A medium or smaller corpse that you touch begins to rapidly wither and decay until it is replaced by a sudden spore blossom and supernaturally fecund manure. This process takes one minute and leaves behind hard materials such as bone, chitin, or scales. The spore blossom or manure may be harvested for the following effects:
Flora and Fungi planted in the manure grow faster and are more resilient to environmental fluctuation.
The spore blossom may be used as a material component to give advantage on one medicine check.
The spore blossom may be consumed to give a mild, pleasant hallucinatory effect.
The spore blossom may be spread across an unattended non-magical, organic object, beginning a decomposing process that gives advantage on attack rolls or ability checks made against the object to break it.
The caster may harvest one spore blossom per casting and maintain up to three harvested spore blossoms at a time. If the spell is cast again one of the unused spore blossoms loses its potency.
Nothing could ever be “wrong with” your cantrip. It may be out of balance with other cantrips, but that can never make it “wrong.”
The first effect is more of a ribbon ability, so no problems there.
The second one you might want to specify “one medicine check made to stabilize a creature. The Blossom is consumed in the process.
The third effect also more of a ribbon effect since it has no mechanical function. You may want to change it to “euphoric” rather than “hallucinatory” so people don’t try to flame some mechanical effect you don’t intend.
The fourth effect you may want to limit to “that gives advantage on the next attack roll or ability check made against the object to break it.”
If you simplify the end rider by simply making the materials gathered from the spell last for a day, or maybe even an hour, until used? Would make it simpler and also balance it more toward Cantrip.
i think the 'wither and decay' is super OP for a cantrip...just looking at Revivify, it might not allow it to work - even with the timing issue, i'd say your spell effects start right away and therefore pieces start missing right away (not just at the end of hte one minute when the shrooms pop).
i'd be a little bent out of shape if our secretly evil / jerk party member did this to me.
edit: it'd definitely prevent you from being able to use raise dead
The way the cantrip is written would prevent raise dead from being applicable and corpse removal is both a cost of the spell and a utility element of it. A jerky party member who used an axe to chop off your head or bonfire/firebolt to burn your corpse would also prevent raise dead. It is intended to allow higher levels of resurrection and speak with dead to still apply, assuming most creatures capable of speaking with you will have a skull or similar hardened appendage. Increasing the entire casting time to one minute rather than simply stating the process takes a minute may be in order although I still believe it is possible to spoil raise dead quickly without any spell.
The way the cantrip is written would prevent raise dead from being applicable and corpse removal is both a cost of the spell and a utility element of it. A jerky party member who used an axe to chop off your head or bonfire/firebolt to burn your corpse would also prevent raise dead. It is intended to allow higher levels of resurrection and speak with dead to still apply, assuming most creatures capable of speaking with you will have a skull or similar hardened appendage. Increasing the entire casting time to one minute rather than simply stating the process takes a minute may be in order although I still believe it is possible to spoil raise dead quickly without any spell.
fair enough...separate discussion and kinda pointless to your topic but i believe if your head is chopped off, and its still by the body, you can be raised...i suppose the same probably goes for firebolt on a burnt corpse, it wouldn't prevent raise dead - otherwise any creature that dies from any type of fire damage wouldn't be able to be raised.
https://www.dndbeyond.com/spells/449235-spore-blossom
Spore Blossom
A medium or smaller corpse that you touch begins to rapidly wither and decay until it is replaced by a sudden spore blossom and supernaturally fecund manure. This process takes one minute and leaves behind hard materials such as bone, chitin, or scales. The spore blossom or manure may be harvested for the following effects:
The caster may harvest one spore blossom per casting and maintain up to three harvested spore blossoms at a time. If the spell is cast again one of the unused spore blossoms loses its potency.
Nothing could ever be “wrong with” your cantrip. It may be out of balance with other cantrips, but that can never make it “wrong.”
The first effect is more of a ribbon ability, so no problems there.
The second one you might want to specify “one medicine check made to stabilize a creature. The Blossom is consumed in the process.
The third effect also more of a ribbon effect since it has no mechanical function. You may want to change it to “euphoric” rather than “hallucinatory” so people don’t try to flame some mechanical effect you don’t intend.
The fourth effect you may want to limit to “that gives advantage on the next attack roll or ability check made against the object to break it.”
If you simplify the end rider by simply making the materials gathered from the spell last for a day, or maybe even an hour, until used? Would make it simpler and also balance it more toward Cantrip.
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting
i think the 'wither and decay' is super OP for a cantrip...just looking at Revivify, it might not allow it to work - even with the timing issue, i'd say your spell effects start right away and therefore pieces start missing right away (not just at the end of hte one minute when the shrooms pop).
i'd be a little bent out of shape if our secretly evil / jerk party member did this to me.
edit: it'd definitely prevent you from being able to use raise dead
Guide to the Five Factions (PWYW)
Deck of Decks
Why would a party member cast this on your corpse?
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting
The way the cantrip is written would prevent raise dead from being applicable and corpse removal is both a cost of the spell and a utility element of it. A jerky party member who used an axe to chop off your head or bonfire/firebolt to burn your corpse would also prevent raise dead. It is intended to allow higher levels of resurrection and speak with dead to still apply, assuming most creatures capable of speaking with you will have a skull or similar hardened appendage. Increasing the entire casting time to one minute rather than simply stating the process takes a minute may be in order although I still believe it is possible to spoil raise dead quickly without any spell.
fair enough...separate discussion and kinda pointless to your topic but i believe if your head is chopped off, and its still by the body, you can be raised...i suppose the same probably goes for firebolt on a burnt corpse, it wouldn't prevent raise dead - otherwise any creature that dies from any type of fire damage wouldn't be able to be raised.
Guide to the Five Factions (PWYW)
Deck of Decks
Thank you both for the feedback!