A D&D noob here who has recently become obsessed with this world. So my Swashbuckler (level 5) just took a level in Hexblade Warlock which has only gotten my wheels spinning more. I took the level in Hexblade because (1), as I learn more about the game mechanics, I wanted more interesting play and (2) it really fits with my character. I play and "devil-may-care" mercenary turned thief elf on the run from some criminal heavies who wouldn't think twice about making a pack with some dark otherworldly force if it increase his chance of surviving.
As a continued to brainstorm, I became pretty set on keeping Hexblade to a just dip, with Hex + Hexblade curse buffing damage and (in the case of Hex) debuffing enemy Wisdom (making it easier to hide and get advantage). Maybe take the proficiency in medium armor to boost my AC and then grab the Warcaster Feat to use my booming blade as an opportunity attack. Essentially, stacking booming blade with sneak attack would be my very deadly one trick pony in combat. I'm the only rogue in the group, so out of combat I need to prioritize making sure I can do the classic "rogue shit."
BUT damn does swords bard sounds so god damn cool and there's a "bard vacancy" in my group...am I trying to do too much OR is Swashbuckler X, Hexblade 1, Swords Bard (insert Lv) be viable and synergize?
With 5 levels in Rogue you have already gotten most of the best features. Putting more levels into Hexblade or Bard would not be a bad idea. What does your stat spread look like? I could probably give more tailored advice if I had that.
It sounds like the Hexblade choice was very recent, so I am presuming your highest stat is probably Dexterity. Switching to Medium Amor would likely give you disadvantage on your stealth, which seems like the opposite of what you are going for, but picking up a shield if you are focusing on melee combat might be worthwhile.
I think Hex is actually a bit of a trap here as you don't have the spell slot levels to make it a longer duration, and generally you probably could make better use of your bonus actions with cunning actions from the rogue.
One of the advantages to Swashbuckler is that, as long as you have some spellcasters in the party, you don’t need a bard too. The high Cha Swashbuckler with all the expertises fills the role of socialite for the party. I never recommend taking any more than 1-2 levels in something else when playing a rogue as one of the best things about them is their Sneak Attack and how it progresses. Anything that forestalls or truncates that progression is mostly just getting in the way. Another advantage to Swashbuckler is Fancy Footwork, meaning you don’t need to bonus action Disengage, which means you can take advantage of two-weapon fighting, giving you another opportunity to land sneak attack damage if you miss with your first attack. But you can’t do that with booming blade. Taking a level in Hexblade is still a good idea just to use Cha for attacks so you can focus on the one ability score, but I would just choose different cantrips if it were me. I might choose something that forces a saving throw for those occasions when facing an enemy with super high AC, but probably I would focus on utility cantrips like mage hand and control flames or prestidigitation or something. But that’s just me, you do what you want. If you want to take a few levels in Bard there’s nothing wrong with that, just be aware that the only boosts you’re gonna see to damage will be as booming blade scales up.
Nimco you are literally posting the same thing in 3 different places. I suggest you just focus on this thread here so you can get concentrated replies and discussions. Getting back on topic if you do go Bard I would suggest Whispers Bard instead. Swords Bard clashes with Booming Blade because the flourishes only work when you take the Attack Action whereas Booming Blade requires the Cast a Spell Action.
Nimco you are literally posting the same thing in 3 different places. I suggest you just focus on this thread here so you can get concentrated replies and discussions. Getting back on topic if you do go Bard I would suggest Whispers Bard instead. Swords Bard clashes with Booming Blade because the flourishes only work when you take the Attack Action whereas Booming Blade requires the Cast a Spell Action.
There is anti-synergy, but getting a second attack at level 6, it would be better to just use the extra attack than to Booming Blade and the blade flourishes can be useful for supporting martial combat. Whatever subclass is chosen the first several levels of bard are mostly skill related. There are plenty of bard spells that can help your build, but the best bard combat features really don't come online until having 5-6 levels meaning you will be waiting until level 11-12 to start hitting your stride. Instead, taking Hexblade until you have 5 Warlock, you will be getting you good features on each one of those levels.
While not an incompatible combination and having its benefits, it would take three levels before achieving your bard subclass and in the meantime slow down your progress in being able to do further "rogue shit". While you might be content waiting that long, it may feel lackluster in comparison to the rest of the group reaching 8th level in their classes (assuming they didn't also multiclass, of course).
