Unarmed Strikes have now been added! They are displayed by default for all characters, but you can hide their display in preferences.
Martial Arts for monks now applies its effects to Unarmed Strikes and Monk Weapons.
My Aarockra monk has no armor equipped, other than a pair of Bracers of Defense. His AC should be 10+5(Dex)+3(Wis)+2(Bracers) = 20. But it's 18. The breakdown doesn't show the bracers' bonus being applied.
I have noticed the Forrest Gnome is missing from the character builder. Now with the news of the official release on the 15th of august I would have thought that that would be there by now.
My question is, will the forest gnome be in the full release. I am not I a hurry, just want to make sure
Edit: it also seems like you can’t choose skills instead of Ability score improvement.
I have noticed the Forrest Gnome is missing from the character builder. Now with the news of the official release on the 15th of august I would have thought that that would be there by now.
My question is, will the forest gnome be in the full release. I am not I a hurry, just want to make sure
Edit: it also seems like you can’t choose skills instead of Ability score improvement.
Thank you for your post - we appreciate people taking the time to give us feedback.
During the beta test of D&D Beyond, we'll only be including content that is freely available from Wizards of the Coast, including the D&D 5th edition SRD , D&D 5th edition Basic Rules, Elemental Evil Companion and potentially others. The beta will not include additional content from a Commercially Released Book, Module or Supplement.
All of the remaining published content from the PHB, DMG, MM and other D&D 5th edition books will be added to D&D Beyond for product release - the cost for accessing this material has just been announced.
It looks like the other ioun stones aren't applying their ability boost (if they have it, i attempted with the agility stone).
Also, probably a better place to put this but i wasn't able to access the manage equipment section of the builder on mobile (Android). Just stayed on the previous page (char description i think). Not sure if its down for maintenance, but thought i was worth noting nonetheless.
Once again, great work!
Edit: note that the mastery stone was working for me when i tried it a few moments ago.
Unarmed Strikes have now been added! They are displayed by default for all characters, but you can hide their display in preferences.
For non-Monk characters the damage appears to only be the Strength modifier rather than 1 + Strength modifier, minimum 1.
The Dueling Fighting Style for fighters, paladins, and rangers now applies its bonus to one handed weapon attacks.
This does not appear to be adding properly to the damage. With a Strength of 16 the damage entry for a longsword should 1d8+5 (1d10+3), it instead shows 1d8+3 (1d10+3). A flail equipped to the same character shows 1d8+3 damage as well. In both instances the character has only the specific weapon equipped and no shield.
Remarkable Athlete for champion fighters now applies its bonus to Initiative properly.
There appears to be an ordering issue when calculating initiative. When creating a Fighter 8/Ranger 12 with 20 Dexterity the initiative on the character sheet is +8. When creating a Ranger 12/Fighter 8 with 20 Dexterity the initiative only shows +5. In both cases it should be +8. The skill bonuses appear to be calculating correctly in both cases.
Furthermore, it might be worthwhile having Remarkable Athlete add an entry into the abilities section. While it is not a saving throw modifier the bonus would also add to Strength, Dexterity and Constitution ability checks that are not part of a Skill.
I am also not getting a +2 for my duelling (4th level Dragonborn Paladin, 20 STR, Flail and a shield) I also attempted to remove my shield to see if it was considered a weapon but still just a 1d8+5 instead of my written bonus of +7
Am I missing anything else that may be causing my to lose my bonus?
Other then that, I'm loving this system and I shared it with a my group (four new players with my brother and I, both players since 3.0. Hopefully it will help them and lessen time searching for rules. The spell description and info is a killer option that I'm loving. Nice job Wizards of the Coast!
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In the beginning the Universe was created. This has made a lot of people angry and has been widely regarded as a bad move...
I am also not getting a +2 for my duelling (4th level Dragonborn Paladin, 20 STR, Flail and a shield) I also attempted to remove my shield to see if it was considered a weapon but still just a 1d8+5 instead of my written bonus of +7
Am I missing anything else that may be causing my to lose my bonus?
