Question for the day: Besides D&D, what’s your other favorite TTRPG and why?
Mine’s Shadowrun. It’s like Cyberpunk, but with magic!! It’s awesome, and I recommend it to everyone. My other favorite is the WoD (Vampire, Werewolf, etc.). I love playing in an analogue of the real world, there’s just something fun about running around fighting monsters on streets I drive to get to and from work IRL.
I love me some Deadlands Reloaded. For those who haven't played it, it's a Weird West setting. So take a very Hollywood Wild West, now mix in demons, monsters, ghosts, steampunk technology and magic. One of the class options is literally a 'Mad Scientist'. Now toss it all into an alternate history timeline where the US Civil War ended in a ceasefire with two separate nations (USE and CSA), Utah has formed the separate nation state of Deseret. and the Sioux nation is a literal nation covering a chunk of the midwest. Also, the great rail war is an actual shooting conflict as the different railroad companies jockey to be the first to put together an East Coast to West Coast network. all of this takes place after 'the Great Quake', which split California off the mainland and resulted in the unearthing of Ghost Rock, a wildly efficient mineral and heat source which has led to all of the crazy Steampunk tech advances. There are just so many options for absolute insanity.
Question for the day: Besides D&D, what’s your other favorite TTRPG and why?
Mine’s Shadowrun. It’s like Cyberpunk, but with magic!! It’s awesome, and I recommend it to everyone. My other favorite is the WoD (Vampire, Werewolf, etc.). I love playing in an analogue of the real world, there’s just something fun about running around fighting monsters on streets I drive to get to and from work IRL.
I love me some Deadlands Reloaded. For those who haven't played it, it's a Weird West setting. So take a very Hollywood Wild West, now mix in demons, monsters, ghosts, steampunk technology and magic. One of the class options is literally a 'Mad Scientist'. Now toss it all into an alternate history timeline where the US Civil War ended in a ceasefire with two separate nations (USE and CSA), Utah has formed the separate nation state of Deseret. and the Sioux nation is a literal nation covering a chunk of the midwest. Also, the great rail war is an actual shooting conflict as the different railroad companies jockey to be the first to put together an East Coast to West Coast network. all of this takes place after 'the Great Quake', which split California off the mainland and resulted in the unearthing of Ghost Rock, a wildly efficient mineral and heat source which has led to all of the crazy Steampunk tech advances. There are just so many options for absolute insanity.
That sounds 100% kickass. What are all of the classes? Is it a d20 or d100 system? I need to know more!
Rollback Post to RevisionRollBack
Look at what you've done. You spoiled it. You have nobody to blame but yourself. Go sit and think about your actions.
Don't be mean. Rudeness is a vicious cycle, and it has to stop somewhere. Exceptions for things that are funny. Go to the current Competition of the Finest 'Brews! It's a cool place where cool people make cool things.
How I'm posting based on text formatting: Mod Hat Off - Mod Hat Also Off (I'm not a mod)
Question for the day: Besides D&D, what’s your other favorite TTRPG and why?
Mine’s Shadowrun. It’s like Cyberpunk, but with magic!! It’s awesome, and I recommend it to everyone. My other favorite is the WoD (Vampire, Werewolf, etc.). I love playing in an analogue of the real world, there’s just something fun about running around fighting monsters on streets I drive to get to and from work IRL.
I love me some Deadlands Reloaded. For those who haven't played it, it's a Weird West setting. So take a very Hollywood Wild West, now mix in demons, monsters, ghosts, steampunk technology and magic. One of the class options is literally a 'Mad Scientist'. Now toss it all into an alternate history timeline where the US Civil War ended in a ceasefire with two separate nations (USE and CSA), Utah has formed the separate nation state of Deseret. and the Sioux nation is a literal nation covering a chunk of the midwest. Also, the great rail war is an actual shooting conflict as the different railroad companies jockey to be the first to put together an East Coast to West Coast network. all of this takes place after 'the Great Quake', which split California off the mainland and resulted in the unearthing of Ghost Rock, a wildly efficient mineral and heat source which has led to all of the crazy Steampunk tech advances. There are just so many options for absolute insanity.
