Custom Lineage in the character builder also doesn't let you specify a subtype of humanoid, though that could in theory at least be not yet implemented functionality.
Yeah, it could be that D&DBeyond is also awaiting further clarification. For now, it offers options that are at least not wrong.
I feel it is important that DnDBeyond allow the player to NAME the character concept of the Custom Lineage. It could be anything.
By comparison, when I create a homebrew race, at least I get to put a name to the character concept that I am envisioning. For example, I have an "alfar" that is specifically a Nordic version of an elf, based on extent Norse eddas and sagas that describe the elf. So the character sheet says: "Level 1 / Alfar / Bard".
I feel the Custom Lineage also needs to choose a name for the chosen lineage.
I appreciate the info that that is how the DnDBeyond coding is currently handling the "custom lineage", but I would prefer the coding allow the player to choose a name for the character concept of the lineage.
I notice, on your character sheet, the Features & Traits, Racial Traits, says:
"Creature Type (TCoE, pg. 9) You are a humanoid. You determine your appearance and whether you resemble any of your kin."
It would be nice to mention who that "kin" is.
For example, from TCoE, we know that the term "kin" can explicitly mean "elf". ("Your elf might not have the keen senses associated with your kin.")
So where the Custom Lineage says your "humanoid" may or may not "resemble your kin", it can mean your character is "humanoid (elf)", formating as: creature type (kin).
Thus the humanoid creature type, includes a choice of a more specific kin.
Technically, the terms lineage and kin are synonymous, in the sense that the kin refers to all members who share the same lineage.
I notice, on your character sheet, the Features & Traits, Racial Traits, says:
"Creature Type (TCoE, pg. 9) You are a humanoid. You determine your appearance and whether you resemble any of your kin."
It would be nice to mention who that "kin" is.
For example, from TCoE, we know that the term "kin" can explicitly mean "elf".
It doesn't matter. "Kin" just means your family, the people you're related to by blood (hence the term "next of kin"), it isn't defined as a game term. Even if your custom lineage character is descended from a long line of elves that still doesn't make it an elf for mechanical purposes.
I notice, on your character sheet, the Features & Traits, Racial Traits, says:
"Creature Type (TCoE, pg. 9) You are a humanoid. You determine your appearance and whether you resemble any of your kin."
It would be nice to mention who that "kin" is.
For example, from TCoE, we know that the term "kin" can explicitly mean "elf". ("Your elf might not have the keen senses associated with your kin.")
So where the Custom Lineage says your "humanoid" may or may not "resemble your kin", it can mean your character is "humanoid (elf)", formating as: creature type (kin).
Thus the humanoid creature type, includes a choice of a more specific kin.
Technically, the terms lineage and kin are synonymous, in the sense that the kin refers to all members who share the same lineage.
The quote you used is in the customise an existing race rules, not the create a custom lineage sidebar. You can change the skills given while remaining a member of the race, but if you want the feat your race becomes custom lineage as written.
I notice, on your character sheet, the Features & Traits, Racial Traits, says:
"Creature Type (TCoE, pg. 9) You are a humanoid. You determine your appearance and whether you resemble any of your kin."
It would be nice to mention who that "kin" is.
For example, from TCoE, we know that the term "kin" can explicitly mean "elf".
It doesn't matter. "Kin" just means your family, the people you're related to by blood (hence the term "next of kin"), it isn't defined as a game term. Even if your custom lineage character is descended from a long line of elves that still doesn't make it an elf for mechanical purposes.
In the same way that "lineage" is a new technical term, "kin" is also a new technical term.
Of course custom lineage doesnt make it an elf for MECHANICAL purposes, but it does make it an elf for lineage purposes.
I notice, on your character sheet, the Features & Traits, Racial Traits, says:
"Creature Type (TCoE, pg. 9) You are a humanoid. You determine your appearance and whether you resemble any of your kin."
It would be nice to mention who that "kin" is.
For example, from TCoE, we know that the term "kin" can explicitly mean "elf".
It doesn't matter. "Kin" just means your family, the people you're related to by blood (hence the term "next of kin"), it isn't defined as a game term. Even if your custom lineage character is descended from a long line of elves that still doesn't make it an elf for mechanical purposes.
