but the spell describes it as 100 square feet. That is so incredibly small. I imagined it being such that the party could go inside and rest and stuff. I wish it described the outside as taking up the space, but the inside is bigger, but it doesn't.
That is the beautiful thing about dungeons and dragons. It can be whatever you want it to be. Is it bigger on the inside like the TARDIS? Sure if you want it to be. Use your imagination as his Lordship Gary of the Gygax intended
Fun thing - I've been playing a lot of ARK lately. In creative mode, to test out some architecture ideas.
In ARK, you build with components that amount to 5x5 squares on the horizontal (roughly). Stairs, whether straight or curved, occupy at least one, if not two, of those squares. Ceilings that are a single wall-height over the floor wind up feeling extremely cramped, and stairs have a 45-degree slope - so going up two wall-heights requires at least two stairs, or a single half-circle curve that occupies two squares anyway. Those squares are taken up both at the lower floor, and the higher one.
But, ladders? Even though you generally use a floor panel (full 5x5 size) with the hole dead center, rather than being off to one side? Take up WAY less room. I can put in a ladder .... and then put barrels, bags, chests, and so forth for storage purposes in the same floor squares - both at the bottom of the ladder, and again at the top. Easily 2 or 3 such items, with a little though, as many as 5 or 6 of them.
...
Now, if I could put the hatch in a corner? And build the ladder flush with a wall? The way I definitely could if I was just verbally describing the layout, or freehand mapping it on some graph paper, the way D&D allows? Functionally, it would be taking up zero space.
Especially if the same ladder kept going, up through every floor of the tower - something you can't really do in ARK, due to the way getting on and off of a ladder works. (Gameplay/physics limitation, rather than real-world considerations, IOW).
That ladder only needs to occupy a 3x3 square of floor, straight up through every level of the tower.
Spell does not say that tower has to Stand upright.
Spell does not say how the layout of the furniture has to be just whats in there.
Spell does not say how large the hatches have to be.
Solution , Summon tower laying on the side.
Create a large "hatch" 5x10 feet you can now basically open up the space into a larger room with a half-separation wall.
Make ladders detachable and placed what is now "the Wall" you can throw them out or let them in.
Shift Furniture by creation so its placed on what is now considered the Floor (previously the wall)
"• A lounge with couches, armchairs, side tables and footstools" does not say how many couches , you could just pick 3 per room , summon both rooms as lounges and now you have a barrack style building being able to sleep 6 people comfortable and NOT on the floor, throw out excess furniture for more space.
want to be a stealth camper ? have your wizard/person with moldearth cantrip spend 10 min digging a 10x20 hole 10 deep use excess earth to cover your hideout, slap an alarm ritual before the front door and barricade it. , you don't need guard rotations everyone can sleep and it costs your wizard maybe 30 min to set it all up , time for the rest to forage some food or do whatever.
Alternative be a snobby wizard with your bedroom,study and laugh down from your tower while the party curls up in sleeping bags and tents..
i think its a great spell even in its purest form without shenanigans ...
I just want to say that yes it may not be a full on house in size but it is still the same a having a free house that you are able to just plop down at your own convenience.
P.s sorry for any spelling errors. English isn't my first language
Its simple really the Gnome Wizard casts the spell the ground floor room is empty, that's where the scrubs (I mean other party members sleep) the 2nd floor is the Bedroom option which the wizard states is his reading area and he bars the simple hatch so the others remain ignorant of the actual room thus everyone is happy lol
EDIT: the PS
PS: Don't forget 100 square feet for a gnome is BIG
iam currently exploring a tomb and finding it very usefull using it to block passages and doors . as a dwarf ive been summoing a big heavy granite tower
last night we came down a tunnel that open into a large cavern with a clay golem guarding an object.. so i summouned a tower in the entrance to the room with a window big enough for small item the golem was guarding. used leviation to pick up the object bring it through the window and cheese it back down the corridor while the golem was stuck pounding on the building while we made our getaway.
On a somewhat related note.. Spells like these really make me wish that I could switch to seeing everything in metric units... I understand that converting 5 feet to metric is fairly easy. seeing how it ends up being roughly 1,5 m.. but it still messes with how i instintively view areas and distances.. Don't even get me started on weight.. I honestly have no idea how heavy anything is in DnD
As for the tower being tiny.. hmm. .It's not so bad aslong as you remember that it's ment to be sort of a "wizards first tower" kinda spell.. A starter wizard tower if you like... In 5e it takes a while before you get the ability to actually summon/build anything fun and itnresrting, so I was actually pleasently surprised when I found out the spell existed at all.
The tower says you can create "parchments, ink, and ink pens," but also says that "any equipment or furnishings conjured with the tower dissipate into smoke if removed from it."