That sounds 100% kickass. What are all of the classes? Is it a d20 or d100 system? I need to know more!
you've got Mad Scientists - the guys who work with Ghost Rock and create devices that can potentially blow up at any time. Hucksters (my favorite) are the equivalent of...kind of a Rogue/Bard? They can use low level magic to conjure up cards up their sleeve and cheat at games of chance, or pull off trick shots, and all kinds of other stuff. Gunslingers are exactly what you think they are. Man, I can't remember what else there is. I'll have to look it up when I get home.
I have the Savage Worlds version of it, but I'm pretty sure it's available in other systems as well.
Question for the day: Besides D&D, what’s your other favorite TTRPG and why?
Mine’s Shadowrun. It’s like Cyberpunk, but with magic!! It’s awesome, and I recommend it to everyone. My other favorite is the WoD (Vampire, Werewolf, etc.). I love playing in an analogue of the real world, there’s just something fun about running around fighting monsters on streets I drive to get to and from work IRL.
I love me some Deadlands Reloaded. For those who haven't played it, it's a Weird West setting. So take a very Hollywood Wild West, now mix in demons, monsters, ghosts, steampunk technology and magic. One of the class options is literally a 'Mad Scientist'. Now toss it all into an alternate history timeline where the US Civil War ended in a ceasefire with two separate nations (USE and CSA), Utah has formed the separate nation state of Deseret. and the Sioux nation is a literal nation covering a chunk of the midwest. Also, the great rail war is an actual shooting conflict as the different railroad companies jockey to be the first to put together an East Coast to West Coast network. all of this takes place after 'the Great Quake', which split California off the mainland and resulted in the unearthing of Ghost Rock, a wildly efficient mineral and heat source which has led to all of the crazy Steampunk tech advances. There are just so many options for absolute insanity.
That sounds 100% kickass. What are all of the classes? Is it a d20 or d100 system? I need to know more!
Dunno if it's still part of the ruleset, but the original game incorporated a deck of cards along with dice
Rollback Post to RevisionRollBack
Active characters:
Carric Aquissar, elven wannabe artist in his deconstructionist period (Archfey warlock) Lan Kidogo, mapach archaeologist and treasure hunter (Knowledge cleric) Mardan Ferres, elven private investigator obsessed with that one unsolved murder (Assassin rogue) Xhekhetiel, halfling survivor of a Betrayer Gods cult (Runechild sorcerer/fighter)
Question for the day: Besides D&D, what’s your other favorite TTRPG and why?
Mine’s Shadowrun. It’s like Cyberpunk, but with magic!! It’s awesome, and I recommend it to everyone. My other favorite is the WoD (Vampire, Werewolf, etc.). I love playing in an analogue of the real world, there’s just something fun about running around fighting monsters on streets I drive to get to and from work IRL.
I love me some Deadlands Reloaded. For those who haven't played it, it's a Weird West setting. So take a very Hollywood Wild West, now mix in demons, monsters, ghosts, steampunk technology and magic. One of the class options is literally a 'Mad Scientist'. Now toss it all into an alternate history timeline where the US Civil War ended in a ceasefire with two separate nations (USE and CSA), Utah has formed the separate nation state of Deseret. and the Sioux nation is a literal nation covering a chunk of the midwest. Also, the great rail war is an actual shooting conflict as the different railroad companies jockey to be the first to put together an East Coast to West Coast network. all of this takes place after 'the Great Quake', which split California off the mainland and resulted in the unearthing of Ghost Rock, a wildly efficient mineral and heat source which has led to all of the crazy Steampunk tech advances. There are just so many options for absolute insanity.
That sounds 100% kickass. What are all of the classes? Is it a d20 or d100 system? I need to know more!
Dunno if it's still part of the ruleset, but the original game incorporated a deck of cards along with dice
Yeah, you do an initiative draw. That's used in a fair # of SW settings, actually. If you draw a Joker, you usually get a big bonus that turn. Some games have different results coming from different suits as well. It can get fairly involved (in a good way).