In the same way that "lineage" is a new technical term, "kin" is also a new technical term.
Where is it used in a technical sense? Where is it defined? Where can I find what my options for "kin" are?
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Want to start playing but don't have anyone to play with? You can try these options: [link].
The term "kin" occurs in the context of the mechanics of a humanoid, in custom lineage. And, it occurs in the context of being an elf, in customizing origin proficiency.
Both occurrences are exact, referring to a specific species within the humanoid creature type.
Of course custom lineage doesnt make it an elf for MECHANICAL purposes, but it does make it an elf for lineage purposes.
If it doesn't make it an elf for mechanical purposes, it doesn't make it an elf for the purpose of qualifying for a feat.
The high elf feat Fey Teleportation, requires being the "elf (high)" lineage. It doesnt require the feature to Trance.
According to Xanathars (p73):
"A racial feat represents either ... your race’s CULTURE, or a physical transformation ... closer to your race’s LINEAGE."
I take this to mean, Tashas lets your custom-origin dwarf grow up in a high elf CULTURE, thus qualify for the high elf racial feat. And Tashas lets your custom-lineage high elf LINEAGE qualify for the high elf racial feat.
And does Tasha provide rules for making your character a certain lineage (like a elf lineage), or does just say you resemble (look like) your kin. Kin being a extremely vague word with no real meaning other than "group".
In fact, the quote from earlier
Instead of choosing one of the game's races for your character at 1st level, you can use the following traits to represent your character's lineage, giving you full control over how your character's origin shaped them."
Argues against your position. Notice it uses the words "Instead", meaning that you are no longer considered a race and cannot be one of the game's races. "Instead" implies that you sacrifice that for "using the following traits to represent your character's lineage", character's lineage being important because it's your character's specific lineage, not a lineage already defined by the game like elf or dwarf.
Honestly though RAF allowing racial feats doesn't seem to break anything.
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if I edit a message, most of the time it's because of grammar. The rest of the time I'll put "Edit:" at the bottom.
And does Tasha provide rules for making your character a certain lineage (like a elf lineage), or does just say you resemble (look like) your kin. Kin being a extremely vague word with no real meaning other than "group".
In fact, the quote from earlier
Instead of choosing one of the game's races for your character at 1st level, you can use the following traits to represent your character's lineage, giving you full control over how your character's origin shaped them."
Argues against your position. Notice it uses the words "Instead", meaning that you are no longer considered a race and cannot be one of the game's races. "Instead" implies that you sacrifice that for "using the following traits to represent your character's lineage", character's lineage being important because it's your character's specific lineage, not a lineage already defined by the game like elf or dwarf.
Honestly though RAF allowing racial feats doesn't seem to break anything.
Notice the words "game's races", meaning the Players Handbook features for the elf lineage, versus your own custom features for the elf lineage.
Yeah, most forumers agree the DM should allow the player maximal freedom when choosing a lineage, for the sake of Rules-As-Fun, the rule of cool, and rule zero. Even the maximal interpretation seems balanced mechanically. This thread is a technical discussion about what the terse language of the Rules-As-Written mean.
I don't believe Tasha's doesn't define any rules for what "Character's Lineage" means, or how lineages and races differ. I believe your character's lineage is literally just defined as "Character's Lineage", which probably makes you unable to take any racial feats.
Edit: I haven't really checked btw, I don't normally use Custom Lineage, so do correct me if I'm wrong.
Of course custom lineage doesnt make it an elf for MECHANICAL purposes, but it does make it an elf for lineage purposes.
If it doesn't make it an elf for mechanical purposes, it doesn't make it an elf for the purpose of qualifying for a feat.
The high elf feat Fey Teleportation, requires being the "elf (high)" lineage. It doesnt require the feature to Trance.
According to Xanathars (p73):
"A racial feat represents either ... your race’s CULTURE, or a physical transformation ... closer to your race’s LINEAGE."
I take this to mean, Tashas lets your custom-origin dwarf grow up in a high elf CULTURE, thus qualify for the high elf racial feat. And Tashas lets your custom-lineage high elf LINEAGE qualify for the high elf racial feat.
So a custom origin dwarf growing up among dragonborn can manifest scales and claws? Fey Teleportation references fey ancestry as well.