For levels 1-2, you would only get a pool of bardic inspiration dependent on your Charisma score and would only recharge on a long rest. Level 2 would net you Jack of All Trades which means you add half your proficiency to any skill check you aren't already proficient in. The best part of that would be bumping up your initiative score... but not much else as you're already so skilled in a lot of things being a rogue. Additionally you get Song of Rest... which isn't a bad ability but not particularly interesting.
Level 3 would get your subclass and additional expertise. With Swords Bard, you get proficiency in medium armor and the scimitar... both made redundant by the Hexblade dip. However, you can make your sword your spellcasting focus which normally you would need to be a higher leveled warlock to do that, so... a win there?
You get a fighting style, which is always nice with a martial character! And Blade Flourish, which I'm assuming is why you're interested in this build. And as someone who played a Swords Bard multiclass, it is fun. But I played a higher leveled character and didn't have to wait for my abilities to come online, so I feel like it would be misleading to say it's worth it when I didn't have to wait at all.
While wanting to fill a class vacancy in the group is appreciated, bards are weird because their absence doesn't really destroy the viability of a group build. They complement the other classes wonderfully and can be built to fill in gaps, absolutely, but they aren't required.
In any case, I wish you luck in your decision! The most important rule is, of course, do what feels fun to you.
Honestly, triple-classing is generally not worth it unless you're starting with late tier 3 or tier 4 character. Multiclassing in early levels- particularly between an attack focused class like Rogues and a caster class like Bard- typically just means you have a handful of weak spells for your level, your weapon attacks aren't hitting as hard as they could, and all your class features are lagging behind. Trying to dip into Swords Bard at this point means you'll have to be into tier 3 before you get the Extra Attack from Swords, with the net result being that at one of the major tipping points of power levels for a single class, you'll have a smattering of abilities from well below that point. And that's assuming your campaign runs for that long, which generally speaking is not a safe bet.
Frankly, wouldn't bother running deeper into Hexblade either; the net level investment still isn't really worth it, especially considering that the progression of Sneak Attack damage dice will pretty effectively give as much damage as an extra attack will.
What you get is an actually good mix of martial and magic. For defense you get proficiency with shields + the Shield Spell + Defensive Flourish. For offense you get the ability to stack Booming Blade + Sneak attack or alternately Extra Attack + Blade Flourish + Sneak Attack. You get more spell slots to actually cast your spells (like Shield) as well as Pact slots and Bardic Inspiration back on Short Rests. You are really damn fast and slippery in combat with Cunning Action so you can be where you need to be on the field. You use Charisma as your stat for melee, for spells, AND adding to your initiative so you're pretty Single Attribute Dependent. And you have ALL of the Expertise + Enhance Ability for out of combat utility.
You won't be optimized for topping damage numbers, but you will keep up and you will have an answer in your bag if tricks for just about any situation.
Yeah, I think I''m going to just keep it at Hexblade + Swashbuckler, leaning heavily into Swashbuckler. My DM was flexible with the AC scores + expertise stuff at these early levels with both the experienced vets at my table and the sole noob (yours truly) when it came to our leveling up. However, I didn't think to ask about reassigning Charisma with my Dex when took warlock (base array is Str: 10, Dex: 15 (bumped to 18), Const: 12, Int: 8, Wis: 13, Charisma: 14 (bumped to 15)))...What if I'm able to swap my lean into dex out the gate with a lean into charisma?
Part of the reason I wanted to take Warlock is to learn more about D&D life as a spellcaster. I've become obsessed with this game, but still get tripped on some of the mechanics, so I thought being a rogue with a mix of melee and spells would essentially be like cramming for the D&D test. As it stands, right now I'm only really going for the one level because my charisma is comparatively "meh" BUT if I can switch Dex with Char, I will take my next 5 levels in Rogue, get those expertise, buff my sneak attack significantly, get panache, and potentially two AC bumps. Once I'm at level 11 (10 Rogue 1 Warlock), I might just pivot back and take a bunch of Hexblade. We're playing our campaign to level 15--so if I'm Rogue 10 and Warlock 5--suggestions for my 5 levels in warlock? Again, this is predicated on me switching Dex for Charisma. Appreciate all the help!
Yo are correct when it comes to ability score array, Dex is sitting at 18 and Charisma is at 15... people here and on reddit are suggesting that I talk to my DM about switching them. If was able to do that, beef up my charisma, what would suggest my next move be? Keep it to a Lv1 dip or go deeper? Which pact would you take?
