I want to implement a racial feature that gives the following benefit: "When you finish a long rest, you gain proficiency with a tool or weapon that you don't already have. This proficiency lasts until the end of your next long rest." Is there a way to do this?
I want to implement a racial feature that gives the following benefit: "When you finish a long rest, you gain proficiency with a tool or weapon that you don't already have. This proficiency lasts until the end of your next long rest." Is there a way to do this?
Yes. Attach the following Modifier to the racial trait and it should generate a dropdown in the character builder:
The player need only back into the character builder to select a new tool or weapon each time they take a long rest.
PS- I hope that helps.
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Thanks, somehow it didn't occur to me that the player could simply go back into the character builder.