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Want to start playing but don't have anyone to play with? You can try these options: [link].
Of course custom lineage doesnt make it an elf for MECHANICAL purposes, but it does make it an elf for lineage purposes.
If it doesn't make it an elf for mechanical purposes, it doesn't make it an elf for the purpose of qualifying for a feat.
The high elf feat Fey Teleportation, requires being the "elf (high)" lineage. It doesnt require the feature to Trance.
According to Xanathars (p73):
"A racial feat represents either ... your race’s CULTURE, or a physical transformation ... closer to your race’s LINEAGE."
I take this to mean, Tashas lets your custom-origin dwarf grow up in a high elf CULTURE, thus qualify for the high elf racial feat. And Tashas lets your custom-lineage high elf LINEAGE qualify for the high elf racial feat.
So a custom origin dwarf growing up among dragonborn can manifest scales and claws? Fey Teleportation references fey ancestry as well.
Think about Fafnir in the Norse texts, who is precisely a dwarf that manifested dragon features! The concept is ready enough.
In D&D terms, if a Dwarf took the Xanathars dragonborn feat, it means culturally embracing dragon magic to undergo a magical transformation.
This "fey ancestry" can mean having fey creature type. Before this UA, an eladrin could be either fey or humanoid, but not both. So the humanoid eladrin mentions "fey ancestry", as a tag to refer to the fey creature type. But now, the goth UA makes it clear that a character can be both humanoid and an other creature type. The goth lineages can be both fully humanoid and fully undead. By extension, an elf lineage can now be both fully humanoid and fully fey.
Same goes for "draconic ancestry", a dragonborn lineage can now be both fully humanoid creature type and fully dragon creature type.
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he / him
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When you look at the My Character page, what does your Custom Lineage character say?
For example, one of my characters says:
Level 1 | Half-Elf | Druid
he / him
Yeah, it could be that D&DBeyond is also awaiting further clarification. For now, it offers options that are at least not wrong.
he / him
https://ddb.ac/characters/43905045/lMdKjq
Custom Lineage Artificer 1
Want to start playing but don't have anyone to play with? You can try these options: [link].
I feel it is important that DnDBeyond allow the player to NAME the character concept of the Custom Lineage. It could be anything.
By comparison, when I create a homebrew race, at least I get to put a name to the character concept that I am envisioning. For example, I have an "alfar" that is specifically a Nordic version of an elf, based on extent Norse eddas and sagas that describe the elf. So the character sheet says: "Level 1 / Alfar / Bard".
I feel the Custom Lineage also needs to choose a name for the chosen lineage.
he / him
I appreciate the info that that is how the DnDBeyond coding is currently handling the "custom lineage", but I would prefer the coding allow the player to choose a name for the character concept of the lineage.
he / him
For my Custom Lineage character, it says:
Level 1 | Custom Lineage | Artificer
Check Licenses and Resync Entitlements: < https://www.dndbeyond.com/account/licenses >
Running the Game by Matt Colville; Introduction: < https://www.youtube.com/watch?v=e-YZvLUXcR8 >
D&D with High School Students by Bill Allen; Season 1 Episode 1: < https://www.youtube.com/watch?v=52NJTUDokyk&t >
I notice, on your character sheet, the Features & Traits, Racial Traits, says:
"Creature Type (TCoE, pg. 9)
You are a humanoid. You determine your appearance and whether you resemble any of your kin."
It would be nice to mention who that "kin" is.
For example, from TCoE, we know that the term "kin" can explicitly mean "elf". ("Your elf might not have the keen senses associated with your kin.")
So where the Custom Lineage says your "humanoid" may or may not "resemble your kin", it can mean your character is "humanoid (elf)", formating as: creature type (kin).
Thus the humanoid creature type, includes a choice of a more specific kin.
Technically, the terms lineage and kin are synonymous, in the sense that the kin refers to all members who share the same lineage.
he / him
It doesn't matter. "Kin" just means your family, the people you're related to by blood (hence the term "next of kin"), it isn't defined as a game term. Even if your custom lineage character is descended from a long line of elves that still doesn't make it an elf for mechanical purposes.
They're not, certainly not in any sense defined by mechanics or rules.
