Some wrapping paper has a grid on the back, meant to make it easy to measure and cut. Just use that as a battle mat you can draw on and throw away later.
Packing paper (the brown stuff, not tissue paper) could also be decent.
Not useful for this instance, but for the long term, there are roll-up mats one can get that have a grid on them, and you can draw on them with wet or dry-erase markers.
(There's also a simliar thing that folds up to around the size of an index card. I prefer the roll-up mat, but it takes up more space.)
Either hand draw one or find one online and print it out.
Yeah, pretty much this.
If you have the time and inclination, it’s possible to draw a pretty good-looking map with just graph paper and a pencil. Go over the more important parts in pen once you’re done.
Printing from something online works like a charm, if you have access to a printer. For your map, I recommend Dyson Logos — he’s a cartographer who’s made enough dungeon maps that you can get one for pretty much any situation. It’s all free too.
You probably won’t see this in time, since the post is from 23 hours ago, but I can hope. Regardless, good luck.
At this point, it won't be of any help to the original poster, but maybe for others in the same situation, also remember you don't need a precise miniature-scale map of the entire dungeon. In fact, it can get in your way to have one. You just need each individual room a fight is going to happen in. At 1in=5ft scale, that's rarely going to be larger than a sheet of printer paper or two, so for each "battlefield," just print out a one-inch grid and sketch where the walls and obstacles are. Doesn't have to be a work of art as long as the players know where not to step. Bring one or two blank sheets in case you need to map out a space you didn't expect. For the overall dungeon, if you don't have a map from a published adventure or something, just sketch up a rough floorplan that lets you know which rooms connect to each other. Doesn't need to be in precise scale or proportion.
You can absolutely get fancier than this method if you want to and have the tools, but a small floorplan for your use and a battle map for each room with a fight is probably all you need. Maybe more than you need sometimes.
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Medium humanoid (human), lawful neutral
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wath is the best way to do a map on paper its for tomorrow early in the day
Either hand draw one or find one online and print it out.
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If you need a large map for a tabletop and minis, put it on a thumb drive and take it to an office supply store and pay them to print it out.
Buy a pad of graph paper and start doodling
Some wrapping paper has a grid on the back, meant to make it easy to measure and cut. Just use that as a battle mat you can draw on and throw away later.
Packing paper (the brown stuff, not tissue paper) could also be decent.
Not useful for this instance, but for the long term, there are roll-up mats one can get that have a grid on them, and you can draw on them with wet or dry-erase markers.
(There's also a simliar thing that folds up to around the size of an index card. I prefer the roll-up mat, but it takes up more space.)
Yeah, pretty much this.
If you have the time and inclination, it’s possible to draw a pretty good-looking map with just graph paper and a pencil. Go over the more important parts in pen once you’re done.
Printing from something online works like a charm, if you have access to a printer. For your map, I recommend Dyson Logos — he’s a cartographer who’s made enough dungeon maps that you can get one for pretty much any situation. It’s all free too.
You probably won’t see this in time, since the post is from 23 hours ago, but I can hope. Regardless, good luck.
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At this point, it won't be of any help to the original poster, but maybe for others in the same situation, also remember you don't need a precise miniature-scale map of the entire dungeon. In fact, it can get in your way to have one. You just need each individual room a fight is going to happen in. At 1in=5ft scale, that's rarely going to be larger than a sheet of printer paper or two, so for each "battlefield," just print out a one-inch grid and sketch where the walls and obstacles are. Doesn't have to be a work of art as long as the players know where not to step. Bring one or two blank sheets in case you need to map out a space you didn't expect. For the overall dungeon, if you don't have a map from a published adventure or something, just sketch up a rough floorplan that lets you know which rooms connect to each other. Doesn't need to be in precise scale or proportion.
You can absolutely get fancier than this method if you want to and have the tools, but a small floorplan for your use and a battle map for each room with a fight is probably all you need. Maybe more than you need sometimes.
Medium humanoid (human), lawful neutral