Whistler's look of confusion hardened to a stony visage as the dragon thanked the party, then left. After it was well out of earshot, he finally let out a belly laugh. "Invisible baboons, hehehehe! Well, I reckon that was some of the quickest thinkin' I've seen in some time," he said as he nodded to Nebb.
Only seconds pass (5 rounds, in case anyone wants to do anything first) before four bushes, 80 feet south of the party, begin to stir and approach the party.
This post has potentially manipulated dice roll results.
Jeannette smiled at Nebb and chuckled softly after the dragon was far enough away. "Wonderful job, friend. That quick thinking was quite impressive."She said with a soft hum.
Upon hearing the mention of Twig blights she took a breath and glanced around before pulling out her rapier.
Without hesitation, Whistler drew two blades and flung them at his target. He then paused, gauging the reaction from the twig blights.
FREE: Draw two daggers (Thrown Weapon Fighting Style) ACTION: Throw dagger at nearest twig blight (or random one if equidistant) * Dagger Throw - Attack: 17, Piercing Damage: 9 BONUS: Throw second dagger at same twig blight with off-hand * Dagger Throw - Attack: 13, Piercing Damage: 3 EXTRA: Add extra damage from Psionic Strike to first blade that hits - 8 Force Damage
(( Correction: Whistler would have moved up 20 feet closer to have made his throws. ))
Whistler would still be 60 feet from the twig blights. Does he have some way to avoid disadvantage on the attack rolls?
Sharpshooter:
"Attacking at long range doesn't impose disadvantage on your ranged weapon attack rolls and your ranged weapon attacks ignore half cover and three-quarters cover. Before you make an attack with a ranged weapon that you are proficient with, you can choose to take a -5 penalty to the attack roll to add +10 to the attack's damage."
The first dagger hits Twig Blight #1, shattering it into pieces. The second dagger gets stuck in Twig Blight #2. It is alive, but only barely.
Twig Blight #3 Dashes 40 feet towards the party (so is 20 feet from Whistler, and 40 feet from everyone else).
It is Aeron's turn.
Aeron looks at he third twig blight and casts sacred fire, the blight needs to make a dex save
Edit, forgot to add damage. If the blight fails it takes 9 radiant.
If it dies from that, he looks at the twig blight thats mostly dead (And since they can understand common,) attempts to speak to it, "Leave, and your life could be spared."
This post has potentially manipulated dice roll results.
You begin to hear what sounds like a child's nursery rhyme emanating from nebb as his hands begin to make rapid gestures and his eyes start to glow a faint orange color. "The Twig's go marching two by two hooray, hooray. The Twig's go marching two by two hooray, hooray. The Twig's go marching two by two and Nebb stops to burn them through, and they all go burning down, to the ground, in a pile of sooty ash boom boom boom . . . ."
Cast's : Scorching Ray : Ray #1 : Twig #4 : 14 : Dam : 9
Twig Blight #4 is incinerated by the Scorching Ray.
Twig Blight #2 avoids the Scorching Ray. Hearing Aeron's words, and seeing that all of its companions have fallen, it turns and Dashes away.
Unless anyone wants to chase it, this ends the threat.
"Well done, everyone." Spark turns to the dwarf. "It looks like it's too dangerous to leave him here, and I'm sure they'd pay us back in town for his safe return. But I'm not strong enough to carry him by myself. Anyone want to help?"
Twig Blight #4 is incinerated by the Scorching Ray.
Twig Blight #2 avoids the Scorching Ray. Hearing Aeron's words, and seeing that all of its companions have fallen, it turns and Dashes away.
Unless anyone wants to chase it, this ends the threat.
"Well done, everyone." Spark turns to the dwarf. "It looks like it's too dangerous to leave him here, and I'm sure they'd pay us back in town for his safe return. But I'm not strong enough to carry him by myself. Anyone want to help?"
Whistler's look of confusion hardened to a stony visage as the dragon thanked the party, then left. After it was well out of earshot, he finally let out a belly laugh. "Invisible baboons, hehehehe! Well, I reckon that was some of the quickest thinkin' I've seen in some time," he said as he nodded to Nebb.
Sterling - V. Human Bard 3 (College of Art) - [Pic] - [Traits] - in Bards: Dragon Heist (w/ Mansion) - Jasper's [Pic] - Sterling's [Sigil]
Tooltips Post (2024 PHB updates) - incl. General Rules
>> New FOW threat & treasure tables: fow-advanced-threat-tables.pdf fow-advanced-treasure-table.pdf
Only seconds pass (5 rounds, in case anyone wants to do anything first) before four bushes, 80 feet south of the party, begin to stir and approach the party.
"Twig blights. Get ready."
Twig blights' initiative: 6 14 20 3
Spark's initiative: 5
Jeannette smiled at Nebb and chuckled softly after the dragon was far enough away. "Wonderful job, friend. That quick thinking was quite impressive." She said with a soft hum.
Upon hearing the mention of Twig blights she took a breath and glanced around before pulling out her rapier.
Jeannette's initiative: 5
The bounty hunter whirled toward the new threat, his footing in a ready stance, his empty hands ready to fly to their weapons.