Want to start playing but don't have anyone to play with? You can try these options: [link].
The quote you used is in the customise an existing race rules, not the create a custom lineage sidebar. You can change the skills given while remaining a member of the race, but if you want the feat your race becomes custom lineage as written.
In the same way that "lineage" is a new technical term, "kin" is also a new technical term.
Of course custom lineage doesnt make it an elf for MECHANICAL purposes, but it does make it an elf for lineage purposes.
he / him
It is also worth mentioning, the DnDBeyond computer coding, came out BEFORE the UA offered new clarification for what "lineage" means.
So, it may be, the DnDBeyond will continue to update as new info comes out.
he / him
Where is it used in a technical sense? Where is it defined? Where can I find what my options for "kin" are?
Want to start playing but don't have anyone to play with? You can try these options: [link].
Tashas is terse.
The term "kin" occurs in the context of the mechanics of a humanoid, in custom lineage. And, it occurs in the context of being an elf, in customizing origin proficiency.
Both occurrences are exact, referring to a specific species within the humanoid creature type.
he / him
If it doesn't make it an elf for mechanical purposes, it doesn't make it an elf for the purpose of qualifying for a feat.
Want to start playing but don't have anyone to play with? You can try these options: [link].
The high elf feat Fey Teleportation, requires being the "elf (high)" lineage. It doesnt require the feature to Trance.
According to Xanathars (p73):
"A racial feat represents either ... your race’s CULTURE, or a physical transformation ... closer to your race’s LINEAGE."
I take this to mean, Tashas lets your custom-origin dwarf grow up in a high elf CULTURE, thus qualify for the high elf racial feat. And Tashas lets your custom-lineage high elf LINEAGE qualify for the high elf racial feat.
he / him
And does Tasha provide rules for making your character a certain lineage (like a elf lineage), or does just say you resemble (look like) your kin. Kin being a extremely vague word with no real meaning other than "group".
In fact, the quote from earlier
Argues against your position. Notice it uses the words "Instead", meaning that you are no longer considered a race and cannot be one of the game's races. "Instead" implies that you sacrifice that for "using the following traits to represent your character's lineage", character's lineage being important because it's your character's specific lineage, not a lineage already defined by the game like elf or dwarf.
Honestly though RAF allowing racial feats doesn't seem to break anything.
if I edit a message, most of the time it's because of grammar. The rest of the time I'll put "Edit:" at the bottom.
Notice the words "game's races", meaning the Players Handbook features for the elf lineage, versus your own custom features for the elf lineage.
Yeah, most forumers agree the DM should allow the player maximal freedom when choosing a lineage, for the sake of Rules-As-Fun, the rule of cool, and rule zero. Even the maximal interpretation seems balanced mechanically. This thread is a technical discussion about what the terse language of the Rules-As-Written mean.
he / him
I don't believe Tasha's doesn't define any rules for what "Character's Lineage" means, or how lineages and races differ. I believe your character's lineage is literally just defined as "Character's Lineage", which probably makes you unable to take any racial feats.
Edit: I haven't really checked btw, I don't normally use Custom Lineage, so do correct me if I'm wrong.
if I edit a message, most of the time it's because of grammar. The rest of the time I'll put "Edit:" at the bottom.
So a custom origin dwarf growing up among dragonborn can manifest scales and claws? Fey Teleportation references fey ancestry as well.
Want to start playing but don't have anyone to play with? You can try these options: [link].
Think about Fafnir in the Norse texts, who is precisely a dwarf that manifested dragon features! The concept is ready enough.
In D&D terms, if a Dwarf took the Xanathars dragonborn feat, it means culturally embracing dragon magic to undergo a magical transformation.
This "fey ancestry" can mean having fey creature type. Before this UA, an eladrin could be either fey or humanoid, but not both. So the humanoid eladrin mentions "fey ancestry", as a tag to refer to the fey creature type. But now, the goth UA makes it clear that a character can be both humanoid and an other creature type. The goth lineages can be both fully humanoid and fully undead. By extension, an elf lineage can now be both fully humanoid and fully fey.
Same goes for "draconic ancestry", a dragonborn lineage can now be both fully humanoid creature type and fully dragon creature type.
he / him