Shmitty Colapses, victorious in his battle but defeaten by his own hand.
Truth Dispels the storm and the Elemental. The crowd roars as fans of the monstrous creature are created.
Medics in the field are revealed tending to the fallen as the storm disolves. Shmitty, Grianne, and Ramal are revived and the crowd offers a conciliatory cheer.
When Paren, Marvarax, and Ja come to they will receive 2500 xp and 240 gold.
The victors are lead down to the prize room. They each gain 3800 xp and 600 gold along with...
Tier 1:
"Take any one item. We're well equipped." The room contains every item from Chapter 5 of the Player's Handbook weighing 70 pounds or less, armor of varying sizes, instruments, tool kits. There are also spell scrolls, every first level spell is present (as well as spell scrolls of a level for which a magic user of the characters new level would have slots for), and an encyclopedia of knowledge. Reading these books will grant you proficiency with any one of tool kit or any one language, depending which book you choose. The books are magically infused to allow easy retention, but the magic is lost once used.
Upper Tier:
The victor may choose an item from a magically infused chest that summons 10 randomly selected magic items to choose from (rarity determined by level). Alternatively they may exchange a magic item for another item of their choosing of the same rarity or lower, if the administrator has the requested item in his extensive collection. "You name it, we've probably got one somewhere."
(I saw wand of magic... And thought, 'At least he gets... Detection?! F* that!')
(It'd be great if I was playing a particularly stealthy or magically inclined character. haha eh the dice gods giveth and taketh away. Eyes of the Eagle for Ramal.
Nalok shrugs off the attempt to bring him down. Not the greatest pain he's, endured growing up on the harsh mountain peaks. (One concentration save, because you avoided taking damage from the second.)
Shmitty Colapses, victorious in his battle but defeaten by his own hand.
Truth Dispels the storm and the Elemental. The crowd roars as fans of the monstrous creature are created.
Medics in the field are revealed tending to the fallen as the storm disolves. Shmitty, Grianne, and Ramal are revived and the crowd offers a conciliatory cheer.
When Paren, Marvarax, and Ja come to they will receive 2500 xp and 240 gold.
The victors are lead down to the prize room. They each gain 3800 xp and 600 gold along with...
Tier 1:
"Take any one item. We're well equipped." The room contains every item from Chapter 5 of the Player's Handbook weighing 70 pounds or less, armor of varying sizes, instruments, tool kits. There are also spell scrolls, every first level spell is present (as well as spell scrolls of a level for which a magic user of the characters new level would have slots for), and an encyclopedia of knowledge. Reading these books will grant you proficiency with any one of tool kit or any one language, depending which book you choose. The books are magically infused to allow easy retention, but the magic is lost once used.
Upper Tier:
The victor may choose an item from a magically infused chest that summons 10 randomly selected magic items to choose from (rarity determined by level). Alternatively they may exchange a magic item for another item of their choosing of the same rarity or lower, if the administrator has the requested item in his extensive collection. "You name it, we've probably got one somewhere."
Shmitty's Chest:
Potion of Animal Friendship, Potion of Psychic Resistance, Philter of Love, Potion of Radiant Resistance, Potion of Healing (Greater), Wand of Magic Missiles, Spell Scroll (Spiritual Weapon), Spell Scroll (Locate Object), Figurine of Wondrous Power (silver raven), Bag of Tricks (rust)
Grianne's Chest:
Shield +1, Bracers of Archery, Elemental Gem (water), Bag of Tricks (rust), Potion of Poison, Potion of Radiant Resistance, Gloves of Thievery, Gloves of Missile Snaring, Periapt of Health, Spell Scroll (Fly)
Ramal's Chest:
Philter of Love, Bag of Holding, Amulet of Proof Against Detection and Location, Immovable Rod, Amulet of Proof Against Detection and Location, Eyes of the Eagle, Keoghtom's Ointment, Potion of Water Breathing, Potion of Water Breathing, Wand of Magic Detection
Extended Signature
(Shmitty wins most times knocked out this match.
Ramal wins worst rolled chest.)
(I saw wand of magic... And thought, 'At least he gets... Detection?! F* that!')
Extended Signature
Shmitty will take the Bag of Tricks (Rust)
I got alot a doods
i got stomped on to near death. But that was a good fight.
Grianne Wildpaw: Wood Elf Druid level 12 (8W-4L)- - Coliseum of Conquest: Master of Faerie Fire. Just don't ask her to spell it.
Grianne Wildpaw: Wood Elf Druid level 6 (2W-1L)- - Coliseum Reborn : Master of a Myriad of forms.
Runt, the Stormchosen: Half-Orc barbarian level 5 -- The Guild
Tomoe Gozen: Human Fighter Samurai level 5 -- Cronero (Solo Campaign)
(Yeah, that was crazy brutal. I was hoping to save that Elemental for when I got in a one on one fight with you. O well)
I got alot a doods
Labyrinth (Round 3):
(Moving on)
Valmarir Reacts (sort of) zapping Nalok. He hits AC 23 for 10.
