man, this movie looks fun, I’m already planning on my D&D group watching it together! I especially love the less-heroic heroes - they match the wild characters in our own party. well… maybe if the movie’s rated R. but my group saved poisoned owlbears and encountered a gelatinous cube in our last campaign, this is gonna be such a treat
I’d be a very happy DM if they released an adventure to play based on the movie, I collect modules like dice
Just now got to watch the trailer. Has big Guardians of the Galaxy energy, and now that I've been prompted by it, GotG was basically a D&D party IN SPAAAACE. I'm down to see if it works.
i was genuinely worried, but this trailer looks good despite the fact a lot of visuals aren't complete yet. Cast looks good, energy feels good, many iconic fanservice moments, i'm actually excited for this
I think it's a breath of fresh air in a movie world that has so many bad adaptations. It looks like a ton of effort and heart was put into it, as well as being (Mostly) true to D&D. Though it technically isn't allowed by the rules, seeing the owlbear druid fight has made me decide to allow druids to turn into owl bears in my campaigns. Finally, the monsters are top notch in design. I love the way the black dragon's breath impacted the landscape, the displacer beast looked epic, and the mimic felt like a mimic!
Even though it might very well turn out not great, I'm holding out hope that it's like the sonic movies and is actually good. It's from the same company so I definitely have a good amount of hope!
Hosted a battle between the Cult of Sedge and the Forum Countershere(Done now). I_Love_Tarrasques has won the fight, scoring a victory for the fiendish Moderators.
What's the odds that someone will create threads asking how to recreate those characters in 5e?
Oh, there's gonna be at minimum front page articles/videos on how to build the mains as PCs and run others as NPCs/monsters. I wouldn't be surprised if there's a dossier/bestiary like we've got for Vecna and Spelljammer. Hell, I could picture a themed/focused boxed set and/or hardcover deep dive into the book, the book kinda like CR' Tal'Dorel guide, in fact probably copying the same structure ... that would not surprise me at all.
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Jander Sunstar is the thinking person's Drizzt, fight me.
Hosted a battle between the Cult of Sedge and the Forum Countershere(Done now). I_Love_Tarrasques has won the fight, scoring a victory for the fiendish Moderators.
Classic D&D spells and abilities like Dimension Door and Wild Shape? Yep. A party that might have three brain cells total, all of which are sloshing around in alcohol? Yep. Mimics? Displacer Beasts? Gelatinous Cubes? Yep. Yep. Yep. Frankly inexplicable choice to set the trailer to Zep? YEP.
That music is almost certainly an intentional callout to Led Zeppelin pretty much being the default unofficial band of old school grognards for background music during game sessions.
Waiting for a complain train somewhere saying it looked "too fun."
I found myself getting into it very quickly and then the pessimistic bit of my brain started wondering if it looks too good to be true. I do like Chris Pine and wish to sire Michelle Rodriguez's lovechild, and the other actors I saw didn't raise and flags so I'm going with cautious optimism for now.
Just now got to watch the trailer. Has big Guardians of the Galaxy energy, and now that I've been prompted by it, GotG was basically a D&D party IN SPAAAACE. I'm down to see if it works.
Man, the vibe IMMEDIATELY pulled me in. I didn't know if they were going for a serious "Lord of the Rings" tone, or something a little more "Marvelesque". To my surprise, this looks like it's threading the needle between those two BEAUTIFULLY, and I CANNOT wait. Right off the bat, they made me feel exactly the way I do when we kick off a new campaign.
It's definitely a good trailer. Meaning a good advertisement for the movie. If you aren't familiar with D&D it shows you a lot of flashy fantasy monsters, magic effects, and good old fashion, over the top, fantastic butt whooping. If you are familiar with D&D the experience is pretty much the same except you already know what a bunch of the monsters are called and you also immediately knew that the green clad ginger chick is a druid as soon as you saw her.
On first glance it looks great. The one big thing that you don't see in depth information about the plot. We get a basic adventure hook (unwittingly delivered the Macguffin of Doom to the BBEG and now need to fix that issue), but you're going to need more than that and some cool, flashy action scenes punctuated by one liners to make a good plot. Here's hoping the whole movie is as good as the mashed up clip show the trailer gives us.
What's the odds that someone will create threads asking how to recreate those characters in 5e?