Haha yeah kind of regretting taking Hex at this point. YouTube seems divided on "great spell that can synergize with melee sneak attack" VS. "It's a Trap!!" With only one spell slot at first level warlock, kind of feeling "meh" about it now. As it stands with my high dex and only good charisma, I'll take one more level in warlock at most.
Yo are correct when it comes to ability score array, Dex is sitting at 18 and Charisma is at 15... people here and on reddit are suggesting that I talk to my DM about switching them. If was able to do that, beef up my charisma, what would suggest my next move be? Keep it to a Lv1 dip or go deeper? Which pact would you take?
Haha yeah kind of regretting taking Hex at this point. YouTube seems divided on "great spell that can synergize with melee sneak attack" VS. "It's a Trap!!" With only one spell slot at first level warlock, kind of feeling "meh" about it now. As it stands with my high dex and only good charisma, I'll take one more level in warlock at most.
Nimco you are literally posting the same thing in 3 different places. I suggest you just focus on this thread here so you can get concentrated replies and discussions. Getting back on topic if you do go Bard I would suggest Whispers Bard instead. Swords Bard clashes with Booming Blade because the flourishes only work when you take the Attack Action whereas Booming Blade requires the Cast a Spell Action.
Sorry if posting the same question in mutliple forums isn't good form. As you can probably tell by me accidentally quoting + replying to the same response like 8 times, I'm new to these forums. Just wanted to get some answers! I'm gonna stick with Swashbuckler Hexblade...As it is, stick with the lvl 1 dip BUT if I'm able to swap charisma and dex in the initial build, I go a little deeper. Appreciate the help (and the call out)!
If you do take a second level of Warlock, choose your Invocations carefully. Since Hexblade gets you proficiency with Medium armor, you won’t need Armor of Shaddows, especially if your DM lets you swap some of your Dex into Cha as medium armor only lets you put a +2 from Dex into your AC anyway.
Also, if you really want to learn about D&D Spellcasting, Warlock isn’t a good example to learn from since it uses Pact Magic and all the other classes use Spellcasting and those two features are very different from one anothrr A level or two of Hexblade can still be an amazing dip for a swashbuckler though. And hex isn’t a complete trap because it lasts for an hour as long as you maintain concentration and swashbucklers are good at not getting hit. There are better choices, but hex isn’t the worst.
If you do take a second level of Warlock, choose your Invocations carefully. Since Hexblade gets you proficiency with Medium armor, you won’t need Armor of Shaddows, especially if your DM lets you swap some of your Dex into Cha as medium armor only lets you put a +2 from Dex into your AC anyway.
Also, if you really want to learn about D&D Spellcasting, Warlock isn’t a good example to learn from since it uses Pact Magic and all the other classes use Spellcasting and those two features are very different from one anothrr A level or two of Hexblade can still be an amazing dip for a swashbuckler though. And hex isn’t a complete trap because it lasts for an hour as long as you maintain concentration and swashbucklers are good at not getting hit. There are better choices, but hex isn’t the worst.
Also, I've watched the youtube video Bryce Harper go off on that scrub ump Angel Hernandez x10...that guy is an absolute clown. Philly native here, though admittedly not super into MLB...BUT GO BIRDS!! thanks for the pointers
If you do take a second level of Warlock, choose your Invocations carefully. Since Hexblade gets you proficiency with Medium armor, you won’t need Armor of Shaddows, especially if your DM lets you swap some of your Dex into Cha as medium armor only lets you put a +2 from Dex into your AC anyway.
Also, if you really want to learn about D&D Spellcasting, Warlock isn’t a good example to learn from since it uses Pact Magic and all the other classes use Spellcasting and those two features are very different from one anothrr A level or two of Hexblade can still be an amazing dip for a swashbuckler though. And hex isn’t a complete trap because it lasts for an hour as long as you maintain concentration and swashbucklers are good at not getting hit. There are better choices, but hex isn’t the worst.
UPDATE: alright, so spaced on this only being a lvl 8 campaign. Current and looks like final ability Score Array will be Str: 10, Dex: 18, Const: 12, Int: 8, Wisdom: 13, Charisma:15.
