I'm building a new Species that have massive Ability Scores that go through the bar, but I'm having trouble with the AC gap between those with Unarmored Defense and those without. I want this species to have a fixed AC of 15 and be able to be boosted only with items, or negate Unarmored Defense.
I'm building a new Species that have massive Ability Scores that go through the bar, but I'm having trouble with the AC gap between those with Unarmored Defense and those without. I want this species to have a fixed AC of 15 and be able to be boosted only with items, or negate Unarmored Defense.
How did you do whatever you did? What modifiers did you use?
Modifier: Ignore->Subtype: Unarmored Dex AC Modifier
However, the character sheet is programmed to automatically default to the highest calculation, and that’s pro’ly gonna be the class’s Unarmored Defense.
I'm building a new Species that have massive Ability Scores that go through the bar, but I'm having trouble with the AC gap between those with Unarmored Defense and those without. I want this species to have a fixed AC of 15 and be able to be boosted only with items, or negate Unarmored Defense.
How did you do whatever you did? What modifiers did you use?
Creating Epic Boons on DDB
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I don't know what to say but...
Modifiers -> Bonus
Subtype -> Ability Score Max
Ability Score -> str, dex, con, int, wis, cha
Fixed Value -> 10
and...
Modifiers -> Stacking Bonus
Subtype -> Strength/Dexterity/Constitution/Wisdom/Charisma Score
Fixed Value -> 10
Don't Bonk me please!
Well, to set the AC at 15 and not get any bonus from Dex, this is what you’ll need to apply:
However, the character sheet is programmed to automatically default to the highest calculation, and that’s
pro’lygonna be the class’s Unarmored Defense.Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting
thank you!