Oh, I think this is more an over under on how long it will take before those threads take to start, not a gamble on if they will.
Personally, if I were Wizards, I would build their character sheets on D&D Beyond and distribute the link to the sheets - some easy advertising for their movie here on Beyond, and for Beyond over for folks following the movie.
The directors have said that the characters "level up" through the movie (guess they used Milestone levelling lol) So might be hard to have a generic adventure sheet.
Classic D&D spells and abilities like Dimension Door and Wild Shape? Yep. A party that might have three brain cells total, all of which are sloshing around in alcohol? Yep. Mimics? Displacer Beasts? Gelatinous Cubes? Yep. Yep. Yep. Frankly inexplicable choice to set the trailer to Zep? YEP.
That music is almost certainly an intentional callout to Led Zeppelin pretty much being the default unofficial band of old school grognards for background music during game sessions.
Waiting for a complain train somewhere saying it looked "too fun."
I found myself getting into it very quickly and then the pessimistic bit of my brain started wondering if it looks too good to be true. I do like Chris Pine and wish to sire Michelle Rodriguez's lovechild, and the other actors I saw didn't raise and flags so I'm going with cautious optimism for now.
Just now got to watch the trailer. Has big Guardians of the Galaxy energy, and now that I've been prompted by it, GotG was basically a D&D party IN SPAAAACE. I'm down to see if it works.
Man, the vibe IMMEDIATELY pulled me in. I didn't know if they were going for a serious "Lord of the Rings" tone, or something a little more "Marvelesque". To my surprise, this looks like it's threading the needle between those two BEAUTIFULLY, and I CANNOT wait. Right off the bat, they made me feel exactly the way I do when we kick off a new campaign.
It's definitely a good trailer. Meaning a good advertisement for the movie. If you aren't familiar with D&D it shows you a lot of flashy fantasy monsters, magic effects, and good old fashion, over the top, fantastic butt whooping. If you are familiar with D&D the experience is pretty much the same except you already know what a bunch of the monsters are called and you also immediately knew that the green clad ginger chick is a druid as soon as you saw her.
On first glance it looks great. The one big thing that you don't see in depth information about the plot. We get a basic adventure hook (unwittingly delivered the Macguffin of Doom to the BBEG and now need to fix that issue), but you're going to need more than that and some cool, flashy action scenes punctuated by one liners to make a good plot. Here's hoping the whole movie is as good as the mashed up clip show the trailer gives us.
I have to say on the plot point, I look at this as the origin movie for the creation of an adventuring party, my guess is that the first half of the movie is the party coming together to steal a thing, they steal said thing, pass it to the bad guy (or Hugh Grant is the typical bad guy rogue in the group pretending to be good) in the 3rd quarter, then the final quarter is undoing the thing they just did, group fracture and breaks, re forms, beats the bad guy. This is a tried and tested origin storyline, I see DnD and the directors wanting this ot be the first of a series of movies probably. The directors have said that the characters "level up" through the movie so if they end up at level 10 that leaves scope for movie 2 to cover levels 10-15 and movie 3 levels 15-20.
Yea, just to nip some complaints that might come up... These seem like footage that hasn't been colour corrected. The SPFX are definitely early passes or just a stand in for the tailor. Take that black dragon, it's clearly all flat colour. Perhaps a motion pass, and early stage of the shot. By the time the movie version is seen there will likely be 35 other layers of colour and detail onto that one shot.
But yea, I loved it! I really, really love that the story is dead simple and as a DM I love that the motivation is built in. They're thieves! I mean rogues. ;p
In the modern era it is usual for Effects teams to rush out CGI for trailer scenes that they know they still have loads of work to do on. And then for the internet to complain and moan, and then believe they played a part in "correcting" the CGI in the final movie (I mean what else was going on for the 18 months after filming completed and the trailer dropped and the film actually getting released lol)
On first glance it looks great. The one big thing that you don't see in depth information about the plot. We get a basic adventure hook (unwittingly delivered the Macguffin of Doom to the BBEG and now need to fix that issue), but you're going to need more than that and some cool, flashy action scenes punctuated by one liners to make a good plot. Here's hoping the whole movie is as good as the mashed up clip show the trailer gives us.
