I have no idea what's happened with your dice rolls there! You've definitely hit with your 23 (even though it says 25), but it says you've rolled a d20 for damage, sneak, and thunder (and not displaying the numbers it says you rolled either!). Think it should be 1d8+3 damage, 2d6 sneak, 1d8 thunder? Can you clarify what you rolled? I'm not at all clear how much damage was taken!
I've moved you on the map, can you check that's where you were thinking please?
I've seen this kind of behaviour often with the dice roller. When the displayed numbers don't match the tooltips, in my experience the tooltips have always been wrong. For me, his attack roll shows a natural 20 with a bonus of 5 which is displayed. The rest also shows d20 for me but the numbers that are shown make sense, i.e. the colour of the sneak damage roll shows that it was a 6 and 1. I've seen this often with the tooltips and I don't know yet if there is any actual solution for this problem, typically as soon as you touch (edit) a post like this you just get the warning of modified dice rolls.
Rollback Post to RevisionRollBack
Sorry, I'm beginning to enter a vacation period and while I will try to check-in at least daily, I cannot promise that I will always be able to do so. From September 1, I should be back to normal.
OK, so when numbers disagree with the tooltips, ignore the tooltips - noted.
In that case - Minty, having suffered a brutal & damaging attack by the Thug, lashes out at the Bandit with his rapier, glowing with booming energy. The hit strikes well, causing a deep gash across the bandits chest, at which point he drops to the ground, dead. Bandit 1 is no more!
Which square do you want to be in/which direction do you want to attack from?
Knowing you've already hit though, I'll continue - Justin approaches the Thug and swings with his Warhammer. It connects solidly with the Thug with a resounding crunch as he yells out in pain.
This error can sometimes be resolved by editing the post. Can be a simple edit like adding a few spaces or dots after the roll.
Rollback Post to RevisionRollBack
Sorry, I'm beginning to enter a vacation period and while I will try to check-in at least daily, I cannot promise that I will always be able to do so. From September 1, I should be back to normal.
Well, I tried editing the post and got tagged for manipulated dice rolls. However, the initial damage roll was 13. It popped up when I posted the edit.
Well, I tried editing the post and got tagged for manipulated dice rolls. However, the initial damage roll was 13. It popped up when I posted the edit.
Yeah, that can happen. There are plenty of bugs with the dice roller that I've seen and experienced and I can't say I understand half of them. When a post with dice rolls (with or without error) needs editing it is usually best to edit after the last dice roll in the post (like adding three dots just after the roll) to reduce the chance for the manipulated-dice-roll-tag to pop up but occasionally it happens to me even if I edit after the rolls - just less often versus almost certainly. Rarely you can even get this tag without ever having edited your post at all.
Sorry, I'm beginning to enter a vacation period and while I will try to check-in at least daily, I cannot promise that I will always be able to do so. From September 1, I should be back to normal.
This post has potentially manipulated dice roll results.
(the bugs in the dice roller on here are so annoying!)
Egan casts Magic Missile at the Thug. Four mini missiles launch up into the air, circling around each other as they acquire their target, and shoot down simultaneously, striking the Thug. One hits his left arm, another his right. The third smacks into his chest, and the final lands firmly on his head, causing massive damage. He crumples to the floor, clearly dead. Thug 1 is out!
Next up in the order is Bandit 3. From his hiding place next to T2, he'd been listening to the battle from the other side of the smoke cloud, and was secretly relieved that he wasn't taking part in it. Seeing T2 take a crossbow bolt to the arm though means he doesn't have much choice other than to get involved. He runs forward from his hiding spot (which was one square north of T2) towards Lan, drawing his scimitar. He slashes out at him: Attack: 15 Damage: 4
I think he does. And he will gladly strike at any bandit that tries to turn tail! Just in case this was for an opportunity attack (if not ignore):
Attack: 22 Damage: 7
Rollback Post to RevisionRollBack
Sorry, I'm beginning to enter a vacation period and while I will try to check-in at least daily, I cannot promise that I will always be able to do so. From September 1, I should be back to normal.
That's weird, the damage roll showed up for me first time (and the attack roll would probably have hit!). We'll go with what's displayed though, and call it a miss. This dice roller is getting really annoying! (it wasn't for an attack of opportunity - is was on the assumption that the attack had hit, which it turns out it didn't!)
(I got confused on initiative, it is not Lan's turn yet, it's Lilgrea then Thug 2).
I have no idea what's happened with your dice rolls there! You've definitely hit with your 23 (even though it says 25), but it says you've rolled a d20 for damage, sneak, and thunder (and not displaying the numbers it says you rolled either!). Think it should be 1d8+3 damage, 2d6 sneak, 1d8 thunder?
Can you clarify what you rolled? I'm not at all clear how much damage was taken!
I've moved you on the map, can you check that's where you were thinking please?
I've seen this kind of behaviour often with the dice roller. When the displayed numbers don't match the tooltips, in my experience the tooltips have always been wrong. For me, his attack roll shows a natural 20 with a bonus of 5 which is displayed. The rest also shows d20 for me but the numbers that are shown make sense, i.e. the colour of the sneak damage roll shows that it was a 6 and 1. I've seen this often with the tooltips and I don't know yet if there is any actual solution for this problem, typically as soon as you touch (edit) a post like this you just get the warning of modified dice rolls.
Sorry, I'm beginning to enter a vacation period and while I will try to check-in at least daily, I cannot promise that I will always be able to do so. From September 1, I should be back to normal.
|| Oriace - Halfling Bard - Dragon Heist || Valerian - Elf Rogue - Wildnis || Rowan - Halfling Giant - Runewarren || Khazela - Spiritfarer Dervish - Tribute || Arista - Frost Sorcerer - Old Keep || Marasatra - Blood Mage - Avernus ||
OK, so when numbers disagree with the tooltips, ignore the tooltips - noted.
