OOC: Point of order as the map states there is no 'wall' along the bottomless chasm; it is just a bottomless chasm with the possibility of stumbling in standing on the edge.
OOC: thanks for clarifying, Midnight will go to F11 instead
OOC: Midnight doesn't have enough movement to go to F11 do you mean A11?
These were the starting points of each player in round 1
OOC: Point of order as the map states there is no 'wall' along the bottomless chasm; it is just a bottomless chasm with the possibility of stumbling in standing on the edge.
OOC: thanks for clarifying, Midnight will go to F11 instead
OOC: Midnight doesn't have enough movement to go to F11 do you mean A11?
These were the starting points of each player in round 1
OOC: I’m sorry, I mixed up icons. I thought I was green for some reason. >.< She’ll move to C11.
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First D&D set: 1980 red box. Haven't stopped playing since. :)
OOC: Wuldric is in the middle of his party members; in melee with another skeleton, and is firing at two skeletons across the room over Feldspar's head? I mean yeah he 'kills' the two he shoots at. Does he stay put?
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Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Feldsparwill take the Disengage action, and spend movement to get to square E8, on top of the chest. He will then prepare a magic missile spell with a 2nd-level spell slot.
She’ll follow up with an attack from her rapier. Attack: 27 / damage: 11
OOC: C10 is down. Killed by Wuldric. Guys please read everyone's posts before making attacks or this is going to be harder than it needs too. What would Midnight like to do?
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Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Feldsparwill take the Disengage action, and spend movement to get to square E8, on top of the chest. He will then prepare a magic missile spell with a 2nd-level spell slot.
OOC: E8 is literally the pile of treasure which is difficult terrain... Your PC is sliding around on objects and coin...
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Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Feldsparwill take the Disengage action, and spend movement to get to square E8, on top of the chest. He will then prepare a magic missile spell with a 2nd-level spell slot.
OOC: E8 is literally the pile of treasure which is difficult terrain... Your PC is sliding around on objects and coin...
Yes, I know. That's why I declared I was spending all my movement. 1 ft of difficult terrain = 1 ft. of movement. I have 25 ft. to spend. My goal is to stand on the chest.
EDIT: Oops, sorry. I now see I didn't say "all his movement." That's what I meant.
She’ll follow up with an attack from her rapier. Attack: 27 / damage: 11
OOC: C10 is down. Killed by Wuldric. Guys please read everyone's posts before making attacks or this is going to be harder than it needs too. What would Midnight like to do?
Crap, I read his action but not the square. Can I do the same to C13, moving there for the attack?
Rollback Post to RevisionRollBack
First D&D set: 1980 red box. Haven't stopped playing since. :)
She’ll follow up with an attack from her rapier. Attack: 27 / damage: 11
OOC: C10 is down. Killed by Wuldric. Guys please read everyone's posts before making attacks or this is going to be harder than it needs too. What would Midnight like to do?
Crap, I read his action but not the square. Can I do the same to C13, moving there for the attack?
I'm pretty sure I already killed that one too lol.
OOC: Sure, give me an acrobatics check to we if you can climb up and stay balanced on it.
FeldsparAcrobatics check: 21
OOC: Oh, if the chimera failed its save against my mind spike, I always know where it is, so long as we're on the same plane of existence. So, where is that bugger? I can RP shouting directions to the others, if nothing else.
She’ll follow up with an attack from her rapier. Attack: 27 / damage: 11
OOC: C10 is down. Killed by Wuldric. Guys please read everyone's posts before making attacks or this is going to be harder than it needs too. What would Midnight like to do?
Crap, I read his action but not the square. Can I do the same to C13, moving there for the attack?
I'm pretty sure I already killed that one too lol.
F10, then F13 would be next in order of preference.
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First D&D set: 1980 red box. Haven't stopped playing since. :)
OOC: Sure, give me an acrobatics check to we if you can climb up and stay balanced on it.
FeldsparAcrobatics check: 9
OOC: Oh, if the chimera failed its save against my mind spike, I always know where it is, so long as we're on the same plane of existence. So, where is that bugger? I can RP shouting directions to the others, if nothing else.
Feldspar is unable to climb the chest and is just kneedeep in coin and treasure.
Feldspar knows the chimera is on the ledge but no one as LOS on the creature. It's 50ft in the air on the ledge and another 20ft back out of sight.
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Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
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OOC: Midnight doesn't have enough movement to go to F11 do you mean A11?
These were the starting points of each player in round 1
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
OOC: I’m sorry, I mixed up icons. I thought I was green for some reason. >.< She’ll move to C11.
First D&D set: 1980 red box. Haven't stopped playing since. :)
Round 2
Wuldric is up!
Feldspar on deck!
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Dex save 9
Wuldric will use his bonus action to use his potion of greater healing to restore 15 HP and then shoots two more bolts at the skeleton at C10
Attack 1: 9 Damage: 13 piercing and 4 cold
Attack 2: 24 Damage: 7 piercing and 6 cold
Also, I'm not sure how meta-gamey this is, but if the first shot kills the skeleton, then Wuldric would target the one at C13.
OOC: Wuldric is in the middle of his party members; in melee with another skeleton, and is firing at two skeletons across the room over Feldspar's head? I mean yeah he 'kills' the two he shoots at. Does he stay put?
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Feldspar will take the Disengage action, and spend movement to get to square E8, on top of the chest. He will then prepare a magic missile spell with a 2nd-level spell slot.
Midnight will summon a ghostly short sword of black energy and purple runes to attack the skeleton at C10.
spiritual weapon attack: 12 / damage: 7
She’ll follow up with an attack from her rapier. Attack: 8 / damage: 12
First D&D set: 1980 red box. Haven't stopped playing since. :)
Sounds badass! Though if you are willing to retcon, Wuldric would move to D6 before firing.
OOC: You are in melee with the skeleton C6 are you moving? They'll get an AoO.
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
OOC: C10 is down. Killed by Wuldric. Guys please read everyone's posts before making attacks or this is going to be harder than it needs too. What would Midnight like to do?
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
OOC: E8 is literally the pile of treasure which is difficult terrain... Your PC is sliding around on objects and coin...
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Yes, I know. That's why I declared I was spending all my movement. 1 ft of difficult terrain = 1 ft. of movement. I have 25 ft. to spend. My goal is to stand on the chest.
EDIT: Oops, sorry. I now see I didn't say "all his movement." That's what I meant.
OOC: Sure, give me an acrobatics check to we if you can climb up and stay balanced on it.
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
I'll stay where I am.
Crap, I read his action but not the square. Can I do the same to C13, moving there for the attack?
First D&D set: 1980 red box. Haven't stopped playing since. :)
I'm pretty sure I already killed that one too lol.
Feldspar Acrobatics check: 21
OOC: Oh, if the chimera failed its save against my mind spike, I always know where it is, so long as we're on the same plane of existence. So, where is that bugger? I can RP shouting directions to the others, if nothing else.
F10, then F13 would be next in order of preference.
First D&D set: 1980 red box. Haven't stopped playing since. :)
Feldspar is unable to climb the chest and is just kneedeep in coin and treasure.
Feldspar knows the chimera is on the ledge but no one as LOS on the creature. It's 50ft in the air on the ledge and another 20ft back out of sight.
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.