I mean, don't try to break his spirit, but 30d10 could one shot a level 20 fighter, so break what you have to. Bigger numbers does not make an interesting ability.
This is this kid's first time in the big chair, mistakes are bound to happen. But, just because grognards like myself had to stumble through and make those mistakes without anyone saying "I wouldn't do that if I were you. I have been down that road before and I know where it lies" is just silly. We now have everyone from Matt Colville, to Cody at Taking20, heck even Jacob giving advice at XP to Level 3 on YouTube*. Wonderful Blogs like Angry DM and Sly Flourish publish how to think about our hobby. Telling the Kid that 30d10 is likely too potent an attack unless it is a CR24 Ancient Red Dracolich is actually a good thing. It shouldn't break any important bits.
*This is not an inclusive list---I just lack patience to type everyone I watch!
Let him make the mistake and when it stops the adventure dead, he will learn that 30d10 isn't fun or interesting. Then talk with him how to improve the design.
Or maybe he will have a blast and not see anything to improve. Kids are going to be kids.
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I got a cool kid who play in my group that decided to took the mantle of DMing with a one shot I wouldn't be more proud
He is really creative and ambitious and when he started telling me about his idea on his one shot I thought, great I can't wait to play
that was until he mentioned the boss doing 30d10 damage in a single attack I had to walk away
So should;
Option1. walk away and see how it plays out
Option 2. warn him about his great mistake and try to change his mind with out breaking his spirit
Option 3. Warn him and break his spirit
I mean, don't try to break his spirit, but 30d10 could one shot a level 20 fighter, so break what you have to. Bigger numbers does not make an interesting ability.
This is this kid's first time in the big chair, mistakes are bound to happen. But, just because grognards like myself had to stumble through and make those mistakes without anyone saying "I wouldn't do that if I were you. I have been down that road before and I know where it lies" is just silly. We now have everyone from Matt Colville, to Cody at Taking20, heck even Jacob giving advice at XP to Level 3 on YouTube*. Wonderful Blogs like Angry DM and Sly Flourish publish how to think about our hobby. Telling the Kid that 30d10 is likely too potent an attack unless it is a CR24 Ancient Red Dracolich is actually a good thing. It shouldn't break any important bits.
*This is not an inclusive list---I just lack patience to type everyone I watch!
Let him make the mistake and when it stops the adventure dead, he will learn that 30d10 isn't fun or interesting. Then talk with him how to improve the design.
Or maybe he will have a blast and not see anything to improve. Kids are going to be kids.