Question for the day: Besides D&D, what’s your other favorite TTRPG and why?
A game I recently enjoyed was World of Darkness: Hunter. I've never done any of the Vampire: The Masquerade or Werewolf. But one of my players wanted to run World of Darkness - and opted for the Hunter game. I made a character who has ... quite a few of my own traits (stuck in 80's metal, has a failed 80's metal band, often times oblivious, etc). But this game was a lot of fun to play - not so much the mechanics of the game - but because the people I played with - we all gelled so well (they're all players from a D&D game I run and have been running for like 4 or 5 years now, so we're all very used to one another). I went all out with that game and created Band Flyers and such. That game recently got put on hold in favor of trying out World of Darkness: Vampires.
So I took all the things I'd posted and done - including writing "band lyrics" for each session (that were about that session) and posted them on my site if anyone is interested in seeing the silliness.
All the TTRPGs I've played that aren't D&D have been for one-shots or mini campaigns of like three sessions. Well, we did play d20 Modern for like a year, but that's not gonna be in the running for my favorite.
I remember really enjoying Lady Blackbird. I can't remember any specifics though.
What's d20 Modern like? I love the idea of an urban fantasy setting that isn't just the typical overly edgy highschool drama Netflix show
Question for the day: Besides D&D, what’s your other favorite TTRPG and why?
Mine’s Shadowrun. It’s like Cyberpunk, but with magic!! It’s awesome, and I recommend it to everyone. My other favorite is the WoD (Vampire, Werewolf, etc.). I love playing in an analogue of the real world, there’s just something fun about running around fighting monsters on streets I drive to get to and from work IRL.
I love me some Deadlands Reloaded. For those who haven't played it, it's a Weird West setting. So take a very Hollywood Wild West, now mix in demons, monsters, ghosts, steampunk technology and magic. One of the class options is literally a 'Mad Scientist'. Now toss it all into an alternate history timeline where the US Civil War ended in a ceasefire with two separate nations (USE and CSA), Utah has formed the separate nation state of Deseret. and the Sioux nation is a literal nation covering a chunk of the midwest. Also, the great rail war is an actual shooting conflict as the different railroad companies jockey to be the first to put together an East Coast to West Coast network. all of this takes place after 'the Great Quake', which split California off the mainland and resulted in the unearthing of Ghost Rock, a wildly efficient mineral and heat source which has led to all of the crazy Steampunk tech advances. There are just so many options for absolute insanity.
So, kind of like Evil West? Haven't played the video game, just seen the trailers but that kind of setting looks absolutely ridiculous (in a badass kind of way)
At one point I picked up the Star Wars Roleplaying game by Fantasy Flight. Im a big Star Wars fan and was really excited to give it a go. That being said, as I was reading through the rules they felt so strange because of how different they were from a d20 game that I knew it will take some investment on my part to play. Thats not a problem in and of itself, but when my main D&D group plays online, I feel that trying to teach them such a new system would be significantly more difficult than it would already be in person. So I am reserving that one until I establish an in-person group that is interested in trying it out.
Rollback Post to RevisionRollBack
Three-time Judge of the Competition of the Finest Brews!Come join us in making fun, unique homebrew and voting for your favorite entries!
Question for the day: Besides D&D, what’s your other favorite TTRPG and why?
Mine’s Shadowrun. It’s like Cyberpunk, but with magic!! It’s awesome, and I recommend it to everyone. My other favorite is the WoD (Vampire, Werewolf, etc.). I love playing in an analogue of the real world, there’s just something fun about running around fighting monsters on streets I drive to get to and from work IRL.
