been trying for a while to do this and seem to be stuck
here’s the goal:
I need a weapon (flavor is spear but doesn’t have to based on a spear)
1. versatile - 1 handed is 1d6, 2handed is 1d10
2. 10 ft reach 2 handed, 5ft reach 1 handed
3. Slashing not piecing damage
4. a bonus action (no charges) to switch between long/ short modes (doesn’t need to do anything but exist in the BA area as a reminder it requires a BA to switch it)
5. Thrown property (20/60 for both)
6. martial ideally, not finesse, although a finesse version would be amazing I’m sure for others to use
The tricky part is can each “mode” actually have these different stats or is it easier to just make two weapons and flavor them as one is the long and 1 is the short?
any advice is appreciated. If I figure out how, I’ll link my current attempts below.
5 & 6 can be accomplished by starting with a trident, and 3 just requires a simple Modifier: (Modifier: Replace Damage Type->Subtype: Slashing). However, 1, 2, & 4 are all impossible.
Anything 1d6 can I’ll always only ever be 1d8 when Versatile. Anything that does 1d10 Versatile damage must do 1d8 when wielded with one hand. That’s just how the Versatile property works. (Before you ask, no, it is not currently possible to alter a weapon’s base damage either.)
Weapons either have Reach or they don’t, there’s no “modes” possible.
And it is not currently possible to add Actions to magic items.
Is this homebrew to make and share for others or just for your own character to use, with DM's permission?
Because if the latter this can all be done by just making custom actions directly on the sheet to represent the different states.
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Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond. Need help with Homebrew? Check out ✨ thisFAQ/Guide thread ✨ by IamSposta.
I'm so glad I'm not the only one who's been thinking about this weapon enough to make it an item I've been working on it for 2 days on how I'm going to make it work the way it needs to
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Hi all,
been trying for a while to do this and seem to be stuck
here’s the goal:
I need a weapon (flavor is spear but doesn’t have to based on a spear)
1. versatile - 1 handed is 1d6, 2handed is 1d10
2. 10 ft reach 2 handed, 5ft reach 1 handed
3. Slashing not piecing damage
4. a bonus action (no charges) to switch between long/ short modes (doesn’t need to do anything but exist in the BA area as a reminder it requires a BA to switch it)
5. Thrown property (20/60 for both)
6. martial ideally, not finesse, although a finesse version would be amazing I’m sure for others to use
The tricky part is can each “mode” actually have these different stats or is it easier to just make two weapons and flavor them as one is the long and 1 is the short?
any advice is appreciated. If I figure out how, I’ll link my current attempts below.
https://www.dndbeyond.com/magic-items/5270630-elven-spear-retracted
https://www.dndbeyond.com/magic-items/5268377-elven-spear-extended
5 & 6 can be accomplished by starting with a trident, and 3 just requires a simple Modifier: (Modifier: Replace Damage Type->Subtype: Slashing). However, 1, 2, & 4 are all impossible.
Anything 1d6 can I’ll always only ever be 1d8 when Versatile. Anything that does 1d10 Versatile damage must do 1d8 when wielded with one hand. That’s just how the Versatile property works. (Before you ask, no, it is not currently possible to alter a weapon’s base damage either.)
Weapons either have Reach or they don’t, there’s no “modes” possible.
And it is not currently possible to add Actions to magic items.
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Is this homebrew to make and share for others or just for your own character to use, with DM's permission?
Because if the latter this can all be done by just making custom actions directly on the sheet to represent the different states.
Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond.
Need help with Homebrew? Check out ✨ this FAQ/Guide thread ✨ by IamSposta.
I'm so glad I'm not the only one who's been thinking about this weapon enough to make it an item I've been working on it for 2 days on how I'm going to make it work the way it needs to