I homebrewed a Find Familiar for my Khalashtar so that my Ghostcompanion has a fixed Familiar, which i can summon. Is there any way to make it easy for me and bind the Homebrewed Monster or his Statblock in the Spell with code? Like the Rangersubclass Drake Warden? You can see all the Stats of the Familiar in the normal Setup and its far less Stressful than binding the URL to the Statblock in the Spelldescribtion and opening it midsession.
There is sadly no Example without purchasing extra Books with which i could work with in the Standard Conjuration List.
Short answer: You have to customize it into a class feature or as a feat by yourself so yes, and or simply have it as a stat block in extras on your character sheet as a familiar.
Currently the summoned creatures (as in summon fey) aren't especially well impelmented as it's just a block in the spell. Drakewarden's drake companion is implemented as a class feature which is a horrible way to do it, but at least allows for built-in HP tracking.
The "correct" place to manage such things though is the Extras tab of the character sheet, which is where you can add a monster as a Familiar, Summon, Mount etc. and keep track of its HP and a few other stats. For summon fey (which I have on a character of mine) I've had to create a homebrew monster with the correct stats, then create new versions for each level I can cast the spell at.
A familiar should be simpler since they don't scale, so a single monster entry may be all you need. If your intention is to add scaling though you could create new versions, but maybe limit it to increasing in line with proficiency (so only six versions total) to keep it sane, or you could just scale the HP only and let the player override that on their extras tab?
Sadly there's no perfect option yet; what we need is a way to build monster stat blocks with calculated stats based on character proficiency and/or spell level, that would allow this to be automated so much better.
Former D&D Beyond Customer of six years: With the axing of piecemeal purchasing, lack of meaningful development, and toxic moderation the site isn't worth paying for anymore. I remain a free user only until my groups are done migrating from DDB, and if necessary D&D, after which I'm done. There are better systems owned by better companies out there.
I have unsubscribed from all topics and will not reply to messages. My homebrew is now 100% unsupported.
I homebrewed a Find Familiar for my Khalashtar so that my Ghostcompanion has a fixed Familiar, which i can summon.
Is there any way to make it easy for me and bind the Homebrewed Monster or his Statblock in the Spell with code? Like the Rangersubclass Drake Warden? You can see all the Stats of the Familiar in the normal Setup and its far less Stressful than binding the URL to the Statblock in the Spelldescribtion and opening it midsession.
There is sadly no Example without purchasing extra Books with which i could work with in the Standard Conjuration List.
Thank you
Short answer: You have to customize it into a class feature or as a feat by yourself so yes, and or simply have it as a stat block in extras on your character sheet as a familiar.
Currently the summoned creatures (as in summon fey) aren't especially well impelmented as it's just a block in the spell. Drakewarden's drake companion is implemented as a class feature which is a horrible way to do it, but at least allows for built-in HP tracking.
The "correct" place to manage such things though is the Extras tab of the character sheet, which is where you can add a monster as a Familiar, Summon, Mount etc. and keep track of its HP and a few other stats. For summon fey (which I have on a character of mine) I've had to create a homebrew monster with the correct stats, then create new versions for each level I can cast the spell at.
A familiar should be simpler since they don't scale, so a single monster entry may be all you need. If your intention is to add scaling though you could create new versions, but maybe limit it to increasing in line with proficiency (so only six versions total) to keep it sane, or you could just scale the HP only and let the player override that on their extras tab?
Sadly there's no perfect option yet; what we need is a way to build monster stat blocks with calculated stats based on character proficiency and/or spell level, that would allow this to be automated so much better.
Former D&D Beyond Customer of six years: With the axing of piecemeal purchasing, lack of meaningful development, and toxic moderation the site isn't worth paying for anymore. I remain a free user only until my groups are done migrating from DDB, and if necessary D&D, after which I'm done. There are better systems owned by better companies out there.
I have unsubscribed from all topics and will not reply to messages. My homebrew is now 100% unsupported.
There are two ways, you could either fake a tooltip for it or you can embed the statblock into the spell. Please see the General FAQ #9, and the Subclasses & Races FAQ #10: (https://www.dndbeyond.com/forums/dungeons-dragons-discussion/homebrew-house-rules/131411-a-homebrewers-how-to-faq).
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