Only potential difference is me seeing more enemies and continuing to dash, provoking more attacks of opportunity. But seeing as her axe just passed through Khats, she's going to do just that.
(Weekends are my slow time, as I have mentioned before. On top of that I had a migraine most of the day today. I'll move things along tomorrow though.)
Three Moves through the fog and over to M12, getting close to their friends. You can feed Swifty a healing potion or give them bardic inspiration, either works as your bonus action.
Khats Attempts to strike Three, but misses. Following them, you arrive near your own companions.
Yormorn (Luck of the dice...) You heal yourself for some damage, and find that you are only near one of your companions, teleportation having sent the other away.
Roywyn Aids Swifty in an attempt to get free of the block. Swifty can roll the next attempt with advantage, plus add 1d6 to the roll with bardic inspiration.
Everyone "It appears half of you have managed to find each other..." The dwarf's voice is now deep and full, as it was when you first met him. "To be fair I should give the others time to find each other as well..." The voice turns whispery soft and gives an evil laugh. "I am not fair though..." It ends then and nothing seems to happen.
It is top of the next round. You can post actions and I'll resolve them in initiative order once again.
Bihana says to Ziny "Sorry to test this on you but" his words trail off and his hand reaches for you and sparks fly; Attack: 12 (Damage 5. He also instructs the Berserkers to attack Ziny.
Moves through the fog and over to M12, getting close to their friends. You can feed Swifty a healing potion or give them bardic inspiration, either works as your bonus action.
Three Tree fed Swifty a healing potion, who heals 9
Floressa touches her breastplate beneath the furs and utters a few words, the leaves of her staff shuffling to match her tone. A thin crust of ice appears on the steel, as she casts Armour of Agathys as an action at 3rd level. She also flies up 5 feet above the ground using her boots of flying, "What's the plan? Are we taking people out or are we looking for an exit?"
(OOC: Three Tree's actions this round will depend on the actions and successes of her teammates who act before her, so I'll wait to see what happens with them before posting.)
This post has potentially manipulated dice roll results.
Fauna Takes the dodge action.
Zinyaris (You go before Bihana, so your actions are not in reaction to anything they have not done yet this round...) Sending magic out, you attempt to incapacitate Bihana, but they resist the spell. (No dex save needed, as Hellish Rebuke only works if they take damage and Tasha's Hideous Laughter does not do damage.) Swifty After drinking the potion you are able to squeeze out from under the block.
Bihana Your lightning attack misses, but two of the berserkers are able to attempt to attack... They both attack Zinyaris. Greataxe. Melee Weapon Attack: 11 to hit, reach 5 ft., one target. Hit: 7 slashing damage. Greataxe. Melee Weapon Attack: 14 to hit, reach 5 ft., one target. Hit: 6 slashing damage.
Hiqiroth finds himself alone in an unrecognizable portion of the enclosure, and takes the doge action, his previous attempts at movement, casting and preparation unaffective thus far.
the fact that two of his comrades have bardic inspiration from him warms his heart, he hopes they have not passed…
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Ha ha ha, this is madness - your coliseum is very aptly named.
Three
Need your action now.
Post #109
Only potential difference is me seeing more enemies and continuing to dash, provoking more attacks of opportunity. But seeing as her axe just passed through Khats, she's going to do just that.
(Weekends are my slow time, as I have mentioned before. On top of that I had a migraine most of the day today. I'll move things along tomorrow though.)
Three
Moves through the fog and over to M12, getting close to their friends. You can feed Swifty a healing potion or give them bardic inspiration, either works as your bonus action.
Khats
Attempts to strike Three, but misses. Following them, you arrive near your own companions.
Yormorn
(Luck of the dice...)
You heal yourself for some damage, and find that you are only near one of your companions, teleportation having sent the other away.
Roywyn
Aids Swifty in an attempt to get free of the block. Swifty can roll the next attempt with advantage, plus add 1d6 to the roll with bardic inspiration.
Everyone
"It appears half of you have managed to find each other..." The dwarf's voice is now deep and full, as it was when you first met him. "To be fair I should give the others time to find each other as well..." The voice turns whispery soft and gives an evil laugh. "I am not fair though..." It ends then and nothing seems to happen.
It is top of the next round. You can post actions and I'll resolve them in initiative order once again.
Updated Map
Bihana says to Ziny "Sorry to test this on you but" his words trail off and his hand reaches for you and sparks fly; Attack: 12 (Damage 5. He also instructs the Berserkers to attack Ziny.
D&D since 1984
Three Tree fed Swifty a healing potion, who heals 9
WIS Save (for Tasha's Hideous Laughter) 18
D&D since 1984
Presuming that's a save; Ziny please roll a DEX save (Hellish Rebuke)
D&D since 1984
Floressa touches her breastplate beneath the furs and utters a few words, the leaves of her staff shuffling to match her tone. A thin crust of ice appears on the steel, as she casts Armour of Agathys as an action at 3rd level. She also flies up 5 feet above the ground using her boots of flying, "What's the plan? Are we taking people out or are we looking for an exit?"
Swifty will gladly drink the potion and let out a satisfied gasp, "Ahhhhhh, thanks Three, now for this block."
Swifty grants as he will re-attempts to move the block off of himself.
Athletics: 18
bardic: 4
(my bad wasn't rolling properly on the adv)
(OOC: Three Tree's actions this round will depend on the actions and successes of her teammates who act before her, so I'll wait to see what happens with them before posting.)
Still need Fauna's post. Will give them 24 hours from this point.
Fauna
Takes the dodge action.
Zinyaris
(You go before Bihana, so your actions are not in reaction to anything they have not done yet this round...)
Sending magic out, you attempt to incapacitate Bihana, but they resist the spell.
(No dex save needed, as Hellish Rebuke only works if they take damage and Tasha's Hideous Laughter does not do damage.)
Swifty
After drinking the potion you are able to squeeze out from under the block.
Bihana
Your lightning attack misses, but two of the berserkers are able to attempt to attack... They both attack Zinyaris.
Greataxe. Melee Weapon Attack: 11 to hit, reach 5 ft., one target. Hit: 7 slashing damage.
Greataxe. Melee Weapon Attack: 14 to hit, reach 5 ft., one target. Hit: 6 slashing damage.
Hiqiroth
Need your action now...
Floressa > Uzushil > Louie > Three > Khats > Yormorn > Roywyn
Zinyaris, extra damage on greataxe crit... 2
"Ah, first blood..." The dwarf's voice says overhead. "About time..."
Hiqiroth finds himself alone in an unrecognizable portion of the enclosure, and takes the doge action, his previous attempts at movement, casting and preparation unaffective thus far.
the fact that two of his comrades have bardic inspiration from him warms his heart, he hopes they have not passed…