In that case - Minty, having suffered a brutal & damaging attack by the Thug, lashes out at the Bandit with his rapier, glowing with booming energy. The hit strikes well, causing a deep gash across the bandits chest, at which point he drops to the ground, dead. Bandit 1 is no more!
With Bandit 1 gone, Justin is up next.
Looks like it's just you and me, big boy!
Justin wacks the Thug with his Warhammer.
Attack: 24 Damage: 10
Player: Any Good Alignment // DM: Lawful Evil
Justin is not in range of the Thug at the moment, so I'm guessing you'll want to move first!
Oh right, I'm having a map from another thread in my mind. Sure, he'll move first.
Player: Any Good Alignment // DM: Lawful Evil
Which square do you want to be in/which direction do you want to attack from?
Knowing you've already hit though, I'll continue - Justin approaches the Thug and swings with his Warhammer. It connects solidly with the Thug with a resounding crunch as he yells out in pain.
Next in the order is Egan.
I'm on mobile so checking the map is but tricky. I'd say whatever is shortest? I think it's the square NE of Thug?
Edit: Ah yes, standing on a corpse it seems...
Player: Any Good Alignment // DM: Lawful Evil
Egan casts Magic Missile at 2nd level at the Thug.
Damage: 13
The dice roller acting up again. I'm rerolling Egan's damage on the Thug.
5 4 5 5
I just rolled each individual d4 this time, with the +1 damage. Hopefully, it worked.
This error can sometimes be resolved by editing the post. Can be a simple edit like adding a few spaces or dots after the roll.
Sorry, I'm beginning to enter a vacation period and while I will try to check-in at least daily, I cannot promise that I will always be able to do so. From September 1, I should be back to normal.
|| Oriace - Halfling Bard - Dragon Heist || Valerian - Elf Rogue - Wildnis || Rowan - Halfling Giant - Runewarren || Khazela - Spiritfarer Dervish - Tribute || Arista - Frost Sorcerer - Old Keep || Marasatra - Blood Mage - Avernus ||
Well, I tried editing the post and got tagged for manipulated dice rolls. However, the initial damage roll was 13. It popped up when I posted the edit.
Yeah, that can happen. There are plenty of bugs with the dice roller that I've seen and experienced and I can't say I understand half of them. When a post with dice rolls (with or without error) needs editing it is usually best to edit after the last dice roll in the post (like adding three dots just after the roll) to reduce the chance for the manipulated-dice-roll-tag to pop up but occasionally it happens to me even if I edit after the rolls - just less often versus almost certainly. Rarely you can even get this tag without ever having edited your post at all.
Sorry, I'm beginning to enter a vacation period and while I will try to check-in at least daily, I cannot promise that I will always be able to do so. From September 1, I should be back to normal.
|| Oriace - Halfling Bard - Dragon Heist || Valerian - Elf Rogue - Wildnis || Rowan - Halfling Giant - Runewarren || Khazela - Spiritfarer Dervish - Tribute || Arista - Frost Sorcerer - Old Keep || Marasatra - Blood Mage - Avernus ||
(the bugs in the dice roller on here are so annoying!)
Egan casts Magic Missile at the Thug. Four mini missiles launch up into the air, circling around each other as they acquire their target, and shoot down simultaneously, striking the Thug. One hits his left arm, another his right. The third smacks into his chest, and the final lands firmly on his head, causing massive damage. He crumples to the floor, clearly dead. Thug 1 is out!
Next up in the order is Bandit 3. From his hiding place next to T2, he'd been listening to the battle from the other side of the smoke cloud, and was secretly relieved that he wasn't taking part in it. Seeing T2 take a crossbow bolt to the arm though means he doesn't have much choice other than to get involved. He runs forward from his hiding spot (which was one square north of T2) towards Lan, drawing his scimitar. He slashes out at him: Attack: 15 Damage: 4
<<ouch!>>
Player: Any Good Alignment // DM: Lawful Evil
Lan screams out in pain, as B3's scimitar cuts deeply into him.
Next up is Bandit 2, then Thug 2, then Lilgrea so I'll be typing a few messages!
Bandit 2, still in melee with Rizo, strikes out at him again with his scimitar: Attack: 11 Damage: 4
Rizo, have you got any reaction to use?
The damage roll doesn't seem to work, but I guess a 7 won't hit so it doesn't really matter...
Player: Any Good Alignment // DM: Lawful Evil
I think he does. And he will gladly strike at any bandit that tries to turn tail! Just in case this was for an opportunity attack (if not ignore):
Attack: 22 Damage: 7
Sorry, I'm beginning to enter a vacation period and while I will try to check-in at least daily, I cannot promise that I will always be able to do so. From September 1, I should be back to normal.
|| Oriace - Halfling Bard - Dragon Heist || Valerian - Elf Rogue - Wildnis || Rowan - Halfling Giant - Runewarren || Khazela - Spiritfarer Dervish - Tribute || Arista - Frost Sorcerer - Old Keep || Marasatra - Blood Mage - Avernus ||
That's weird, the damage roll showed up for me first time (and the attack roll would probably have hit!). We'll go with what's displayed though, and call it a miss. This dice roller is getting really annoying! (it wasn't for an attack of opportunity - is was on the assumption that the attack had hit, which it turns out it didn't!)
(I got confused on initiative, it is not Lan's turn yet, it's Lilgrea then Thug 2).