(OK, this is my bad, and I apologize for the confusion. I finally got around to reading the "Wild Shape" section in the PHB, and from what I can tell, it doesn't work here. As a 2nd level druid Dyumi can only transform into a beast with a max CR of 1/4 (giant wasp is 1/2), and not one that has flying capability. Also, spells cannot be cast while in wild shape. That's on me, so let's back up to the point before the wasps spotted you guys, and Zensiro saw them coming down the shaft. Malichi had successfully stealthed over to the coin, and he can keep his Acrobatics roll to balance it if he wants. )
(crap I forgot to check the wasp's CR, that's on me.) (I believe the only change needed is Dyumi doesn't wild shape, and casts Fog Cloud one turn earlier.)
(Sweet move! I'm waiting to decide what Zensiro will do based on how the wasps respond to the Fog Cloud. If they're confused and freeze up, he might try to retrieve the key. If they freak out, he might run over to helpMalichi hustle the coin along.)
(So the wasps are near the top of a 100 foot shaft. Would you cast the cloud at the top of the shaft, thus enveloping them, or mid- or lower-shaft?)
(I cast it on them)
Rollback Post to RevisionRollBack
Life is very busy unfortunately, gone from most Pbp's indefinitely. If you'd like to contact me, I am on Discord at GreatAxeblade#7595, always happy to chat :)
The wasps find themselves surrounded by thick fog, which they do not appreciate. They are now hidden from your view. You wait several rounds and as yet they have not reappeared.
As soon as it becomes apparent the wasps have been confounded by the fog cloud (1 round), Zensiro will attempt to sneak across to grab the key. By now, Malichi should have made it back with the coin. Zensiro pats Malichi on the back and whispers, "Great work, friend! Your composure is admirable!"Zensiro then adjusts his cloak for maximum sneakiness, then proceed quickly, but cautiously.
This post has potentially manipulated dice roll results.
Malichi shrugs at the compliment "Tymora is watching over me always and won't let me come to any serious harm" he whispers to Zensiro. Malichi sets the coin down and goes with Zensiro to help retrieve the key. "Balance is tricky with those" he tells him. He readies his shortbow and nocks am arrow.
Zensiro's usual sure-footedness deserts him as he trips over a rock. His magical cloak catches him before he falls on his face, averting total disaster, but still enough noise is made that a sleepy-looking wasp emerges from the paper nest and spots you all. (Don't ask me how a wasp looks sleepy. It just does.) Please post your combat actions. Resistance is futile.
Also, reminder, Cerlinde and Zithers have entered combat topside as well.
Life is very busy unfortunately, gone from most Pbp's indefinitely. If you'd like to contact me, I am on Discord at GreatAxeblade#7595, always happy to chat :)
Zensiro curses again and turns to Malichi, "Damn giant key! My apologies, Malichi, but cover me while I get this key out of here. I'll join the fray in a moment!" He then proceeds to dash across the chamber with the key. The plan is to get the key and coin as close to the ledge as possible, then to return to combat if necessary.
Zensiro curses again and turns to Malichi, "Damn giant key! My apologies, Malichi, but cover me while I get this key out of here. I'll join the fray in a moment!" He then proceeds to dash across the chamber with the key. The plan is to get the key and coin as close to the ledge as possible, then to return to combat if necessary.
Dyumi will use his turn's movement to go 30 feet towards Zensiro and the key
Rollback Post to RevisionRollBack
Life is very busy unfortunately, gone from most Pbp's indefinitely. If you'd like to contact me, I am on Discord at GreatAxeblade#7595, always happy to chat :)
No sooner has the wasp emerged from its nest than it is met by a bolt of energy from Dyumi and an arrow from Malichi. It is debatable which attack strikes first, but the end result is the same. The wasp lies on its back on the floor of the cave, unmoving, exterminated. The party is successful at moving the large key and coin to the ledge/landing.
"Brilliant work, fellas, and thanks for the assist! I'll try to keep my wits about me. How about we get these new treasures up the line here? Maybe one of us heads up to let the others know and lend a hand, then those remaining down here can handle the tying of the items and getting them off the ground. I'd yell up to Cerlinde and Zithers, but I'm wary of alerting more wasps to our presence."
Cerlinde has been checking the ledge often, anxiously watching for the return of the group. She signals that she’s ready to help from above as she can..
Meanwhile, topside, Cerlinde has had enough time to contemplate the silver lapel pin they found to determine that it is a masque charm.
Just as she figures this out, two spiders returning from a patrol approach the chasm from the far side. Seeing the floor webbing gone, and two tasty morsels on the other side, they ascend the walls and cross the chasm upside-down on the ceiling. Zithers and Cerlinde are now in combat.
This post has potentially manipulated dice roll results.
"XRXZZXXNXZ!" Zithers says, forgetting common for a moment in his surprise, and attempts to shoot the spider that Cerlinde is attacking. (to hit: 16 || damage: 5)
Both spiders leaps at Zithers, but the gnome dodges nimbly out of the way. Cerlinde's firebolt wounds the first arachnid, and the sorcerer's (crossbow bolt?) finishes it off.
(Sweet move! I'm waiting to decide what Zensiro will do based on how the wasps respond to the Fog Cloud. If they're confused and freeze up, he might try to retrieve the key. If they freak out, he might run over to help Malichi hustle the coin along.)
