Sure, that should work. I haven't yet tried that, but I am at my 5 limit. the good thing is that I have a large, sandboxed, campaign setting that can easily accommodate multiple campaigns. I could run several parties and they'd never cross paths.
Did this back in the '80s with my original campaigns. I ran three parties of 4 or 5 along with 2 parties of 2 and a solo player. sometimes had one group hear about another one, or stumble upon a mess they made and get hired to clean it up, or be mistaken for another party. Gave me endless ways to interact and customize things. Had the added bonus of letting me re-use places, NPCs, dungeons, maps, etc. with just enough tweaks to keep it all fresh.
glad I stumbled through this door today as I was just wondering how to handle some expansion...
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Old School original D&D/AD&D veteran.Started playing (@1977-78) before the original bound volumes or modules. Player/DM in the process of redeveloping my world atlas from memories. Avid Fantasy/Sci-fi fan. among those who used the original AD&D rules to re-enact The Hobbit (and yes most of the dwarves still died).
Star Wars fan with an old fan-fic blog for those interested: Tales from Soma III
To clarify: anyone in the campaign with a Master Tier subscription can activate Content Sharing. It doesn't have to be the DM, or even the person who owns the books. Once it's activated, everyone's books get shared with everyone else.
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Need help with D&D Beyond? Come ask in the official D&D server on Discord: https://discord.gg/dnd
To clarify: anyone in the campaign with a Master Tier subscription can activate Content Sharing. It doesn't have to be the DM, or even the person who owns the books. Once it's activated, everyone's books get shared with everyone else.
Which is painful if the DM doesn't want you to have access to the campaing sourcebook, but isn't the one who activated it.
To clarify: anyone in the campaign with a Master Tier subscription can activate Content Sharing. It doesn't have to be the DM, or even the person who owns the books. Once it's activated, everyone's books get shared with everyone else.
Which is painful if the DM doesn't want you to have access to the campaing sourcebook, but isn't the one who activated it.
The DM can access Content Management and change what sources are available regardless of who activates Content Sharing.
While this doesn't affect character sheet options it can prevent players reading the books (unless they own it also) - reducing metagaming.
Rollback Post to RevisionRollBack
Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond. Need help with Homebrew? Check out ✨ thisFAQ/Guide thread ✨ by IamSposta.
I've been using campaigns to share content with the same group of people for awhile now but until I started using a VTT it really didn't become an issue so I've found that the easiest way is to group the players into one group and if the party is going to split off for a while where they will not be playing on the same days I have them move to a new group out of the old group so the logs don't get mashed up. Now that Maps development is going to be heading towards including campaign management I'll be interested to see how the limits will be changed.
To clarify: anyone in the campaign with a Master Tier subscription can activate Content Sharing. It doesn't have to be the DM, or even the person who owns the books. Once it's activated, everyone's books get shared with everyone else.
Which is painful if the DM doesn't want you to have access to the campaing sourcebook, but isn't the one who activated it.
The DM can access Content Management and change what sources are available regardless of who activates Content Sharing.
While this doesn't affect character sheet options it can prevent players reading the books (unless they own it also) - reducing metagaming.
And specifically character sheet options are what need the most attention for restrictions. So if they won't do that, you simply don't turn on sharing.
Rollback Post to RevisionRollBack
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put players from two games in one campaign?
Sure, that should work. I haven't yet tried that, but I am at my 5 limit. the good thing is that I have a large, sandboxed, campaign setting that can easily accommodate multiple campaigns. I could run several parties and they'd never cross paths.
Did this back in the '80s with my original campaigns. I ran three parties of 4 or 5 along with 2 parties of 2 and a solo player. sometimes had one group hear about another one, or stumble upon a mess they made and get hired to clean it up, or be mistaken for another party. Gave me endless ways to interact and customize things. Had the added bonus of letting me re-use places, NPCs, dungeons, maps, etc. with just enough tweaks to keep it all fresh.
glad I stumbled through this door today as I was just wondering how to handle some expansion...
Old School original D&D/AD&D veteran.Started playing (@1977-78) before the original bound volumes or modules. Player/DM in the process of redeveloping my world atlas from memories. Avid Fantasy/Sci-fi fan. among those who used the original AD&D rules to re-enact The Hobbit (and yes most of the dwarves still died).
Star Wars fan with an old fan-fic blog for those interested: Tales from Soma III
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ModeratorTo clarify: anyone in the campaign with a Master Tier subscription can activate Content Sharing. It doesn't have to be the DM, or even the person who owns the books. Once it's activated, everyone's books get shared with everyone else.
Need help with D&D Beyond? Come ask in the official D&D server on Discord: https://discord.gg/dnd
Which is painful if the DM doesn't want you to have access to the campaing sourcebook, but isn't the one who activated it.
The DM can access Content Management and change what sources are available regardless of who activates Content Sharing.
While this doesn't affect character sheet options it can prevent players reading the books (unless they own it also) - reducing metagaming.
Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond.
Need help with Homebrew? Check out ✨ this FAQ/Guide thread ✨ by IamSposta.
I've been using campaigns to share content with the same group of people for awhile now but until I started using a VTT it really didn't become an issue so I've found that the easiest way is to group the players into one group and if the party is going to split off for a while where they will not be playing on the same days I have them move to a new group out of the old group so the logs don't get mashed up. Now that Maps development is going to be heading towards including campaign management I'll be interested to see how the limits will be changed.
And specifically character sheet options are what need the most attention for restrictions. So if they won't do that, you simply don't turn on sharing.