I love me some Deadlands Reloaded. For those who haven't played it, it's a Weird West setting. So take a very Hollywood Wild West, now mix in demons, monsters, ghosts, steampunk technology and magic. One of the class options is literally a 'Mad Scientist'. Now toss it all into an alternate history timeline where the US Civil War ended in a ceasefire with two separate nations (USE and CSA), Utah has formed the separate nation state of Deseret. and the Sioux nation is a literal nation covering a chunk of the midwest. Also, the great rail war is an actual shooting conflict as the different railroad companies jockey to be the first to put together an East Coast to West Coast network. all of this takes place after 'the Great Quake', which split California off the mainland and resulted in the unearthing of Ghost Rock, a wildly efficient mineral and heat source which has led to all of the crazy Steampunk tech advances. There are just so many options for absolute insanity.
That sounds 100% kickass. What are all of the classes? Is it a d20 or d100 system? I need to know more!
Deadlands is a Savage Worlds setting spinoff. I don't know if there's a Deadlands for the latest edition of Savage Worlds, but most of the content should still be compatible with SWADE the same way 3.5 content is compatible with 5e - the mechanics are off but the ideas are fine.
Savage Worlds is a classless d-everything system. It uses d4 up to d12 as your action resolution system. Short version: you roll a dice determined by your rating in a skill or attribute against a target number, which is generally 4 by default but can be modified by the DM or a few other things. If you meet or beat the target number, you succeed. if you don't, you screw up and explode. The kicker is that if you roll the highest number on a die, such as a 6 on a d6, you roll the dice again and add the new result to the total. So you can roll 6, the6 again, then 6 again, and then 3 to get a result of 21 againsta TN of, generally, four.
The game was specifically designed to be fast, frenetic, and deadly. Any average mook has a chance - a generally very low one, but a chance - to instagib even the most epic of heroes by multiple-Acing a damage roll, so you can't ever take a fight for granted. Once you get the rules down the system is actually really slick in play, Savage Worlds is my favorite non-D&D system speaking strictly to system rules. I love the setting of Shadowrun, but Shadowrun's mechanical rules are a tire fire. Or at least the Sixth World rules are.
Question for the day: Besides D&D, what’s your other favorite TTRPG and why?
Mine’s Shadowrun. It’s like Cyberpunk, but with magic!! It’s awesome, and I recommend it to everyone. My other favorite is the WoD (Vampire, Werewolf, etc.). I love playing in an analogue of the real world, there’s just something fun about running around fighting monsters on streets I drive to get to and from work IRL.
I love me some Deadlands Reloaded. For those who haven't played it, it's a Weird West setting. So take a very Hollywood Wild West, now mix in demons, monsters, ghosts, steampunk technology and magic. One of the class options is literally a 'Mad Scientist'. Now toss it all into an alternate history timeline where the US Civil War ended in a ceasefire with two separate nations (USE and CSA), Utah has formed the separate nation state of Deseret. and the Sioux nation is a literal nation covering a chunk of the midwest. Also, the great rail war is an actual shooting conflict as the different railroad companies jockey to be the first to put together an East Coast to West Coast network. all of this takes place after 'the Great Quake', which split California off the mainland and resulted in the unearthing of Ghost Rock, a wildly efficient mineral and heat source which has led to all of the crazy Steampunk tech advances. There are just so many options for absolute insanity.
So, kind of like Evil West? Haven't played the video game, just seen the trailers but that kind of setting looks absolutely ridiculous (in a badass kind of way)
Huh, I hadn't heard of that game before. But yeah, it looks like it is. Cool.
All the TTRPGs I've played that aren't D&D have been for one-shots or mini campaigns of like three sessions. Well, we did play d20 Modern for like a year, but that's not gonna be in the running for my favorite.
I remember really enjoying Lady Blackbird. I can't remember any specifics though.
What's d20 Modern like? I love the idea of an urban fantasy setting that isn't just the typical overly edgy highschool drama Netflix show
It's a lot like D&D. It has the same assumptions about how scenes should be structured -- it's a dungeon crawler, basically, with a heavy combat focus that plays out very similarly to 3.5e's. The skills system is basically 3.5e's. I don't remember how magic is in the system. We used a no-magic setting for our game. The main difference I remember is that there's a lot of modern weapons like guns and grenades.