(( Whistler's Initiative Check: 10 ))
Sterling - V. Human Bard 3 (College of Art) - [Pic] - [Traits] - in Bards: Dragon Heist (w/ Mansion) - Jasper's [Pic] - Sterling's [Sigil]
Tooltips Post (2024 PHB updates) - incl. General Rules
>> New FOW threat & treasure tables: fow-advanced-threat-tables.pdf fow-advanced-treasure-table.pdf
turns towards the threat “I don’t think my talking is going to get us out of this one”
Nebb’s initiative: 7
Aeron sighs, "Urg, twig blights.'
Initiative: 5
I play a miriad of characters at the lord's rest inn
Two things are infinite: The universe, and human stupidity; and I'm not so sure about the universe.
Scifi horror is quite the trip :) Comics and a story
#FreeDND
Initiative order:
23: Whistler
20: Twig Blight #3
17: Aeron
16: Nebb
14: Twig Blight #2
7: Jeannette
6: Twig Blight #1
5: Spark
3: Twig Blight #4
The twig blights are 80 feet from the party. It is Whistler's turn.
Without hesitation, Whistler drew two blades and flung them at his target. He then paused, gauging the reaction from the twig blights.
Sterling - V. Human Bard 3 (College of Art) - [Pic] - [Traits] - in Bards: Dragon Heist (w/ Mansion) - Jasper's [Pic] - Sterling's [Sigil]
Tooltips Post (2024 PHB updates) - incl. General Rules
>> New FOW threat & treasure tables: fow-advanced-threat-tables.pdf fow-advanced-treasure-table.pdf
(( Correction: Whistler would have moved up 20 feet closer to have made his throws. ))
Sterling - V. Human Bard 3 (College of Art) - [Pic] - [Traits] - in Bards: Dragon Heist (w/ Mansion) - Jasper's [Pic] - Sterling's [Sigil]
Tooltips Post (2024 PHB updates) - incl. General Rules
>> New FOW threat & treasure tables: fow-advanced-threat-tables.pdf fow-advanced-treasure-table.pdf
Whistler would still be 60 feet from the twig blights. Does he have some way to avoid disadvantage on the attack rolls?
Sharpshooter:
"Attacking at long range doesn't impose disadvantage on your ranged weapon attack rolls and your ranged weapon attacks ignore half cover and three-quarters cover. Before you make an attack with a ranged weapon that you are proficient with, you can choose to take a -5 penalty to the attack roll to add +10 to the attack's damage."
(EDIT: Also, further clarification from Jeremy Crawford from here: https://www.sageadvice.eu/does-sharpshooter-feat-work-with-daggers/
"Sharpshooter feat—the first two benefits work with a ranged attack with any weapon, including a dagger.")
Sterling - V. Human Bard 3 (College of Art) - [Pic] - [Traits] - in Bards: Dragon Heist (w/ Mansion) - Jasper's [Pic] - Sterling's [Sigil]
Tooltips Post (2024 PHB updates) - incl. General Rules
>> New FOW threat & treasure tables: fow-advanced-threat-tables.pdf fow-advanced-treasure-table.pdf
The first dagger hits Twig Blight #1, shattering it into pieces. The second dagger gets stuck in Twig Blight #2. It is alive, but only barely.
Twig Blight #3 Dashes 40 feet towards the party (so is 20 feet from Whistler, and 40 feet from everyone else).
It is Aeron's turn.
Aeron looks at he third twig blight and casts sacred fire, the blight needs to make a dex save
Edit, forgot to add damage. If the blight fails it takes 9 radiant.
If it dies from that, he looks at the twig blight thats mostly dead (And since they can understand common,) attempts to speak to it, "Leave, and your life could be spared."
I play a miriad of characters at the lord's rest inn
Two things are infinite: The universe, and human stupidity; and I'm not so sure about the universe.
Scifi horror is quite the trip :) Comics and a story
#FreeDND
Twig Blight #3's Dexterity save: 12
What is Aeron's spell save DC? In any case, Nebb's turn is next.
*13. So just barely failed*
I play a miriad of characters at the lord's rest inn
Two things are infinite: The universe, and human stupidity; and I'm not so sure about the universe.
Scifi horror is quite the trip :) Comics and a story
#FreeDND
When the column of bright light on Twig Blight #3 subsides, only an inert pile of sticks is left.
It is Nebb's turn.
You begin to hear what sounds like a child's nursery rhyme emanating from nebb as his hands begin to make rapid gestures and his eyes start to glow a faint orange color. "The Twig's go marching two by two hooray, hooray. The Twig's go marching two by two hooray, hooray. The Twig's go marching two by two and Nebb stops to burn them through, and they all go burning down, to the ground, in a pile of sooty ash boom boom boom . . . ."
Cast's : Scorching Ray :
Ray #1 : Twig #4 : 14 : Dam : 9
Ray #2 : Twig #4 : 23 : Dam : 6
Ray #3 : Twig #2 : 15 : Dam : 11
Twig Blight #4 is incinerated by the Scorching Ray.
Twig Blight #2 avoids the Scorching Ray. Hearing Aeron's words, and seeing that all of its companions have fallen, it turns and Dashes away.
Unless anyone wants to chase it, this ends the threat.
"Well done, everyone." Spark turns to the dwarf. "It looks like it's too dangerous to leave him here, and I'm sure they'd pay us back in town for his safe return. But I'm not strong enough to carry him by myself. Anyone want to help?"
Aeron raises a hand, "I think i could carry him,"
I play a miriad of characters at the lord's rest inn
Two things are infinite: The universe, and human stupidity; and I'm not so sure about the universe.
Scifi horror is quite the trip :) Comics and a story
#FreeDND