Other then that, I'm loving this system and I shared it with a my group (four new players with my brother and I, both players since 3.0. Hopefully it will help them and lessen time searching for rules. The spell description and info is a killer option that I'm loving. Nice job Wizards of the Coast!
We had a data issue that has been resolved - the bonus should be coming through now.
Thanks!
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Hello everyone!
We've deployed a patch with the following updates:
Let us know if you encounter issues with these or have any other feedback in the forum!
My 5e Houserule Considerations. Please comment freely.
Nevermind. I had forgotten to attune them. My bad.
My 5e Houserule Considerations. Please comment freely.
The barbarian class has "limited use" of its rages.
At level 15 rages become "persistent rages" and only end after different criteria. The way the sheet is set up it tells you differently.
awesome much needed updates
Why so serious??
I have noticed the Forrest Gnome is missing from the character builder.
Now with the news of the official release on the 15th of august I would have thought that that would be there by now.
My question is, will the forest gnome be in the full release.
I am not I a hurry, just want to make sure
Edit: it also seems like you can’t choose skills instead of Ability score improvement.
Thank you for your post - we appreciate people taking the time to give us feedback.
During the beta test of D&D Beyond, we'll only be including content that is freely available from Wizards of the Coast, including the D&D 5th edition SRD , D&D 5th edition Basic Rules, Elemental Evil Companion and potentially others. The beta will not include additional content from a Commercially Released Book, Module or Supplement.
All of the remaining published content from the PHB, DMG, MM and other D&D 5th edition books will be added to D&D Beyond for product release - the cost for accessing this material has just been announced.
[ Site Rules & Guidelines ] --- [ Homebrew Rules & Guidelines ]
Send me a message with any questions or concerns
Hmmm still don't see the duelling bonus coming up. A third level fighter with chainmail, longsword and shield does not get the +2 bonus to hit.
16 Strength +3
Proficiency +2
Duelling bonus +2
Total to hit bonus should be +7, but consistently showing +5.
Generated another fresh one without shield, still no bonus.
Will d&d Beyond support play past 20th level? (multiclassing) I've just noticed that it doesn't work currently.
It looks like the other ioun stones aren't applying their ability boost (if they have it, i attempted with the agility stone).
Also, probably a better place to put this but i wasn't able to access the manage equipment section of the builder on mobile (Android). Just stayed on the previous page (char description i think). Not sure if its down for maintenance, but thought i was worth noting nonetheless.
Once again, great work!
Edit: note that the mastery stone was working for me when i tried it a few moments ago.
Dueling impacts damage, not to hit chance. With that in mind, it looks like it isn't applying the damage.
Aarathum - thanks you are absolutely correct, and I am feasting on humble pie.
For non-Monk characters the damage appears to only be the Strength modifier rather than 1 + Strength modifier, minimum 1.
This does not appear to be adding properly to the damage. With a Strength of 16 the damage entry for a longsword should 1d8+5 (1d10+3), it instead shows 1d8+3 (1d10+3). A flail equipped to the same character shows 1d8+3 damage as well. In both instances the character has only the specific weapon equipped and no shield.
The fact that fixes are going down to such fine detail is a good sign of how things are progressing!
I am also not getting a +2 for my duelling (4th level Dragonborn Paladin, 20 STR, Flail and a shield) I also attempted to remove my shield to see if it was considered a weapon but still just a 1d8+5 instead of my written bonus of +7
Am I missing anything else that may be causing my to lose my bonus?
Other then that, I'm loving this system and I shared it with a my group (four new players with my brother and I, both players since 3.0. Hopefully it will help them and lessen time searching for rules. The spell description and info is a killer option that I'm loving. Nice job Wizards of the Coast!
In the beginning the Universe was created. This has made a lot of people angry and has been widely regarded as a bad move...
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