I have to say on the plot point, I look at this as the origin movie for the creation of an adventuring party, my guess is that the first half of the movie is the party coming together to steal a thing, they steal said thing, pass it to the bad guy (or Hugh Grant is the typical bad guy rogue in the group pretending to be good) in the 3rd quarter, then the final quarter is undoing the thing they just did, group fracture and breaks, re forms, beats the bad guy. This is a tried and tested origin storyline, I see DnD and the directors wanting this ot be the first of a series of movies probably. The directors have said that the characters "level up" through the movie so if they end up at level 10 that leaves scope for movie 2 to cover levels 10-15 and movie 3 levels 15-20.
What you just described an outline is both bad pacing and not what the trailer suggests. The narration said nothing about a betrayal, it says they succeeded at their mission and later found out, too late, that they'd been working for a bad guy. It also identifies at least most part of the group as pre-existing. At least the druid appears to be new to the group from the bit at the end but Pine and Rodriquez's characters clearly have a history. Your outline has that very brief verbal framing taking up three quarters of the story and would mean that the "big twist" is spoiled by the trailer. It would also mean that that explanation is framing a presumed plot that is crammed into about 20 minutes of screen time while glossing over the other hour or so of the film.
The trailer starts with "We're adventurers and we %&$#ed up! We basically doomed the world and now we have to fix it." That's not how you introduce something that you take an hour to reveal slowly. That's how you describe the cold opening that takes up maybe the first ten minutes, tops. It's the setup for the real story being told, and the first act is the crew getting organized then the rest is the actual quest with a clearly established villain. At least if the writers have any sense. The trailer is presenting a fast paced, action packed race against time to prevent the imminent disaster that was the second thing the narrator described after their own job description. Facing danger, fighting monsters, and trying to stop the bad guys without too much deep lore and political intrigue; the kind of things people who aren't familiar with actually playing D&D expect from D&D and exactly what a very large amount of people that are familiar with D&D do when they play. The only difference in the latter case is you'd start with a one shot length dungeon crawl to get the MacGuffin of Doom, then at the end deliver it to the client who does their Big Evil Laugh and teleports away(all of this goes in that first ten minutes I mentioned) and setting up the next adventure which is the movie. If they don't do that it's going to be a train wreck.
On first glance it looks great. The one big thing that you don't see in depth information about the plot. We get a basic adventure hook (unwittingly delivered the Macguffin of Doom to the BBEG and now need to fix that issue), but you're going to need more than that and some cool, flashy action scenes punctuated by one liners to make a good plot. Here's hoping the whole movie is as good as the mashed up clip show the trailer gives us.
I have to say on the plot point, I look at this as the origin movie for the creation of an adventuring party, my guess is that the first half of the movie is the party coming together to steal a thing, they steal said thing, pass it to the bad guy (or Hugh Grant is the typical bad guy rogue in the group pretending to be good) in the 3rd quarter, then the final quarter is undoing the thing they just did, group fracture and breaks, re forms, beats the bad guy. This is a tried and tested origin storyline, I see DnD and the directors wanting this ot be the first of a series of movies probably. The directors have said that the characters "level up" through the movie so if they end up at level 10 that leaves scope for movie 2 to cover levels 10-15 and movie 3 levels 15-20.
What you just described an outline is both bad pacing and not what the trailer suggests. The narration said nothing about a betrayal, it says they succeeded at their mission and later found out, too late, that they'd been working for a bad guy. It also identifies at least most part of the group as pre-existing. At least the druid appears to be new to the group from the bit at the end but Pine and Rodriquez's characters clearly have a history. Your outline has that very brief verbal framing taking up three quarters of the story and would mean that the "big twist" is spoiled by the trailer. It would also mean that that explanation is framing a presumed plot that is crammed into about 20 minutes of screen time while glossing over the other hour or so of the film.
The trailer starts with "We're adventurers and we %&$#ed up! We basically doomed the world and now we have to fix it." That's not how you introduce something that you take an hour to reveal slowly. That's how you describe the cold opening that takes up maybe the first ten minutes, tops. It's the setup for the real story being told, and the first act is the crew getting organized then the rest is the actual quest with a clearly established villain. At least if the writers have any sense. The trailer is presenting a fast paced, action packed race against time to prevent the imminent disaster that was the second thing the narrator described after their own job description. Facing danger, fighting monsters, and trying to stop the bad guys without too much deep lore and political intrigue; the kind of things people who aren't familiar with actually playing D&D expect from D&D and exactly what a very large amount of people that are familiar with D&D do when they play. The only difference in the latter case is you'd start with a one shot length dungeon crawl to get the MacGuffin of Doom, then at the end deliver it to the client who does their Big Evil Laugh and teleports away(all of this goes in that first ten minutes I mentioned) and setting up the next adventure which is the movie. If they don't do that it's going to be a train wreck.
