Very new to D&D. I'm looking for ideas on mechanics of getting drunk.
I have a player who likes to try and have relations with almost every NPC he can. I thought it would be funny, cool and interesting if he got too drunk and passed out and wound up getting robbed. Or maybe his drink gets laced or he gets drugged. Maybe he doesnt pass out but maybe he has disadvantage on ability checks or something.
Does anyone already have some of this already worked out?
Alcohol inflicts the poisoned if used in excess in most adventures that I’ve read. That’s why Dwarves have advantage on saves against being poisoned, they’re used to drinking so much.
Technically speaking, alcohol is a poison. I however use a system that parallels Exhaustion, and stacks with exhaustion, but without actually being exhaustion. That way, if the hit 6 levels of either Exhausted or Drunk they die, if they hit 6 levels combined they just blackout. It uses a DC 11 Con save, and the DC increases by 2/drink/hour, each failed save adds a level of drunkenness.
Very new to D&D. I'm looking for ideas on mechanics of getting drunk.
I have a player who likes to try and have relations with almost every NPC he can. I thought it would be funny, cool and interesting if he got too drunk and passed out and wound up getting robbed. Or maybe his drink gets laced or he gets drugged. Maybe he doesnt pass out but maybe he has disadvantage on ability checks or something.
Does anyone already have some of this already worked out?
Alcohol inflicts the poisoned if used in excess in most adventures that I’ve read. That’s why Dwarves have advantage on saves against being poisoned, they’re used to drinking so much.
Technically speaking, alcohol is a poison. I however use a system that parallels Exhaustion, and stacks with exhaustion, but without actually being exhaustion. That way, if the hit 6 levels of either Exhausted or Drunk they die, if they hit 6 levels combined they just blackout. It uses a DC 11 Con save, and the DC increases by 2/drink/hour, each failed save adds a level of drunkenness.
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