Mr Mearls was working on the Mystic 4.0 in the happy fun hour, but none of that is presented in the recent Psionics stuff.
That's fair, I forgot about that. But again, Happy Fun Hour is just an educational thing Mearls was running on the side, it's not pre-UA content or anything like that. It's entirely possible his new take on Mystic still wasn't getting to the root of the problem with the class, just like the Artificer class had to undergo several revisions. Anything that shows up in Happy Fun Hour is especially likely to be scrapped because it's a first draft he came up with on the spot. Even Unearthed Arcana requires some level of polish before being presented, even if the devs aren't concerned with power issues at that stage in development.
The Psionic Talent Die is still experimental and doesn't necessarily reflect a hard commitment to a specific approach to psionics. One of the pieces of feedback the devs got was that players wanted a unifying mechanic for the different subclasses so they feel they're related somehow, and the die rolling gimmick came about in response to that. This is similar to how earlier UAs had experimented with borrowing the Superiority Die mechanic from the Battle Master.
Rollback Post to RevisionRollBack
The Forum Infestation (TM)
To post a comment, please login or register a new account.
Mr Mearls was working on the Mystic 4.0 in the happy fun hour, but none of that is presented in the recent Psionics stuff.
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting
That's fair, I forgot about that. But again, Happy Fun Hour is just an educational thing Mearls was running on the side, it's not pre-UA content or anything like that. It's entirely possible his new take on Mystic still wasn't getting to the root of the problem with the class, just like the Artificer class had to undergo several revisions. Anything that shows up in Happy Fun Hour is especially likely to be scrapped because it's a first draft he came up with on the spot. Even Unearthed Arcana requires some level of polish before being presented, even if the devs aren't concerned with power issues at that stage in development.
The Psionic Talent Die is still experimental and doesn't necessarily reflect a hard commitment to a specific approach to psionics. One of the pieces of feedback the devs got was that players wanted a unifying mechanic for the different subclasses so they feel they're related somehow, and the die rolling gimmick came about in response to that. This is similar to how earlier UAs had experimented with borrowing the Superiority Die mechanic from the Battle Master.
The Forum Infestation (TM)