My idea is essentially for a Curse of Strahd meets A Quiet Place inspired adventure in which the party enters a kingdom that is sealed off from the outside world by a wall of thorns that are impossible to climb. To cut a long story short, I would like to know if anyone has ever made a half-lich BBEG before; not quite dead, but definitely not alive either, as if they were interrupted in the process of becoming a lich
My idea is essentially for a Curse of Strahd meets A Quiet Place inspired adventure in which the party enters a kingdom that is sealed off from the outside world by a wall of thorns that are impossible to climb. To cut a long story short, I would like to know if anyone has ever made a half-lich BBEG before; not quite dead, but definitely not alive either, as if they were interrupted in the process of becoming a lich
My idea is essentially for a Curse of Strahd meets A Quiet Place inspired adventure in which the party enters a kingdom that is sealed off from the outside world by a wall of thorns that are impossible to climb. To cut a long story short, I would like to know if anyone has ever made a half-lich BBEG before; not quite dead, but definitely not alive either, as if they were interrupted in the process of becoming a lich
Most creatures that are interrupted during their transformation simply die. (Heck, most creatures that even attempt the process of becoming a lich die.) In older editions of D&D, some creatures who either failed their attempt or were interrupted became something known as an arch-shadow.
There are very few ideas that a truly unique. But that's ok, if you think it's cool use it!
Your game isn't measured by how special your BBEG is. The metric is how much fun you and your players have.
This can't be stressed enough. I doesn't matter if your epic foe is a titanic, spell slinging, fire belching, tooth and claw rending dracolich or a delusional, mind-addled gnome with a hatred for the world. Make sure the campaign is fun for both DM and players and the foes will find their own place in history.
My idea is essentially for a Curse of Strahd meets A Quiet Place inspired adventure in which the party enters a kingdom that is sealed off from the outside world by a wall of thorns that are impossible to climb. To cut a long story short, I would like to know if anyone has ever made a half-lich BBEG before; not quite dead, but definitely not alive either, as if they were interrupted in the process of becoming a lich
That's the BBEG in a campaign I'm playing.
I have a weird sense of humor.
I also make maps.(That's a link)
Hel is frequently depicted as half-dead, generally the left half.
Most creatures that are interrupted during their transformation simply die. (Heck, most creatures that even attempt the process of becoming a lich die.) In older editions of D&D, some creatures who either failed their attempt or were interrupted became something known as an arch-shadow.
http://www.mojobob.com/roleplay/monstrousmanual/a/archshad.html
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
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There are very few ideas that a truly unique. But that's ok, if you think it's cool use it!
Your game isn't measured by how special your BBEG is. The metric is how much fun you and your players have.
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
This can't be stressed enough. I doesn't matter if your epic foe is a titanic, spell slinging, fire belching, tooth and claw rending dracolich or a delusional, mind-addled gnome with a hatred for the world. Make sure the campaign is fun for both DM and players and the foes will find their own place in history.
{edited out typos that annoyed me}
Talk to your Players. Talk to your DM. If more people used this advice, there would be 24.74% fewer threads on Tactics, Rules and DM discussions.