I've played more than a few shadar-kai, a revenant, I'm gonna play either a Goliath or firbolg soon, played a kenku for less time than I would have hoped...
I've played more Halflings than I would expect, considering my low opinion of their inclusion in the game, and two of my favorite characters have been half-elves. There was even a human, once, and a wood elf, another time, but those were early in 4e, when there weren't a lot of choices.
I like lizardfolk, and rather enjoy the concept of most non-standard races from Mystara/The Known World such as lupines, rakasta, and tortles (though there isn't much info to base a 5E PC race on for that last one which has caused my 5E Mystara homebrewing to grind to a halt, because I want pretty much everything to be available and I can't figure out tortles, and until I do I can't move forward). Also the giff from Spelljammer, because everybody needs British Hippofolk IN! SPACE!
having just discovered them - I've become a big fan of Tabaxi recently
Back in the 2nd edition days I convinced my DM to let me play a Minotaur who I had a lot of fun with until he got a wish spell - and even after 6 pages of detailed explanation - still ended up with a sentient axe he would constantly argue with.
Sadly my DM isn't really big on deviating from standard rules. I'd LOVE to play an imp or sprite. I'd also really like to play a centaur.
However, since Volos came out I've been dying to play a Kenku. I have a great idea to have the Kenku be raised by a brand of traveling actors, so she grows up hearing plays performed and can quote snippets from them as her speech. As an English major who focused on plays (mostly Shakespeare and old Greek) I actually have a pretty good repertoire of play quotes to work from. I plan for her name to be the sound of quill scratching on parchment, as her adopted father was the playwrite of the troupe and would spend long nights writing. People would call her Scratch. I haven't 100% decided on a class. I'd like to play a rogue/thief, and thought maybe her job would be pickpocketing the audience during performances. Bard also would be fitting due to her upbringing.
My DM likes the idea, but is worried that anyone playing a Kenku would just be an annoying burden to a party, due to the restrictions of their mimicry speech and all, so they haven't officially approve me playing that yet.
I love unusual races, and I'm a DM who works with my players to make them work when I can. The only time I block them is when the player is trying to use a race to have a power advantage over the other players. Then I shut them down.
But my current campaign has a pixie using rules from Basic DND's Creature Crucible that includes invisibility to mortals at will and ability to randomize many magic effects. And I've done a sentient rabbit as the weirdest PC I ever allowed.
Most commonly I've seen people want to play monsters. And I'm usually cool with that.
Before this thread I'd never given Non-Standard Races a thought. Over the last few days though, I've been dredging the archives to find all the races that could possibly be, or have been, playable. Whether it be from the very beginning with D&D, or the reworked versions found in 5e. And I'm glad I did. Mind you, some of the races don't have links to pages, so I had to look them up manually, hence the 'dredging'.
So far, I'd have to say my favorite race has to be the Kenku in all of their generations. I've fallen in love with their lore, their image, all of it. Even the idea that they can't actually speak has given me ideas on how to maintain the trait without being super annoying, while still keeping the character relatively useful in most/all endeavors he might find himself pursuing.
I also like the Gnolls and Lizardfolk. Though, now that Dragonborn are a thing in 5e, I'm not too hard-up for the Lizardfolk anymore. But they're still cool. Kobolds are kind of cool too, but I haven't yet been able to read up on them, Kenku have taken the spotlight for now.
The winged elves called Avariel are my favorite non-standard race. Currently playing one who is a bard in our 5e campaign.
If you enjoy the Avariel, and if you can find them, track down the Faenare from Basic DND's Top Ballista rules. Very cool variation on flying elves that you might also like.
GavinRunblade, I hadn't heard of that one before thanks for the info!
Bricing,Wold, We homebrewed the Avariel by using a wood elf and instead of getting the wood elf bonuses you can fly. You also can't wear heavy armor as in normal with that race. I think our fly speed is about the same as the walking speed.
GavinRunblade, I hadn't heard of that one before thanks for the info!
Bricing,Wold, We homebrewed the Avariel by using a wood elf and instead of getting the wood elf bonuses you can fly. You also can't wear heavy armor as in normal with that race. I think our fly speed is about the same as the walking speed.
ANd it runs fine, I'm guessing?
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We do bones, motherf***ker!
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I've played more than a few shadar-kai, a revenant, I'm gonna play either a Goliath or firbolg soon, played a kenku for less time than I would have hoped...
I've played more Halflings than I would expect, considering my low opinion of their inclusion in the game, and two of my favorite characters have been half-elves. There was even a human, once, and a wood elf, another time, but those were early in 4e, when there weren't a lot of choices.
AnywY, I voted yes.
We do bones, motherf***ker!