Hugh Grant has said in interviews he has specifically been told NOT to give any details of his role in the movie, that is typical talk for I am secretly the bad guy but that isn't made evident at the start, he has been presented as the party Rogue, he also makes the smallest appearance in the trailer, I might be wrong, but, there we are. The trailer might be displaying one thing, but, I have a strong feeling that we are not seeing the first 10 mins of the film and some of those scenes are from the end which is a shame, Marvel has got really good of making really good trailers that just cover the opening 20 or so mins of the movie but, if all that action is in the first part of the movie then we are getting jumps from scene to scene to scene. We won't know for sure but the other thing the Directors have said is that this is a Hesit movie in a fantasy setting, so forming the team and doing the heist I imagine will be the majority of the movie, meaning turn and fight with bad guy will come at the end.
As for it being a train wreck of the story, Guardians follows a similar line, the party form in the prison, escape, have a moment of doubt and seem about to fracture (at Nowhere) then come together to beat the bad guy at the end and I think that and other marvel movies is probably far more of a template for this then game of thrones or lord of the rings, which is a good thing, fr many players a DnD adventure is a lot like a marvel movie.
Carric Aquissar, elven wannabe artist in his deconstructionist period (Archfey warlock) Lan Kidogo, mapach archaeologist and treasure hunter (Knowledge cleric) Mardan Ferres, elven private investigator obsessed with that one unsolved murder (Assassin rogue) Xhekhetiel, halfling survivor of a Betrayer Gods cult (Runechild sorcerer/fighter)
For those asking for character sheets... come one! If there's not a tie in adventure (maybe another starter?), licensed minis, dice, plush toys, pop vinyls (or whatever, I dunno, I'm old), and all the other whiz bangs that WotC can licence, they're leaving money on the table. They have some unique marketing opportunities.
It'll be interesting to see the pacing, is the setup with the BBEG getting the McGuffin the pre-credits opening sequence, like a Bond movie?
I suspect that Michelle Rodriguez's character is a dwarf. I don't know how tall Chris Pine is IRL, but the shots make him look significantly taller than her. In the scene where she tosses the guards around, she looks notably shorter than the guards. And she has an axe.
I think it's a breath of fresh air in a movie world that has so many bad adaptations. It looks like a ton of effort and heart was put into it, as well as being (Mostly) true to D&D. Though it technically isn't allowed by the rules, seeing the owlbear druid fight has made me decide to allow druids to turn into owl bears in my campaigns.
Can always invent a new subclass with a feature that lets them turn into a monstrosity, or perhaps a monstrosity with an Intelligence of 3 or lower (turning into spellcasting monsters might be problematic).
Looks great! I've always said that Guardians of the Galaxy is a D&D campaign, and this feels like that, which means it feels like D&D, lol. The effects look good, the setup sounds fun.
Funny to see the "useless Bard" gag in 2022, when Bards are better than ever, and objectively one of the best classes around. I wonder how long this script has been kicking around.
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man, this movie looks fun, I’m already planning on my D&D group watching it together! I especially love the less-heroic heroes - they match the wild characters in our own party. well… maybe if the movie’s rated R. but my group saved poisoned owlbears and encountered a gelatinous cube in our last campaign, this is gonna be such a treat
I’d be a very happy DM if they released an adventure to play based on the movie, I collect modules like dice
Beginner DM & Barbarian
I'm going to remain cautious. And hope that the actual film doesn't have the same density of one liners.
Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.
Just now got to watch the trailer. Has big Guardians of the Galaxy energy, and now that I've been prompted by it, GotG was basically a D&D party IN SPAAAACE. I'm down to see if it works.
Please do not contact or message me.
i was genuinely worried, but this trailer looks good despite the fact a lot of visuals aren't complete yet. Cast looks good, energy feels good, many iconic fanservice moments, i'm actually excited for this
I’m curious what y’all’s thoughts on it were
insert original witty signature here:
I liked it, was a bit lacking in the dwarf department but better to not have them then to have them just as comic relief.
