Tetrevess finally recognizes the sound of combat and peeks around the corner at the golem. “Flesh, eh? I remember your kind doesn’t like fire..”. A firebolt shoots at the golem for Unable to parse dice roll. to hit, for 26 damage if hit. He steps back from the door to hopefully be less of a target.
Chadderlay will cast Fire Bolt at the Flesh Golem.
Attack: 25 Damage: 14 fire damage.
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
This post has potentially manipulated dice roll results.
(ooc: it says Dice rolls not yet available... I'll roll again.)
Attack: 15 Damage: 24 fire damage.
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
This post has potentially manipulated dice roll results.
Angus is actually going to disengage from the golem and move over behind the transmuter. "Call him off," he threatens, "or you will not live til morning."
The transmuter laughs maniacally at Angus, "Madness! Methinks you've been ensorcled, lad. No matter, youre will kr another's youre fsfe was sealed the moment you crossed our threshold."
The wizard reaches for a nearby bottle and pops the cork. As he tilts back the glass, you see the golden liquid drain quickly as he quoffs the contents, including a deep blue sliver of something suspended in the solution, which he chokes back with a wince. You don't need an arcana check to know what the Potion was. In a moment the transformation begins. The transmuter has consumed a potion of dragon's majesty. As he begins to sprout wings and a tail, falling forward onto the floor, he groans in apparent agony as he grows to a huge size and assumes the form of an adult blue dragon.
The transmuters stone falls to the ground and sits there as he roars.
Lang Aong, your contact from the theive's guild, appears in the alley, while the paralyzed guard is helpless. "Pssst!" He hails as he waves you over to the far end of the alley. "So, did you get the goods?" (Referring to the incriminating documents you agreed to swipe from the knight commander)
"..."
"Basheba's teet. Listen, this commotion is bad news. You still owe us for the intel. Now, I could take it in blood - you'll never see it coming. But that serves nobody's interests, least of all my employer. What's say we get you back in there, then?" He suggests.
Looking to Akame, he asks "You aren't afraid if heights, now, are ye?" At that he looks up at the tower of thr blades.
<jump cut>
Sam and Akame are at the top of the Tower of Blades. Roughly five minutes have elapsed. The others are just beginning to explore the catacombs at this point.
Sam and Akame wear suits left for them at the top of the tower, with wing-like membranes stretching from the torso to each arm and another between each leg. Akame holds a scroll of Feather Fall.
Looking down at rhe embassy, the pair sees the shimmering iridescent haze over the central courtyard. From the shadows behind the pair, a voice calls out. It's Lang. "Cold feet? No, not you two. No room for cold feet on a warm body." He jests, but with a subtle coldness hinting that Theives' Cant holds a veiled threat. By way of encouragement, he approaches, smiling broadly and in a friendly voice enquires: "What's the matter? You wanna live forever?" and shoves each of them over the edge of the building.
The suits allow Akame and Samogri to control the direction of their descent, to target the center of the embassy, its magical veil a bright beacon in the dark city below.
<sorry to railroad, but it sounded like at least one of you wanted to get back in. Grab whatever you want from the paralyzed guard. He had that sword and a badge. You can narrate your own descent and landing. As players, you're aware that there are a bunch of skeletons fighting thayan knights while guards still pursue your allies. That's what you're dropping into, but the PCs discover it once they land. You are not under initiative yet, but I've preserved the initiative you rolled earlier, so if you join a battle, it's already there.>
You're up.
(Angus can post too.)
Tetrevess finally recognizes the sound of combat and peeks around the corner at the golem. “Flesh, eh? I remember your kind doesn’t like fire..”. A firebolt shoots at the golem for Unable to parse dice roll. to hit, for 26 damage if hit. He steps back from the door to hopefully be less of a target.
13 to hit. (Typing it again)
(Figures …the best 3d10 I think I’ve ever rolled..)
Tetrevess' fire bolt smashes into the clumsy flesh golem, sending him screaming in agony and terror!
Angus (who is not, in fact, a rat) is up.
(I'm good either way, but if we aren't using side initiative, Chadderlay is also up)
Angus, Chadderlay. You're up.
Chadderlay will cast Fire Bolt at the Flesh Golem.