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(So the wasps are near the top of a 100 foot shaft. Would you cast the cloud at the top of the shaft, thus enveloping them, or mid- or lower-shaft?)
(I cast it on them)
Life is very busy unfortunately, gone from most Pbp's indefinitely.
If you'd like to contact me, I am on Discord at GreatAxeblade#7595, always happy to chat :)
Homebrew races: ~Otterfolk! Play as a otter!~ Playable Dryad! (Literally just the monster sheet ported to player race)
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The wasps find themselves surrounded by thick fog, which they do not appreciate. They are now hidden from your view. You wait several rounds and as yet they have not reappeared.
As soon as it becomes apparent the wasps have been confounded by the fog cloud (1 round), Zensiro will attempt to sneak across to grab the key. By now, Malichi should have made it back with the coin. Zensiro pats Malichi on the back and whispers, "Great work, friend! Your composure is admirable!" Zensiro then adjusts his cloak for maximum sneakiness, then proceed quickly, but cautiously.
Stealth 10 (w/hood of Cloak of Elvenkind up)
Acrobatics 13 (only trying to drag the key if that won't make a ton of noise, but figured I'd throw this in just in case)
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Malichi shrugs at the compliment "Tymora is watching over me always and won't let me come to any serious harm" he whispers to Zensiro. Malichi sets the coin down and goes with Zensiro to help retrieve the key. "Balance is tricky with those" he tells him. He readies his shortbow and nocks am arrow.
Stealth: 12
Acrobatics: 13
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Amelia shrugs. "I wouldn't put too much faith in gods," she mutters.
Zensiro's usual sure-footedness deserts him as he trips over a rock. His magical cloak catches him before he falls on his face, averting total disaster, but still enough noise is made that a sleepy-looking wasp emerges from the paper nest and spots you all. (Don't ask me how a wasp looks sleepy. It just does.) Please post your combat actions. Resistance is futile.
Also, reminder, Cerlinde and Zithers have entered combat topside as well.
A blue Guiding Bolt streaks towards the wasp. Attack: 20 Damage: 13
The next attack made is the wasp has advantage to hit.
Life is very busy unfortunately, gone from most Pbp's indefinitely.
If you'd like to contact me, I am on Discord at GreatAxeblade#7595, always happy to chat :)
Homebrew races: ~Otterfolk! Play as a otter!~ Playable Dryad! (Literally just the monster sheet ported to player race)
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Zensiro curses again and turns to Malichi, "Damn giant key! My apologies, Malichi, but cover me while I get this key out of here. I'll join the fray in a moment!" He then proceeds to dash across the chamber with the key. The plan is to get the key and coin as close to the ledge as possible, then to return to combat if necessary.
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Dyumi will use his turn's movement to go 30 feet towards Zensiro and the key
Life is very busy unfortunately, gone from most Pbp's indefinitely.
If you'd like to contact me, I am on Discord at GreatAxeblade#7595, always happy to chat :)
Homebrew races: ~Otterfolk! Play as a otter!~ Playable Dryad! (Literally just the monster sheet ported to player race)
Sauce Archpriest!- Join the Supreme Court of Sauces! Join the Cult of Cults! EXTENDED SIGNATURE Tooltips
No sooner has the wasp emerged from its nest than it is met by a bolt of energy from Dyumi and an arrow from Malichi. It is debatable which attack strikes first, but the end result is the same. The wasp lies on its back on the floor of the cave, unmoving, exterminated. The party is successful at moving the large key and coin to the ledge/landing.
"Brilliant work, fellas, and thanks for the assist! I'll try to keep my wits about me. How about we get these new treasures up the line here? Maybe one of us heads up to let the others know and lend a hand, then those remaining down here can handle the tying of the items and getting them off the ground. I'd yell up to Cerlinde and Zithers, but I'm wary of alerting more wasps to our presence."
Active - Player: Sleeping Gods ---- Complete - Player: Masquerade, Teleportation Machine ---- Complete - DM: Extradimensional Spaces
Come join the Worlds of Pphost, a new and growing PbP community! Adventures are currently running in the world of Haven or do some role-playing!
It never hurts to help! ---- PbP: [Rolling Dice] [Tooltips] ---- DDB Content: [Free Adventures] [Encounter of the Week]
Cerlinde has been checking the ledge often, anxiously watching for the return of the group. She signals that she’s ready to help from above as she can..
Cerlinde is a little busy at the moment....
“Oh! Spiders!” Cerlinde exclaims..
she uses her fey touched ability to cast Hex on the closest spider, (disadvantage wisdom) then attempts to shoot it with fire bolt..).
9 to hit
2 fire plus 5 hex damage.
"XRXZZXXNXZ!" Zithers says, forgetting common for a moment in his surprise, and attempts to shoot the spider that Cerlinde is attacking. (to hit: 16 || damage: 5)
14,10,9
24,89,16
Both spiders leaps at Zithers, but the gnome dodges nimbly out of the way. Cerlinde's firebolt wounds the first arachnid, and the sorcerer's (crossbow bolt?) finishes it off.
Cerlinde then transfers her hex to the other spider, and shoots it with a ball of fire ..
13
4 damage plus 2 hex damage.
Are we able to hear anything of what's going on up there?
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Malichi, Tiefling Rogue - Worlds of Pphost- The Amazing Teleportation Machine
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