Another way of explaining this is this survey is not The Ring of Power, it is not the One Survey to Rule All Other Understandings of the future of D&D. It is but a member of fellowship of research tools used to together to get some sense of the state of D&D use.
This survey, as discussed, comes out in iterations at least 2-4 times a year. It is not the sole driver of WotC's understanding of the interests and practices of the entirety of the D&D player base. Anyone who thinks otherwise isn't coming from an evidence based perspective but one of misdirected passions and rancor. The survey just isn't the high stakes McGuffin whose casting into Mt.Doom will save the World's Greatest Role Playing Game. There's no meta to be played here to apex the development of the game to one particular mode of affinity.
It’s true, they run an almost identical survey every 3-6 months on average.
Another way of explaining this is this survey is not The Ring of Power, it is not the One Survey to Rule All Other Understandings of the future of D&D. It is but a member of fellowship of research tools used to together to get some sense of the state of D&D use.
This survey, as discussed, comes out in iterations at least 2-4 times a year. It is not the sole driver of WotC's understanding of the interests and practices of the entirety of the D&D player base. Anyone who thinks otherwise isn't coming from an evidence based perspective but one of misdirected passions and rancor. The survey just isn't the high stakes McGuffin whose casting into Mt.Doom will save the World's Greatest Role Playing Game. There's no meta to be played here to apex the development of the game to one particular mode of affinity.
It’s true, they run an almost identical survey every 3-6 months on average.
Exactly, and it's definitely not the something they claim to be a main driver or a dominant driver or denies or negates other methods of engaging the broader D&D community. In fact, WotC is on record in recognizing it needs to do better/more engagement with the broader community, period.
It could be there's some confusion in the protests here between this survey and the One D&D surveys, from which the design team I think leans a bit too into claiming they take "lessons learned." But those One D&D surveys get a lot of attention in a lot of places besides here on DDB, though I think it would've been good for the design team to see their stuff in practice and conventions and AL sessions or what have you, as seemed to have been the case with D&D Next.
It wasn't the regular "players survey" this thread is talking about. It was a marketing survey looking for feedback on proposed marketing for the VTT.
...you didn't miss much, probably the first D&D survey I took that I can honestly say I didn't enjoy in any way, it was actually a frustrating feeling where I really wanted to say 'I feel you're going about it all wrong' but that wasn't an option.
But you're also not the only person who got cut out after the age question. Someone did within minutes of the getting the email. There's a thread on it, where it's speculated and I feel probably likely that this survey was looking for a very small, limited sample, and likely had limited slots for varying ages based proportionally on some sort of age demographic data. I totally understand feeling shut out, but it's actually not a novel way to ask questions of your consumers, it's quite common. Anyway there's more back and forth about it on this thread in the feedback section:
It’s true, they run an almost identical survey every 3-6 months on average.
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Exactly, and it's definitely not the something they claim to be a main driver or a dominant driver or denies or negates other methods of engaging the broader D&D community. In fact, WotC is on record in recognizing it needs to do better/more engagement with the broader community, period.
It could be there's some confusion in the protests here between this survey and the One D&D surveys, from which the design team I think leans a bit too into claiming they take "lessons learned." But those One D&D surveys get a lot of attention in a lot of places besides here on DDB, though I think it would've been good for the design team to see their stuff in practice and conventions and AL sessions or what have you, as seemed to have been the case with D&D Next.
Jander Sunstar is the thinking person's Drizzt, fight me.
This was the first survey I have done where they ended the survey after the first real question which was my age...my survey lasted 20 seconds...
I expect to live with my intellect and wallet intact for another 30 years but apparently Wizards does not think so.
What a novel way to ask questions of your consumers...
It wasn't the regular "players survey" this thread is talking about. It was a marketing survey looking for feedback on proposed marketing for the VTT.
...you didn't miss much, probably the first D&D survey I took that I can honestly say I didn't enjoy in any way, it was actually a frustrating feeling where I really wanted to say 'I feel you're going about it all wrong' but that wasn't an option.
But you're also not the only person who got cut out after the age question. Someone did within minutes of the getting the email. There's a thread on it, where it's speculated and I feel probably likely that this survey was looking for a very small, limited sample, and likely had limited slots for varying ages based proportionally on some sort of age demographic data. I totally understand feeling shut out, but it's actually not a novel way to ask questions of your consumers, it's quite common. Anyway there's more back and forth about it on this thread in the feedback section:
https://www.dndbeyond.com/forums/d-d-beyond-general/d-d-beyond-feedback/170794-survey
Jander Sunstar is the thinking person's Drizzt, fight me.