I think it's a breath of fresh air in a movie world that has so many bad adaptations. It looks like a ton of effort and heart was put into it, as well as being (Mostly) true to D&D. Though it technically isn't allowed by the rules, seeing the owlbear druid fight has made me decide to allow druids to turn into owl bears in my campaigns. Finally, the monsters are top notch in design. I love the way the black dragon's breath impacted the landscape, the displacer beast looked epic, and the mimic felt like a mimic!
Even though it might very well turn out not great, I'm holding out hope that it's like the sonic movies and is actually good. It's from the same company so I definitely have a good amount of hope!
Subclass Evaluations So Far:
Sorcerer
Warlock
My statblock. Fear me!
Hosted a battle between the Cult of Sedge and the Forum Counters here(Done now). I_Love_Tarrasques has won the fight, scoring a victory for the fiendish Moderators.
Oh, there's gonna be at minimum front page articles/videos on how to build the mains as PCs and run others as NPCs/monsters. I wouldn't be surprised if there's a dossier/bestiary like we've got for Vecna and Spelljammer. Hell, I could picture a themed/focused boxed set and/or hardcover deep dive into the book, the book kinda like CR' Tal'Dorel guide, in fact probably copying the same structure ... that would not surprise me at all.
Jander Sunstar is the thinking person's Drizzt, fight me.
A friend of mine suggested that it was Lord of the Rings mixed with Pirates of the Caribbean haha.
Subclass Evaluations So Far:
Sorcerer
Warlock
My statblock. Fear me!
Hosted a battle between the Cult of Sedge and the Forum Counters here(Done now). I_Love_Tarrasques has won the fight, scoring a victory for the fiendish Moderators.
That music is almost certainly an intentional callout to Led Zeppelin pretty much being the default unofficial band of old school grognards for background music during game sessions.
I found myself getting into it very quickly and then the pessimistic bit of my brain started wondering if it looks too good to be true. I do like Chris Pine and wish to sire Michelle Rodriguez's lovechild, and the other actors I saw didn't raise and flags so I'm going with cautious optimism for now.
If those aren't already up somewhere on this forum they can be found elsewhere, of this I'm certain.
I fully agree. Again with the cautious optimism.
It's definitely a good trailer. Meaning a good advertisement for the movie. If you aren't familiar with D&D it shows you a lot of flashy fantasy monsters, magic effects, and good old fashion, over the top, fantastic butt whooping. If you are familiar with D&D the experience is pretty much the same except you already know what a bunch of the monsters are called and you also immediately knew that the green clad ginger chick is a druid as soon as you saw her.
On first glance it looks great. The one big thing that you don't see in depth information about the plot. We get a basic adventure hook (unwittingly delivered the Macguffin of Doom to the BBEG and now need to fix that issue), but you're going to need more than that and some cool, flashy action scenes punctuated by one liners to make a good plot. Here's hoping the whole movie is as good as the mashed up clip show the trailer gives us.
The directors have said that the characters "level up" through the movie (guess they used Milestone levelling lol) So might be hard to have a generic adventure sheet.
I have to say on the plot point, I look at this as the origin movie for the creation of an adventuring party, my guess is that the first half of the movie is the party coming together to steal a thing, they steal said thing, pass it to the bad guy (or Hugh Grant is the typical bad guy rogue in the group pretending to be good) in the 3rd quarter, then the final quarter is undoing the thing they just did, group fracture and breaks, re forms, beats the bad guy. This is a tried and tested origin storyline, I see DnD and the directors wanting this ot be the first of a series of movies probably. The directors have said that the characters "level up" through the movie so if they end up at level 10 that leaves scope for movie 2 to cover levels 10-15 and movie 3 levels 15-20.