As of right now, I’m thinking I grab a breastplate to up my AC to 16 without sacrificing my stealth. As of right now, my cantrips + Spell List is as follows: Booming Blade (taken with high elf racial bonus), Eldritch Blast, Hex, Shield, and Mind Sliver…Given I only have on spell slot, what are your opinions? Also, because I’ll pretty much always have sneak attack with my hand crossbow, is there really any point in taking Eldritch Blast (besides the fact that I can split rolls for my 2d10 attack between two targets + insane range)? Would taking Magic Stone (and picking up a sling) for a magical ranged sneak attack be better*? Also, Toll the Dead with it’s 2d12 to already damaged targets sounds pretty good…OR should I go for something with more out of combat rogue flavor? I’m already good when it comes to deception + subterfuge (I have two items that work similar to Prestidigitation and Disguise Self and currently +5 in both Persuasion and Deception). For example, what about Mage Hand? Should the fact that we already have a mage hand-user discourage me from taking it?
*For Magic Stone, the bonus action is the charging of the stone NOT the hurling of it, correct? So I wouldn’t be able to say Sneak Attack with my rapier and then hurl my stone as bonus action (or sneak attack + magic stone if my first attack failed)…Haha are stone tipped arrows a thing?
So say "skip it" to Eldritch Blast and swap in Magic Stone, or should Magic Stone replace one of my other cantrips? Any other ways to maximize this seemingly ill-advised dip into Hexblade?
A D&D noob here who has recently become obsessed with this world. So my Swashbuckler (level 5) just took a level in Hexblade Warlock which has only gotten my wheels spinning more. I took the level in Hexblade because (1), as I learn more about the game mechanics, I wanted more interesting play and (2) it really fits with my character. I play and "devil-may-care" mercenary turned thief elf on the run from some criminal heavies who wouldn't think twice about making a pack with some dark otherworldly force if it increase his chance of surviving.
As a continued to brainstorm, I became pretty set on keeping Hexblade to a just dip, with Hex + Hexblade curse buffing damage and (in the case of Hex) debuffing enemy Wisdom (making it easier to hide and get advantage). Maybe take the proficiency in medium armor to boost my AC and then grab the Warcaster Feat to use my booming blade as an opportunity attack. Essentially, stacking booming blade with sneak attack would be my very deadly one trick pony in combat. I'm the only rogue in the group, so out of combat I need to prioritize making sure I can do the classic "rogue shit."
BUT damn does swords bard sounds so god damn cool and there's a "bard vacancy" in my group...am I trying to do too much OR is Swashbuckler X, Hexblade 1, Swords Bard (insert Lv) be viable and synergize?
With 5 levels in Rogue you have already gotten most of the best features. Putting more levels into Hexblade or Bard would not be a bad idea. What does your stat spread look like? I could probably give more tailored advice if I had that.
It sounds like the Hexblade choice was very recent, so I am presuming your highest stat is probably Dexterity. Switching to Medium Amor would likely give you disadvantage on your stealth, which seems like the opposite of what you are going for, but picking up a shield if you are focusing on melee combat might be worthwhile.
I think Hex is actually a bit of a trap here as you don't have the spell slot levels to make it a longer duration, and generally you probably could make better use of your bonus actions with cunning actions from the rogue.
One of the advantages to Swashbuckler is that, as long as you have some spellcasters in the party, you don’t need a bard too. The high Cha Swashbuckler with all the expertises fills the role of socialite for the party. I never recommend taking any more than 1-2 levels in something else when playing a rogue as one of the best things about them is their Sneak Attack and how it progresses. Anything that forestalls or truncates that progression is mostly just getting in the way. Another advantage to Swashbuckler is Fancy Footwork, meaning you don’t need to bonus action Disengage, which means you can take advantage of two-weapon fighting, giving you another opportunity to land sneak attack damage if you miss with your first attack. But you can’t do that with booming blade. Taking a level in Hexblade is still a good idea just to use Cha for attacks so you can focus on the one ability score, but I would just choose different cantrips if it were me. I might choose something that forces a saving throw for those occasions when facing an enemy with super high AC, but probably I would focus on utility cantrips like mage hand and control flames or prestidigitation or something. But that’s just me, you do what you want. If you want to take a few levels in Bard there’s nothing wrong with that, just be aware that the only boosts you’re gonna see to damage will be as booming blade scales up.
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Nimco you are literally posting the same thing in 3 different places. I suggest you just focus on this thread here so you can get concentrated replies and discussions. Getting back on topic if you do go Bard I would suggest Whispers Bard instead. Swords Bard clashes with Booming Blade because the flourishes only work when you take the Attack Action whereas Booming Blade requires the Cast a Spell Action.