Does this mean that if you write something down on a piece of parchment, you can't leave with it?
I am surprised your questioning it. The easy answer to your question is solved with one word, “any”, or all. Note: the spell does not destroy anything you bring in with you.
Remember, the spell is from the Conjuration school, nothing conjured can be made permanent without severe limitations, such as the Planar Binding spell cast at 9th level to any summoned creature.
So I was more asking about the parchment that gets conjured by the tower. That's silly and useless, right? Nothing meaningful can be done with that paper. It's BYOP.
Really depends on the DM, but RAW, it is just there for show. And there is a reason for that. RAW, you could create a permanent tower and have infinite paper supply for an entire city....
It never specifies that objects in the tower replenish themselves if consumed.
The argument about replenishing paper is pretty funny. This is such an in the weeds detail of the spell that I'm sure the content creators either didn't think about it, or, as with so many other gray areas in D&D, left it to the discretion of the DM in order to make the description as concise as possible. So yeah, the best answer is probably ask your DM, better still if you ask them before you decide to learn the spell.
I'm much more interested in vicariously enjoying the bathroom / sauna layout; I may never get to go on a relaxing vacation, but damned if my character can't have a proper shvitz!
As someone that owns a camper, I gotta disagree with your Math Nerd Friend. All of the things listed will fit in a 10x10 room, especially considering the magical nature of the space. You're not hosting dinner parties in it, but it's plenty of space for 5 or 6 folks to bed down for the night. Look up Tiny Houses or Travel trailers, bow imagine two of those stacked on top of each other. Yeah, it's cramped... but have you seen a 2 person tent? I'll take the Heated, Waterproof, Stone Wizard Tower
I don't think they were thinking logistically when they designed the spell. There is no real space to move to the next higher floor. Both stairs and ladders take up their own space. Of course you could imagine a single shaft with a ladder that reaches all the way to the top. But that would take 2.5' sq on each floor. But I still think stairs, and they would take up much more room.
Running the game I would make each floor 20/20' or 400' sq. For ease of mind, and real comfort.
If each level is 10' squared, that's four creatures per level.
Hell, Galder's tower is big. For a tent.
An average bedroom in the US is 11'x12' (slightly larger than the 10'x10' of Galder's Tower), so it's hardly a huge room, but it's not as tiny as people think either, because people don't actually take up a 5'x5' square. 200 square feet (2 levels) is a mid-sized RV.
That is the beautiful thing about dungeons and dragons. It can be whatever you want it to be. Is it bigger on the inside like the TARDIS? Sure if you want it to be. Use your imagination as his Lordship Gary of the Gygax intended
Fun thing - I've been playing a lot of ARK lately. In creative mode, to test out some architecture ideas.
In ARK, you build with components that amount to 5x5 squares on the horizontal (roughly). Stairs, whether straight or curved, occupy at least one, if not two, of those squares. Ceilings that are a single wall-height over the floor wind up feeling extremely cramped, and stairs have a 45-degree slope - so going up two wall-heights requires at least two stairs, or a single half-circle curve that occupies two squares anyway. Those squares are taken up both at the lower floor, and the higher one.
But, ladders? Even though you generally use a floor panel (full 5x5 size) with the hole dead center, rather than being off to one side? Take up WAY less room. I can put in a ladder .... and then put barrels, bags, chests, and so forth for storage purposes in the same floor squares - both at the bottom of the ladder, and again at the top. Easily 2 or 3 such items, with a little though, as many as 5 or 6 of them.
...
Now, if I could put the hatch in a corner? And build the ladder flush with a wall? The way I definitely could if I was just verbally describing the layout, or freehand mapping it on some graph paper, the way D&D allows? Functionally, it would be taking up zero space.
Especially if the same ladder kept going, up through every floor of the tower - something you can't really do in ARK, due to the way getting on and off of a ladder works. (Gameplay/physics limitation, rather than real-world considerations, IOW).
That ladder only needs to occupy a 3x3 square of floor, straight up through every level of the tower.
QUITE small, really.
Am i the only one thinking this ?
You got perfect 10x10x10 feet cubes.
Spell does not say that tower has to Stand upright.
Spell does not say how the layout of the furniture has to be just whats in there.
Spell does not say how large the hatches have to be.
Solution , Summon tower laying on the side.
Create a large "hatch" 5x10 feet you can now basically open up the space into a larger room with a half-separation wall.
Make ladders detachable and placed what is now "the Wall" you can throw them out or let them in.
