Real quick question. TLDR party posted up in a brothel, one of the fighters opted to train his lady for combat instead of other services and even gave her gold to arm and train herself while he is adventuring.
For all intents and purposes he wants a shield maiden but I can't anything for stats or hirelings in 5e outside of cost. Should I stat her as a level 3 fighter? I have no problem with her acting on his Iniative but I dont necessarily want him to run 2 chars as there is already 6 at the table.
First off is the supplement that Wizards released a little while ago: Sidekicks
If that's not quite what you want to do you could start with commoner stats from the MM (page 345) which is basically a 10s character. From there you can have the npc share from the XP pool of the party.
Aside from that, if you don't want the party to have another actor on their side, that means you'll have to control the NPC, giving you one more thing to track during combat.
Thanks! I misspoke, I don't mean I want to control them I just didn't want give the player another fully functional party member, table already has 6 players lol.
It doesn't expressly say if they get bonus actions, should I assume they do or rule they don't?
I wasn't aware of that old UA until now; you had me terribly excited for about ten minutes. Then I discovered the sidekick rules in the Essentials Kit are only for humanoids and have fixed stat blocks, and that's the version they imported to DDB.
Here I was thinking the Beastmaster might actually be salvageable with a Warrior Sidekick beast companion, and anyone else with a well-trained doggo could actually enjoy having a well-trained doggo that wasn't as flimsy as a wineglass in a tavern brawl. Ugh. Here's hoping the real sidekick rules make an appearance in the future, as well.
Personallly, I rule that if you want a companion or hireling that is going to be anywhere near competent then you have to take a class feature. Otheriwse it's a little unfair to those classes that do.
Hire someone to travel with you and guard your campsite and pack animals while you are in a dungeon? Sure, go for it. Hire a guard for your house in town? Certainly. Want someone to travel with you all the time and contribute meaningfully to the game? That's a class feature.
If I allow anyone to spend a bit of gold and get a war dog or similar then the player of the beastmaster ranger goes, "what the?" If anyone can hire soldiers to fight alongside the party then the player of the summoner or necromancer goes, "what the?" If anyone can buy and train a small pet then the players with find familiar ask, "what the?"
Additionally, the more actors in a combat, the slower at the table. I am in a game where 3 rounds of combat took 3¼ hours. I'm scared to think how long it would have taken if there were hirelings involved as well.
If he’s adding another character with class levels, that character should get a full share of xp and treasure. Which probably upsets both that player and the others.
What if he just RPs her being around? Like she carries his gear and helps set up the tent, but when the fight starts she vanishes. A reverse Pokémon.
I personally think that if you are giving a player a sidekick, the player should be at least 2 levels ahead of the sidekick. Also I think that the sidekick should be controlled by the DM so the player does not misuse the sidekick.
I always assume that it takes a certain amount of grit to become an adventure, and an upbringing full of training to gain a class level. I would not allow a player to just pay to have his lady friend train up to a level 3 fighter. A common NPC With proficiency in a weapon she trained with sure, but I'd make her wis save at the sight of danger to avoid running away. As far as hirelings, the sidekick rules appear to be your best bet.
How on earth could 3 rounds take 3 hours+... I make it a rule that you should know what you want to do when your turn comes up. Aside from any scenery questions. If someone is taking too long to figure out their turn they're getting skipped, unless it's a beginner player. Much more leeway for beginners.
As for the "what the?" Moments. Those class features get you familiars or followers or what ever with little effort. No need to find, pay for, train, equip.... That's what the class feature helps with.
I wasn't aware of that old UA until now; you had me terribly excited for about ten minutes. Then I discovered the sidekick rules in the Essentials Kit are only for humanoids and have fixed stat blocks, and that's the version they imported to DDB.
Here I was thinking the Beastmaster might actually be salvageable with a Warrior Sidekick beast companion, and anyone else with a well-trained doggo could actually enjoy having a well-trained doggo that wasn't as flimsy as a wineglass in a tavern brawl. Ugh. Here's hoping the real sidekick rules make an appearance in the future, as well.
Beastmaster has been updated and made much better in one of the sourcebooks, I want to say Tashas but may be mistaken there and don’t have my books to hand to check.
If he’s adding another character with class levels, that character should get a full share of xp and treasure. Which probably upsets both that player and the others.