There is anti-synergy, but getting a second attack at level 6, it would be better to just use the extra attack than to Booming Blade and the blade flourishes can be useful for supporting martial combat. Whatever subclass is chosen the first several levels of bard are mostly skill related. There are plenty of bard spells that can help your build, but the best bard combat features really don't come online until having 5-6 levels meaning you will be waiting until level 11-12 to start hitting your stride. Instead, taking Hexblade until you have 5 Warlock, you will be getting you good features on each one of those levels.
While not an incompatible combination and having its benefits, it would take three levels before achieving your bard subclass and in the meantime slow down your progress in being able to do further "rogue shit". While you might be content waiting that long, it may feel lackluster in comparison to the rest of the group reaching 8th level in their classes (assuming they didn't also multiclass, of course).
For levels 1-2, you would only get a pool of bardic inspiration dependent on your Charisma score and would only recharge on a long rest. Level 2 would net you Jack of All Trades which means you add half your proficiency to any skill check you aren't already proficient in. The best part of that would be bumping up your initiative score... but not much else as you're already so skilled in a lot of things being a rogue. Additionally you get Song of Rest... which isn't a bad ability but not particularly interesting.
Level 3 would get your subclass and additional expertise. With Swords Bard, you get proficiency in medium armor and the scimitar... both made redundant by the Hexblade dip. However, you can make your sword your spellcasting focus which normally you would need to be a higher leveled warlock to do that, so... a win there?
You get a fighting style, which is always nice with a martial character! And Blade Flourish, which I'm assuming is why you're interested in this build. And as someone who played a Swords Bard multiclass, it is fun. But I played a higher leveled character and didn't have to wait for my abilities to come online, so I feel like it would be misleading to say it's worth it when I didn't have to wait at all.
While wanting to fill a class vacancy in the group is appreciated, bards are weird because their absence doesn't really destroy the viability of a group build. They complement the other classes wonderfully and can be built to fill in gaps, absolutely, but they aren't required.
In any case, I wish you luck in your decision! The most important rule is, of course, do what feels fun to you.
Honestly, triple-classing is generally not worth it unless you're starting with late tier 3 or tier 4 character. Multiclassing in early levels- particularly between an attack focused class like Rogues and a caster class like Bard- typically just means you have a handful of weak spells for your level, your weapon attacks aren't hitting as hard as they could, and all your class features are lagging behind. Trying to dip into Swords Bard at this point means you'll have to be into tier 3 before you get the Extra Attack from Swords, with the net result being that at one of the major tipping points of power levels for a single class, you'll have a smattering of abilities from well below that point. And that's assuming your campaign runs for that long, which generally speaking is not a safe bet.
Frankly, wouldn't bother running deeper into Hexblade either; the net level investment still isn't really worth it, especially considering that the progression of Sneak Attack damage dice will pretty effectively give as much damage as an extra attack will.
This is my favorite character! Here he is: https://www.dndbeyond.com/characters/2725951/C6fRHY
What you get is an actually good mix of martial and magic. For defense you get proficiency with shields + the Shield Spell + Defensive Flourish. For offense you get the ability to stack Booming Blade + Sneak attack or alternately Extra Attack + Blade Flourish + Sneak Attack. You get more spell slots to actually cast your spells (like Shield) as well as Pact slots and Bardic Inspiration back on Short Rests. You are really damn fast and slippery in combat with Cunning Action so you can be where you need to be on the field. You use Charisma as your stat for melee, for spells, AND adding to your initiative so you're pretty Single Attribute Dependent. And you have ALL of the Expertise + Enhance Ability for out of combat utility.
You won't be optimized for topping damage numbers, but you will keep up and you will have an answer in your bag if tricks for just about any situation.
Canto alla vita
alla sua bellezza
ad ogni sua ferita
ogni sua carezza!
I sing to life and to its tragic beauty
To pain and to strife, but all that dances through me
The rise and the fall, I've lived through it all!
Yeah, I think I''m going to just keep it at Hexblade + Swashbuckler, leaning heavily into Swashbuckler. My DM was flexible with the AC scores + expertise stuff at these early levels with both the experienced vets at my table and the sole noob (yours truly) when it came to our leveling up. However, I didn't think to ask about reassigning Charisma with my Dex when took warlock (base array is Str: 10, Dex: 15 (bumped to 18), Const: 12, Int: 8, Wis: 13, Charisma: 14 (bumped to 15)))...What if I'm able to swap my lean into dex out the gate with a lean into charisma?