All the TTRPGs I've played that aren't D&D have been for one-shots or mini campaigns of like three sessions. Well, we did play d20 Modern for like a year, but that's not gonna be in the running for my favorite.
I remember really enjoying Lady Blackbird. I can't remember any specifics though.
What's d20 Modern like? I love the idea of an urban fantasy setting that isn't just the typical overly edgy highschool drama Netflix show
It's a lot like D&D. It has the same assumptions about how scenes should be structured -- it's a dungeon crawler, basically, with a heavy combat focus that plays out very similarly to 3.5e's. The skills system is basically 3.5e's. I don't remember how magic is in the system. We used a no-magic setting for our game. The main difference I remember is that there's a lot of modern weapons like guns and grenades.
A superior version of D20 Modern was the Spycraft game. Just great stuff that could easily be adapted for almost any modern genre.
All the TTRPGs I've played that aren't D&D have been for one-shots or mini campaigns of like three sessions. Well, we did play d20 Modern for like a year, but that's not gonna be in the running for my favorite.
I remember really enjoying Lady Blackbird. I can't remember any specifics though.
What's d20 Modern like? I love the idea of an urban fantasy setting that isn't just the typical overly edgy highschool drama Netflix show
They actually just did a kickstarter to update it to 5e. I remember the classes were based on ability scores, the strong hero, the smart hero, etc. Then around level 6, you chose a specialist class, like the strong hero would start to focus on melee weapons or something. And you could bend it to lots of different genres, spy, noir, cyberpunk. It was pretty setting agnostic.
The thing I remember really liking was the wealth system. To represent the idea people have access to credit, wealth was basically a skill check. So if you had a 6 score, then anything up to a 6, you could just buy. If it cost a lot more, you could get it by reducing your score, like you took out a loan, so paying it off meant you had less cash flow. It was just a clever system.
All the TTRPGs I've played that aren't D&D have been for one-shots or mini campaigns of like three sessions. Well, we did play d20 Modern for like a year, but that's not gonna be in the running for my favorite.
I remember really enjoying Lady Blackbird. I can't remember any specifics though.
What's d20 Modern like? I love the idea of an urban fantasy setting that isn't just the typical overly edgy highschool drama Netflix show
It's a lot like D&D. It has the same assumptions about how scenes should be structured -- it's a dungeon crawler, basically, with a heavy combat focus that plays out very similarly to 3.5e's. The skills system is basically 3.5e's. I don't remember how magic is in the system. We used a no-magic setting for our game. The main difference I remember is that there's a lot of modern weapons like guns and grenades.
All the TTRPGs I've played that aren't D&D have been for one-shots or mini campaigns of like three sessions. Well, we did play d20 Modern for like a year, but that's not gonna be in the running for my favorite.
I remember really enjoying Lady Blackbird. I can't remember any specifics though.
What's d20 Modern like? I love the idea of an urban fantasy setting that isn't just the typical overly edgy highschool drama Netflix show
They actually just did a kickstarter to update it to 5e. I remember the classes were based on ability scores, the strong hero, the smart hero, etc. Then around level 6, you chose a specialist class, like the strong hero would start to focus on melee weapons or something. And you could bend it to lots of different genres, spy, noir, cyberpunk. It was pretty setting agnostic.
The thing I remember really liking was the wealth system. To represent the idea people have access to credit, wealth was basically a skill check. So if you had a 6 score, then anything up to a 6, you could just buy. If it cost a lot more, you could get it by reducing your score, like you took out a loan, so paying it off meant you had less cash flow. It was just a clever system.
If anyone's interested, I posted all my homebrew lineages a couple days ago. Had to post through my sibling's account because my homebrew is on their PC and I don't remember my DDB password lol
Anyway, here's a link to the threads. Will probably add links to the individual threads to my signature at some point.