What if he just RPs her being around? Like she carries his gear and helps set up the tent, but when the fight starts she vanishes. A reverse Pokémon.
A "Reverse Pokemon" or "Inverse Pokemon" should be a bloody type of hireling or a spell like 'unseen servant'. Disappears while you are in sight, tends to all the B.S. when you dungeon Delve.
Brilliant !
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Hey y'all!
Real quick question. TLDR party posted up in a brothel, one of the fighters opted to train his lady for combat instead of other services and even gave her gold to arm and train herself while he is adventuring.
For all intents and purposes he wants a shield maiden but I can't anything for stats or hirelings in 5e outside of cost. Should I stat her as a level 3 fighter? I have no problem with her acting on his Iniative but I dont necessarily want him to run 2 chars as there is already 6 at the table.
Haaaaalp!
And thank you
First off is the supplement that Wizards released a little while ago: Sidekicks
If that's not quite what you want to do you could start with commoner stats from the MM (page 345) which is basically a 10s character. From there you can have the npc share from the XP pool of the party.
Aside from that, if you don't want the party to have another actor on their side, that means you'll have to control the NPC, giving you one more thing to track during combat.
Thanks! I misspoke, I don't mean I want to control them I just didn't want give the player another fully functional party member, table already has 6 players lol.
It doesn't expressly say if they get bonus actions, should I assume they do or rule they don't?
DAMN.
I wasn't aware of that old UA until now; you had me terribly excited for about ten minutes. Then I discovered the sidekick rules in the Essentials Kit are only for humanoids and have fixed stat blocks, and that's the version they imported to DDB.
Here I was thinking the Beastmaster might actually be salvageable with a Warrior Sidekick beast companion, and anyone else with a well-trained doggo could actually enjoy having a well-trained doggo that wasn't as flimsy as a wineglass in a tavern brawl. Ugh. Here's hoping the real sidekick rules make an appearance in the future, as well.
Please do not contact or message me.
Personallly, I rule that if you want a companion or hireling that is going to be anywhere near competent then you have to take a class feature. Otheriwse it's a little unfair to those classes that do.
Hire someone to travel with you and guard your campsite and pack animals while you are in a dungeon? Sure, go for it. Hire a guard for your house in town? Certainly. Want someone to travel with you all the time and contribute meaningfully to the game? That's a class feature.
If I allow anyone to spend a bit of gold and get a war dog or similar then the player of the beastmaster ranger goes, "what the?" If anyone can hire soldiers to fight alongside the party then the player of the summoner or necromancer goes, "what the?" If anyone can buy and train a small pet then the players with find familiar ask, "what the?"
Additionally, the more actors in a combat, the slower at the table. I am in a game where 3 rounds of combat took 3¼ hours. I'm scared to think how long it would have taken if there were hirelings involved as well.
If he’s adding another character with class levels, that character should get a full share of xp and treasure. Which probably upsets both that player and the others.
What if he just RPs her being around? Like she carries his gear and helps set up the tent, but when the fight starts she vanishes. A reverse Pokémon.
I personally think that if you are giving a player a sidekick, the player should be at least 2 levels ahead of the sidekick. Also I think that the sidekick should be controlled by the DM so the player does not misuse the sidekick.
I always assume that it takes a certain amount of grit to become an adventure, and an upbringing full of training to gain a class level. I would not allow a player to just pay to have his lady friend train up to a level 3 fighter. A common NPC With proficiency in a weapon she trained with sure, but I'd make her wis save at the sight of danger to avoid running away. As far as hirelings, the sidekick rules appear to be your best bet.
How on earth could 3 rounds take 3 hours+... I make it a rule that you should know what you want to do when your turn comes up. Aside from any scenery questions. If someone is taking too long to figure out their turn they're getting skipped, unless it's a beginner player. Much more leeway for beginners.
As for the "what the?" Moments. Those class features get you familiars or followers or what ever with little effort. No need to find, pay for, train, equip.... That's what the class feature helps with.
Beastmaster has been updated and made much better in one of the sourcebooks, I want to say Tashas but may be mistaken there and don’t have my books to hand to check.
A "Reverse Pokemon" or "Inverse Pokemon" should be a bloody type of hireling or a spell like 'unseen servant'. Disappears while you are in sight, tends to all the B.S. when you dungeon Delve.
Brilliant !