Attack: 25 Damage: 14 fire damage.
(ooc: it says Dice rolls not yet available... I'll roll again.)
Attack: 15 Damage: 24 fire damage.
Angus is actually going to disengage from the golem and move over behind the transmuter. "Call him off," he threatens, "or you will not live til morning."
Intimidation 19
The transmuter laughs maniacally at Angus, "Madness! Methinks you've been ensorcled, lad. No matter, youre will kr another's youre fsfe was sealed the moment you crossed our threshold."
The wizard reaches for a nearby bottle and pops the cork. As he tilts back the glass, you see the golden liquid drain quickly as he quoffs the contents, including a deep blue sliver of something suspended in the solution, which he chokes back with a wince. You don't need an arcana check to know what the Potion was. In a moment the transformation begins. The transmuter has consumed a potion of dragon's majesty. As he begins to sprout wings and a tail, falling forward onto the floor, he groans in apparent agony as he grows to a huge size and assumes the form of an adult blue dragon.
The transmuters stone falls to the ground and sits there as he roars.
Khajar(Transmuter Red Wizard/Blue Dragon): 16
Golem: 9
Angus is up
Sam and Tetrevess: r u going ro try and get back inside?
Tetrevess is there… on his turn he uses a sorcery point to twin fire bolt, and shoots one towards each the dragon and the golem.
golem: roll25 to hit
14 fire damage if hit
dragon: 13 to hit
12 fire damage if hit
He then steps back out of sight into the room he’s in. (Trying for full cover)
< I meant Akame. Sorry.>
<Just noticed some pillars are getting knocked down. Hope they aren't load-bearing.>
The fire bolt misses the dragon, but hits rhe Golem, who screams in anguish. His eyes are filled work both terror and rage!
1
Sam looks at akame “I believe we both have the same interests do we?” Sam will cast cure wounds at 2nd level
6
“going in the main way now is to risky you have any other way in”
Angus is up
Lang Aong, your contact from the theive's guild, appears in the alley, while the paralyzed guard is helpless. "Pssst!" He hails as he waves you over to the far end of the alley. "So, did you get the goods?" (Referring to the incriminating documents you agreed to swipe from the knight commander)
"..."
"Basheba's teet. Listen, this commotion is bad news. You still owe us for the intel. Now, I could take it in blood - you'll never see it coming. But that serves nobody's interests, least of all my employer. What's say we get you back in there, then?" He suggests.
Looking to Akame, he asks "You aren't afraid if heights, now, are ye?" At that he looks up at the tower of thr blades.
<jump cut>
Sam and Akame are at the top of the Tower of Blades. Roughly five minutes have elapsed. The others are just beginning to explore the catacombs at this point.
Sam and Akame wear suits left for them at the top of the tower, with wing-like membranes stretching from the torso to each arm and another between each leg. Akame holds a scroll of Feather Fall.
Looking down at rhe embassy, the pair sees the shimmering iridescent haze over the central courtyard. From the shadows behind the pair, a voice calls out. It's Lang. "Cold feet? No, not you two. No room for cold feet on a warm body." He jests, but with a subtle coldness hinting that Theives' Cant holds a veiled threat. By way of encouragement, he approaches, smiling broadly and in a friendly voice enquires: "What's the matter? You wanna live forever?" and shoves each of them over the edge of the building.
The suits allow Akame and Samogri to control the direction of their descent, to target the center of the embassy, its magical veil a bright beacon in the dark city below.
<sorry to railroad, but it sounded like at least one of you wanted to get back in. Grab whatever you want from the paralyzed guard. He had that sword and a badge. You can narrate your own descent and landing. As players, you're aware that there are a bunch of skeletons fighting thayan knights while guards still pursue your allies. That's what you're dropping into, but the PCs discover it once they land. You are not under initiative yet, but I've preserved the initiative you rolled earlier, so if you join a battle, it's already there.>
Angus is up.
Tetrevess has full cover. Out in the hallway, right?
(OOC a fire bolt? at a dragon? How about that disintegrate spell?)
Angus will mutter to himself, "Well, that was unexpected." He will grab the transmuter's stone before chanting the prayer for aura of vitality.