In the modern era it is usual for Effects teams to rush out CGI for trailer scenes that they know they still have loads of work to do on. And then for the internet to complain and moan, and then believe they played a part in "correcting" the CGI in the final movie (I mean what else was going on for the 18 months after filming completed and the trailer dropped and the film actually getting released lol)
What you just described an outline is both bad pacing and not what the trailer suggests. The narration said nothing about a betrayal, it says they succeeded at their mission and later found out, too late, that they'd been working for a bad guy. It also identifies at least most part of the group as pre-existing. At least the druid appears to be new to the group from the bit at the end but Pine and Rodriquez's characters clearly have a history. Your outline has that very brief verbal framing taking up three quarters of the story and would mean that the "big twist" is spoiled by the trailer. It would also mean that that explanation is framing a presumed plot that is crammed into about 20 minutes of screen time while glossing over the other hour or so of the film.
The trailer starts with "We're adventurers and we %&$#ed up! We basically doomed the world and now we have to fix it." That's not how you introduce something that you take an hour to reveal slowly. That's how you describe the cold opening that takes up maybe the first ten minutes, tops. It's the setup for the real story being told, and the first act is the crew getting organized then the rest is the actual quest with a clearly established villain. At least if the writers have any sense. The trailer is presenting a fast paced, action packed race against time to prevent the imminent disaster that was the second thing the narrator described after their own job description. Facing danger, fighting monsters, and trying to stop the bad guys without too much deep lore and political intrigue; the kind of things people who aren't familiar with actually playing D&D expect from D&D and exactly what a very large amount of people that are familiar with D&D do when they play. The only difference in the latter case is you'd start with a one shot length dungeon crawl to get the MacGuffin of Doom, then at the end deliver it to the client who does their Big Evil Laugh and teleports away(all of this goes in that first ten minutes I mentioned) and setting up the next adventure which is the movie. If they don't do that it's going to be a train wreck.
Hugh Grant has said in interviews he has specifically been told NOT to give any details of his role in the movie, that is typical talk for I am secretly the bad guy but that isn't made evident at the start, he has been presented as the party Rogue, he also makes the smallest appearance in the trailer, I might be wrong, but, there we are. The trailer might be displaying one thing, but, I have a strong feeling that we are not seeing the first 10 mins of the film and some of those scenes are from the end which is a shame, Marvel has got really good of making really good trailers that just cover the opening 20 or so mins of the movie but, if all that action is in the first part of the movie then we are getting jumps from scene to scene to scene. We won't know for sure but the other thing the Directors have said is that this is a Hesit movie in a fantasy setting, so forming the team and doing the heist I imagine will be the majority of the movie, meaning turn and fight with bad guy will come at the end.
As for it being a train wreck of the story, Guardians follows a similar line, the party form in the prison, escape, have a moment of doubt and seem about to fracture (at Nowhere) then come together to beat the bad guy at the end and I think that and other marvel movies is probably far more of a template for this then game of thrones or lord of the rings, which is a good thing, fr many players a DnD adventure is a lot like a marvel movie.
So if it's not exactly the way you demand, it's a train wreck. Got it
Active characters:
Carric Aquissar, elven wannabe artist in his deconstructionist period (Archfey warlock)
Lan Kidogo, mapach archaeologist and treasure hunter (Knowledge cleric)
Mardan Ferres, elven private investigator obsessed with that one unsolved murder (Assassin rogue)
Xhekhetiel, halfling survivor of a Betrayer Gods cult (Runechild sorcerer/fighter)
I am so in.
For those asking for character sheets... come one! If there's not a tie in adventure (maybe another starter?), licensed minis, dice, plush toys, pop vinyls (or whatever, I dunno, I'm old), and all the other whiz bangs that WotC can licence, they're leaving money on the table. They have some unique marketing opportunities.
It'll be interesting to see the pacing, is the setup with the BBEG getting the McGuffin the pre-credits opening sequence, like a Bond movie?
I suspect that Michelle Rodriguez's character is a dwarf. I don't know how tall Chris Pine is IRL, but the shots make him look significantly taller than her. In the scene where she tosses the guards around, she looks notably shorter than the guards. And she has an axe.
It is not I who am Mad, it is I who am Krazy!
Can always invent a new subclass with a feature that lets them turn into a monstrosity, or perhaps a monstrosity with an Intelligence of 3 or lower (turning into spellcasting monsters might be problematic).
Looks great! I've always said that Guardians of the Galaxy is a D&D campaign, and this feels like that, which means it feels like D&D, lol. The effects look good, the setup sounds fun.
Funny to see the "useless Bard" gag in 2022, when Bards are better than ever, and objectively one of the best classes around. I wonder how long this script has been kicking around.