Hi! Previously, using "options" under the race homebrew generator, I was able to get a race kinda sorta working, that would let you choose to either add +2 to any two separate statistics, or add +1 to any two separate statistics, but the feat portion would never populate. Now, it seems to work entirely differently, as trying that again to see if it now works, just left out the ability score increase entirely. If there is not a way to accomplish this, please let me know, for the moment I have been going through and manually adjusting my players stats to correctly reflect their choices, but I would really like to automate this. Thank you!
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Moved from Bugs & Support to Homebrew & House Rules.
I thank you for your reply, but no, what I am looking to do is make, say, a Mountain Dwarf, regardless of base/sub race all receive the same option. Tasha's works a little differently, though it covers some of the same ground.
Edit: You cannot look at what other people have done, so that unfortunately did not help me
You may not be able to look at it, but you might ask....
I can tell you right now it was done with two options. On option has two instances of:
Modifier: Bonus->Subtype: Choose an Ability Score->Fixed Value 2
And the other Option has the same, only with 1 instead of 2 for the fixed Value, and then a third modifier:
Modifier: Feat->Subtype: Choose a Feat
Then, after all is said and done, you must always re-save the entire Homebrew and then give it a few minutes before testing it on a PC to give the server’s cache time to catch up. That’s usually when I sweep the forums and answer questions (like this).
I do appreciate it, I may not have given it enough time to "refresh". That said, this doesn't work, the stats are there, but the "feat" never shows. You are correct, that I could have asked, but they have it as a simple "granted" feature, there is no choice there.
I took a look at this and it does look like there's an issue where the Feats modifier won't populate in the character builder if it's in an "Option" for the racial trait and if it's alongside another modifier that requires a choice (ie the feat choice won't populate if you set a modifier to Language - Choose a Language). I'll pass this along to the devs for further review.
In the meantime, I did work out a way to still achieve the desired effect here utilizing the recently added "Customize Your Origin" feature (which does not require Tasha's Cauldron of Everything to use in homebrew). Essentially, you set one of those options as the primary racial trait (setting the trait to "Granted" when you first create it). You then create the second choice with the "Replacement" feature type (specifying the aforementioned trait). That way in the character builder, your players can effectively "choose" between those traits. Here's a .gif showing what it'll look like once it's been set up:
I took a look at this and it does look like there's an issue where the Feats modifier won't populate in the character builder if it's in an "Option" for the racial trait and if it's alongside another modifier that requires a choice (ie the feat choice won't populate if you set a modifier to Language - Choose a Language). I'll pass this along to the devs for further review.
In the meantime, I did work out a way to still achieve the desired effect here utilizing the recently added "Customize Your Origin" feature (which does not require Tasha's Cauldron of Everything to use in homebrew). Essentially, you set one of those options as the primary racial trait (setting the trait to "Granted" when you first create it). You then create the second choice with the "Replacement" feature type (specifying the aforementioned trait). That way in the character builder, your players can effectively "choose" between those traits. Here's a .gif showing what it'll look like once it's been set up:
Thank you sir, that is exactly what I was looking to do. I really appreciate your reply!
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Hi! Previously, using "options" under the race homebrew generator, I was able to get a race kinda sorta working, that would let you choose to either add +2 to any two separate statistics, or add +1 to any two separate statistics, but the feat portion would never populate. Now, it seems to work entirely differently, as trying that again to see if it now works, just left out the ability score increase entirely. If there is not a way to accomplish this, please let me know, for the moment I have been going through and manually adjusting my players stats to correctly reflect their choices, but I would really like to automate this. Thank you!
You mean like this?
https://www.dndbeyond.com/forums/dungeons-dragons-discussion/homebrew-house-rules/88613-custom-lineage-made-in-homebrew-for-everyones-use?comment=1
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting
I thank you for your reply, but no, what I am looking to do is make, say, a Mountain Dwarf, regardless of base/sub race all receive the same option. Tasha's works a little differently, though it covers some of the same ground.
Edit: You cannot look at what other people have done, so that unfortunately did not help me
You may not be able to look at it, but you might ask....
I can tell you right now it was done with two options. On option has two instances of:
Modifier: Bonus->Subtype: Choose an Ability Score->Fixed Value 2
And the other Option has the same, only with 1 instead of 2 for the fixed Value, and then a third modifier:
Modifier: Feat->Subtype: Choose a Feat
Then, after all is said and done, you must always re-save the entire Homebrew and then give it a few minutes before testing it on a PC to give the server’s cache time to catch up. That’s usually when I sweep the forums and answer questions (like this).
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting
I do appreciate it, I may not have given it enough time to "refresh". That said, this doesn't work, the stats are there, but the "feat" never shows. You are correct, that I could have asked, but they have it as a simple "granted" feature, there is no choice there.
I took a look at this and it does look like there's an issue where the Feats modifier won't populate in the character builder if it's in an "Option" for the racial trait and if it's alongside another modifier that requires a choice (ie the feat choice won't populate if you set a modifier to Language - Choose a Language). I'll pass this along to the devs for further review.
In the meantime, I did work out a way to still achieve the desired effect here utilizing the recently added "Customize Your Origin" feature (which does not require Tasha's Cauldron of Everything to use in homebrew). Essentially, you set one of those options as the primary racial trait (setting the trait to "Granted" when you first create it). You then create the second choice with the "Replacement" feature type (specifying the aforementioned trait). That way in the character builder, your players can effectively "choose" between those traits. Here's a .gif showing what it'll look like once it's been set up:
Thank you sir, that is exactly what I was looking to do. I really appreciate your reply!