Part of the reason I wanted to take Warlock is to learn more about D&D life as a spellcaster. I've become obsessed with this game, but still get tripped on some of the mechanics, so I thought being a rogue with a mix of melee and spells would essentially be like cramming for the D&D test. As it stands, right now I'm only really going for the one level because my charisma is comparatively "meh" BUT if I can switch Dex with Char, I will take my next 5 levels in Rogue, get those expertise, buff my sneak attack significantly, get panache, and potentially two AC bumps. Once I'm at level 11 (10 Rogue 1 Warlock), I might just pivot back and take a bunch of Hexblade. We're playing our campaign to level 15--so if I'm Rogue 10 and Warlock 5--suggestions for my 5 levels in warlock? Again, this is predicated on me switching Dex for Charisma. Appreciate all the help!
Yo are correct when it comes to ability score array, Dex is sitting at 18 and Charisma is at 15... people here and on reddit are suggesting that I talk to my DM about switching them. If was able to do that, beef up my charisma, what would suggest my next move be? Keep it to a Lv1 dip or go deeper? Which pact would you take?
Haha yeah kind of regretting taking Hex at this point. YouTube seems divided on "great spell that can synergize with melee sneak attack" VS. "It's a Trap!!" With only one spell slot at first level warlock, kind of feeling "meh" about it now. As it stands with my high dex and only good charisma, I'll take one more level in warlock at most.
Sorry if posting the same question in mutliple forums isn't good form. As you can probably tell by me accidentally quoting + replying to the same response like 8 times, I'm new to these forums. Just wanted to get some answers! I'm gonna stick with Swashbuckler Hexblade...As it is, stick with the lvl 1 dip BUT if I'm able to swap charisma and dex in the initial build, I go a little deeper. Appreciate the help (and the call out)!
If you do take a second level of Warlock, choose your Invocations carefully. Since Hexblade gets you proficiency with Medium armor, you won’t need Armor of Shaddows, especially if your DM lets you swap some of your Dex into Cha as medium armor only lets you put a +2 from Dex into your AC anyway.
Also, if you really want to learn about D&D Spellcasting, Warlock isn’t a good example to learn from since it uses Pact Magic and all the other classes use Spellcasting and those two features are very different from one anothrr A level or two of Hexblade can still be an amazing dip for a swashbuckler though. And hex isn’t a complete trap because it lasts for an hour as long as you maintain concentration and swashbucklers are good at not getting hit. There are better choices, but hex isn’t the worst.
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Also, I've watched the youtube video Bryce Harper go off on that scrub ump Angel Hernandez x10...that guy is an absolute clown. Philly native here, though admittedly not super into MLB...BUT GO BIRDS!! thanks for the pointers
Yeah, Harper was pissed. lol
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UPDATE: alright, so spaced on this only being a lvl 8 campaign. Current and looks like final ability Score Array will be Str: 10, Dex: 18, Const: 12, Int: 8, Wisdom: 13, Charisma:15.
As of right now, I’m thinking I grab a breastplate to up my AC to 16 without sacrificing my stealth. As of right now, my cantrips + Spell List is as follows: Booming Blade (taken with high elf racial bonus), Eldritch Blast, Hex, Shield, and Mind Sliver…Given I only have on spell slot, what are your opinions? Also, because I’ll pretty much always have sneak attack with my hand crossbow, is there really any point in taking Eldritch Blast (besides the fact that I can split rolls for my 2d10 attack between two targets + insane range)? Would taking Magic Stone (and picking up a sling) for a magical ranged sneak attack be better*? Also, Toll the Dead with it’s 2d12 to already damaged targets sounds pretty good…OR should I go for something with more out of combat rogue flavor? I’m already good when it comes to deception + subterfuge (I have two items that work similar to Prestidigitation and Disguise Self and currently +5 in both Persuasion and Deception). For example, what about Mage Hand? Should the fact that we already have a mage hand-user discourage me from taking it?
*For Magic Stone, the bonus action is the charging of the stone NOT the hurling of it, correct? So I wouldn’t be able to say Sneak Attack with my rapier and then hurl my stone as bonus action (or sneak attack + magic stone if my first attack failed)…Haha are stone tipped arrows a thing?
Yes, magic stone, when used with a sling makes a fantastic magic ranged sneak attack.
Correct, the bonus action is to charge the stones, it still requires the Attack action to hurl one.
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So say "skip it" to Eldritch Blast and swap in Magic Stone, or should Magic Stone replace one of my other cantrips? Any other ways to maximize this seemingly ill-advised dip into Hexblade?
I would ski EB I and stick with magic stone, I would also pick up control flames since it will let you douse torches from 30 feet away
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