I love me some Deadlands Reloaded. For those who haven't played it, it's a Weird West setting. So take a very Hollywood Wild West, now mix in demons, monsters, ghosts, steampunk technology and magic. One of the class options is literally a 'Mad Scientist'. Now toss it all into an alternate history timeline where the US Civil War ended in a ceasefire with two separate nations (USE and CSA), Utah has formed the separate nation state of Deseret. and the Sioux nation is a literal nation covering a chunk of the midwest. Also, the great rail war is an actual shooting conflict as the different railroad companies jockey to be the first to put together an East Coast to West Coast network. all of this takes place after 'the Great Quake', which split California off the mainland and resulted in the unearthing of Ghost Rock, a wildly efficient mineral and heat source which has led to all of the crazy Steampunk tech advances. There are just so many options for absolute insanity.
That sounds 100% kickass. What are all of the classes? Is it a d20 or d100 system? I need to know more!
Look at what you've done. You spoiled it. You have nobody to blame but yourself. Go sit and think about your actions.
Don't be mean. Rudeness is a vicious cycle, and it has to stop somewhere. Exceptions for things that are funny.
Go to the current Competition of the Finest 'Brews! It's a cool place where cool people make cool things.
How I'm posting based on text formatting: Mod Hat Off - Mod Hat Also Off (I'm not a mod)
you've got Mad Scientists - the guys who work with Ghost Rock and create devices that can potentially blow up at any time. Hucksters (my favorite) are the equivalent of...kind of a Rogue/Bard? They can use low level magic to conjure up cards up their sleeve and cheat at games of chance, or pull off trick shots, and all kinds of other stuff. Gunslingers are exactly what you think they are. Man, I can't remember what else there is. I'll have to look it up when I get home.
I have the Savage Worlds version of it, but I'm pretty sure it's available in other systems as well.
Dunno if it's still part of the ruleset, but the original game incorporated a deck of cards along with dice
Active characters:
Carric Aquissar, elven wannabe artist in his deconstructionist period (Archfey warlock)
Lan Kidogo, mapach archaeologist and treasure hunter (Knowledge cleric)
Mardan Ferres, elven private investigator obsessed with that one unsolved murder (Assassin rogue)
Xhekhetiel, halfling survivor of a Betrayer Gods cult (Runechild sorcerer/fighter)
Yeah, you do an initiative draw. That's used in a fair # of SW settings, actually. If you draw a Joker, you usually get a big bonus that turn. Some games have different results coming from different suits as well. It can get fairly involved (in a good way).
A game I recently enjoyed was World of Darkness: Hunter. I've never done any of the Vampire: The Masquerade or Werewolf. But one of my players wanted to run World of Darkness - and opted for the Hunter game. I made a character who has ... quite a few of my own traits (stuck in 80's metal, has a failed 80's metal band, often times oblivious, etc). But this game was a lot of fun to play - not so much the mechanics of the game - but because the people I played with - we all gelled so well (they're all players from a D&D game I run and have been running for like 4 or 5 years now, so we're all very used to one another). I went all out with that game and created Band Flyers and such. That game recently got put on hold in favor of trying out World of Darkness: Vampires.
So I took all the things I'd posted and done - including writing "band lyrics" for each session (that were about that session) and posted them on my site if anyone is interested in seeing the silliness.
Check out my publication on DMs Guild: https://www.dmsguild.com/browse.php?author=Tawmis%20Logue
Check out my comedy web series - Neverending Nights: https://www.youtube.com/watch?v=8Wr4-u9-zw0&list=PLbRG7dzFI-u3EJd0usasgDrrFO3mZ1lOZ
Need a character story/background written up? I do it for free (but also take donations!) - https://forums.giantitp.com/showthread.php?591882-Need-a-character-background-written-up
What's d20 Modern like? I love the idea of an urban fantasy setting that isn't just the typical overly edgy highschool drama Netflix show
[REDACTED]
So, kind of like Evil West? Haven't played the video game, just seen the trailers but that kind of setting looks absolutely ridiculous (in a badass kind of way)
[REDACTED]
Blades in the Dark, anyone? I love me some heists, ghosts, and Victorian vibes...also, the system is simple and well designed.
