tune of what we've been seeing with WBtW or Strixhaven. Books that would have had broader DM utility had they been made as settings books (with player options and DMs tips, and general lore/orientation section of use to both roles), but instead the material will be dominated by an adventure (something like 2e's Tales from the Infinite Staircase) that kinda Candlekeeps in the adventures ability to played out as a campaign (though with an actual throughline unlike Candlekeep) and if a DM wants more there will be DMsGuild content available (like they did with WBtW, and did briefly for those two Baldur's Gate loafers who have some sorta interplanar hook too) in the form of planar guides and expanded player option pieces.
I'd prefer the adventures be DMsGuild options (a mix of stuff from the studio, but also an early on published "style guide" for content to be produced under the setting's imprint by "civilian" DMsGuild producers), and the physical content would be a range of products providing varying levels of multiversal, or planescaping or spelljamming entry. If you want to go hardcore into 5e's multiversal apotheosis, BOOM Beedle and Grimm style prestige box set with some sort of multiplanar astrolabe that functions as a planar orientation device like poster maps would have ... but multidimensional. And for those who want to go hardcore into but don't want an expensive box set, a regular box set, we haven't seen a setting boxed set for 5e ever with Strahd Revamped as a project that tests that water. "The Multiverse is nice, but I just want to visit not base my campaign there" a simpler player/DM option book which folks could build onto with the DMs Guild products.
Honestly, I'd rather have seen a planar player's options, a DMs mutliversal guide, and a true extraplanar bestiary more than a reprint gift set. Maybe we'll see something like that ... if DMsGuild didn't go big behind a writers Infinite Planar Codex (available print on demand, even in hardcover, the player options and beastiaries only as PDFs for now).
Jander Sunstar is the thinking person's Drizzt, fight me.
I would prefer that they NOT be like Strixhaven. Something like VRGtR or EGtW would be best, at least in my opinion.
She/Her Player and Dungeon Master
I want a Spelljammer campaign setting book similar in format to Van Richten's Guide to Ravenloft (with a few pages per major Crystal Sphere detailing the basics of them), but with a chapter for the Rock of Bral similar to the Sigil chapter from Eberron: Rising from the Last War, and an appendix for Air/Space Vehicles (a la Ghosts of Saltmarsh).
Edit: fixed a typo
Please check out my homebrew, I would appreciate feedback:
Spells, Monsters, Subclasses, Races, Arcknight Class, Occultist Class, World, Enigmatic Esoterica forms
I don't think anyone wants it to be like Strixhaven, there's just a lot of fear that it will be.
And I'm not sure that they're going to combine Planescape and Spelljammer into one book: that last UA was pretty much all Spelljammer races with no Planescape races. If they were going to do anything with the Planescape setting I'd hope that they'd give us revised, non-sucking genasi, as well as bariaurs and bladelings.
Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.
I want Spelljammer. Planescape would also make me quite happy. If they decide to combine those two I will almost definitely end up purchasing the book.
Yeah but the article's title "Travellers of the Multiverse" sounds a lot more like they're going to be plane-hopping moreso than crystal-sphere-hopping.
I agree, those are my favorite settings. I gave Witchwild and Strixhaven hard passes, but would insta-buy Spelljammer and Planescape both here and as physical books.
The best scenario would be the settings as separate books, but a combo is good enough.
I'm a bit disheartened about a good 5e Planescape setting though. WotC seems to be working hard towards eliminating every trace of how philosophical concepts such as good and evil can manifest in physical form. To me that has been a foundation for D&D for decades, even more so for Planescape. But one can always hope :-)
I want Spelljammer and Planescape as well, although preferably as separate books too so we get more. If they are going to do one book, it better be a pretty big book!
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Oh, I get that, just voicing it out loud.
As far as the Genasi are concerned, we could see a better version in the upcoming book along with revised Aasimar, Eladrin, Shadar-kai, and Gith. Not that those really need an update, but we don't know much about the book as of yet.
Edit: Also maybe the various Tieflings? I don't know.
She/Her Player and Dungeon Master
So the Multiverse seems to encompass both the known planes (and maybe hitherto unknown planes to encourage DMs building their own cosmic orders) as well as various prime material worlds. Press releases made a big deal about Dream of the Blue Veil when Tasha's came out, and Fizban suggests individual dragons can have "echoes" of themselves in other worlds on the prime material plane, and very powerful dragons even possess a degree of awareness and even communion among them. So I believe a multiversal produce would encourage modes of transport between both planes and prime material worlds. Whether that's Sigil and Spelljammer, or the Infinite Staircase (which I believe accesses both the planes and different prime material expressions) and Blue Veils, etc.
Again, the contents of MMM don't seem to be particular planar denizens, but the sort of beings you could find in _any_ reality, hence the use of common NPC monster statblocks as examples of the format going forward.
Jander Sunstar is the thinking person's Drizzt, fight me.
I loved the Mystara setting and use to have all of the gazetteers, including the Dawn of the Emperors box set. I would love to see that back again. It was such a rich, diverse setting full of story ideas, and the various nations were completely different from each other unlike Forgotten Realms where most places are basically the same except busier, or colder, or meaner.
There were even full descriptions of a kingdom of orcs and goblinoid tribes, and a hidden underground nation of elves similar to the drow, except they weren’t evil like the drow back then, and they were pale because they lived underground.
It represented a lot of cultures and had a lot of cool mechanics added in, like a system for diplomacy, and how to use guilds as important parts of the government. It would be awesome to see it back.
The new Dragonlance trilogy comes out in August of next year. Could be another setting book gets released before that, but I wouldn't bet on it.
Want to start playing but don't have anyone to play with? You can try these options: [link].
I am working on a planeswalker guide that takes a little of what strixhaven should have been and scrambles it into a rift world/ city of doors/ dark tower theme. PC’s born with the gift to travel the planes, rigorous training to learn to control it by tier 3ish, the nefarious agents of Nicol Bolas itching to subvert you or destroy you before then.
On topic though… source book, adventure book, setting book… I don’t think it should be mixed up so much. I peruse 6 different titles when making a character now, one more title with a few subclasses and a new race or 2 , plus a new area and a story idea or three, aka more of the same… beat it into the ground. Feels so commercialized, next we will have a new best race and subclass like clickbait, oh we have to buy that to keep up.
Put all the races and subclasses in 1 book, I will permit 1 expansion in a few years.
Given that this would be what keeps the D&D department of WotC working, how big a book would you expect and what price would you accept?
Not that one expansion book every few years is ever going to happen, simply because new books serve to keep the player base interested and not give the impression the game is dead and unsupported, but I'm curious about how you see this financially.
Want to start playing but don't have anyone to play with? You can try these options: [link].