Shift Furniture by creation so its placed on what is now considered the Floor (previously the wall)
"• A lounge with couches, armchairs, side tables and footstools" does not say how many couches , you could just pick 3 per room , summon both rooms as lounges and now you have a barrack style building being able to sleep 6 people comfortable and NOT on the floor, throw out excess furniture for more space.
want to be a stealth camper ? have your wizard/person with moldearth cantrip spend 10 min digging a 10x20 hole 10 deep use excess earth to cover your hideout, slap an alarm ritual before the front door and barricade it. , you don't need guard rotations everyone can sleep and it costs your wizard maybe 30 min to set it all up , time for the rest to forage some food or do whatever.
Alternative be a snobby wizard with your bedroom,study and laugh down from your tower while the party curls up in sleeping bags and tents..
i think its a great spell even in its purest form without shenanigans ...
I just want to say that yes it may not be a full on house in size but it is still the same a having a free house that you are able to just plop down at your own convenience.
P.s
sorry for any spelling errors. English isn't my first language
Its simple really the Gnome Wizard casts the spell the ground floor room is empty, that's where the scrubs (I mean other party members sleep) the 2nd floor is the Bedroom option which the wizard states is his reading area and he bars the simple hatch so the others remain ignorant of the actual room thus everyone is happy lol
EDIT: the PS
PS: Don't forget 100 square feet for a gnome is BIG
iam currently exploring a tomb and finding it very usefull using it to block passages and doors . as a dwarf ive been summoing a big heavy granite tower
last night we came down a tunnel that open into a large cavern with a clay golem guarding an object.. so i summouned a tower in the entrance to the room with a window big enough for small item the golem was guarding. used leviation to pick up the object bring it through the window and cheese it back down the corridor while the golem was stuck pounding on the building while we made our getaway.
Amazing use of Galdur's Tower!!!
On a somewhat related note.. Spells like these really make me wish that I could switch to seeing everything in metric units... I understand that converting 5 feet to metric is fairly easy. seeing how it ends up being roughly 1,5 m.. but it still messes with how i instintively view areas and distances.. Don't even get me started on weight.. I honestly have no idea how heavy anything is in DnD
As for the tower being tiny.. hmm. .It's not so bad aslong as you remember that it's ment to be sort of a "wizards first tower" kinda spell.. A starter wizard tower if you like... In 5e it takes a while before you get the ability to actually summon/build anything fun and itnresrting, so I was actually pleasently surprised when I found out the spell existed at all.
The tower says you can create "parchments, ink, and ink pens," but also says that "any equipment or furnishings conjured with the tower dissipate into smoke if removed from it."
Does this mean that if you write something down on a piece of parchment, you can't leave with it?
I am surprised your questioning it. The easy answer to your question is solved with one word, “any”, or all. Note: the spell does not destroy anything you bring in with you.
Remember, the spell is from the Conjuration school, nothing conjured can be made permanent without severe limitations, such as the Planar Binding spell cast at 9th level to any summoned creature.
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So I was more asking about the parchment that gets conjured by the tower. That's silly and useless, right? Nothing meaningful can be done with that paper. It's BYOP.
It never specifies that objects in the tower replenish themselves if consumed.
in mu eye’s it’s a spell that gives you a house
The argument about replenishing paper is pretty funny. This is such an in the weeds detail of the spell that I'm sure the content creators either didn't think about it, or, as with so many other gray areas in D&D, left it to the discretion of the DM in order to make the description as concise as possible. So yeah, the best answer is probably ask your DM, better still if you ask them before you decide to learn the spell.
I'm much more interested in vicariously enjoying the bathroom / sauna layout; I may never get to go on a relaxing vacation, but damned if my character can't have a proper shvitz!
As someone that owns a camper, I gotta disagree with your Math Nerd Friend. All of the things listed will fit in a 10x10 room, especially considering the magical nature of the space. You're not hosting dinner parties in it, but it's plenty of space for 5 or 6 folks to bed down for the night. Look up Tiny Houses or Travel trailers, bow imagine two of those stacked on top of each other. Yeah, it's cramped... but have you seen a 2 person tent? I'll take the Heated, Waterproof, Stone Wizard Tower
This is arguably better the the tiny hut.
I don't think they were thinking logistically when they designed the spell. There is no real space to move to the next higher floor. Both stairs and ladders take up their own space. Of course you could imagine a single shaft with a ladder that reaches all the way to the top. But that would take 2.5' sq on each floor. But I still think stairs, and they would take up much more room.
Running the game I would make each floor 20/20' or 400' sq. For ease of mind, and real comfort.
If each level is 10' squared, that's four creatures per level.
Hell, Galder's tower is big. For a tent.
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An average bedroom in the US is 11'x12' (slightly larger than the 10'x10' of Galder's Tower), so it's hardly a huge room, but it's not as tiny as people think either, because people don't actually take up a 5'x5' square. 200 square feet (2 levels) is a mid-sized RV.
The 5X5 grid is only for combat. When you're not fighting you don't have to stick to it.
Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.