At one point I picked up the Star Wars Roleplaying game by Fantasy Flight. Im a big Star Wars fan and was really excited to give it a go. That being said, as I was reading through the rules they felt so strange because of how different they were from a d20 game that I knew it will take some investment on my part to play. Thats not a problem in and of itself, but when my main D&D group plays online, I feel that trying to teach them such a new system would be significantly more difficult than it would already be in person. So I am reserving that one until I establish an in-person group that is interested in trying it out.
Three-time Judge of the Competition of the Finest Brews! Come join us in making fun, unique homebrew and voting for your favorite entries!
I'm a bit interested in Pathfinder, GURPS, and FishBlade. I haven't really played any of them much though.
BoringBard's long and tedious posts somehow manage to enrapture audiences. How? Because he used Charm Person, the #1 bard spell!
He/him pronouns. Call me Bard. PROUD NERD!
Ever wanted to talk about your parties' worst mistakes? Do so HERE. What's your favorite class, why? Share & explain
HERE.Deadlands is a Savage Worlds setting spinoff. I don't know if there's a Deadlands for the latest edition of Savage Worlds, but most of the content should still be compatible with SWADE the same way 3.5 content is compatible with 5e - the mechanics are off but the ideas are fine.
Savage Worlds is a classless d-everything system. It uses d4 up to d12 as your action resolution system. Short version: you roll a dice determined by your rating in a skill or attribute against a target number, which is generally 4 by default but can be modified by the DM or a few other things. If you meet or beat the target number, you succeed. if you don't, you screw up
and explode.The kicker is that if you roll the highest number on a die, such as a 6 on a d6, you roll the dice again and add the new result to the total. So you can roll 6, the6 again, then 6 again, and then 3 to get a result of 21 againsta TN of, generally, four.The game was specifically designed to be fast, frenetic, and deadly. Any average mook has a chance - a generally very low one, but a chance - to instagib even the most epic of heroes by multiple-Acing a damage roll, so you can't ever take a fight for granted. Once you get the rules down the system is actually really slick in play, Savage Worlds is my favorite non-D&D system speaking strictly to system rules. I love the setting of Shadowrun, but Shadowrun's mechanical rules are a tire fire. Or at least the Sixth World rules are.
Please do not contact or message me.
I haven't had the chance to try any out yet, but I desperately want to pick up Delta Green and give it a run with my group.
Huh, I hadn't heard of that game before. But yeah, it looks like it is. Cool.
Yeah, I'm curious about this one as well.
It's a lot like D&D. It has the same assumptions about how scenes should be structured -- it's a dungeon crawler, basically, with a heavy combat focus that plays out very similarly to 3.5e's. The skills system is basically 3.5e's. I don't remember how magic is in the system. We used a no-magic setting for our game. The main difference I remember is that there's a lot of modern weapons like guns and grenades.
A superior version of D20 Modern was the Spycraft game. Just great stuff that could easily be adapted for almost any modern genre.
They actually just did a kickstarter to update it to 5e.
I remember the classes were based on ability scores, the strong hero, the smart hero, etc. Then around level 6, you chose a specialist class, like the strong hero would start to focus on melee weapons or something. And you could bend it to lots of different genres, spy, noir, cyberpunk. It was pretty setting agnostic.
The thing I remember really liking was the wealth system. To represent the idea people have access to credit, wealth was basically a skill check. So if you had a 6 score, then anything up to a 6, you could just buy. If it cost a lot more, you could get it by reducing your score, like you took out a loan, so paying it off meant you had less cash flow. It was just a clever system.
Sounds awesome
Nice. The wealth system sounds neat, too
[REDACTED]
If anyone's interested, I posted all my homebrew lineages a couple days ago. Had to post through my sibling's account because my homebrew is on their PC and I don't remember my DDB password lol
Anyway, here's a link to the threads. Will probably add links to the individual threads to my signature at some point.
https://www.dndbeyond.com/members/MrHamSoup/threads
[REDACTED]
Question of the day: How old were you when you first started playing D&D, and what was your first session like?
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting