The town's annual Bacon Festival is one week away, but Timmy, the magical bacon-making pig/ town mascot, has gone missing. The Bacon Festival would be ruined if there was no bacon! Turns out, the culprit is some kind of pig-demon that sees the bacon festival as offensive, and wants to ruin it by pig-napping Timmy. Maybe the pig-demon has some giant boar minions too!
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Former Spider Queen of the Spider Guild, and friendly neighborhood scheming creature.
"Made by spiders, for spiders, of spiders."
My pronouns are she/her.
Web Weaver of Everlasting Narrative! (title bestowed by Drummer)
Side Quests to 'fix' things they screwed up on their main quests.
Did they interact with the City Guard? Have a criminal get away with a major crime because the Guard was distracted, now they have been quested to capture him.
Chase somebody through the city? In the chaos, a wizard was knocked down and his precious Blue Mage Hand magic glove that lets him chose the color of his Mage Hand was lost. Help him find it for a nice reward.
Watch Taskmaster (from Channel 4) and use some of that.
Would probably be quite difficult to drop in as side quests, bearing in mind the randomness of the stuff and the complete detachment from any form of reality, although stuff like the sneak up to Alex task in the railway station could work quite well.
A merchant tells the party he needs a certain magic item to rid himself of a curse. A short while after they give him the magic item, they are arrested. Apparently, the dungeon the magic item was in is a historical site protected by law. When the party tries to confront the merchant later, he's nowhere to be found.
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Former Spider Queen of the Spider Guild, and friendly neighborhood scheming creature.
"Made by spiders, for spiders, of spiders."
My pronouns are she/her.
Web Weaver of Everlasting Narrative! (title bestowed by Drummer)
There is a festival planned in less than a month. It is similar to a rib cook off. The winner of the event last year has won 4 years in a row. The competition wants to know his secret. The party is hired to do just that.
What is the secret?
Secret ingredient? Mass charm? Sacrifice to a dark god? Sabotage? Something else?
A town is suddenly taken with a rash of lycanthropy, as residents are turning into were-moose. An alchemist who lives upriver is working on a draught to turn his pet Moose into his talking best buddy, and dumping his failed experiments into the river.
This is awesome!
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From when D&D wasn't cool, but we played it anyway. I got started when some geeky guys where I worked invited me to play with them and I gave it a try. My first character was a human cavalier named Tara the Giant Killer. We used to play once a month on a Saturday. We would start at 7 or so in the morning, and quit somewhere around midnight. Fun times and fond memories.
A quest for an item that is a part of a boss who turns out to be hostile without it, but very powerful, and the item is even stronger?
Farmer hires the party to find out where his sheep go at night, turns out they see a wool worker or whatever, and he embezzled wool for selling, bit by bit
An old hag gets jealous of the beautiful lady of the village, so she tasks the players to steal a youth potion from the lady of the village, the potion turns out to be moisturizer.
Residents of the town are actually all werewolves, but none want to expose themselves, so the entire time in the village is spent covering up little details that would expose the villagers as werewolves.
A young, bright, male witch is collecting ingredients for a love potion, for his love, the dark mysterious girl across the road that if used on anybody, turns out to be just a soup that the girl likes.
The players are forced into a cooking game, after the last contestants got eaten by the food, the players have to wrestle and kill the food they wish to prepare, they have six in game hours to make a meal based on two random words from a wheel(DM choice)
I gave my wizard a cursed figuring that imposed an imp as his familiar. The imp doesn't actively work against the wizard, but it does play a lot of pranks.
A friend of mine - and our GM at the time - did a side quest about a kobold sorcerer. The kobold stole from us (and as I recall, I think it stole our food), then ran off. He made sure our characters saw it.
The whole thing was about how annoying a low level sorcerer with passable Stealth skills can be if all he wants to do is annoy. So it was just throwing taunts, setting up traps, running away, hiding, capering and laughing. We ended up spending an entire session chasing this little pest, getting more and more annoyed because we couldn't land a hit on it.
It was fun. Although I think it's one of those rare cases where the GM had substantially more fun than we did.
We never got out dinner back, in the end we lost him.
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Blanket disclaimer: I only ever state opinion. But I can sound terribly dogmatic - so if you feel I'm trying to tell you what to think, I'm really not, I swear. I'm telling you what I think, that's all.
I am planning one that is about this little girl who lost her pet goose. The group is forced to accept they cannot find the goose no matter how hard they try, and they have to tell the poor little girl they could not find her pet goose. However, from that moment on, at the most random moments the goose can be spotted. NO MAGIC CAN DETECT THE GOOSE, and no one can catch this bird. You can find it in a closet, a dead mimic chest, or even randomly see it's reflection on the water. It doesn't hurt them, it just exists. There is no other purpose than just to confuse the players.
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Literally any episode of Scooby Doo.
Creating Epic Boons on DDB
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Content Troubleshooting
The town's annual Bacon Festival is one week away, but Timmy, the magical bacon-making pig/ town mascot, has gone missing. The Bacon Festival would be ruined if there was no bacon! Turns out, the culprit is some kind of pig-demon that sees the bacon festival as offensive, and wants to ruin it by pig-napping Timmy. Maybe the pig-demon has some giant boar minions too!
Former Spider Queen of the Spider Guild, and friendly neighborhood scheming creature.
"Made by spiders, for spiders, of spiders."
My pronouns are she/her.
Web Weaver of Everlasting Narrative! (title bestowed by Drummer)
Side Quests to 'fix' things they screwed up on their main quests.
Did they interact with the City Guard? Have a criminal get away with a major crime because the Guard was distracted, now they have been quested to capture him.
Chase somebody through the city? In the chaos, a wizard was knocked down and his precious Blue Mage Hand magic glove that lets him chose the color of his Mage Hand was lost. Help him find it for a nice reward.
Watch Taskmaster (from Channel 4) and use some of that.
Nugz - Kobold Level 4 Bloodhunter/Order of the Mutant - Out there looking for snacks and evil monsters.
Ultrix Schwarzdorn - Human Level 6 Artificer/Armorer - Retired and works in his new shop.
Quercus Espenkiel - Gnome Level 9 Wizard/Order of Scribes - Turned into a book and sits on a shelf.
Artin - Fairy Level 4 Sorcerer/Wild Magic - Busy with annoying the townsfolk. Again.
Jabor - Fire Genasi - Level 4 Wizard/School of Evocation - The First Flame, The Last Chaos. Probably in jail, again.
That would be British TV, for those Americans wondering what network he is referring to.
Would probably be quite difficult to drop in as side quests, bearing in mind the randomness of the stuff and the complete detachment from any form of reality, although stuff like the sneak up to Alex task in the railway station could work quite well.
There are some funny ones on dndnames side quest generator.
A merchant tells the party he needs a certain magic item to rid himself of a curse. A short while after they give him the magic item, they are arrested. Apparently, the dungeon the magic item was in is a historical site protected by law. When the party tries to confront the merchant later, he's nowhere to be found.
Former Spider Queen of the Spider Guild, and friendly neighborhood scheming creature.
"Made by spiders, for spiders, of spiders."
My pronouns are she/her.
Web Weaver of Everlasting Narrative! (title bestowed by Drummer)
There is a festival planned in less than a month. It is similar to a rib cook off. The winner of the event last year has won 4 years in a row. The competition wants to know his secret. The party is hired to do just that.
What is the secret?
Secret ingredient? Mass charm? Sacrifice to a dark god? Sabotage? Something else?
This is awesome!
From when D&D wasn't cool, but we played it anyway. I got started when some geeky guys where I worked invited me to play with them and I gave it a try. My first character was a human cavalier named Tara the Giant Killer. We used to play once a month on a Saturday. We would start at 7 or so in the morning, and quit somewhere around midnight. Fun times and fond memories.
It did!
I gave my wizard a cursed figuring that imposed an imp as his familiar. The imp doesn't actively work against the wizard, but it does play a lot of pranks.
Catch four silly school-themed creatures in this Strixhaven sidequest of mine :D
https://www.dmsguild.com/product/450168/STRIXHAVEN-Four-rogue-terrible-thingies
thats ridiculous i love it
A friend of mine - and our GM at the time - did a side quest about a kobold sorcerer. The kobold stole from us (and as I recall, I think it stole our food), then ran off. He made sure our characters saw it.
The whole thing was about how annoying a low level sorcerer with passable Stealth skills can be if all he wants to do is annoy. So it was just throwing taunts, setting up traps, running away, hiding, capering and laughing. We ended up spending an entire session chasing this little pest, getting more and more annoyed because we couldn't land a hit on it.
It was fun. Although I think it's one of those rare cases where the GM had substantially more fun than we did.
We never got out dinner back, in the end we lost him.
Blanket disclaimer: I only ever state opinion. But I can sound terribly dogmatic - so if you feel I'm trying to tell you what to think, I'm really not, I swear. I'm telling you what I think, that's all.
I am planning one that is about this little girl who lost her pet goose. The group is forced to accept they cannot find the goose no matter how hard they try, and they have to tell the poor little girl they could not find her pet goose. However, from that moment on, at the most random moments the goose can be spotted. NO MAGIC CAN DETECT THE GOOSE, and no one can catch this bird. You can find it in a closet, a dead mimic chest, or even randomly see it's reflection on the water. It doesn't hurt them, it just exists. There is no other purpose than just to confuse the players.