On his turn he concentrates on the spell continuing to zap Nalok for another 11 lightning from Witch Bolt
Urrk... (9)... Shivers on the ground.
Nalok collapses asValmarir continues to shock him with a malevolent sneer.(Nalok? Jessica, Manikin, and Ferrovax.)
Arena 5: Labyrinth
A B C D E F G H I J K L M N O P
14 . . . . . . . . . . . . . . .
=============..%=================%..============
13 . # . . . . # . # . . . . # .
=..####..#######..=..#..#..#..=..#######..##€#..
12 # # . # # = # # # = # # . # #
=..#..####..#..#..=..#..####..=..#..#..####..#..
11 . . . # . # . # . # . # . . .
=======..####..#..#===###..===####..####..======
10 . . . . # . . . . . # . . . .
=..€######..=..#######.....####..#..=..#######..
09 . # . = . # V. . . # . = . # .
=###..#..###=###..#..=======..######=###..#..###
08 . . . . . # Q. . Y= u# . . . . .
=..###=======###..#..=..¥..=..#..###=======###..
07 . . . . . # = . N. F# . . . . .
=###..#..###=######..=======..#..###=###..#..###
06 . # . = . # . . . # . = . # .
=..#######..=..#..####.....#######..=..######€..
05 . . . . # . . . . . K# . . . .
=======..####..####===..###===#..#..####..======
04 . . . # . # . J# . # . # . . .
=..#..####..#..#..=..####..#..=..#..#..####..#..
03 # # . # # = # # # = # # . # #
=..#€##..#######..=..#..#..#..=..#######..####..
02 . # . . . . # . # . . . . # .
=============..%=================%..============
01 . . . . . . . . . . . . . . .
A B C D E F G H I J K L M N O P
Key: '#' Hedges, '=' High wall (8ft.), '€' Tree, '%' Door, '.' Grass, 'A-Z' Contestants
(Teams: J K N F vs. Q Y V U)
Extended Signature
(I certainly didn't expect that to hit. I'm Shocked...)
Extended Signature
As a reaction Nalok will use stones endurance!
15
Nalok, takes a step back under the pressure of the blow, but his skin quickly hardens minimizing the damage.
"HAH! Guess I ran my tongue to soon!"
[concentration check] 10
(Do I roll 2 concentration checks here?)
Nalok Stormrunner - Tempest Cleric Lv 3/Fighter Lv 2 - Wins 4 Loss 1
Labyrinth (Round 3):
Nalok shrugs off the attempt to bring him down. Not the greatest pain he's, endured growing up on the harsh mountain peaks. (One concentration save, because you avoided taking damage from the second.)
(Jessica, Manikin, Nalok, and Ferrovax.)
Extended Signature
(Cool I belive I was able to keep the spell up, but damn if that dont hurt, so did I take 6 damage from all that correct?)
Shrugging thought the pain and cruel irony, Nalok swings once more at Nykkan while shout over his shoulder.
"Someone deal with that blasted warlock!"
Attack: 17 Damage: 13
Nalok Stormrunner - Tempest Cleric Lv 3/Fighter Lv 2 - Wins 4 Loss 1
(Yes, you are still barely able to maintain Concentration.)
Extended Signature
Labyrinth (Round 3):
Nalok pummels Nykkan with his war hammer, knocking the wind out of the monk.
(Jessica, Manikin, and Ferrovax.)
Extended Signature
(Knocking the window outta him huh :P auto correct ftw!)
Nalok Stormrunner - Tempest Cleric Lv 3/Fighter Lv 2 - Wins 4 Loss 1
(I’m sorry is Nykkan down?)
Rockcrusher lvl 2 Goliath Barbarian Horde of the Dragon Queen
Taggart lvl 6 Air Genasi Blood Hunter Tomb of Annihilation
Shadow lvl 3 variant feral tiefling rogue Shackled City
(Yes I am)
Nykkan Fharngnarthnost: Dragonborn Monk (4)...Coliseum of Conquest (3) {1W-6L} [Brewer]
Hans Stormsong: Human Monk (1)...Colosseum of Conquest (3) {0W-1L}
(Wait you only had 13 hp? or did I miss a attack?)
Nalok Stormrunner - Tempest Cleric Lv 3/Fighter Lv 2 - Wins 4 Loss 1
Attack: 18 Damage: 11
Ferrovax moves up to H9 and attacks valmarir.
upon a successful hit he will surge with divine power adding 13 damage
Rockcrusher lvl 2 Goliath Barbarian Horde of the Dragon Queen
Taggart lvl 6 Air Genasi Blood Hunter Tomb of Annihilation
Shadow lvl 3 variant feral tiefling rogue Shackled City
(I think I dealt with the warlock heh)
Rockcrusher lvl 2 Goliath Barbarian Horde of the Dragon Queen
Taggart lvl 6 Air Genasi Blood Hunter Tomb of Annihilation
Shadow lvl 3 variant feral tiefling rogue Shackled City
(thank god for that, the shame Nalok would of felt being felled by a electrical attack would of been unbearable)
Nalok Stormrunner - Tempest Cleric Lv 3/Fighter Lv 2 - Wins 4 Loss 1