I like lizardfolk, and rather enjoy the concept of most non-standard races from Mystara/The Known World such as lupines, rakasta, and tortles (though there isn't much info to base a 5E PC race on for that last one which has caused my 5E Mystara homebrewing to grind to a halt, because I want pretty much everything to be available and I can't figure out tortles, and until I do I can't move forward). Also the giff from Spelljammer, because everybody needs British Hippofolk IN! SPACE!
I like the Changeling from UA with the exception of the fact they should have the Fey Ancestry and Darkvision trait
I like dragonborn. A lot...
Being a fan of the elements and genies, I find myself drawn to the Genasi.
Genasi are very kool too!
having just discovered them - I've become a big fan of Tabaxi recently
Back in the 2nd edition days I convinced my DM to let me play a Minotaur who I had a lot of fun with until he got a wish spell - and even after 6 pages of detailed explanation - still ended up with a sentient axe he would constantly argue with.
Skameros - Bugbear Barbarian - Out of the Abyss - By Kerrec
Follow your Arrow where it Points - Tabaxi Monk - Baldur's Gate: Descent Into Avernus (by Pokepaladdy)
Citron Pumpkinfoam - Fairy Monk - Project Point: Team Longsword
Sadly my DM isn't really big on deviating from standard rules. I'd LOVE to play an imp or sprite. I'd also really like to play a centaur.
However, since Volos came out I've been dying to play a Kenku. I have a great idea to have the Kenku be raised by a brand of traveling actors, so she grows up hearing plays performed and can quote snippets from them as her speech. As an English major who focused on plays (mostly Shakespeare and old Greek) I actually have a pretty good repertoire of play quotes to work from. I plan for her name to be the sound of quill scratching on parchment, as her adopted father was the playwrite of the troupe and would spend long nights writing. People would call her Scratch. I haven't 100% decided on a class. I'd like to play a rogue/thief, and thought maybe her job would be pickpocketing the audience during performances. Bard also would be fitting due to her upbringing.
My DM likes the idea, but is worried that anyone playing a Kenku would just be an annoying burden to a party, due to the restrictions of their mimicry speech and all, so they haven't officially approve me playing that yet.
I love playing humans.
I know, weird right?
I'm typically the only human in the party surrounded by off-the-wall non-standard races. ;)
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I love unusual races, and I'm a DM who works with my players to make them work when I can. The only time I block them is when the player is trying to use a race to have a power advantage over the other players. Then I shut them down.
But my current campaign has a pixie using rules from Basic DND's Creature Crucible that includes invisibility to mortals at will and ability to randomize many magic effects. And I've done a sentient rabbit as the weirdest PC I ever allowed.
Most commonly I've seen people want to play monsters. And I'm usually cool with that.
Before this thread I'd never given Non-Standard Races a thought. Over the last few days though, I've been dredging the archives to find all the races that could possibly be, or have been, playable. Whether it be from the very beginning with D&D, or the reworked versions found in 5e. And I'm glad I did. Mind you, some of the races don't have links to pages, so I had to look them up manually, hence the 'dredging'.
So far, I'd have to say my favorite race has to be the Kenku in all of their generations. I've fallen in love with their lore, their image, all of it. Even the idea that they can't actually speak has given me ideas on how to maintain the trait without being super annoying, while still keeping the character relatively useful in most/all endeavors he might find himself pursuing.
I also like the Gnolls and Lizardfolk. Though, now that Dragonborn are a thing in 5e, I'm not too hard-up for the Lizardfolk anymore. But they're still cool. Kobolds are kind of cool too, but I haven't yet been able to read up on them, Kenku have taken the spotlight for now.
The winged elves called Avariel are my favorite non-standard race. Currently playing one who is a bard in our 5e campaign.
~I am a Halfling Warrior at Heart~
~Tempus Fugit~
Has anyone used Averiels in 5e? Do you just take the elf, and have a subrace that gains flight and +1 int? Wis? What did these guys used to get?
My world has Aarakokra, and flying Kenku, and probably something much smaller that flies, some kind of small Owl folk, perhaps? And Pixies/Sprites.
So im always wondering about how ppl have done flyers in 5e.
We do bones, motherf***ker!
GavinRunblade, I hadn't heard of that one before thanks for the info!
Bricing,Wold, We homebrewed the Avariel by using a wood elf and instead of getting the wood elf bonuses you can fly. You also can't wear heavy armor as in normal with that race. I think our fly speed is about the same as the walking speed.
~I am a Halfling Warrior at Heart~
~Tempus Fugit~
Varana! I am playing this character as a bard right now.
I've only recently started a game with non-standard races and I played as a Water Genasi and really enjoyed that.
Also made the party way more varied having all these different races as normally we end out with at least 40% Elf or Dragonborn
We do bones, motherf***ker!